arguments are specified in a standardized way, will have a standardized name, and
have functioning help.
The next step is to start writing useful help for all the argument types.
llvm-svn: 115335
Fix minor bug in 'commands alias'; alias commands can now handle command options
and arguments in the same alias. Also fixes problem that disallowed "process launch --" as
an alias.
Fix typo in comment in Python script interpreter.
llvm-svn: 114499
- All single character options will now be printed together
- Changed all options that contains underscores to contain '-' instead
- Made the help come out a little flatter by showing the long and short
option on the same line.
- Modified the short character for "--ignore-count" options to "-i"
llvm-svn: 114265
accessed by the objects that own the settings. The previous approach wasn't
very usable and made for a lot of unnecessary code just to access variables
that were already owned by the objects.
While I fixed those things, I saw that CommandObject objects should really
have a reference to their command interpreter so they can access the terminal
with if they want to output usaage. Fixed up all CommandObjects to take
an interpreter and cleaned up the API to not need the interpreter to be
passed in.
Fixed the disassemble command to output the usage if no options are passed
down and arguments are passed (all disassebmle variants take options, there
are no "args only").
llvm-svn: 114252
to specify a one-liner (either scripting or lldb command) inline.
Refactored CommandObjectBreakpointCommandAdd::Execute() a little bit and added
some comments.
Sn now, we use:
breakpoint command add -p 1 -o "conditional_break.stop_if_called_from_a()"
to specify a Python one-liner as the callback for breakpoint #1.
llvm-svn: 113672
pointed out by Jim Ingham. The convenient one-liner specification should only
apply when there is only one breakpoint id being specified for the time being.
llvm-svn: 113609
command for a breakpoint, for example:
(lldb) breakpoint command add -p 1 "conditional_break.stop_if_called_from_a()"
The ScriptInterpreter interface has an extra method:
/// Set a one-liner as the callback for the breakpoint command.
virtual void
SetBreakpointCommandCallback (CommandInterpreter &interpreter,
BreakpointOptions *bp_options,
const char *oneliner);
to accomplish the above.
Also added a test case to demonstrate lldb's use of breakpoint callback command
to stop at function c() only when its immediate caller is function a(). The
following session shows the user entering the following commands:
1) command source .lldb (set up executable, breakpoint, and breakpoint command)
2) run (the callback mechanism will skip two breakpoints where c()'s immeidate caller is not a())
3) bt (to see that indeed c()'s immediate caller is a())
4) c (to continue and finish the program)
test/conditional_break $ ../../build/Debug/lldb
(lldb) command source .lldb
Executing commands in '.lldb'.
(lldb) file a.out
Current executable set to 'a.out' (x86_64).
(lldb) breakpoint set -n c
Breakpoint created: 1: name = 'c', locations = 1
(lldb) script import sys, os
(lldb) script sys.path.append(os.path.join(os.getcwd(), os.pardir))
(lldb) script import conditional_break
(lldb) breakpoint command add -p 1 "conditional_break.stop_if_called_from_a()"
(lldb) run
run
Launching '/Volumes/data/lldb/svn/trunk/test/conditional_break/a.out' (x86_64)
(lldb) Checking call frames...
Stack trace for thread id=0x2e03 name=None queue=com.apple.main-thread:
frame #0: a.out`c at main.c:39
frame #1: a.out`b at main.c:34
frame #2: a.out`a at main.c:25
frame #3: a.out`main at main.c:44
frame #4: a.out`start
c called from b
Continuing...
Checking call frames...
Stack trace for thread id=0x2e03 name=None queue=com.apple.main-thread:
frame #0: a.out`c at main.c:39
frame #1: a.out`b at main.c:34
frame #2: a.out`main at main.c:47
frame #3: a.out`start
c called from b
Continuing...
Checking call frames...
Stack trace for thread id=0x2e03 name=None queue=com.apple.main-thread:
frame #0: a.out`c at main.c:39
frame #1: a.out`a at main.c:27
frame #2: a.out`main at main.c:50
frame #3: a.out`start
c called from a
Stopped at c() with immediate caller as a().
a(1) returns 4
b(2) returns 5
Process 20420 Stopped
* thread #1: tid = 0x2e03, 0x0000000100000de8 a.out`c + 7 at main.c:39, stop reason = breakpoint 1.1, queue = com.apple.main-thread
36
37 int c(int val)
38 {
39 -> return val + 3;
40 }
41
42 int main (int argc, char const *argv[])
(lldb) bt
bt
thread #1: tid = 0x2e03, stop reason = breakpoint 1.1, queue = com.apple.main-thread
frame #0: 0x0000000100000de8 a.out`c + 7 at main.c:39
frame #1: 0x0000000100000dbc a.out`a + 44 at main.c:27
frame #2: 0x0000000100000e4b a.out`main + 91 at main.c:50
frame #3: 0x0000000100000d88 a.out`start + 52
(lldb) c
c
Resuming process 20420
Process 20420 Exited
a(3) returns 6
(lldb)
llvm-svn: 113596
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.
llvm-svn: 108009
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.
To avoid this we now create instances of the lldb_private::Debugger that each
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack
So now clients should call:
SBDebugger::Initialize(); // (static function)
SBDebugger debugger (SBDebugger::Create());
// Use which ever file handles you wish
debugger.SetErrorFileHandle (stderr, false);
debugger.SetOutputFileHandle (stdout, false);
debugger.SetInputFileHandle (stdin, true);
// main loop
SBDebugger::Terminate(); // (static function)
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.
Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.
llvm-svn: 106615
Push this through all the breakpoint management code. Allow this to be set when the breakpoint is created.
Fix the Process classes so that a breakpoint hit that is not for a particular thread is not reported as a
breakpoint hit event for that thread.
Added a "breakpoint configure" command to allow you to reset any of the thread
specific options (or the ignore count.)
llvm-svn: 106078
Fixed the Disassemble arguments so you can't specify start address or name in multiple ways.
Fixed the command line input so you can specify the filename without "-f" even if you use other options.
llvm-svn: 106020