A few extras were fixed
- Symbol::GetAddress() now returns an Address object, not a reference. There were places where people were accessing the address of a symbol when the symbol's value wasn't an address symbol. On MacOSX, undefined symbols have a value zero and some places where using the symbol's address and getting an absolute address of zero (since an Address object with no section and an m_offset whose value isn't LLDB_INVALID_ADDRESS is considered an absolute address). So fixing this required some changes to make sure people were getting what they expected.
- Since some places want to access the address as a reference, I added a few new functions to symbol:
Address &Symbol::GetAddressRef();
const Address &Symbol::GetAddressRef() const;
Linux test suite passes just fine now.
<rdar://problem/21494354>
llvm-svn: 240702
A "qSymbol::" is sent when shared libraries have been loaded by hooking into the Process::ModulesDidLoad() function from within ProcessGDBRemote. This function was made virtual so that the ProcessGDBRemote version is called, which then first calls the Process::ModulesDidLoad(), and then it queries for any symbol lookups that the remote GDB server might want to do.
This allows debugserver to request the "dispatch_queue_offsets" symbol so that it can read the queue name, queue kind and queue serial number and include this data as part of the stop reply packet. Previously each thread would have to do 3 memory reads in order to read the queue name.
This is part of reducing the number of packets that are sent between LLDB and the remote GDB server.
<rdar://problem/21494354>
llvm-svn: 240466
We have been working on reducing the packet count that is sent between LLDB and the debugserver on MacOSX and iOS. Our approach to this was to reduce the packets required when debugging multiple threads. We currently make one qThreadStopInfoXXXX call (where XXXX is the thread ID in hex) per thread except the thread that stopped with a stop reply packet. In order to implement multiple thread infos in a single reply, we need to use structured data, which means JSON. The new jThreadsInfo packet will attempt to retrieve all thread infos in a single packet. The data is very similar to the stop reply packets, but packaged in JSON and uses JSON arrays where applicable. The JSON output looks like:
[
{ "tid":1580681,
"metype":6,
"medata":[2,0],
"reason":"exception",
"qaddr":140735118423168,
"registers": {
"0":"8000000000000000",
"1":"0000000000000000",
"2":"20fabf5fff7f0000",
"3":"e8f8bf5fff7f0000",
"4":"0100000000000000",
"5":"d8f8bf5fff7f0000",
"6":"b0f8bf5fff7f0000",
"7":"20f4bf5fff7f0000",
"8":"8000000000000000",
"9":"61a8db78a61500db",
"10":"3200000000000000",
"11":"4602000000000000",
"12":"0000000000000000",
"13":"0000000000000000",
"14":"0000000000000000",
"15":"0000000000000000",
"16":"960b000001000000",
"17":"0202000000000000",
"18":"2b00000000000000",
"19":"0000000000000000",
"20":"0000000000000000"},
"memory":[
{"address":140734799804592,"bytes":"c8f8bf5fff7f0000c9a59e8cff7f0000"},
{"address":140734799804616,"bytes":"00000000000000000100000000000000"}
]
}
]
It contains an array of dicitionaries with all of the key value pairs that are normally in the stop reply packet. Including the expedited registers. Notice that is also contains expedited memory in the "memory" key. Any values in this memory will get included in a new L1 cache in lldb_private::Process where if a memory read request is made and that memory request fits into one of the L1 memory cache blocks, it will use that memory data. If a memory request fails in the L1 cache, it will fall back to the L2 cache which is the same block sized caching we were using before these changes. This allows a process to expedite memory that you are likely to use and it reduces packet count. On MacOSX with debugserver, we expedite the frame pointer backchain for a thread (up to 256 entries) by reading 2 pointers worth of bytes at the frame pointer (for the previous FP and PC), and follow the backchain. Most backtraces on MacOSX and iOS now don't require us to read any memory!
We will try these packets out and if successful, we should port these to lldb-server in the near future.
<rdar://problem/21494354>
llvm-svn: 240354
For some communication channels, sending large packets can be very
slow. In those cases, it may be faster to compress the contents of
the packet on the target device and decompress it on the debug host
system. For instance, communicating with a device using something
like Bluetooth may be an environment where this tradeoff is a good one.
This patch adds a new field to the response to the "qSupported" packet
(which returns a "qXfer:features:" response) -- SupportedCompressions
and DefaultCompressionMinSize. These tell you what the remote
stub can support.
lldb, if it wants to enable compression and can handle one of those
algorithms, it can send a QEnableCompression packet specifying the
algorithm and optionally the minimum packet size to use compression
on. lldb may have better knowledge about the best tradeoff for
a given communication channel.
I added support to debugserver an lldb to use the zlib APIs
(if -DHAVE_LIBZ=1 is in CFLAGS and -lz is in LDFLAGS) and the
libcompression APIs on Mac OS X 10.11 and later
(if -DHAVE_LIBCOMPRESSION=1). libz "zlib-deflate" compression.
libcompression can support deflate, lz4, lzma, and a proprietary
lzfse algorithm. libcompression has been hand-tuned for Apple
hardware so it should be preferred if available.
debugserver currently only adds the SupportedCompressions when
it is being run on an Apple watch (TARGET_OS_WATCH). Comment
that #if out from RNBRemote.cpp if you want to enable it to
see how it works. I haven't tested this on a native system
configuration but surely it will be slower to compress & decompress
the packets in a same-system debug session.
I haven't had a chance to add support for this to
GDBRemoteCommunciationServer.cpp yet.
<rdar://problem/21090180>
llvm-svn: 240066
a little more resilient to freely formatted json. Greg's change
in r238279 made the json output from StructuredData unconditionally
pretty-printed and the spaces were confusing debugserver.
llvm-svn: 239013
qEcho:%s
where '%s' is any valid string. The response to this packet is the exact packet itself with no changes, just reply with what you received!
This will help us to recover from packets timing out much more gracefully. Currently if a packet times out, LLDB quickly will hose up the debug session. For example, if we send a "abc" packet and we expect "ABC" back in response, but the "abc" command takes longer than the current timeout value this will happen:
--> "abc"
<-- <<<error: timeout>>>
Now we want to send "def" and get "DEF" back:
--> "def"
<-- "ABC"
We got the wrong response for the "def" packet because we didn't sync up with the server to clear any current responses from previously issues commands.
The fix is to modify GDBRemoteCommunication::WaitForPacketWithTimeoutMicroSecondsNoLock() so that when it gets a timeout, it syncs itself up with the client by sending a "qEcho:%u" where %u is an increasing integer, one for each time we timeout. We then wait for 3 timeout periods to sync back up. So the above "abc" session would look like:
--> "abc"
<-- <<<error: timeout>>> 1 second
--> "qEcho:1"
<-- <<<error: timeout>>> 1 second
<-- <<<error: timeout>>> 1 second
<-- "abc"
<-- "qEcho:1"
The first timeout is from trying to get the response, then we know we timed out and we send the "qEcho:1" packet and wait for 3 timeout periods to get back in sync knowing that we might actually get the response for the "abc" packet in the mean time...
In this case we would actually succeed in getting the response for "abc". But lets say the remote GDB server is deadlocked and will never response, it would look like:
--> "abc"
<-- <<<error: timeout>>> 1 second
--> "qEcho:1"
<-- <<<error: timeout>>> 1 second
<-- <<<error: timeout>>> 1 second
<-- <<<error: timeout>>> 1 second
We then disconnect and say we lost connection.
We might also have a bad GDB server that just dropped the "abc" packet on the floor. We can still recover in this case and it would look like:
--> "abc"
<-- <<<error: timeout>>> 1 second
--> "qEcho:1"
<-- "qEcho:1"
Then we know our remote GDB server is still alive and well, and it just dropped the "abc" response on the floor and we can continue to debug.
<rdar://problem/21082939>
llvm-svn: 238530
We know have on API we should use for all XML within LLDB in XML.h. This API will be easy back the XML parsing by different libraries in case libxml2 doesn't work on all platforms. It also allows the only place for #ifdef ...XML... to be in XML.h and XML.cpp. The API is designed so it will still compile with or without XML support and there is a static function "bool XMLDocument::XMLEnabled()" that can be called to see if XML is currently supported. All APIs will return errors, false, or nothing when XML isn't enabled.
Converted all locations that used XML over to using the host XML implementation.
Added target.xml support to debugserver. Extended the XML register format to work for LLDB by including extra attributes and elements where needed. This allows the target.xml to replace the qRegisterInfo packets and allows us to fetch all register info in a single packet.
<rdar://problem/21090173>
llvm-svn: 238224
It was just detecting the existance of the value. If it gets the value correctly, we need to check that it is non-zero to see if cpu64bit_capable should be true.
<rdar://problem/20857426>
llvm-svn: 236759
the register state when debugging AArch32 programs (armv7
programs running on an armv8 processor). Most notably,
there is no "fpscr" register in the register context -
there is an fpsr and an fpcr.
Also fix a bug where the floating point values could not
be written in armv7 processes.
<rdar://problem/18977767>
llvm-svn: 226244
The issue with Thumb IT (if/then) instructions is the IT instruction preceeds up to four instructions that are made conditional. If a breakpoint is placed on one of the conditional instructions, the instruction either needs to match the thumb opcode size (2 or 4 bytes) or a BKPT instruction needs to be used as these are always unconditional (even in a IT instruction). If BKPT instructions are used, then we might end up stopping on an instruction that won't get executed. So if we do stop at a BKPT instruction, we need to continue if the condition is not true.
When using the BKPT isntructions are easy in that you don't need to detect the size of the breakpoint that needs to be used when setting a breakpoint even in a thumb IT instruction. The bad part is you will now always stop at the opcode location and let LLDB determine if it should auto-continue. If the BKPT instruction is used, the BKPT that is used for ARM code should be something that also triggers the BKPT instruction in Thumb in case you set a breakpoint in the middle of code and the code is actually Thumb code. A value of 0xE120BE70 will work since the lower 16 bits being 0xBE70 happens to be a Thumb BKPT instruction.
The alternative is to use trap or illegal instructions that the kernel will translate into breakpoint hits. On Mac this was 0xE7FFDEFE for ARM and 0xDEFE for Thumb. The darwin kernel currently doesn't recognize any 32 bit Thumb instruction as a instruction that will get turned into a breakpoint exception (EXC_BREAKPOINT), so we had to use the BKPT instruction on Mac. The linux kernel recognizes a 16 and a 32 bit instruction as valid thumb breakpoint opcodes. The benefit of using 16 or 32 bit instructions is you don't stop on opcodes in a IT block when the condition doesn't match.
To further complicate things, single stepping on ARM is often implemented by modifying the BCR/BVR registers and setting the processor to stop when the PC is not equal to the current value. This means single stepping is another way the ARM target can stop on instructions that won't get executed.
This patch does the following:
1 - Fix the internal debugserver for Apple to use the BKPT instruction for ARM and Thumb
2 - Fix LLDB to catch when we stop in the middle of a Thumb IT instruction and continue if we stop at an instruction that won't execute
3 - Fixes this in a way that will work for any target on any platform as long as it is ARM/Thumb
4 - Adds a patch for ignoring conditions that don't match when in ARM mode (see below)
This patch also provides the code that implements the same thing for ARM instructions, though it is disabled for now. The ARM patch will check the condition of the instruction in ARM mode and continue if the condition isn't true (and therefore the instruction would not be executed). Again, this is not enable, but the code for it has been added.
<rdar://problem/19145455>
llvm-svn: 223851
a number of warnings to be enabled. The one making the most noise
across the code base right now is CLANG_WARN_UNREACHABLE_CODE = YES.
llvm-svn: 219910
do that (RunCommandInterpreter, HandleCommands, HandleCommandsFromFile) to gather
the options into an options class. Also expose that to the SB API's.
Change the way the "-o" options to the lldb driver are processed so:
1) They are run synchronously - didn't really make any sense to run the asynchronously.
2) The stop on error
3) "quit" in one of the -o commands will not quit lldb - not the command interpreter
that was running the -o commands.
I added an entry to the run options to stop-on-crash, but I haven't implemented that yet.
llvm-svn: 219553
This patch fixes the codesigning of debugserver on OSX when built with
cmake. Without this you get this error when debugging:
error: process launch failed: unable to locate debugserver
Note: you also need to set LLDB_DEBUGSERVER_PATH to point to your built debugserver.
e.g. export LLDB_DEBUGSERVER_PATH=`pwd`/bin/debugserver
Change by dawn@burble.org.
Tested on MacOSX 10.9.5 and Xcode 6.1 Beta using cmake/ninja.
Verified no build break on Linux Ubuntu cmake/ninja and Xcode 6.1 canonical build.
llvm-svn: 218890
to the remote side (QStartNoAckMode) - it may take a little longer
than normal to get a reply.
In debugserver, hardcode the priority for several threads so they
aren't de-prioritized when a user app is using system resources.
Also, set the names of the threads.
<rdar://problem/17509866>
llvm-svn: 213828
This change brings in lldb-gdbserver (llgs) specifically for Linux x86_64.
(More architectures coming soon).
Not every debugserver option is covered yet. Currently
the lldb-gdbserver command line can start unattached,
start attached to a pid (process-name attach not supported yet),
or accept lldb attaching and launching a process or connecting
by process id.
The history of this large change can be found here:
https://github.com/tfiala/lldb/tree/dev-tfiala-native-protocol-linux-x86_64
Until mid/late April, I was not sharing the work and continued
to rebase it off of head (developed via id tfiala@google.com). I switched over to
user todd.fiala@gmail.com in the middle, and once I went to github, I did
merges rather than rebasing so I could share with others.
llvm-svn: 212069
Elevate ProcessInfo and ProcessLaunchInfo into their own headers.
llgs will be using ProcessLaunchInfo but doesn't need to pull in
the rest of Process.h.
This also moves a bunch of implementation details from the header
declarations into ProcessInfo.cpp and ProcessLaunchInfo.cpp.
Tested on Ubuntu 14.04 Cmake and MacOSX Xcode.
Related to https://github.com/tfiala/lldb/issues/26.
llvm-svn: 212005
Replace adhoc inline implementation of llvm::array_lengthof in favour of the
implementation in LLVM. This is simply a cleanup change, no functional change
intended.
llvm-svn: 211868
process fully reaped. The race & bad behavior was because we were letting
the reaping thread in LLDB to also set the Process exit status, so debugserver
would sometimes be shut down before it got a chance to report the exit status,
and then we got confused.
<rdar://problem/16555850>
llvm-svn: 211636
Building OS X debugserver assumes you have an Xcode installation at /Application/Xcode.app. Let's instead detect where Xcode is using xcrun.
See http://reviews.llvm.org/D4152
llvm-svn: 211074
lldb support. I'll be doing more testing & cleanup but I wanted to
get the initial checkin done.
This adds a new SBExpressionOptions::SetLanguage API for selecting a
language of an expression.
I added adds a new SBThread::GetInfoItemByPathString for retriving
information about a thread from that thread's StructuredData.
I added a new StructuredData class for representing
key-value/array/dictionary information (e.g. JSON formatted data).
Helper functions to read JSON and create a StructuredData object,
and to print a StructuredData object in JSON format are included.
A few Cocoa / Cocoa Touch data formatters were updated by Enrico
to track changes in iOS 8 / Yosemite.
Before we query a thread's extended information, the system runtime may
provide hints to the remote debug stub that it will use to retrieve values
out of runtime structures. I added a new SystemRuntime method
AddThreadExtendedInfoPacketHints which allows the SystemRuntime to add
key-value type data to the initial request that we send to the remote stub.
The thread-format formatter string can now retrieve values out of a thread's
extended info structured data. The default thread-format string picks up
two of these - thread.info.activity.name and thread.info.trace_messages.
I added a new "jThreadExtendedInfo" packet in debugserver; I will
add documentation to the lldb-gdb-remote.txt doc soon. It accepts
JSON formatted arguments (most importantly, "thread":threadnum) and
it returns a variety of information regarding the thread to lldb
in JSON format. This JSON return is scanned into a StructuredData
object that is associated with the thread; UI layers can query the
thread's StructuredData to see if key-values are present, and if
so, show them to the user. These key-values are likely to be
specific to different targets with some commonality among many
targets. For instance, many targets will be able to advertise the
pthread_t value for a thread.
I added an initial rough cut of "thread info" command which will print
the information about a thread from the jThreadExtendedInfo result.
I need to do more work to make this format reasonably.
Han Ming added calls into the pmenergy and pmsample libraries if
debugserver is run on Mac OS X Yosemite to get information about the
inferior's power use.
I added support to debugserver for gathering the Genealogy information
about threads, if it exists, and returning it in the jThreadExtendedInfo
JSON result.
llvm-svn: 210874
(lldb) file /bin/ls
(lldb) b malloc
(lldb) run
(lldb) process save-core /tmp/ls.core
Each ObjectFile plug-in now has the option to save core files by registering a new static callback.
llvm-svn: 210864
Changes include:
- ObjectFileMachO can now determine if a binary is "*-apple-ios" or "*-apple-macosx" by checking the min OS and SDK load commands
- ArchSpec now says "<arch>-apple-macosx" is equivalent to "<arch>-apple-ios" since the simulator mixes and matches binaries (some from the system and most from the iOS SDK).
- Getting process inforamtion on MacOSX now correctly classifies iOS simulator processes so they have "*-apple-ios" architectures in the ProcessInstanceInfo
- PlatformiOSSimulator can now list iOS simulator processes correctly instead of showing nothing by using:
(lldb) platform select ios-simulator
(lldb) platform process list
- debugserver can now properly return "*-apple-ios" for the triple in the process info packets for iOS simulator executables
- GDBRemoteCommunicationClient now correctly passes along the triples it gets for process info by setting the OS in the llvm::Triple correctly
<rdar://problem/17060217>
llvm-svn: 209852
Need to spend a little more time with suppressing the debugserver 64-to-32 bit warnings.
Will re-submit after I get the warnings properly suppressed.
llvm-svn: 209151
debugserver now returns $X09 as the immediate response to
a $k kill process request rather than $W09.
ProcessGDBRemote now properly handles X as indication of
a process exit state.
The @debugserver_test and @lldb_test for $k now properly expects
an X notification (signal-caused exit) after killing a just-attached
inferior that was still in the stopped state.
llvm-svn: 209108
$qC from debugserver now returns the current thread's thread-id (and, like $?, will set a current thread if one is not already selected). Previously it was returning the current process id.
lldb will now query $qProcessInfo to retrieve the process id. The process id is now cached lazily and reset like other cached values. Retrieval of the process id will fall back to the old $qC method for vendor==Apple and os==iOS if the qProcessInfo retrieval fails.
Added a gdb remote protocol-level test to verify that $qProcessInfo reports a valid process id after launching a process, while the process is in the initial stopped state. Verifies the given process id is a currently valid process on host OSes for which we know how to check (MacOSX, Linux, {Free/Net}BSD). Ignores the live process check for OSes where we don't know how to do this. (I saw no portable way to do this in stock Python without pulling in other libs).
llvm-svn: 208241
These changes were written by Greg Clayton, Jim Ingham, Jason Molenda.
It builds cleanly against TOT llvm with xcodebuild. I updated the
cmake files by visual inspection but did not try a build. I haven't
built these sources on any non-Mac platforms - I don't think this
patch adds any code that requires darwin, but please let me know if
I missed something.
In debugserver, MachProcess.cpp and MachTask.cpp were renamed to
MachProcess.mm and MachTask.mm as they picked up some new Objective-C
code needed to launch processes when running on iOS.
llvm-svn: 205113
condition where we could end up killing debugserver (and thus the target) before it had a chance
to detach.
Also fix debugserver to send the OK AFTER it detaches to avoid the same race condition.
<rdar://problem/16202713>
llvm-svn: 205043
Also fix the bug where lldb prints: "Got a connection and launched debugserver" rather
than the name of the process it actually launched.
llvm-svn: 202189
This change does the following:
* Adds Makefile build scripts to debug server.
* Fixes a few small mistakes in the other makefiles.
* Modifies generate-vers.pl slightly to also work for debugserver.
* Changes the OS X, non-framework python search path from libdir to
libdir/python2.X/site-packages where it is installed by the build
system (also where it is installed on other operating systems).
Patch by Keno Fischer.
llvm-svn: 199543
This gets rid of our hacky "get_random_port()" which would grab a random port and tell debugserver to open that port. Now LLDB creates, binds, listens and accepts a connection by binding to port zero and sending the correctly bound port down as the host:port to connect back to.
Fixed the "ConnectionFileDescriptor" to be able to correctly listen for connections from a specified host, localhost, or any host. Prior to this fix "listen://" only accepted the following format:
listen://<port>
But now it can accept:
listen://<port> // Listen for connection from localhost on port <port>
listen://<host>:<port> // Listen for connection from <host> and <port>
listen://*:<port> // Listen for connection from any host on port <port>
llvm-svn: 196547
This helps ensure that the launched debugserver is ready and listening for a connection. Prior to this we had a race condition.
Consolidate the launching of debugserver into a single place: a static function in GDBRemoteCommunication.
llvm-svn: 196401
Example code:
remote_platform = lldb.SBPlatform("remote-macosx");
remote_platform.SetWorkingDirectory("/private/tmp")
debugger.SetSelectedPlatform(remote_platform)
connect_options = lldb.SBPlatformConnectOptions("connect://localhost:1111");
err = remote_platform.ConnectRemote(connect_options)
if err.Success():
print >> result, 'Connected to remote platform:'
print >> result, 'hostname: %s' % (remote_platform.GetHostname())
src = lldb.SBFileSpec("/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework", False)
dst = lldb.SBFileSpec()
# copy src to platform working directory since "dst" is empty
err = remote_platform.Install(src, dst);
if err.Success():
print >> result, '%s installed successfully' % (src)
else:
print >> result, 'error: failed to install "%s": %s' % (src, err)
Implemented many calls needed in lldb-platform to be able to install a directory that contains symlinks, file and directories.
The remote lldb-platform can now launch GDB servers on the remote system so that remote debugging can be spawned through the remote platform when connected to a remote platform.
The API in SBPlatform is subject to change and will be getting many new functions.
llvm-svn: 195273
Added two new GDB server packets to debugserver: "QSaveRegisterState" and "QRestoreRegiterState".
"QSaveRegisterState" makes the remote GDB server save all register values and it returns a save identifier as an unsigned integer. This packet can be used prior to running expressions to save all registers.
All registers can them we later restored with "QRestoreRegiterState:SAVEID" what SAVEID is the integer identifier that was returned from the call to QSaveRegisterState.
Cleaned up redundant code in lldb_private::Thread, lldb_private::ThreadPlanCallFunction.
Moved the lldb_private::Thread::RegisterCheckpoint into its own header file and it is now in the lldb_private namespace. Trimmed down the RegisterCheckpoint class to omit stuff that wasn't used (the stack ID).
Added a few new virtual methods to lldb_private::RegisterContext that allow subclasses to efficiently save/restore register states and changed the RegisterContextGDBRemote to take advantage of these new calls.
llvm-svn: 194621
- removed all gaps from the g/G packets
- optimized registers for x86_64 to not send/receive xmm0-xmm15 as well as ymm0-ymm15, now we only send ymm0-15 and xmm0-15 are now pseudo regs
- Fixed x86_64 floating point register gaps
- Fixed x86_64 so that xmm8-xmm15 don't overlap with ymm0-ymm3. This could lead to bad values showing in the debugger and was due to bad register info structure contents
- Fixed i386 so we only send ymm0-ymm7 and xmm0-xmm7 are now pseudo regs.
- Fixed ARM register definitions to not have any gaps
- Fixed it so value registers and invalidation registers are specified using register names which avoid games we had to play with register numbering in the ARM plugin.
llvm-svn: 194302
back in r173096 by Greg. When constructing a g packet or parsing a G packet,
and we're iterate over our register list, skip registers that are actually
just slices of other, real, registers. For instance, eax is 32-bits of rax
on x86_64.
<rdar://problem/15104187>
llvm-svn: 191802
the name of the remote gdb-protocol server, and get
a version number from it. This can be useful if lldb
needs to interoperate with a gdb-protocol server with
a known issue or bug.
llvm-svn: 191729
Summary:
This merge brings in the improved 'platform' command that knows how to
interface with remote machines; that is, query OS/kernel information, push
and pull files, run shell commands, etc... and implementation for the new
communication packets that back that interface, at least on Darwin based
operating systems via the POSIXPlatform class. Linux support is coming soon.
Verified the test suite runs cleanly on Linux (x86_64), build OK on Mac OS
X Mountain Lion.
Additional improvements (not in the source SVN branch 'lldb-platform-work'):
- cmake build scripts for lldb-platform
- cleanup test suite
- documentation stub for qPlatform_RunCommand
- use log class instead of printf() directly
- reverted work-in-progress-looking changes from test/types/TestAbstract.py that work towards running the test suite remotely.
- add new logging category 'platform'
Reviewers: Matt Kopec, Greg Clayton
Review: http://llvm-reviews.chandlerc.com/D1493
llvm-svn: 189295
- updated RNBDefs.h to allow version numbers to be passed in via preprocessor defines
- update libdebugserver.cpp to compile against latest DNBProcessKill signature
Review: http://llvm-reviews.chandlerc.com/D1331
llvm-svn: 188078
take for threads created while the program is running. Remove the testcase skips from TestConcurrentEvents.py,
since they all pass now, and fix TestWatchpointMultipleThreads.py - which should have caught this problem -
so it doesn't artificially break on new thread creation before the watchpoint triggers.
llvm.org/pr16566
<rdar://problem/14383244>
llvm-svn: 186132
Found a race condition when killing an application where the state could be set to exited by the waitpid_thread() _before_ we call task resume (via MachProcess::PrivateResume()) in MachProcess::Kill().
llvm-svn: 185048