DWARF stores this information in the DW_AT_start_scope attribute. This
CL add support for this attribute and also changes the functions
displaying frame variables to only display the variables currently in
scope.
Differential revision: http://reviews.llvm.org/D17449
llvm-svn: 261858
the xcode project file to catch switch statements that have a
case that falls through unintentionally.
Define LLVM_FALLTHROUGH to indicate instances where a case has code
and intends to fall through. This should be in llvm/Support/Compiler.h;
Peter Collingbourne originally checked in there (r237766), then
reverted (r237941) because he didn't have time to mark up all the
'case' statements that were intended to fall through. I put together
a patch to get this back in llvm http://reviews.llvm.org/D17063 but
it hasn't been approved in the past week. I added a new
lldb-private-defines.h to hold the definition for now.
Every place in lldb where there is a comment that the fall-through
is intentional, I added LLVM_FALLTHROUGH to silence the warning.
I haven't tried to identify whether the fallthrough is a bug or
not in the other places.
I haven't tried to add this to the cmake option build flags.
This warning will only work for clang.
This build cleanly (with some new warnings) on macosx with clang
under xcodebuild, but if this causes problems for people on other
configurations, I'll back it out.
llvm-svn: 260930
Summary:
Since this is within the lldb namespace, the compiler tries to
export a symbol for it. Unfortunately, since it is inlined, the
symbol is hidden and this results in a mess of warnings when
building on OS X with cmake.
Moving it to the lldb_private namespace eliminates that problem.
Reviewers: clayborg
Subscribers: emaste, lldb-commits
Differential Revision: http://reviews.llvm.org/D14417
llvm-svn: 252396
It is required because of the following edge case on arm:
bx <addr> Non-tail call in a no return function
[data-pool] Marked with $d mapping symbol
The return address of the function call will point to the data pool but
we have to treat it as code so the StackFrame can calculate the symbols
correctly.
Differential revision: http://reviews.llvm.org/D12556
llvm-svn: 246958
A few extras were fixed
- Symbol::GetAddress() now returns an Address object, not a reference. There were places where people were accessing the address of a symbol when the symbol's value wasn't an address symbol. On MacOSX, undefined symbols have a value zero and some places where using the symbol's address and getting an absolute address of zero (since an Address object with no section and an m_offset whose value isn't LLDB_INVALID_ADDRESS is considered an absolute address). So fixing this required some changes to make sure people were getting what they expected.
- Since some places want to access the address as a reference, I added a few new functions to symbol:
Address &Symbol::GetAddressRef();
const Address &Symbol::GetAddressRef() const;
Linux test suite passes just fine now.
<rdar://problem/21494354>
llvm-svn: 240702
changing it was in r219544 - after living on that for a few
months, I wanted to take another crack at this.
The disassembly-format setting still exists and the old format
can be user specified with a setting like
${current-pc-arrow}${addr-file-or-load}{ <${function.name-without-args}${function.concrete-only-addr-offset-no-padding}>}:
This patch was discussed in http://reviews.llvm.org/D7578
<rdar://problem/19726421>
llvm-svn: 229186
This is done by adding a "Variable *" to SymbolContext and allowing SymbolFile::ResolveSymbolContext() so if an address is resolved into a symbol context, we can include the global or static variable for that address.
This means you can now find global variables that are merged globals when doing a "image lookup --verbose --address 0x1230000". Previously we would resolve a symbol and show "_MergedGlobals123 + 1234". But now we can show the global variable name.
The eSymbolContextEverything purposely does not include the new eSymbolContextVariable in its lookup since stack frame code does many lookups and we don't want it triggering the global variable lookups.
<rdar://problem/18945678>
llvm-svn: 226084
output style can be customized. Change the built-in default to be
more similar to gdb's disassembly formatting.
The disassembly-format for a gdb-like output is
${addr-file-or-load} <${function.name-without-args}${function.concrete-only-addr-offset-no-padding}>:
The disassembly-format for the lldb style output is
{${function.initial-function}{${module.file.basename}`}{${function.name-without-args}}:\n}{${function.changed}\n{${module.file.basename}`}{${function.name-without-args}}:\n}{${current-pc-arrow} }{${addr-file-or-load}}:
The two backticks in the lldb style formatter triggers the sub-expression evaluation in
CommandInterpreter::PreprocessCommand() so you can't use that one as-is ... changing to
use ' characters instead of ` would work around that.
<rdar://problem/9885398>
llvm-svn: 219544
This is a purely mechanical change explicitly casting any parameters for printf
style conversion. This cleans up the warnings emitted by gcc 4.8 on Linux.
llvm-svn: 205607
symbols correctly. There were a couple of pieces to this.
1) When a breakpoint location finds itself pointing to an Indirect symbol, when the site for it is created
it needs to resolve the symbol and actually set the site at its target.
2) Not all breakpoints want to do this (i.e. a straight address breakpoint should always set itself on the
specified address, so somem machinery was needed to specify that.
3) I added some info to the break list output for indirect symbols so you could see what was happening.
Also I made it clear when we re-route through re-exported symbols.
4) I moved ResolveIndirectFunction from ProcessPosix to Process since it works the exact same way on Mac OS X
and the other posix systems. If we find a platform that doesn't do it this way, they can override the
call in Process.
5) Fixed one bug in RunThreadPlan, if you were trying to run a thread plan after a "running" event had
been broadcast, the event coalescing would cause you to miss the ThreadPlan running event. So I added
a way to override the coalescing.
6) Made DynamicLoaderMacOSXDYLD::GetStepThroughTrampolinePlan handle Indirect & Re-exported symbols.
<rdar://problem/15280639>
llvm-svn: 198976
<rdar://problem/15314403>
This patch adds a new lldb_private::SectionLoadHistory class that tracks what shared libraries were loaded given a process stop ID. This allows us to keep a history of the sections that were loaded for a time T. Many items in history objects will rely upon the process stop ID in the future.
llvm-svn: 196557
DWARF with .o files now uses 40-60% less memory!
Big fixes include:
- Change line table internal representation to contain "file addresses". Since each line table is owned by a compile unit that is owned by a module, it makes address translation into lldb_private::Address easy to do when needed.
- Removed linked address members/methods from lldb_private::Section and lldb_private::Address
- lldb_private::LineTable can now relink itself using a FileRangeMap to make it easier to re-link line tables in the future
- Added ObjectFile::ClearSymtab() so that we can get rid of the object file symbol tables after we parse them once since they are not needed and kept memory allocated for no reason
- Moved the m_sections_ap (std::auto_ptr to section list) and m_symtab_ap (std::auto_ptr to the lldb_private::Symtab) out of each of the ObjectFile subclasses and put it into lldb_private::ObjectFile.
- Changed how the debug map is parsed and stored to be able to:
- Lazily parse the debug map for each object file
- not require the address map for a .o file until debug information is linked for a .o file
llvm-svn: 176454
StackFrame assumes m_sc is additive, but m_sc can lose its target. So now the SymbolContext::Clear() method takes a bool that indicates if the target should be cleared. Modified all existing code to properly set the bool argument.
llvm-svn: 175953
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.
So I defined a new "lldb::offset_t" which should be used for all file offsets.
After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.
Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.
llvm-svn: 173463
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
% cat sp.cpp
#include <tr1/memory>
class A
{
public:
A (): m_i (12) {}
virtual ~A() {}
private:
int m_i;
};
int main (int argc, char const *argv[], char const *envp[])
{
A *a_pointers[2] = { NULL, NULL };
A a1;
A a2;
a_pointers[0] = &a1;
a_pointers[1] = &a2;
return 0;
}
And you stop at the "return 0", you can now read memory using the "address" format and see:
(lldb) memory read --format address `&a_pointers`
0x7fff5fbff870: 0x00007fff5fbff860 -> 0x00000001000010b0 vtable for A + 16
0x7fff5fbff878: 0x00007fff5fbff850 -> 0x00000001000010b0 vtable for A + 16
0x7fff5fbff880: 0x00007fff5fbff8d0
0x7fff5fbff888: 0x00007fff5fbff8c0
0x7fff5fbff890: 0x0000000000000001
0x7fff5fbff898: 0x36d54c275add2294
0x7fff5fbff8a0: 0x00007fff5fbff8b0
0x7fff5fbff8a8: 0x0000000100000bb4 a.out`start + 52
Note the extra dereference that was applied to 0x00007fff5fbff860 and 0x00007fff5fbff850 so we can see that these are "A" classes.
llvm-svn: 160085
Add "--name" option to "image lookup" that will search both functions and symbols.
Also made all of the output from any of the "image lookup" commands be the same regardless of the lookup type (function name, symbol name, func or symbol, file and line, address, etc). The --verbose or -v option also will expand the results as needed and display things so they look the same.
llvm-svn: 156835
This fix really needed to happen as a previous fix I had submitted for
calculating symbol sizes made many symbols appear to have zero size since
the function that was calculating the symbol size was calling another function
that would cause the calculation to happen again. This resulted in some symbols
having zero size when they shouldn't. This could then cause infinite stack
traces and many other side affects.
llvm-svn: 152244
I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had
lldb_private::Section pointers into modules that had been removed or
replaced. This also let to grabbing stale modules from those sections.
So I needed to thread harded the Address, Section and related objects.
To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *.
Address objects now have weak references to their sections which can
safely go stale when a module gets destructed.
This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.
llvm-svn: 151336
the lldb_private::StackFrame objects hold onto a weak pointer to the thread
object. The lldb_private::StackFrame objects the the most volatile objects
we have as when we are doing single stepping, frames can often get lost or
thrown away, only to be re-created as another object that still refers to the
same frame. We have another bug tracking that. But we need to be able to
have frames no longer be able to get the thread when they are not part of
a thread anymore, and this is the first step (this fix makes that possible
but doesn't implement it yet).
Also changed lldb_private::ExecutionContextScope to return shared pointers to
all objects in the execution context to further thread harden the internals.
llvm-svn: 150871
due to RTTI worries since llvm and clang don't use RTTI, but I was able to
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared
pointer from just a pointer, which is also easily solved using the
std::tr1::enable_shared_from_this class.
The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.
So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).
llvm-svn: 149207
<rdar://problem/10561406>
Stopped the SymbolFileDWARF::FindFunctions (...) from always calculating
the line table entry for all functions that were found. This can slow down
the expression parser if it ends up finding a bunch of matches. Fixed the
places that were relying on the line table entry being filled in.
Discovered a recursive stack blowout that happened when "main" didn't have
line info for it and there was no line information for "main"
llvm-svn: 146330
process IDs, and thread IDs, but was mainly needed for for the UserID's for
Types so that DWARF with debug map can work flawlessly. With DWARF in .o files
the type ID was the DIE offset in the DWARF for the .o file which is not
unique across all .o files, so now the SymbolFileDWARFDebugMap class will
make the .o file index part (the high 32 bits) of the unique type identifier
so it can uniquely identify the types.
llvm-svn: 142534
shared pointers.
Changed the ExecutionContext over to use shared pointers for
the target, process, thread and frame since these objects can
easily go away at any time and any object that was holding onto
an ExecutionContext was running the risk of using a bad object.
Now that the shared pointers for target, process, thread and
frame are just a single pointer (they all use the instrusive
shared pointers) the execution context is much safer and still
the same size.
Made the shared pointers in the the ExecutionContext class protected
and made accessors for all of the various ways to get at the pointers,
references, and shared pointers.
llvm-svn: 140298
stdarg formats to use __attribute__ format so the compiler can flag
incorrect uses. Fix all incorrect uses. Most of these are innocuous,
a few were resulting in crashes.
llvm-svn: 140185
ModuleSP
Module::GetSP();
Since we are now using intrusive ref counts, we can easily turn any
pointer to a module into a shared pointer just by assigning it.
llvm-svn: 139984
cause extra shared pointer references to one or more modules to be leaked.
This would cause many object files to stay around the life of LLDB, so after
a recompile and rexecution, we would keep adding more and more memory. After
fixing the leak, we found many cases where leaked stack frames were still
being used and causing crashes in the test suite. These are now all resolved.
llvm-svn: 137516
with the "target modules lookup --address <addr>" command. The variable
ID's, names, types, location for the address, and declaration is
displayed.
This can really help with crash logs since we get, on MacOSX at least,
the registers for the thread that crashed so it is often possible to
figure out some of the variable contents.
llvm-svn: 134886
of duplicated code from appearing all over LLDB:
lldb::addr_t
Process::ReadPointerFromMemory (lldb::addr_t vm_addr, Error &error);
bool
Process::WritePointerToMemory (lldb::addr_t vm_addr, lldb::addr_t ptr_value, Error &error);
size_t
Process::ReadScalarIntegerFromMemory (lldb::addr_t addr, uint32_t byte_size, bool is_signed, Scalar &scalar, Error &error);
size_t
Process::WriteScalarToMemory (lldb::addr_t vm_addr, const Scalar &scalar, uint32_t size, Error &error);
in lldb_private::Process the following functions were renamed:
From:
uint64_t
Process::ReadUnsignedInteger (lldb::addr_t load_addr,
size_t byte_size,
Error &error);
To:
uint64_t
Process::ReadUnsignedIntegerFromMemory (lldb::addr_t load_addr,
size_t byte_size,
uint64_t fail_value,
Error &error);
Cleaned up a lot of code that was manually doing what the above functions do
to use the functions listed above.
Added the ability to get a scalar value as a buffer that can be written down
to a process (byte swapping the Scalar value if needed):
uint32_t
Scalar::GetAsMemoryData (void *dst,
uint32_t dst_len,
lldb::ByteOrder dst_byte_order,
Error &error) const;
The "dst_len" can be smaller that the size of the scalar and the least
significant bytes will be written. "dst_len" can also be larger and the
most significant bytes will be padded with zeroes.
Centralized the code that adds or removes address bits for callable and opcode
addresses into lldb_private::Target:
lldb::addr_t
Target::GetCallableLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const;
lldb::addr_t
Target::GetOpcodeLoadAddress (lldb::addr_t load_addr, AddressClass addr_class) const;
All necessary lldb_private::Address functions now use the target versions so
changes should only need to happen in one place if anything needs updating.
Fixed up a lot of places that were calling :
addr_t
Address::GetLoadAddress(Target*);
to call the Address::GetCallableLoadAddress() or Address::GetOpcodeLoadAddress()
as needed. There were many places in the breakpoint code where things could
go wrong for ARM if these weren't used.
llvm-svn: 131878
and set the address as an opcode address or as a callable address. This is
needed in various places in the thread plans to make sure that addresses that
might be found in symbols or runtime might already have extra bits set (ARM/Thumb).
The new functions are:
bool
Address::SetCallableLoadAddress (lldb::addr_t load_addr, Target *target);
bool
Address::SetOpcodeLoadAddress (lldb::addr_t load_addr, Target *target);
SetCallableLoadAddress will initialize a section offset address if it can,
and if so it might possibly set some bits in the address to make the address
callable (bit zero might get set for ARM for Thumb functions).
SetOpcodeLoadAddress will initialize a section offset address using the
specified target and it will strip any special address bits if needed
depending on the target.
Fixed the ABIMacOSX_arm::GetArgumentValues() function to require arguments
1-4 to be in the needed registers (previously this would incorrectly fallback
to the stack) and return false if unable to get the register values. The
function was also modified to first look for the generic argument registers
and then fall back to finding the registers by name.
Fixed the objective trampoline handler to use the new Address::SetOpcodeLoadAddress
function when needed to avoid address mismatches when trying to complete
steps into objective C methods. Make similar fixes inside the
AppleThreadPlanStepThroughObjCTrampoline::ShouldStop() function.
Modified ProcessGDBRemote::BuildDynamicRegisterInfo(...) to be able to deal with
the new generic argument registers.
Modified RNBRemote::HandlePacket_qRegisterInfo() to handle the new generic
argument registers on the debugserver side.
Modified DNBArchMachARM::NumSupportedHardwareBreakpoints() to be able to
detect how many hardware breakpoint registers there are using a darwin sysctl.
Did the same for hardware watchpoints in
DNBArchMachARM::NumSupportedHardwareWatchpoints().
llvm-svn: 131834
StoppointLocation.h.
Added a new lldb_private::Address function:
addr_t
Address::GetOpcodeLoadAddress (Target *target) const;
This will strip any special bits from an address to make sure it is suitable
for use in addressing an opcode. Often ARM addresses have an extra bit zero
that can be set to indicate ARM vs Thumb addresses (gotten from return address
registers, or symbol addresses that may be marked up specially). We need to
strip these bits off prior to setting breakpoints, so we can centralized the
place to do this inside the Address class.
llvm-svn: 131658
addr_t
Address::GetCallableLoadAddress (Target *target) const;
This will resolve the load address in the Address object and optionally
decorate the address up to be able to be called. For all non ARM targets, this
just essentially returns the result of "Address::GetLoadAddress (target)". But
for ARM targets, it checks if the address is Thumb, and if so, it returns
an address with bit zero set to indicate a mode switch to Thumb. This is how
we need function pointers to be for return addresses and when resolving
function addresses for the JIT. It is also nice to centralize this in one spot
to avoid having multiple copies of this code.
llvm-svn: 131588
bool
Address::SetLoadAddress (lldb::addr_t load_addr, Target *target);
Added an == and != operator to RegisterValue.
Modified the ThreadPlanTracer to use RegisterValue objects to store the
register values when single stepping. Also modified the output to be a bit
less wide.
Fixed the ABIMacOSX_arm to not overwrite stuff on the stack. Also made the
trivial function call be able to set the ARM/Thumbness of the target
correctly, and also sets the return value ARM/Thumbness.
Fixed the encoding on the arm s0-s31 and d16 - d31 registers when the default
register set from a standard GDB server register sets.
llvm-svn: 131517
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.
llvm-svn: 128239
platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)
When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can
do:
(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib
Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.
This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.
llvm-svn: 127934