This came up when a change in block placement formed a cmov and slowed down a
hot loop by 50%:
ucomisd (%rdi), %xmm0
cmovbel %edx, %esi
cmov is a really bad choice in this context because it doesn't get branch
prediction. If we emit it as a branch, an out-of-order CPU can do a better job
(if the branch is predicted right) and avoid waiting for the slow load+compare
instruction to finish. Of course it won't help if the branch is unpredictable,
but those are really rare in practice.
This patch uses a dumb conservative heuristic, it turns all cmovs that have one
use and a direct memory operand into branches. cmovs usually save some code
size, so we disable the transform in -Os mode. In-Order architectures are
unlikely to benefit as well, those are included in the
"predictableSelectIsExpensive" flag.
It would be better to reuse branch probability info here, but BPI doesn't
support select instructions currently. It would make sense to use the same
heuristics as the if-converter pass, which does the opposite direction of this
transform.
Test suite shows a small improvement here and there on corei7-level machines,
but the actual results depend a lot on the used microarchitecture. The
transformation is currently disabled by default and available by passing the
-enable-cgp-select2branch flag to the code generator.
Thanks to Chandler for the initial test case to him and Evan Cheng for providing
me with comments and test-suite numbers that were more stable than mine :)
llvm-svn: 156234
to catch cases like:
%reg1024<def> = MOV r1
%reg1025<def> = MOV r0
%reg1026<def> = ADD %reg1024, %reg1025
r0 = MOV %reg1026
By commuting ADD, it let coalescer eliminate all of the copies. However, there
was a bug in the heuristics where it ended up commuting the ADD in:
%reg1024<def> = MOV r0
%reg1025<def> = MOV 0
%reg1026<def> = ADD %reg1024, %reg1025
r0 = MOV %reg1026
That did no benefit but rather ensure the last MOV would not be coalesced.
rdar://11355268
llvm-svn: 156048
This patch will optimize the following cases on X86
(a > b) ? (a-b) : 0
(a >= b) ? (a-b) : 0
(b < a) ? (a-b) : 0
(b <= a) ? (a-b) : 0
FROM
movl %edi, %ecx
subl %esi, %ecx
cmpl %edi, %esi
movl $0, %eax
cmovll %ecx, %eax
TO
xorl %eax, %eax
subl %esi, %edi
cmovll %eax, %edi
movl %edi, %eax
rdar: 10734411
llvm-svn: 155919
On x86-32, structure return via sret lets the callee pop the hidden
pointer argument off the stack, which the caller then re-pushes.
However if the calling convention is fastcc, then a register is used
instead, and the caller should not adjust the stack. This is
implemented with a check of IsTailCallConvention
X86TargetLowering::LowerCall but is now checked properly in
X86FastISel::DoSelectCall.
(this time, actually commit what was reviewed!)
llvm-svn: 155825
This time, also fix the caller of AddGlue to properly handle
incomplete chains. AddGlue had failure modes, but shamefully hid them
from its caller. It's luck ran out.
Fixes rdar://11314175: BuildSchedUnits assert.
llvm-svn: 155749
On x86-32, structure return via sret lets the callee pop the hidden
pointer argument off the stack, which the caller then re-pushes.
However if the calling convention is fastcc, then a register is used
instead, and the caller should not adjust the stack. This is
implemented with a check of IsTailCallConvention
X86TargetLowering::LowerCall but is now checked properly in
X86FastISel::DoSelectCall.
llvm-svn: 155745
x == -y --> x+y == 0
x != -y --> x+y != 0
On x86, the generated code goes from
negl %esi
cmpl %esi, %edi
je .LBB0_2
to
addl %esi, %edi
je .L4
This case is correctly handled for ARM with "cmn".
Patch by Manman Ren.
rdar://11245199
PR12545
llvm-svn: 155739
* Model FPSW (the FPU status word) as a register.
* Add ISel patterns for the FUCOM*, FNSTSW and SAHF instructions.
* During Legalize/Lowering, build a node sequence to transfer the comparison
result from FPSW into EFLAGS. If you're wondering about the right-shift: That's
an implicit sub-register extraction (%ax -> %ah) which is handled later on by
the instruction selector.
Fixes PR6679. Patch by Christoph Erhardt!
llvm-svn: 155704
DAGCombine strangeness may result in multiple loads from the same
offset. They both may try to glue themselves to another load. We could
insist that the redundant loads glue themselves to each other, but the
beter fix is to bail out from bad gluing at the time we detect it.
Fixes rdar://11314175: BuildSchedUnits assert.
llvm-svn: 155668
using the pattern (vbroadcast (i32load src)). In some cases, after we generate
this pattern new users are added to the load node, which prevent the selection
of the blend pattern. This commit provides fallback patterns which perform
in-vector broadcast (using in-vector vbroadcast in AVX2 and pshufd on AVX1).
llvm-svn: 155437
on X86 Atom. Some of our tests failed because the tail merging part of
the BranchFolding pass was creating new basic blocks which did not
contain live-in information. When the anti-dependency code in the Post-RA
scheduler ran, it would sometimes rename the register containing
the function return value because the fact that the return value was
live-in to the subsequent block had been lost. To fix this, it is necessary
to run the RegisterScavenging code in the BranchFolding pass.
This patch makes sure that the register scavenging code is invoked
in the X86 subtarget only when post-RA scheduling is being done.
Post RA scheduling in the X86 subtarget is only done for Atom.
This patch adds a new function to the TargetRegisterClass to control
whether or not live-ins should be preserved during branch folding.
This is necessary in order for the anti-dependency optimizations done
during the PostRASchedulerList pass to work properly when doing
Post-RA scheduling for the X86 in general and for the Intel Atom in particular.
The patch adds and invokes the new function trackLivenessAfterRegAlloc()
instead of using the existing requiresRegisterScavenging().
It changes BranchFolding.cpp to call trackLivenessAfterRegAlloc() instead of
requiresRegisterScavenging(). It changes the all the targets that
implemented requiresRegisterScavenging() to also implement
trackLivenessAfterRegAlloc().
It adds an assertion in the Post RA scheduler to make sure that post RA
liveness information is available when it is needed.
It changes the X86 break-anti-dependencies test to use –mcpu=atom, in order
to avoid running into the added assertion.
Finally, this patch restores the use of anti-dependency checking
(which was turned off temporarily for the 3.1 release) for
Intel Atom in the Post RA scheduler.
Patch by Andy Zhang!
Thanks to Jakob and Anton for their reviews.
llvm-svn: 155395
The X86 target is editing the selection DAG while isel is selecting
nodes following a topological ordering. When the DAG hacking triggers
CSE, nodes can be deleted and bad things happen.
llvm-svn: 155257
when the set bits aren't the same for both args of the xor.
This transformation is in the function TargetLowering::SimplifyDemandedBits
in the file lib/CodeGen/SelectionDAG/TargetLowering.cpp.
I have tested this test using a previous version of llc which the defect and
the a version of llc which does not. I got the expected fail and pass,
respectively.
This test goes with rdar://11195364 and the check in with the fix: svn r154955
llvm-svn: 155156
also fix SimplifyLibCalls to use TLI rather than compile-time conditionals to enable optimizations on floor, ceil, round, rint, and nearbyint
llvm-svn: 154960
both fallthrough and a conditional branch target the same successor.
Gracefully delete the conditional branch and introduce any unconditional
branch needed to reach the actual successor. This fixes memory
corruption in 2009-06-15-RegScavengerAssert.ll and possibly other tests.
Also, while I'm here fix a latent bug I spotted by inspection. I never
applied the same fundamental fix to this fallthrough successor finding
logic that I did to the logic used when there are no conditional
branches. As a consequence it would have selected landing pads had they
be aligned in just the right way here. I don't have a test case as
I spotted this by inspection, and the previous time I found this
required have of TableGen's source code to produce it. =/ I hate backend
bugs. ;]
Thanks to Jim Grosbach for helping me reason through this and reviewing
the fix.
llvm-svn: 154867
This is mostly to test the waters. I'd like to get results from FNT
build bots and other bots running on non-x86 platforms.
This feature has been pretty heavily tested over the last few months by
me, and it fixes several of the execution time regressions caused by the
inlining work by preventing inlining decisions from radically impacting
block layout.
I've seen very large improvements in yacr2 and ackermann benchmarks,
along with the expected noise across all of the benchmark suite whenever
code layout changes. I've analyzed all of the regressions and fixed
them, or found them to be impossible to fix. See my email to llvmdev for
more details.
I'd like for this to be in 3.1 as it complements the inliner changes,
but if any failures are showing up or anyone has concerns, it is just
a flag flip and so can be easily turned off.
I'm switching it on tonight to try and get at least one run through
various folks' performance suites in case SPEC or something else has
serious issues with it. I'll watch bots and revert if anything shows up.
llvm-svn: 154816
once we start changing the block layout, so just nuke it. If anyone has
ideas about how to craft a code layout agnostic form of the test please
let me know.
llvm-svn: 154815
rotation. When there is a loop backedge which is an unconditional
branch, we will end up with a branch somewhere no matter what. Try
placing this backedge in a fallthrough position above the loop header as
that will definitely remove at least one branch from the loop iteration,
where whole loop rotation may not.
I haven't seen any benchmarks where this is important but loop-blocks.ll
tests for it, and so this will be covered when I flip the default.
llvm-svn: 154812
laid out in a form with a fallthrough into the header and a fallthrough
out of the bottom. In that case, leave the loop alone because any
rotation will introduce unnecessary branches. If either side looks like
it will require an explicit branch, then the rotation won't add any, do
it to ensure the branch occurs outside of the loop (if possible) and
maximize the benefit of the fallthrough in the bottom.
llvm-svn: 154806
This is a complex change that resulted from a great deal of
experimentation with several different benchmarks. The one which proved
the most useful is included as a test case, but I don't know that it
captures all of the relevant changes, as I didn't have specific
regression tests for each, they were more the result of reasoning about
what the old algorithm would possibly do wrong. I'm also failing at the
moment to craft more targeted regression tests for these changes, if
anyone has ideas, it would be welcome.
The first big thing broken with the old algorithm is the idea that we
can take a basic block which has a loop-exiting successor and a looping
successor and use the looping successor as the layout top in order to
get that particular block to be the bottom of the loop after layout.
This happens to work in many cases, but not in all.
The second big thing broken was that we didn't try to select the exit
which fell into the nearest enclosing loop (to which we exit at all). As
a consequence, even if the rotation worked perfectly, it would result in
one of two bad layouts. Either the bottom of the loop would get
fallthrough, skipping across a nearer enclosing loop and thereby making
it discontiguous, or it would be forced to take an explicit jump over
the nearest enclosing loop to earch its successor. The point of the
rotation is to get fallthrough, so we need it to fallthrough to the
nearest loop it can.
The fix to the first issue is to actually layout the loop from the loop
header, and then rotate the loop such that the correct exiting edge can
be a fallthrough edge. This is actually much easier than I anticipated
because we can handle all the hard parts of finding a viable rotation
before we do the layout. We just store that, and then rotate after
layout is finished. No inner loops get split across the post-rotation
backedge because we check for them when selecting the rotation.
That fix exposed a latent problem with our exitting block selection --
we should allow the backedge to point into the middle of some inner-loop
chain as there is no real penalty to it, the whole point is that it
*won't* be a fallthrough edge. This may have blocked the rotation at all
in some cases, I have no idea and no test case as I've never seen it in
practice, it was just noticed by inspection.
Finally, all of these fixes, and studying the loops they produce,
highlighted another problem: in rotating loops like this, we sometimes
fail to align the destination of these backwards jumping edges. Fix this
by actually walking the backwards edges rather than relying on loopinfo.
This fixes regressions on heapsort if block placement is enabled as well
as lots of other cases where the previous logic would introduce an
abundance of unnecessary branches into the execution.
llvm-svn: 154783