A REPL takes over the command line and typically treats input as source code.
REPLs can also do code completion. The REPL class allows its subclasses to
implement the language-specific functionality without having to know about the
IOHandler-specific internals.
Also added a PluginManager-based way of getting to a REPL given a language and
a target.
Also brought in some utility code and expression options that are useful for
REPLs, such as line offsets for expressions, ANSI terminal coloring of errors,
and a few IOHandler convenience functions.
llvm-svn: 250753
This cleans up type systems to be more pluggable. Prior to this we had issues:
- Module, SymbolFile, and many others has "ClangASTContext &GetClangASTContext()" functions. All have been switched over to use "TypeSystem *GetTypeSystemForLanguage()"
- Cleaned up any places that were using the GetClangASTContext() functions to use TypeSystem
- Cleaned up Module so that it no longer has dedicated type system member variables:
lldb::ClangASTContextUP m_ast; ///< The Clang AST context for this module.
lldb::GoASTContextUP m_go_ast; ///< The Go AST context for this module.
Now we have a type system map:
typedef std::map<lldb::LanguageType, lldb::TypeSystemSP> TypeSystemMap;
TypeSystemMap m_type_system_map; ///< A map of any type systems associated with this module
- Many places in code were using ClangASTContext static functions to place with CompilerType objects and add modifiers (const, volatile, restrict) and to make typedefs, L and R value references and more. These have been made into CompilerType functions that are abstract:
class CompilerType
{
...
//----------------------------------------------------------------------
// Return a new CompilerType that is a L value reference to this type if
// this type is valid and the type system supports L value references,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
GetLValueReferenceType () const;
//----------------------------------------------------------------------
// Return a new CompilerType that is a R value reference to this type if
// this type is valid and the type system supports R value references,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
GetRValueReferenceType () const;
//----------------------------------------------------------------------
// Return a new CompilerType adds a const modifier to this type if
// this type is valid and the type system supports const modifiers,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
AddConstModifier () const;
//----------------------------------------------------------------------
// Return a new CompilerType adds a volatile modifier to this type if
// this type is valid and the type system supports volatile modifiers,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
AddVolatileModifier () const;
//----------------------------------------------------------------------
// Return a new CompilerType adds a restrict modifier to this type if
// this type is valid and the type system supports restrict modifiers,
// else return an invalid type.
//----------------------------------------------------------------------
CompilerType
AddRestrictModifier () const;
//----------------------------------------------------------------------
// Create a typedef to this type using "name" as the name of the typedef
// this type is valid and the type system supports typedefs, else return
// an invalid type.
//----------------------------------------------------------------------
CompilerType
CreateTypedef (const char *name, const CompilerDeclContext &decl_ctx) const;
};
Other changes include:
- Removed "CompilerType TypeSystem::GetIntTypeFromBitSize(...)" and CompilerType TypeSystem::GetFloatTypeFromBitSize(...) and replaced it with "CompilerType TypeSystem::GetBuiltinTypeForEncodingAndBitSize(lldb::Encoding encoding, size_t bit_size);"
- Fixed code in Type.h to not request the full type for a type for no good reason, just request the forward type and let the type expand as needed
llvm-svn: 247953
The Go runtime schedules user level threads (goroutines) across real threads.
This adds an OS plugin to create memory threads for goroutines.
It supports the 1.4 and 1.5 go runtime.
Differential Revision: http://reviews.llvm.org/D5871
llvm-svn: 247852
The Language plugin is menat to answer language-specific questions that are not bound to the existence of a process. Those are still the domain of the LanguageRuntime plugin
The Language plugin will, instead, answer questions such as providing language-specific data formatters or expression evaluation
At the moment, the interface is hollowed out, and empty do-nothing plugins have been setup for ObjC, C++ and ObjC++
llvm-svn: 246212
Previously embedded interpreters were handled as ad-hoc source
files compiled into source/Interpreter. This made it hard to
disable a specific interpreter, or to add support for other
interpreters and allow the developer to choose which interpreter(s)
were enabled for a particular build.
This patch converts script interpreters over to a plugin-based system.
Script interpreters now live in source/Plugins/ScriptInterpreter, and
the canonical LLDB interpreter, ScriptInterpreterPython, is moved there
as well.
Any new code interfacing with the Python C API must live in this location
from here on out. Additionally, generic code should never need to
reference or make assumptions about the presence of a specific interpreter
going forward.
Differential Revision: http://reviews.llvm.org/D11431
Reviewed By: Greg Clayton
llvm-svn: 243681
Since interaction with the python interpreter is moving towards
being more isolated, we won't be able to include this header from
normal files anymore, all includes of it should be localized to
the python library which will live under source/bindings/API/Python
after a future patch.
None of the files that were including this header actually depended
on it anyway, so it was just a dead include in every single instance.
llvm-svn: 238581
Reviewed at http://reviews.llvm.org/D5592
This patch gives LLDB some ability to interact with AddressSanitizer runtime library, on top of what we already have (historical memory stack traces provided by ASan). Namely, that's the ability to stop on an error caught by ASan, and access the report information that are associated with it. The report information is also exposed into SB API.
More precisely this patch...
adds a new plugin type, InstrumentationRuntime, which should serve as a generic superclass for other instrumentation runtime libraries, these plugins get notified when modules are loaded, so they get a chance to "activate" when a specific dynamic library is loaded
an instance of this plugin type, AddressSanitizerRuntime, which activates itself when it sees the ASan dynamic library or founds ASan statically linked in the executable
adds a collection of these plugins into the Process class
AddressSanitizerRuntime sets an internal breakpoint on __asan::AsanDie(), and when this breakpoint gets hit, it retrieves the report information from ASan
this breakpoint is then exposed as a new StopReason, eStopReasonInstrumentation, with a new StopInfo subclass, InstrumentationRuntimeStopInfo
the StopInfo superclass is extended with a m_extended_info field (it's a StructuredData::ObjectSP), that can hold arbitrary JSON-like data, which is the way the new plugin provides the report data
the "thread info" command now accepts a "-s" flag that prints out the JSON data of a stop reason (same way the "-j" flag works now)
SBThread has a new API, GetStopReasonExtendedInfoAsJSON, which dumps the JSON string into a SBStream
adds a test case for all of this
I plan to also get rid of the original ASan plugin (memory history stack traces) and use an instance of AddressSanitizerRuntime for that purpose.
Kuba
llvm-svn: 219546
LLDB had implemented its own DynamicLibrary class for plugin
support. LLVM has an equivalent mechanism, so this patch deletes
the duplicated code in LLDB and updates LLDB to reference the
mechanism provided by LLVM.
llvm-svn: 216606
This continues the effort to get Host code moved over to HostInfo,
and removes many more instances of preprocessor defines along the
way.
llvm-svn: 216195
GCC warns on reinterpret_cast expressions involving a void-pointer
source and a pointer-to-function destination. Take a detour through
intptr_t to silence it.
Differential Revision: http://reviews.llvm.org/D4626
llvm-svn: 213691
(lldb) file /bin/ls
(lldb) b malloc
(lldb) run
(lldb) process save-core /tmp/ls.core
Each ObjectFile plug-in now has the option to save core files by registering a new static callback.
llvm-svn: 210864
Added a setting to control timeout for kdp response packets. While I was at it, I also added a way to control the response timeout for gdb-remote packets.
KDP defaults to 5 seconds, and GDB defaults to 1 second. These were the default values that were in the code prior to adding these settings.
(lldb) settings set plugin.process.gdb-remote.packet-timeout 10
(lldb) settings set plugin.process.kdp-remote.packet-timeout 10
llvm-svn: 186360
<rdar://problem/13594769>
Main changes in this patch include:
- cleanup plug-in interface and use ConstStrings for plug-in names
- Modfiied the BSD Archive plug-in to be able to pick out the correct .o file when .a files contain multiple .o files with the same name by using the timestamp
- Modified SymbolFileDWARFDebugMap to properly verify the timestamp on .o files it loads to ensure we don't load updated .o files and cause problems when debugging
The plug-in interface changes:
Modified the lldb_private::PluginInterface class that all plug-ins inherit from:
Changed:
virtual const char * GetPluginName() = 0;
To:
virtual ConstString GetPluginName() = 0;
Removed:
virtual const char * GetShortPluginName() = 0;
- Fixed up all plug-in to adhere to the new interface and to return lldb_private::ConstString values for the plug-in names.
- Fixed all plug-ins to return simple names with no prefixes. Some plug-ins had prefixes and most ones didn't, so now they all don't have prefixed names, just simple names like "linux", "gdb-remote", etc.
llvm-svn: 181631
There is a new static ObjectFile function you can call:
size_t
ObjectFile::GetModuleSpecifications (const FileSpec &file,
lldb::offset_t file_offset,
ModuleSpecList &specs)
This will fill in "specs" which the details of all the module specs (file + arch + UUID (if there is one) + object name (for BSD archive objects eventually) + file offset to the object in question).
This helps us when a user specifies a file that contains a single architecture, and also helps us when we are given a debug symbol file (like a dSYM file on MacOSX) that contains one or more architectures and we need to be able to match it up to an existing Module that has no debug info.
llvm-svn: 180224
platform.plugin.darwin-kernel.kext-directories
platform.plugin.darwin-kernel.search-locally-for-kexts
and fix a few FileSpec handling issues for the kext-directories setting.
llvm-svn: 178920
Add two initial settings for the PlatformDarwinKernel plugin,
plugin.platform.darwin-kernel.search-locally-for-kexts [true|false]
plugin.platform.darwin-kernel.kext-directories [directory list]
llvm-svn: 178846
Major fixed to allow reading files that are over 4GB. The main problems were that the DataExtractor was using 32 bit offsets as a data cursor, and since we mmap all of our object files we could run into cases where if we had a very large core file that was over 4GB, we were running into the 4GB boundary.
So I defined a new "lldb::offset_t" which should be used for all file offsets.
After making this change, I enabled warnings for data loss and for enexpected implicit conversions temporarily and found a ton of things that I fixed.
Any functions that take an index internally, should use "size_t" for any indexes and also should return "size_t" for any sizes of collections.
llvm-svn: 173463
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
plugin
dynamic-loader
macosx-kernel
(bool) disable-kext-loading
To settings can be set using:
(lldb) settings set plugin.dynamic-loader.macosx-kernel.disable-kext-loading true
I currently only hooked up the DynamicLoader plug-ins, but the code is very easy to duplicate when and if we need settings for other plug-ins.
llvm-svn: 166294
Fixed "target modules list" (aliased to "image list") to output more information
by default. Modified the "target modules list" to have a few new options:
"--header" or "-h" => show the image header address
"--offset" or "-o" => show the image header address offset from the address in the file (the slide applied to the shared library)
Removed the "--symfile-basename" or "-S" option, and repurposed it to
"--symfile-unique" "-S" which will show the symbol file if it differs from
the executable file.
ObjectFile's can now be loaded from memory for cases where we don't have the
files cached locally in an SDK or net mounted root. ObjectFileMachO can now
read mach files from memory.
Moved the section data reading code into the ObjectFile so that the object
file can get the section data from Process memory if the file is only in
memory.
lldb_private::Module can now load its object file in a target with a rigid
slide (very common operation for most dynamic linkers) by using:
bool
Module::SetLoadAddress (Target &target, lldb::addr_t offset, bool &changed)
lldb::SBModule() now has a new constructor in the public interface:
SBModule::SBModule (lldb::SBProcess &process, lldb::addr_t header_addr);
This will find an appropriate ObjectFile plug-in to load an image from memory
where the object file header is at "header_addr".
llvm-svn: 149804
plug-ins are add on plug-ins for the lldb_private::Process class that can add
thread contexts that are read from memory. It is common in kernels to have
a lot of threads that are not currently executing on any cores (JTAG debugging
also follows this sort of thing) and are context switched out whose state is
stored in memory data structures. Clients can now subclass the OperatingSystem
plug-ins and then make sure their Create functions correcltly only enable
themselves when the right binary/target triple are being debugged. The
operating system plug-ins get a chance to attach themselves to processes just
after launching or attaching and are given a lldb_private::Process object
pointer which can be inspected to see if the main executable, target triple,
or any shared libraries match a case where the OS plug-in should be used.
Currently the OS plug-ins can create new threads, define the register contexts
for these threads (which can all be different if desired), and populate and
manage the thread info (stop reason, registers in the register context) as
the debug session goes on.
llvm-svn: 138228
respective ABI plugins as they were plug-ins that supplied ABI specfic info.
Also hookep up the UnwindAssemblyInstEmulation so that it can generate the
unwind plans for ARM.
Changed the way ABI plug-ins are handed out when you get an instance from
the plug-in manager. They used to return pointers that would be mananged
individually by each client that requested them, but now they are handed out
as shared pointers since there is no state in the ABI objects, they can be
shared.
llvm-svn: 131193
threads, and stack frame down in the lldb_private::Process,
lldb_private::Thread, lldb_private::StackFrameList and the
lldb_private::StackFrame classes. We had some command line
commands that had duplicate versions of the process status
output ("thread list" and "process status" for example).
Removed the "file" command and placed it where it should
have been: "target create". Made an alias for "file" to
"target create" so we stay compatible with GDB commands.
We can now have multple usable targets in lldb at the
same time. This is nice for comparing two runs of a program
or debugging more than one binary at the same time. The
new command is "target select <target-idx>" and also to see
a list of the current targets you can use the new "target list"
command. The flow in a debug session can be:
(lldb) target create /path/to/exe/a.out
(lldb) breakpoint set --name main
(lldb) run
... hit breakpoint
(lldb) target create /bin/ls
(lldb) run /tmp
Process 36001 exited with status = 0 (0x00000000)
(lldb) target list
Current targets:
target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
* target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) target select 0
Current targets:
* target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) bt
* thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1
frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16
frame #1: 0x0000000100000b64 a.out`start + 52
Above we created a target for "a.out" and ran and hit a
breakpoint at "main". Then we created a new target for /bin/ls
and ran it. Then we listed the targest and selected our original
"a.out" program, so we showed two concurent debug sessions
going on at the same time.
llvm-svn: 129695
Modified the OptionGroupOptions to be able to specify only some of the options
that should be appended by using the usage_mask in the group defintions and
also provided a way to remap them to a new usage mask after the copy. This
allows options to be re-used and also targetted for specific option groups.
Modfied the CommandArgumentType to have a new eArgTypePlatform enumeration.
Taught the option parser to be able to automatically use the appropriate
auto completion for a given options if nothing is explicitly specified
in the option definition. So you don't have to specify it in the option
definition tables.
Renamed the default host platform name to "host", and the default platform
hostname to be "localhost".
Modified the "file" and "platform select" commands to make sure all options
and args are good prior to creating a new platform. Also defer the computation
of the architecture in the file command until all options are parsed and the
platform has either not been specified or reset to a new value to avoid
computing the arch more than once.
Switch the PluginManager code over to using llvm::StringRef for string
comparisons and got rid of all the AccessorXXX functions in lieu of the newer
mutex + collection singleton accessors.
llvm-svn: 129483
Something changed in commit r129112 where a few standard headers vanished from
the include chain when building on Linux. Fix up by including limits.h for
INT_MAX and PATH_MAX where needed, and stdio.h for printf().
llvm-svn: 129130
On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
but this implements all the common functionality between
remote-macosx and remote-ios. It also allows for another
platform to be used (remote-gdb-server for now) when doing
remote connections. Keeping this pluggable will allow for
flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
cached SDK locations on the host.
A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote
protocol and uses the built in lldb_private::Host
static functions to implement many queries.
llvm-svn: 128193
platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)
When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can
do:
(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib
Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.
This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.
llvm-svn: 127934
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is
an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
should be selected. This helps the native x86 platform on MacOSX select the
correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
specific bundles (macosx uses .app bundles that contain files) and also
selecting the appropriate slice of universal files for a given platform.
So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx
This allows LLDB to be well setup to do remote debugging and also once
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>
The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.
llvm-svn: 127286
Targets can now specify some additional parameters for when we debug
executables that can help with plug-in selection:
target.execution-level = auto | user | kernel
target.execution-mode = auto | dynamic | static
target.execution-os-type = auto | none | halted | live
On some systems, the binaries that are created are the same wether you use
them to debug a kernel, or a user space program. Many times inspecting an
object file can reveal what an executable should be. For these cases we can
now be a little more complete by specifying wether to detect all of these
things automatically (inspect the main executable file and select a plug-in
accordingly), or manually to force the selection of certain plug-ins.
To do this we now allow the specficifation of wether one is debugging a user
space program (target.execution-level = user) or a kernel program
(target.execution-level = kernel).
We can also specify if we want to debug a program where shared libraries
are dynamically loaded using a DynamicLoader plug-in
(target.execution-mode = dynamic), or wether we will treat all symbol files
as already linked at the correct address (target.execution-mode = static).
We can also specify if the inferior we are debugging is being debugged on
a bare board (target.execution-os-type = none), or debugging an OS where
we have a JTAG or other direct connection to the inferior stops the entire
OS (target.execution-os-type = halted), or if we are debugging a program on
something that has live debug services (target.execution-os-type = live).
For the "target.execution-os-type = halted" mode, we will need to create
ProcessHelper plug-ins that allow us to extract the process/thread and other
OS information by reading/writing memory.
This should allow LLDB to be used for a wide variety of debugging tasks and
handle them all correctly.
llvm-svn: 125815
flags such that symbols can be searched for within a shared library if desired.
Platforms that support the RTLD_FIRST flag can still take advantage of their
quicker lookups, and other platforms can still get the same fucntionality
with a little extra work.
Also changed LLDB_CONFIG flags over to either being defined, or not being
defined to stay in line with current open source practices and to prepare for
using autoconf or cmake to configure LLDB builds.
llvm-svn: 125064
LLDB plugin directory and a user LLDB plugin directory. We currently still
need to work out at what layer the plug-ins will be, but at least we are
prepared for plug-ins. Plug-ins will attempt to be loaded from the
"/Developer/Library/PrivateFrameworks/LLDB.framework/Resources/Plugins"
folder, and from the "~/Library/Application Support/LLDB/Plugins" folder on
MacOSX. Each plugin will be scanned for:
extern "C" bool LLDBPluginInitialize(void);
extern "C" void LLDBPluginTerminate(void);
If at least LLDBPluginInitialize is found, the plug-in will be loaded. The
LLDBPluginInitialize function returns a bool that indicates if the plug-in
should stay loaded or not (plug-ins might check the current OS, current
hardware, or anything else and determine they don't want to run on the current
host). The plug-in is uniqued by path and added to a static loaded plug-in
map. The plug-in scanning happens during "lldb_private::Initialize()" which
calls to the PluginManager::Initialize() function. Likewise with termination
lldb_private::Terminate() calls PluginManager::Terminate(). The paths for the
plug-in directories is fetched through new Host calls:
bool Host::GetLLDBPath (ePathTypeLLDBSystemPlugins, dir_spec);
bool Host::GetLLDBPath (ePathTypeLLDBUserPlugins, dir_spec);
This way linux and other systems can define their own appropriate locations
for plug-ins to be loaded.
To allow dynamic shared library loading, the Host layer has also been modified
to include shared library open, close and get symbol:
static void *
Host::DynamicLibraryOpen (const FileSpec &file_spec,
Error &error);
static Error
Host::DynamicLibraryClose (void *dynamic_library_handle);
static void *
Host::DynamicLibraryGetSymbol (void *dynamic_library_handle,
const char *symbol_name,
Error &error);
lldb_private::FileSpec also has been modified to support directory enumeration
in an attempt to abstract the directory enumeration into one spot in the code.
The directory enumertion function is static and takes a callback:
typedef enum EnumerateDirectoryResult
{
eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory
eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not
eEnumerateDirectoryResultExit, // Exit from the current directory at the current level.
eEnumerateDirectoryResultQuit // Stop directory enumerations at any level
};
typedef FileSpec::EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton,
FileSpec::FileType file_type,
const FileSpec &spec);
static FileSpec::EnumerateDirectoryResult
FileSpec::EnumerateDirectory (const char *dir_path,
bool find_directories,
bool find_files,
bool find_other,
EnumerateDirectoryCallbackType callback,
void *callback_baton);
This allow clients to specify the directory to search, and specifies if only
files, directories or other (pipe, symlink, fifo, etc) files will cause the
callback to be called. The callback also gets to return with the action that
should be performed after this directory entry. eEnumerateDirectoryResultNext
specifies to continue enumerating through a directory with the next entry.
eEnumerateDirectoryResultEnter specifies to recurse down into a directory
entry, or if the file is not a directory or symlink/alias to a directory, then
just iterate to the next entry. eEnumerateDirectoryResultExit specifies to
exit the current directory and skip any entries that might be remaining, yet
continue enumerating to the next entry in the parent directory. And finally
eEnumerateDirectoryResultQuit means to abort all directory enumerations at
all levels.
Modified the Declaration class to not include column information currently
since we don't have any compilers that currently support column based
declaration information. Columns support can be re-enabled with the
additions of a #define.
Added the ability to find an EmulateInstruction plug-in given a target triple
and optional plug-in name in the plug-in manager.
Fixed a few cases where opendir/readdir was being used, but yet not closedir
was being used. Soon these will be deprecated in favor of the new directory
enumeration call that was added to the FileSpec class.
llvm-svn: 124716
whether a given register number is treated as volatile
or not for a given architecture/platform.
approx 450 lines of boilerplate, 50 lines of actual code. :)
llvm-svn: 114537