lldb::SymbolType SBSymbol::GetType();
lldb::SectionType SBAddress::GetSectionType ();
lldb::SBModule SBAddress::GetModule ();
Also add an lldb::SBModule::GetUUIDString() API which is easier for Python
to work with in the test script.
llvm-svn: 128695
const data, etc, and also for SBAddress objects to classify their type of
section they are in and also getting the module for a section offset address.
lldb::SymbolType SBSymbol::GetType();
lldb::SectionType SBAddress::GetSectionType ();
lldb::SBModule SBAddress::GetModule ();
llvm-svn: 128602
class now implements the Host functionality for a lot of things that make
sense by default so that subclasses can check:
int
PlatformSubclass::Foo ()
{
if (IsHost())
return Platform::Foo (); // Let the platform base class do the host specific stuff
// Platform subclass specific code...
int result = ...
return result;
}
Added new functions to the platform:
virtual const char *Platform::GetUserName (uint32_t uid);
virtual const char *Platform::GetGroupName (uint32_t gid);
The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.
Added the parent process ID to the ProcessInfo class.
Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value,
euid == value, egid == value, arch == value, parent == value.
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class
implements the process lookup routines, you can now lists processes on
your local machine:
machine1.foo.com % lldb
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode
92742 92710 username usergroup username usergroup i386-apple-darwin debugserver
This of course also works remotely with the lldb-platform:
machine1.foo.com % lldb-platform --listen 1234
machine2.foo.com % lldb
(lldb) platform create remote-macosx
Platform: remote-macosx
Connected: no
(lldb) platform connect connect://localhost:1444
Platform: remote-macosx
Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
Hostname: machine1.foo.com
Connected: yes
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation
99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.
Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:
% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out
Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.
Modified the disassembly to show the current PC value. Example output:
(lldb) disassemble --frame
a.out`main:
0x1eb7: pushl %ebp
0x1eb8: movl %esp, %ebp
0x1eba: pushl %ebx
0x1ebb: subl $20, %esp
0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18
0x1ec3: popl %ebx
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
0x1edb: leal 213(%ebx), %eax
0x1ee1: movl %eax, (%esp)
0x1ee4: calll 0x1f1e ; puts
0x1ee9: calll 0x1f0c ; getchar
0x1eee: movl $20, (%esp)
0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6
0x1efa: movl $12, %eax
0x1eff: addl $20, %esp
0x1f02: popl %ebx
0x1f03: leave
0x1f04: ret
This can be handy when dealing with the new --line options that was recently
added:
(lldb) disassemble --line
a.out`main + 13 at test.c:19
18 {
-> 19 printf("Process: %i\n\n", getpid());
20 puts("Press any key to continue..."); getchar();
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.
Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two
following functions to retrieve both paths:
const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;
llvm-svn: 128563
an architecture into ArchSpec:
uint32_t
ArchSpec::GetMinimumOpcodeByteSize() const;
uint32_t
ArchSpec::GetMaximumOpcodeByteSize() const;
Added an AddressClass to the Instruction class in Disassembler.h.
This allows decoded instructions to know know if they are code,
code with alternate ISA (thumb), or even data which can be mixed
into code. The instruction does have an address, but it is a good
idea to cache this value so we don't have to look it up more than
once.
Fixed an issue in Opcode::SetOpcodeBytes() where the length wasn't
getting set.
Changed:
bool
SymbolContextList::AppendIfUnique (const SymbolContext& sc);
To:
bool
SymbolContextList::AppendIfUnique (const SymbolContext& sc,
bool merge_symbol_into_function);
This function was typically being used when looking up functions
and symbols. Now if you lookup a function, then find the symbol,
they can be merged into the same symbol context and not cause
multiple symbol contexts to appear in a symbol context list that
describes the same function.
Fixed the SymbolContext not equal operator which was causing mixed
mode disassembly to not work ("disassembler --mixed --name main").
Modified the disassembler classes to know about the fact we know,
for a given architecture, what the min and max opcode byte sizes
are. The InstructionList class was modified to return the max
opcode byte size for all of the instructions in its list.
These two fixes means when disassemble a list of instructions and dump
them and show the opcode bytes, we can format the output more
intelligently when showing opcode bytes. This affects any architectures
that have varying opcode byte sizes (x86_64 and i386). Knowing the max
opcode byte size also helps us to be able to disassemble N instructions
without having to re-read data if we didn't read enough bytes.
Added the ability to set the architecture for the disassemble command.
This means you can easily cross disassemble data for any supported
architecture. I also added the ability to specify "thumb" as an
architecture so that we can force disassembly into thumb mode when
needed. In GDB this was done using a hack of specifying an odd
address when disassembling. I don't want to repeat this hack in LLDB,
so the auto detection between ARM and thumb is failing, just specify
thumb when disassembling:
(lldb) disassemble --arch thumb --name main
You can also have data in say an x86_64 file executable and disassemble
data as any other supported architecture:
% lldb a.out
Current executable set to 'a.out' (x86_64).
(lldb) b main
(lldb) run
(lldb) disassemble --arch thumb --count 2 --start-address 0x0000000100001080 --bytes
0x100001080: 0xb580 push {r7, lr}
0x100001082: 0xaf00 add r7, sp, #0
Fixed Target::ReadMemory(...) to be able to deal with Address argument object
that isn't section offset. When an address object was supplied that was
out on the heap or stack, target read memory would fail. Disassembly uses
Target::ReadMemory(...), and the example above where we disassembler thumb
opcodes in an x86 binary was failing do to this bug.
llvm-svn: 128347
plugin by name on the command line for when there is more than one disassembler
plugin.
Taught the Opcode class to dump itself so that "disassembler -b" will dump
the bytes correctly for each opcode type. Modified all places that were passing
the opcode bytes buffer in so that the bytes could be displayed to just pass
in a bool that indicates if we should dump the opcode bytes since the opcode
now lives inside llvm_private::Instruction.
llvm-svn: 128290
public types and public enums. This was done to keep the SWIG stuff from
parsing all sorts of enums and types that weren't needed, and allows us to
abstract our API better.
llvm-svn: 128239
overlap in the SWIG integration which has now been fixed by introducing
callbacks for initializing SWIG for each language (python only right now).
There was also a breakpoint command callback that called into SWIG which has
been abtracted into a callback to avoid cross over as well.
Added a new binary: lldb-platform
This will be the start of the remote platform that will use as much of the
Host functionality to do its job so it should just work on all platforms.
It is pretty hollowed out for now, but soon it will implement a platform
using the GDB remote packets as the transport.
llvm-svn: 128053
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is
an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
should be selected. This helps the native x86 platform on MacOSX select the
correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
specific bundles (macosx uses .app bundles that contain files) and also
selecting the appropriate slice of universal files for a given platform.
So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx
This allows LLDB to be well setup to do remote debugging and also once
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>
The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.
llvm-svn: 127286
API with a process not in eStateConnected, and checks that the remote launch failed.
Modify SBProcess::RemoteLaunch()/RemoteAttachToProcessWithID()'s log statements to fix a
crasher when logging is turned on.
llvm-svn: 127055
and symbols, and also allow clients to get the prologue size in bytes:
SBAddress
SBFunction::GetStartAddress ();
SBAddress
SBFunction::GetEndAddress ();
uint32_t
SBFunction::GetPrologueByteSize ();
SBAddress
SBSymbol::GetStartAddress ();
SBAddress
SBSymbol::GetEndAddress ();
uint32_t
SBSymbol::GetPrologueByteSize ();
llvm-svn: 126892
anything in a SBSymbolContext filled in given an SBAddress:
SBSymbolContext
SBTarget::ResolveSymbolContextForAddress (const SBAddress& addr, uint32_t resolve_scope);
Also did a little cleanup on the ProcessGDBRemote stdio file handle
code.
llvm-svn: 126885
among other SBProcess APIs, to write (int)256 into a memory location of a global variable
(int)my_int and reads/checks the variable afterwards.
llvm-svn: 126792
of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up
doing was:
- Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics
the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple
to give us the machine type from llvm::Triple::ArchType.
- There is a new ArchSpec::Core definition which further qualifies the CPU
core we are dealing with into a single enumeration. If you need support for
a new Core and want to debug it in LLDB, it must be added to this list. In
the future we can allow for dynamic core registration, but for now it is
hard coded.
- The ArchSpec can now be initialized with a llvm::Triple or with a C string
that represents the triple (it can just be an arch still like "i386").
- The ArchSpec can still initialize itself with a architecture type -- mach-o
with cpu type and subtype, or ELF with e_machine + e_flags -- and this will
then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core.
The mach-o cpu type and subtype can be accessed using the getter functions:
uint32_t
ArchSpec::GetMachOCPUType () const;
uint32_t
ArchSpec::GetMachOCPUSubType () const;
But these functions are just converting out internal llvm::Triple::ArchSpec
+ ArchSpec::Core back into mach-o. Same goes for ELF.
All code has been updated to deal with the changes.
This should abstract us until later when the llvm::TargetSpec stuff gets
finalized and we can then adopt it.
llvm-svn: 126278
N streams by making the stream a vector of stream shared pointers
that is protected by a mutex. Streams can be get/set by index which
allows indexes to be defined as stream indentifiers. If a stream is
set at index 3 and there are now streams in the collection, then
empty stream objects are inserted to ensure that stream at index 3
has a valid stream. There is also an append method that allows a stream
to be pushed onto the stack. This will allow our streams to be very
flexible in where the output goes.
Modified the CommandReturnObject to use the new StreamTee functionality.
This class now defines two StreamTee indexes: 0 for the stream string
stream, and 1 for the immediate stream. This is used both on the output
and error streams.
Added the ability to get argument types as strings or as descriptions.
This is exported through the SBCommandInterpreter API to allow external
access.
Modified the Driver class to use the newly exported argument names from
SBCommandInterpreter::GetArgumentTypeAsCString().
llvm-svn: 126067
a Stream, and then added GetOutputData & GetErrorData to get the accumulated data.
- Added a StreamTee that will tee output to two provided lldb::StreamSP's.
- Made the CommandObjectReturn use this so you can Tee the results immediately to
the debuggers output file, as well as saving up the results to return when the command
is done executing.
- HandleCommands now uses this so that if you have a set of commands that continue the target
you will see the commands come out as they are processed.
- The Driver now uses this to output the command results as you go, which makes the interface
more reactive seeming.
llvm-svn: 126015
now, in addition to cpu type/subtype and architecture flavor, contains:
- byte order (big endian, little endian)
- address size in bytes
- llvm::Triple for true target triple support and for more powerful plug-in
selection.
llvm-svn: 125602
condition that could occur when launching or attaching. What could happen is
you would launch/attach to a process, then you would need to tell a listener
to watch for process state changed events. In this case, if you waited too
long to listen for events, you could miss the initial stop event, requiring
clients to listen, then check the process state.
llvm-svn: 124818
lldb_private::Function objects. Previously the SymbolFileSymtab subclass
would return lldb_private::Symbol objects when it was asked to find functions.
The Module::FindFunctions (...) now take a boolean "bool include_symbols" so
that the module can track down functions and symbols, yet functions are found
by the SymbolFile plug-ins (through the SymbolVendor class), and symbols are
gotten through the ObjectFile plug-ins.
Fixed and issue where the DWARF parser might run into incomplete class member
function defintions which would make clang mad when we tried to make certain
member functions with invalid number of parameters (such as an operator=
operator that had no parameters). Now we just avoid and don't complete these
incomplete functions.
llvm-svn: 124359
extra launch options:
LLDB_LAUNCH_FLAG_DISABLE_ASLR disables ASLR for all launched processes
LLDB_LAUNCH_FLAG_DISABLE_STDIO will disable STDIO (reroute to "/dev/null")
for all launched processes
LLDB_LAUNCH_FLAG_LAUNCH_IN_TTY will force all launched processes to be
launched in new terminal windows.
Also, don't init python if we never create a script interpreter.
llvm-svn: 124341
takes separate file handles for stdin, stdout, and stder and also allows for
the working directory to be specified.
Added support to "process launch" to a new option: --working-dir=PATH. We
can now set the working directory. If this is not set, it defaults to that
of the process that has LLDB loaded. Added the working directory to the
host LaunchInNewTerminal function to allows the current working directory
to be set in processes that are spawned in their own terminal. Also hooked this
up to the lldb_private::Process and all mac plug-ins. The linux plug-in had its
API changed, but nothing is making use of it yet. Modfied "debugserver" and
"darwin-debug" to also handle the current working directory options and modified
the code in LLDB that spawns these tools to pass the info along.
Fixed ProcessGDBRemote to properly pass along all file handles for stdin, stdout
and stderr.
After clearing the default values for the stdin/out/err file handles for
process to be NULL, we had a crasher in UserSettingsController::UpdateStringVariable
which is now fixed. Also fixed the setting of boolean values to be able to
be set as "true", "yes", "on", "1" for true (case insensitive) and "false", "no",
"off", or "0" for false.
Fixed debugserver to properly handle files for STDIN, STDOUT and STDERR that are not
already opened. Previous to this fix debugserver would only correctly open and dupe
file handles for the slave side of a pseudo terminal. It now correctly handles
getting STDIN for the inferior from a file, and spitting STDOUT and STDERR out to
files. Also made sure the file handles were correctly opened with the NOCTTY flag
for terminals.
llvm-svn: 124060
checking the validity of the shared pointer prior to using it.
Fixed the GDB remote plug-in to once again watch for a reply from the "k"
packet, and fixed the logic to make sure the thread requesting the kill
and the async thread play nice (and very quickly) by synchronizing the
packet sending and reply. I also tweaked some of the shut down packet
("k" kill, "D" detach, and the halt packet) to make sure they do the right
thing.
Fixed "StateType Process::WaitForProcessStopPrivate (...)" to correctly pass
the timeout along to WaitForStateChangedEventsPrivate() and made the function
behave correctly with respect to timing out.
Added separate STDIN, STDOUT, and STDERR support to debugserver. Also added
the start of being able to set the working directory for the inferior process.
llvm-svn: 124049
select frame #3, you can then do a step out and be able to go directly to the
frame above frame #3!
Added StepOverUntil and StepOutOfFrame to the SBThread API to allow more powerful
stepping.
llvm-svn: 123970
the way LLDB lazily gets complete definitions for types within the debug info.
When we run across a class/struct/union definition in the DWARF, we will only
parse the full definition if we need to. This works fine for top level types
that are assigned directly to variables and arguments, but when we have a
variable with a class, lets say "A" for this example, that has a member:
"B *m_b". Initially we don't need to hunt down a definition for this class
unless we are ever asked to do something with it ("expr m_b->getDecl()" for
example). With my previous approach to lazy type completion, we would be able
to take a "A *a" and get a complete type for it, but we wouldn't be able to
then do an "a->m_b->getDecl()" unless we always expanded all types within a
class prior to handing out the type. Expanding everything is very costly and
it would be great if there were a better way.
A few months ago I worked with the llvm/clang folks to have the
ExternalASTSource class be able to complete classes if there weren't completed
yet:
class ExternalASTSource {
....
virtual void
CompleteType (clang::TagDecl *Tag);
virtual void
CompleteType (clang::ObjCInterfaceDecl *Class);
};
This was great, because we can now have the class that is producing the AST
(SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources
and the object that creates the forward declaration types can now also
complete them anywhere within the clang type system.
This patch makes a few major changes:
- lldb_private::Module classes now own the AST context. Previously the TypeList
objects did.
- The DWARF parsers now sign up as an external AST sources so they can complete
types.
- All of the pure clang type system wrapper code we have in LLDB (ClangASTContext,
ClangASTType, and more) can now be iterating through children of any type,
and if a class/union/struct type (clang::RecordType or ObjC interface)
is found that is incomplete, we can ask the AST to get the definition.
- The SymbolFileDWARFDebugMap class now will create and use a single AST that
all child SymbolFileDWARF classes will share (much like what happens when
we have a complete linked DWARF for an executable).
We will need to modify some of the ClangUserExpression code to take more
advantage of this completion ability in the near future. Meanwhile we should
be better off now that we can be accessing any children of variables through
pointers and always be able to resolve the clang type if needed.
llvm-svn: 123613
by LLDB. Instead of being materialized into the input structure
passed to the expression, variables are left in place and pointers
to them are materialzied into the structure. Variables not resident
in memory (notably, registers) get temporary memory regions allocated
for them.
Persistent variables are the most complex part of this, because they
are made in various ways and there are different expectations about
their lifetime. Persistent variables now have flags indicating their
status and what the expectations for longevity are. They can be
marked as residing in target memory permanently -- this is the
default for result variables from expressions entered on the command
line and for explicitly declared persistent variables (but more on
that below). Other result variables have their memory freed.
Some major improvements resulting from this include being able to
properly take the address of variables, better and cleaner support
for functions that return references, and cleaner C++ support in
general. One problem that remains is the problem of explicitly
declared persistent variables; I have not yet implemented the code
that makes references to them into indirect references, so currently
materialization and dematerialization of these variables is broken.
llvm-svn: 123371
an issue with the way the UnwindLLDB was handing out RegisterContexts: it
was making shared pointers to register contexts and then handing out just
the pointers (which would get put into shared pointers in the thread and
stack frame classes) and cause double free issues. MallocScribble helped to
find these issues after I did some other cleanup. To help avoid any
RegisterContext issue in the future, all code that deals with them now
returns shared pointers to the register contexts so we don't end up with
multiple deletions. Also now that the RegisterContext class doesn't require
a stack frame, we patched a memory leak where a StackFrame object was being
created and leaked.
Made the RegisterContext class not have a pointer to a StackFrame object as
one register context class can be used for N inlined stack frames so there is
not a 1 - 1 mapping. Updates the ExecutionContextScope part of the
RegisterContext class to never return a stack frame to indicate this when it
is asked to recreate the execution context. Now register contexts point to the
concrete frame using a concrete frame index. Concrete frames are all of the
frames that are actually formed on the stack of a thread. These concrete frames
can be turned into one or more user visible frames due to inlining. Each
inlined stack frame has the exact same register context (shared via shared
pointers) as any parent inlined stack frames all the way up to the concrete
frame itself.
So now the stack frames and the register contexts should behave much better.
llvm-svn: 122976
Fixed the display of complex numbers in lldb_private::DataExtractor::Dump(...)
and also fixed other edge display cases in lldb_private::ClangASTType::DumpTypeValue(...).
llvm-svn: 122895
a Debugger object is destroyed or re-set. (Thus making sure that, for
example, the Python interpreter finishes and exits cleanly rather than
being left in an undefined state.)
llvm-svn: 122255
line commands can use the current thread/frame.
Fixed an issue with expressions that get sandboxed in an objective C method
where unichar wasn't being passed down.
Added a "static size_t Scalar::GetMaxByteSize();" function in case we need
to know the max supported by size of something within a Scalar object.
llvm-svn: 122027
function and also hooked up better error reporting for when things fail.
Fixed issues with trying to display children of pointers when none are
supposed to be shown (no children for function pointers, and more like this).
This was causing child value objects to be made that were correctly firing
an assertion.
llvm-svn: 121841
SBValue SBFrame::LookupVar(const char *name);
To
SBValue SBFrame::FindVariable (const char *name);
Changed:
SBValue LookupVarInScope (const char *name, const char *scope);
to
SBValue FindValue (const char *name, ValueType value_type);
The latter makes it possible to not only find variables (params, locals, globals, and statics), but we can also now get register sets, registers and persistent variables using the frame as the context.
llvm-svn: 121777
values or persistent expression variables. Now if an expression consists of
a value that is a child of a variable, or of a persistent variable only, we
will create a value object for it and make a ValueObjectConstResult from it to
freeze the value (for program variables only, not persistent variables) and
avoid running JITed code. For everything else we still parse up and JIT code
and run it in the inferior.
There was also a lot of clean up in the expression code. I made the
ClangExpressionVariables be stored in collections of shared pointers instead
of in collections of objects. This will help stop a lot of copy constructors on
these large objects and also cleans up the code considerably. The persistent
clang expression variables were moved over to the Target to ensure they persist
across process executions.
Added the ability for lldb_private::Target objects to evaluate expressions.
We want to evaluate expressions at the target level in case we aren't running
yet, or we have just completed running. We still want to be able to access the
persistent expression variables between runs, and also evaluate constant
expressions.
Added extra logging to the dynamic loader plug-in for MacOSX. ModuleList objects
can now dump their contents with the UUID, arch and full paths being logged with
appropriate prefix values.
Thread hardened the Communication class a bit by making the connection auto_ptr
member into a shared pointer member and then making a local copy of the shared
pointer in each method that uses it to make sure another thread can't nuke the
connection object while it is being used by another thread.
Added a new file to the lldb/test/load_unload test that causes the test a.out file
to link to the libd.dylib file all the time. This will allow us to test using
the DYLD_LIBRARY_PATH environment variable after moving libd.dylib somewhere else.
llvm-svn: 121745
the lldb PyThon API SBSourceManager to display source files.
To accomodate this, the C++ SBSourceManager API has been changed to take an
lldb::SBStream as the destination for display of source lines. Modify SBStream::ctor()
so that its opaque pointer is initialized with an StreamString instance.
llvm-svn: 121605
do. Closing on EOF is an option that can be set on the
lldb_private::Communication or the lldb::SBCommunication objects after they
are created. Of course the EOF support isn't hooked up, so they don't do
anything at the moment, but they are left in so when the code is fixed, it
will be easy to get working again.
llvm-svn: 120885
Add bool member to Communication class indicating whether the
Connection should be closed on receiving an EOF or not. Update the
Connection read to return an EOF status when appropriate. Modify the
Communication class to pass the EOF along or not, and to close the
Connection or not, as appropriate.
llvm-svn: 120723
Added a ThreadPlanCallUserExpression that differs from ThreadPlanCallFunction in that it holds onto a shared pointer to its ClangUserExpression so that can't go away before the thread plan is done using it.
Fixed the stop message when you hit a breakpoint while running a user expression so it is more obvious what has happened.
llvm-svn: 120386
by being able to get the data count and data. Each thread stop reason
has one or more data words that can help describe the stop. To do this
I added:
size_t
SBThread::GetStopReasonDataCount();
uint64_t
SBThread::GetStopReasonDataAtIndex(uint32_t idx);
llvm-svn: 119720
and "/private/tmp/a.c". This was done by adding a "mutable bool m_is_resolved;"
member to FileSpec and then modifying the equal operator to check if the
filenames are equal, and if they are, then check the directories. If they are
not equal, then both paths are checked to see if they have been resolved. If
they have been resolved, we resolve the paths in temporary FileSpec objects
and set each of the m_is_resolved bools to try (for lhs and rhs) if the paths
match what is contained in the path. This allows us to do more intelligent
compares without having to resolve all paths found in the debug info (which
can quickly get costly if the files are on remote NFS mounts).
llvm-svn: 118387
don't crash if we disable logging when some code already has a copy of the
logger. Prior to this fix, logs were handed out as pointers and if they were
held onto while a log got disabled, then it could cause a crash. Now all logs
are handed out as shared pointers so this problem shouldn't happen anymore.
We are also using our new shared pointers that put the shared pointer count
and the object into the same allocation for a tad better performance.
llvm-svn: 118319
adding support into lldb_private::Process:
virtual uint32_t
lldb_private::Process::LoadImage (const FileSpec &image_spec,
Error &error);
virtual Error
lldb_private::Process::UnloadImage (uint32_t image_token);
There is a default implementation that should work for both linux and MacOSX.
This ability has also been exported through the SBProcess API:
uint32_t
lldb::SBProcess::LoadImage (lldb::SBFileSpec &image_spec,
lldb::SBError &error);
lldb::SBError
lldb::SBProcess::UnloadImage (uint32_t image_token);
Modified the DynamicLoader plug-in interface to require it to be able to
tell us if it is currently possible to load/unload a shared library:
virtual lldb_private::Error
DynamicLoader::CanLoadImage () = 0;
This way the dynamic loader plug-ins are allows to veto whether we can
currently load a shared library since the dynamic loader might know if it is
currenlty loading/unloading shared libraries. It might also know about the
current host system and know where to check to make sure runtime or malloc
locks are currently being held.
Modified the expression parser to have ClangUserExpression::Evaluate() be
the one that causes the dynamic checkers to be loaded instead of other code
that shouldn't have to worry about it.
llvm-svn: 118227
than just the entire log channel.
Add checks, where appropriate, to make sure a log channel/category has
not been disabled before attempting to write to it.
llvm-svn: 117715
by type ID (the most common type of type lookup).
Changed the API logging a bit to always show the objects in the OBJECT(POINTER)
format so it will be easy to locate all instances of an object or references
to it when looking at logs.
llvm-svn: 117641
which holds the name of a file whose contents are
prefixed to each expression. For example, if the file
~/lldb.prefix.header contains:
typedef unsigned short my_type;
then you can do this:
(lldb) settings set target.expr-prefix '~/lldb.prefix.header'
(lldb) expr sizeof(my_type)
(unsigned long) $0 = 2
When the variable is changed, the corresponding file
is loaded and its contents are fetched into a string
that is stored along with the target. This string
is then passed to each expression and inserted into
it during parsing, like this:
typedef unsigned short my_type;
void
$__lldb_expr(void *$__lldb_arg)
{
sizeof(my_type);
}
llvm-svn: 117627
version); change include statements to use Python.h in the Python framework
on Mac OS X systems; leave it using regular Python.h on other systems.
Note: I think this *ought* to work properly on Linux systems, but I don't have
a system to test it on...
llvm-svn: 117612
all of the calls inlined in the header file for better performance.
Fixed the summary for C string types (array of chars (with any combo if
modifiers), and pointers to chars) work in all cases.
Fixed an issue where a forward declaration to a clang type could cause itself
to resolve itself more than once if, during the resolving of the type itself
it caused something to try and resolve itself again. We now remove the clang
type from the forward declaration map in the DWARF parser when we start to
resolve it and avoid this additional call. This should stop any duplicate
members from appearing and throwing all the alignment of structs, unions and
classes.
llvm-svn: 117437
- Try to reduce logging to one line per function call instead of tw
- Put all arguments & their values into log for calls
- Add 'this' parameter information to function call logging, making it show the appropriate
internal pointer (this.obj, this.sp, this.ap...)
- Clean up some return values
- Remove logging of constructors that construct empty objects
- Change '==>' to '=>' for showing result values...
- Fix various minor bugs
- Add some protected 'get' functions to help getting the internal pointers for the 'this' arguments...
llvm-svn: 117417
it logs the function calls, their arguments and the return values. This is not
complete or polished, but I am committing it now, at the request of someone who
really wants to use it, even though it's not really done. It currently does not
attempt to log all the functions, just the most important ones. I will be
making further adjustments to the API logging code over the next few days/weeks.
(Suggestions for improvements are welcome).
Update the Python build scripts to re-build the swig C++ file whenever
the python-extensions.swig file is modified.
Correct the help for 'log enable' command (give it the correct number & type of
arguments).
llvm-svn: 117349
So the issue here was that we have lldb_private::FileSpec that by default was
always resolving a path when using the:
FileSpec::FileSpec (const char *path);
and in the:
void FileSpec::SetFile(const char *pathname, bool resolve = true);
This isn't what we want in many many cases. One example is you have "/tmp" on
your file system which is really "/private/tmp". You compile code in that
directory and end up with debug info that mentions "/tmp/file.c". Then you
type:
(lldb) breakpoint set --file file.c --line 5
If your current working directory is "/tmp", then "file.c" would be turned
into "/private/tmp/file.c" which won't match anything in the debug info.
Also, it should have been just a FileSpec with no directory and a filename
of "file.c" which could (and should) potentially match any instances of "file.c"
in the debug info.
So I removed the constructor that just takes a path:
FileSpec::FileSpec (const char *path); // REMOVED
You must now use the other constructor that has a "bool resolve" parameter that you must always supply:
FileSpec::FileSpec (const char *path, bool resolve);
I also removed the default parameter to SetFile():
void FileSpec::SetFile(const char *pathname, bool resolve);
And fixed all of the code to use the right settings.
llvm-svn: 116944
debug information and you evaluated an expression, a crash would occur as a
result of an unchecked pointer.
Added the ability to get the expression path for a ValueObject. For a rectangle
point child "x" the expression path would be something like: "rect.top_left.x".
This will allow GUI and command lines to get ahold of the expression path for
a value object without having to explicitly know about the hierarchy. This
means the ValueObject base class now has a "ValueObject *m_parent;" member.
All ValueObject subclasses now correctly track their lineage and are able
to provide value expression paths as well.
Added a new "--flat" option to the "frame variable" to allow for flat variable
output. An example of the current and new outputs:
(lldb) frame variable
argc = 1
argv = 0x00007fff5fbffe80
pt = {
x = 2
y = 3
}
rect = {
bottom_left = {
x = 1
y = 2
}
top_right = {
x = 3
y = 4
}
}
(lldb) frame variable --flat
argc = 1
argv = 0x00007fff5fbffe80
pt.x = 2
pt.y = 3
rect.bottom_left.x = 1
rect.bottom_left.y = 2
rect.top_right.x = 3
rect.top_right.y = 4
As you can see when there is a lot of hierarchy it can help flatten things out.
Also if you want to use a member in an expression, you can copy the text from
the "--flat" output and not have to piece it together manually. This can help
when you want to use parts of the STL in expressions:
(lldb) frame variable --flat
argc = 1
argv = 0x00007fff5fbffea8
hello_world._M_dataplus._M_p = 0x0000000000000000
(lldb) expr hello_world._M_dataplus._M_p[0] == '\0'
llvm-svn: 116532
tricks to get types to resolve. I did this by correctly including the correct
files: stdint.h and all lldb-*.h files first before including the API files.
This allowed me to remove all of the hacks that were in the lldb.swig file
and it also allows all of the #defines in lldb-defines.h and enumerations
in lldb-enumerations.h to appear in the lldb.py module. This will make the
python script code a lot more readable.
Cleaned up the "process launch" command to not execute a "process continue"
command, it now just does what it should have with the internal API calls
instead of executing another command line command.
Made the lldb_private::Process set the state to launching and attaching if
WillLaunch/WillAttach return no error respectively.
llvm-svn: 115902
Temporarily commenting out the deprecated LaunchProcess() method.
SWIG is not able to handle the overloaded functions.
o dotest.py/lldbtest.py:
Add an '-w' option to insert some wait time between consecutive test cases.
o TestClassTypes.py:
Make the breakpoint_creation_by_filespec_python() test method more robust and
more descriptive by printing out a more insightful assert message.
o lldb.swig: Coaches swig to treat StateType as an int type, instead of a C++ class.
llvm-svn: 115899
Move anything that creates a new process into SBTarget. Marked some functions
as deprecated. I will remove them after our new API changes make it through
a build cycle.
llvm-svn: 115854
use the python API that is exposed through SWIG to do some cool stuff.
Also fixed synchronous debugging so that all process control APIs exposed
through the python API will now wait for the process to stop if you set
the async mode to false (see disasm.py).
llvm-svn: 115738
bool ValueObject::GetIsConstant() const;
void ValueObject::SetIsConstant();
This will stop anything from being re-evaluated within the value object so
that constant result value objects can maintain their frozen values without
anything being updated or changed within the value object.
Made it so the ValueObjectConstResult can be constructed with an
lldb_private::Error object to allow for expression results to have errors.
Since ValueObject objects contain error objects, I changed the expression
evaluation in ClangUserExpression from
static Error
ClangUserExpression::Evaluate (ExecutionContext &exe_ctx,
const char *expr_cstr,
lldb::ValueObjectSP &result_valobj_sp);
to:
static lldb::ValueObjectSP
Evaluate (ExecutionContext &exe_ctx, const char *expr_cstr);
Even though expression parsing is borked right now (pending fixes coming from
Sean Callanan), I filled in the implementation for:
SBValue SBFrame::EvaluateExpression (const char *expr);
Modified all expression code to deal with the above changes.
llvm-svn: 115589
results. The clang opaque type for the expression result will be added to the
Target's ASTContext, and the bytes will be stored in a DataBuffer inside
the new object. The class is named: ValueObjectConstResult
Now after an expression is evaluated, we can get a ValueObjectSP back that
contains a ValueObjectConstResult object.
Relocated the value object dumping code into a static function within
the ValueObject class instead of being in the CommandObjectFrame.cpp file
which is what contained the code to dump variables ("frame variables").
llvm-svn: 115578
instance:
settings set frame-format <string>
settings set thread-format <string>
This allows users to control the information that is seen when dumping
threads and frames. The default values are set such that they do what they
used to do prior to changing over the the user defined formats.
This allows users with terminals that can display color to make different
items different colors using the escape control codes. A few alias examples
that will colorize your thread and frame prompts are:
settings set frame-format 'frame #${frame.index}: \033[0;33m${frame.pc}\033[0m{ \033[1;4;36m${module.file.basename}\033[0;36m ${function.name}{${function.pc-offset}}\033[0m}{ \033[0;35mat \033[1;35m${line.file.basename}:${line.number}}\033[0m\n'
settings set thread-format 'thread #${thread.index}: \033[1;33mtid\033[0;33m = ${thread.id}\033[0m{, \033[0;33m${frame.pc}\033[0m}{ \033[1;4;36m${module.file.basename}\033[0;36m ${function.name}{${function.pc-offset}}\033[0m}{, \033[1;35mstop reason\033[0;35m = ${thread.stop-reason}\033[0m}{, \033[1;36mname = \033[0;36m${thread.name}\033[0m}{, \033[1;32mqueue = \033[0;32m${thread.queue}}\033[0m\n'
A quick web search for "colorize terminal output" should allow you to see what
you can do to make your output look like you want it.
The "settings set" commands above can of course be added to your ~/.lldbinit
file for permanent use.
Changed the pure virtual
void ExecutionContextScope::Calculate (ExecutionContext&);
To:
void ExecutionContextScope::CalculateExecutionContext (ExecutionContext&);
I did this because this is a class that anything in the execution context
heirarchy inherits from and "target->Calculate (exe_ctx)" didn't always tell
you what it was really trying to do unless you look at the parameter.
llvm-svn: 115485
adding methods to C++ and objective C classes. In order to make methods, we
need the function prototype which means we need the arguments. Parsing these
could cause a circular reference that caused an assertion.
Added a new typedef for the clang opaque types which are just void pointers:
lldb::clang_type_t. This appears in lldb-types.h.
This was fixed by enabling struct, union, class, and enum types to only get
a forward declaration when we make the clang opaque qual type for these
types. When they need to actually be resolved, lldb_private::Type will call
a new function in the SymbolFile protocol to resolve a clang type when it is
not fully defined (clang::TagDecl::getDefinition() returns NULL). This allows
us to be a lot more lazy when parsing clang types and keeps down the amount
of data that gets parsed into the ASTContext for each module.
Getting the clang type from a "lldb_private::Type" object now takes a boolean
that indicates if a forward declaration is ok:
clang_type_t lldb_private::Type::GetClangType (bool forward_decl_is_ok);
So function prototypes that define parameters that are "const T&" can now just
parse the forward declaration for type 'T' and we avoid circular references in
the type system.
llvm-svn: 115012
Change default 'set' behavior so that all instance settings for the specified variable will be
updated, unless the "-n" ("--no_override") command options is specified.
llvm-svn: 114808
into python-extensions.swig, which gets included into lldb.swig, and
adds them back into the classes when swig generates it's C++ file. This
keeps the Python stuff out of the general API classes.
Also fixed a small bug in the copy constructor for SBSymbolContext.
llvm-svn: 114602
the parent of Process settings; add 'default-arch' as a
class-wide setting for Target. Replace lldb::GetDefaultArchitecture
with Target::GetDefaultArchitecture & Target::SetDefaultArchitecture.
Add 'use-external-editor' as user setting to Debugger class & update
code appropriately.
Add Error parameter to methods that get user settings, for easier
reporting of bad requests.
Fix various other minor related bugs.
Fix test cases to work with new changes.
llvm-svn: 114352
accessed by the objects that own the settings. The previous approach wasn't
very usable and made for a lot of unnecessary code just to access variables
that were already owned by the objects.
While I fixed those things, I saw that CommandObject objects should really
have a reference to their command interpreter so they can access the terminal
with if they want to output usaage. Fixed up all CommandObjects to take
an interpreter and cleaned up the API to not need the interpreter to be
passed in.
Fixed the disassemble command to output the usage if no options are passed
down and arguments are passed (all disassebmle variants take options, there
are no "args only").
llvm-svn: 114252
SBValue to access it. For now this is just the result of ObjC NSPrintForDebugger,
but could be extended. Also store the results of the ObjC Object Printer in a
Stream, not a ConstString.
llvm-svn: 113660
up a seciton offset address (SBAddress) within a module that returns a
symbol context (SBSymbolContext). Also added a SBSymbolContextList in
preparation for adding find/lookup APIs that can return multiple results.
Added a lookup example code that shows how to do address lookups.
llvm-svn: 113599
Make get/set variable at the debugger level always set the particular debugger's instance variables rather than
the default variables.
llvm-svn: 113474
parent, sibling and first child block, and access to the
inline function information.
Added an accessor the StackFrame:
Block * lldb_private::StackFrame::GetFrameBlock();
LLDB represents inline functions as lexical blocks that have
inlined function information in them. The function above allows
us to easily get the top most lexical block that defines a stack
frame. When there are no inline functions in function, the block
returned ends up being the top most block for the function. When
the PC is in an inlined funciton for a frame, this will return the
first parent block that has inlined function information. The
other accessor: StackFrame::GetBlock() will return the deepest block
that matches the frame's PC value. Since most debuggers want to display
all variables in the current frame, the Block returned by
StackFrame::GetFrameBlock can be used to retrieve all variables for
the current frame.
Fixed the lldb_private::Block::DumpStopContext(...) to properly
display inline frames a block should display all of its inlined
functions. Prior to this fix, one of the call sites was being skipped.
This is a separate code path from the current default where inlined
functions get their own frames.
Fixed an issue where a block would always grab variables for any
child inline function blocks.
llvm-svn: 113195
handles user settable internal variables (the equivalent of set/show
variables in gdb). In addition to the basic infrastructure (most of
which is defined in UserSettingsController.{h,cpp}, there are examples
of two classes that have been set up to contain user settable
variables (the Debugger and Process classes). The 'settings' command
has been modified to be a command-subcommand structure, and the 'set',
'show' and 'append' commands have been moved into this sub-commabnd
structure. The old StateVariable class has been completely replaced
by this, and the state variable dictionary has been removed from the
Command Interpreter. Places that formerly accessed the state variable
mechanism have been modified to access the variables in this new
structure instead (checking the term-width; getting/checking the
prompt; etc.)
Variables are attached to classes; there are two basic "flavors" of
variables that can be set: "global" variables (static/class-wide), and
"instance" variables (one per instance of the class). The whole thing
has been set up so that any global or instance variable can be set at
any time (e.g. on start up, in your .lldbinit file), whether or not
any instances actually exist (there's a whole pending and default
values mechanism to help deal with that).
llvm-svn: 113041
might dump file paths that allows the dumping of full paths or just the
basenames. Switched the stack frame dumping code to use just the basenames for
the files instead of the full path.
Modified the StackID class to no rely on needing the start PC for the current
function/symbol since we can use the SymbolContextScope to uniquely identify
that, unless there is no symbol context scope. In that case we can rely upon
the current PC value. This saves the StackID from having to calculate the
start PC when the StackFrame::GetStackID() accessor is called.
Also improved the StackID less than operator to correctly handle inlined stack
frames in the same stack.
llvm-svn: 112867
function statics, file globals and static variables) that a frame contains.
The StackFrame objects can give out ValueObjects instances for
each variable which allows us to track when a variable changes and doesn't
depend on variable names when getting value objects.
StackFrame::GetVariableList now takes a boolean to indicate if we want to
get the frame compile unit globals and static variables.
The value objects in the stack frames can now correctly track when they have
been modified. There are a few more tweaks needed to complete this work. The
biggest issue is when stepping creates partial stacks (just frame zero usually)
and causes previous stack frames not to match up with the current stack frames
because the previous frames only has frame zero. We don't really want to
require that all previous frames be complete since stepping often must check
stack frames to complete their jobs. I will fix this issue tomorrow.
llvm-svn: 112800
o Fixed a crasher when getting it via SBTarget.GetExecutable().
>>> filespec = target.GetExecutable()
Segmentation fault
o And renamed SBFileSpec::GetFileName() to GetFilename() to be consistent with FileSpec::GetFilename().
llvm-svn: 112308
complex inlined examples.
StackFrame classes don't have a "GetPC" anymore, they have "GetFrameCodeAddress()".
This is because inlined frames will have a PC value that is the same as the
concrete frame that owns the inlined frame, yet the code locations for the
frame can be different. We also need to be able to get the real PC value for
a given frame so that variables evaluate correctly. To get the actual PC
value for a frame you can use:
addr_t pc = frame->GetRegisterContext()->GetPC();
Some issues with the StackFrame stomping on its own symbol context were
resolved which were causing the information to change for a frame when the
stack ID was calculated. Also the StackFrame will now correctly store the
symbol context resolve flags for any extra bits of information that were
looked up (if you ask for a block only and you find one, you will alwasy have
the compile unit and function).
llvm-svn: 111964
which is now on by default. Frames are gotten from the unwinder as concrete
frames, then if inline frames are to be shown, extra information to track
and reconstruct these frames is cached with each Thread and exanded as needed.
I added an inline height as part of the lldb_private::StackID class, the class
that helps us uniquely identify stack frames. This allows for two frames to
shared the same call frame address, yet differ only in inline height.
Fixed setting breakpoint by address to not require addresses to resolve.
A quick example:
% cat main.cpp
% ./build/Debug/lldb test/stl/a.out
Current executable set to 'test/stl/a.out' (x86_64).
(lldb) breakpoint set --address 0x0000000100000d31
Breakpoint created: 1: address = 0x0000000100000d31, locations = 1
(lldb) r
Launching 'a.out' (x86_64)
(lldb) Process 38031 Stopped
* thread #1: tid = 0x2e03, pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280, stop reason = breakpoint 1.1, queue = com.apple.main-thread
277
278 _CharT*
279 _M_data() const
280 -> { return _M_dataplus._M_p; }
281
282 _CharT*
283 _M_data(_CharT* __p)
(lldb) bt
thread #1: tid = 0x2e03, stop reason = breakpoint 1.1, queue = com.apple.main-thread
frame #0: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280
frame #1: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_rep() const at /usr/include/c++/4.2.1/bits/basic_string.h:288
frame #2: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::size() const at /usr/include/c++/4.2.1/bits/basic_string.h:606
frame #3: pc = 0x0000000100000d31, where = a.out`main [inlined] operator<< <char, std::char_traits<char>, std::allocator<char> > at /usr/include/c++/4.2.1/bits/basic_string.h:2414
frame #4: pc = 0x0000000100000d31, where = a.out`main + 33 at /Volumes/work/gclayton/Documents/src/lldb/test/stl/main.cpp:14
frame #5: pc = 0x0000000100000d08, where = a.out`start + 52
Each inline frame contains only the variables that they contain and each inlined
stack frame is treated as a single entity.
llvm-svn: 111877
This will allow debugger plug-ins to make any instance of "lldb_private::StopInfo"
that can completely describe any stop reason. It also provides a framework for
doing intelligent things with the stop info at important times in the lifetime
of the inferior.
Examples include the signal stop info in StopInfoUnixSignal. It will check with
the process to see that the current action is for the signal. These actions
include wether to stop for the signal, wether the notify that the signal was
hit, and wether to pass the signal along to the inferior process. The
StopInfoUnixSignal class overrides the "ShouldStop()" method of StopInfo and
this allows the stop info to determine if it should stop at the signal or
continue the process.
StopInfo subclasses must override the following functions:
virtual lldb::StopReason
GetStopReason () const = 0;
virtual const char *
GetDescription () = 0;
StopInfo subclasses can override the following functions:
// If the subclass returns "false", the inferior will resume. The default
// version of this function returns "true" which means the default stop
// info will stop the process. The breakpoint subclass will check if
// the breakpoint wants us to stop by calling any installed callback on
// the breakpoint, and also checking if the breakpoint is for the current
// thread. Signals will check if they should stop based off of the
// UnixSignal settings in the process.
virtual bool
ShouldStop (Event *event_ptr);
// Sublasses can state if they want to notify the debugger when "ShouldStop"
// returns false. This would be handy for breakpoints where you want to
// log information and continue and is also used by the signal stop info
// to notify that a signal was received (after it checks with the process
// signal settings).
virtual bool
ShouldNotify (Event *event_ptr)
{
return false;
}
// Allow subclasses to do something intelligent right before we resume.
// The signal class will figure out if the signal should be propagated
// to the inferior process and pass that along to the debugger plug-ins.
virtual void
WillResume (lldb::StateType resume_state)
{
// By default, don't do anything
}
The support the Mach exceptions was moved into the lldb/source/Plugins/Process/Utility
folder and now doesn't polute the lldb_private::Thread class with platform
specific code.
llvm-svn: 110184
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.
llvm-svn: 108009
Added the ability to read memory from the target's object files when we aren't
running, so disassembling works before you run!
Cleaned up the API to lldb_private::Target::ReadMemory().
Cleaned up the API to the Disassembler to use actual "lldb_private::Address"
objects instead of just an "addr_t". This is nice because the Address objects
when resolved carry along their section and module which can get us the
object file. This allows Target::ReadMemory to be used when we are not
running.
Added a new lldb_private::Address dump style: DumpStyleDetailedSymbolContext
This will show a full breakdown of what an address points to. To see some
sample output, execute a "image lookup --address <addr>".
Fixed SymbolContext::DumpStopContext(...) to not require a live process in
order to be able to print function and symbol offsets.
llvm-svn: 107350
Add functions to look up debugger by id
Add global variable to lldb python module, to hold debugger id
Modify embedded Python interpreter to update the global variable with the
id of its current debugger.
Modify the char ** typemap definition in lldb.swig to accept 'None' (for NULL)
as a valid value.
The point of all this is so that, when you drop into the embedded interpreter
from the command interpreter (or when doing Python-based breakpoint commands),
there is a way for the Python side to find/get the correct debugger
instance ( by checking debugger_unique_id, then calling
SBDebugger::FindDebuggerWithID on it).
llvm-svn: 107287
to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.
To avoid this we now create instances of the lldb_private::Debugger that each
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack
So now clients should call:
SBDebugger::Initialize(); // (static function)
SBDebugger debugger (SBDebugger::Create());
// Use which ever file handles you wish
debugger.SetErrorFileHandle (stderr, false);
debugger.SetOutputFileHandle (stdout, false);
debugger.SetInputFileHandle (stdin, true);
// main loop
SBDebugger::Terminate(); // (static function)
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.
Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.
llvm-svn: 106615
without having to use RTTI.
Removed the ThreadPlanContinue and replaced with a ShouldAutoContinue query that serves the same purpose. Having to push
another plan to assert that if there's no other indication the target should continue when this plan is popped was flakey
and error prone. This method is more stable, and fixed problems we were having with thread specific breakpoints.
llvm-svn: 106378
Push this through all the breakpoint management code. Allow this to be set when the breakpoint is created.
Fix the Process classes so that a breakpoint hit that is not for a particular thread is not reported as a
breakpoint hit event for that thread.
Added a "breakpoint configure" command to allow you to reset any of the thread
specific options (or the ignore count.)
llvm-svn: 106078