This is a pretty straightforward first pass over removing a number of uses of
Mutex in favor of std::mutex or std::recursive_mutex. The problem is that there
are interfaces which take Mutex::Locker & to lock internal locks. This patch
cleans up most of the easy cases. The only non-trivial change is in
CommandObjectTarget.cpp where a Mutex::Locker was split into two.
llvm-svn: 269877
mistake in the lock acquistion in HistoryUnwind and HistoryThread.
We've got a deadlock with one use case of HistoryUnwind; I
need to figure out what lock ordering is causing this and fix
it for real.
<rdar://problem/17411904>
llvm-svn: 211541
to modify the same UnwindTable object simultaneously. Fix
HistoryThread and HistoryUnwind's mutex lock acqusition to
retain the lock for the duration of the operation instead of
releasing the temporary immediately.
<rdar://problem/17055023>
llvm-svn: 211241
hold a strong pointer to that extended backtrace thread in the Process
just like we do for asking a thread's extended backtrace.
Also, give extended backtrace threads an invalid ThreadIndexID number.
We'll still give them valid thread_id's. Clients who want to know the
original thread's IndexID can call GetExtendedBacktraceOriginatingIndexID().
<rdar://problem/16126034>
llvm-svn: 203088
Still working out some of the details of these classes but
I wanted to get the overall structure checked in.
<rdar://problem/15314068>
llvm-svn: 194245