The lack of a dot before the suffix is intentional, as the suffix itself
includes a dot or dash.
Differential revision: https://reviews.llvm.org/D101655
As a follow up of https://reviews.llvm.org/D99989#inline-953343, I'm now
storing std::string instead of char *. I know it might never break as char *,
but if it does, chasing that bug might be dauting.
Besides, I'm also checking of the strings gotten through the SB API are
null or not.
Introduce three new stop reasons for fork, vfork and vforkdone events.
This includes server support for serializing fork/vfork events into
gdb-remote protocol. The stop infos for the two base events take a pair
of PID and TID for the newly forked process.
Differential Revision: https://reviews.llvm.org/D100196
Some linters get rather upset upon seeing
`std::unordered_map<const char*`, because it looks like a map of
strings but isn't. lldb uses interned strings so this is not a problem.
DenseMap is a better data structure for this anyways, so use that
instead.
VSCode doesn't render multiple variables with the same name in the variables view. It only renders one of them. This is a situation that happens often when there are shadowed variables.
The nodejs debugger solves this by adding a number suffix to the variable, e.g. "x", "x2", "x3" are the different x variables in nested blocks.
In this patch I'm doing something similar, but the suffix is " @ <file_name:line>), e.g. "x @ main.cpp:17", "x @ main.cpp:21". The fallback would be an address if the source and line information is not present, which should be rare.
This fix is only needed for globals and locals. Children of variables don't suffer of this problem.
When there are shadowed variables
{F16182150}
Without shadowed variables
{F16182152}
Modifying these variables through the UI works
Reviewed By: clayborg
Differential Revision: https://reviews.llvm.org/D99989
In certain occasions times, like when LLDB is initializing and
evaluating the .lldbinit files, it tries to print to stderr and stdout
directly. This confuses the IDE with malformed data, as it talks to
lldb-vscode using stdin and stdout following the JSON RPC protocol. This
ends up terminating the debug session with the user unaware of what's
going on. There might be other situations in which this can happen, and
they will be harder to debug than the .lldbinit case.
After several discussions with @clayborg, @yinghuitan and @aadsm, we
realized that the best course of action is to simply redirect stdout and
stderr to the console, without modifying LLDB itself. This will prove to
be resilient to future bugs or features.
I made the simplest possible redirection logic I could come up with. It
only works for POSIX, and to make it work with Windows should be merely
changing pipe and dup2 for the windows equivalents like _pipe and _dup2.
Sadly I don't have a Windows machine, so I'll do it later once my office
reopens, or maybe someone else can do it.
I'm intentionally not adding a stop-redirecting logic, as I don't see it
useful for the lldb-vscode case (why would we want to do that, really?).
I added a test.
Note: this is a simpler version of D80659. I first tried to implement a
RIIA version of it, but it was problematic to manage the state of the
thread and reverting the redirection came with some non trivial
complexities, like what to do with unflushed data after the debug
session has finished on the IDE's side.
This diff ass postRunCommands, which are the counterpart of the preRunCommands. TThey will be executed right after the target is launched or attached correctly, which means that the targets can assume that the target is running.
Differential Revision: https://reviews.llvm.org/D100340
Use a variable of static storage duration to reference an intentionally
leaked variable. A static data area is in the GC-set of various leak
checkers.
This fixes 3 `check-lldb-shell` tests in a `-DLLVM_USE_SANITIZER={Leaks,Address}` build,
e.g. `test/Shell/Reproducer/TestHomeDir.test`
Differential Revision: https://reviews.llvm.org/D100806
debugserver's MachTask::DeallocateMemory when removing an
allocate entry from our map (in resposne to an '_m' packet),
copy the size from the entry before removing it from the
map and then using the iterator to fix an ASAN error on
the bots when running TestGdbRemoteMemoryAllocation.py
rdar://76595998
Progress events internally have a completed count and a total count, which can mean that for a job with 20000 total counts, then there will be 20000 events fired. Sending all these events to the IDE can break it. For example, debugging a huge binary resulted in around 50 million messages, which rendered the IDE useless, as it was spending all of its resources simply parsing messages and updating the UI.
A way to fix this is to send unique percentage updates, which are at most 100 per job, which is not much. I was able to debug that big target and confirm that only unique percentage notifications are sent. I can't write a test for this because the current test is flaky. I'll figure out later how to make the test reliable, but fixing this will unblock us from deploy a new version of lldb-vscode.
Differential Revision: https://reviews.llvm.org/D100443
Problem:
On SystemZ we need to open text files in text mode. On Windows, files opened in text mode adds a CRLF '\r\n' which may not be desirable.
Solution:
This patch adds two new flags
- OF_CRLF which indicates that CRLF translation is used.
- OF_TextWithCRLF = OF_Text | OF_CRLF indicates that the file is text and uses CRLF translation.
Developers should now use either the OF_Text or OF_TextWithCRLF for text files and OF_None for binary files. If the developer doesn't want carriage returns on Windows, they should use OF_Text, if they do want carriage returns on Windows, they should use OF_TextWithCRLF.
So this is the behaviour per platform with my patch:
z/OS:
OF_None: open in binary mode
OF_Text : open in text mode
OF_TextWithCRLF: open in text mode
Windows:
OF_None: open file with no carriage return
OF_Text: open file with no carriage return
OF_TextWithCRLF: open file with carriage return
The Major change is in llvm/lib/Support/Windows/Path.inc to only set text mode if the OF_CRLF is set.
```
if (Flags & OF_CRLF)
CrtOpenFlags |= _O_TEXT;
```
These following files are the ones that still use OF_Text which I left unchanged. I modified all these except raw_ostream.cpp in recent patches so I know these were previously in Binary mode on Windows.
./llvm/lib/Support/raw_ostream.cpp
./llvm/lib/TableGen/Main.cpp
./llvm/tools/dsymutil/DwarfLinkerForBinary.cpp
./llvm/unittests/Support/Path.cpp
./clang/lib/StaticAnalyzer/Core/HTMLDiagnostics.cpp
./clang/lib/Frontend/CompilerInstance.cpp
./clang/lib/Driver/Driver.cpp
./clang/lib/Driver/ToolChains/Clang.cpp
Reviewed By: MaskRay
Differential Revision: https://reviews.llvm.org/D99426
Consistently use return with EXIT_SUCCESS or EXIT_FAILURE instead of
mix-and-matching return, exit 0, 1 etc.
Differential revision: https://reviews.llvm.org/D99701
This implements the interactive trace start and stop methods.
This diff ended up being much larger than I anticipated because, by doing it, I found that I had implemented in the beginning many things in a non optimal way. In any case, the code is much better now.
There's a lot of boilerplate code due to the gdb-remote protocol, but the main changes are:
- New tracing packets: jLLDBTraceStop, jLLDBTraceStart, jLLDBTraceGetBinaryData. The gdb-remote packet definitions are quite comprehensive.
- Implementation of the "process trace start|stop" and "thread trace start|stop" commands.
- Implementaiton of an API in Trace.h to interact with live traces.
- Created an IntelPTDecoder for live threads, that use the debugger's stop id as checkpoint for its internal cache.
- Added a functionality to stop the process in case "process tracing" is enabled and a new thread can't traced.
- Added tests
I have some ideas to unify the code paths for post mortem and live threads, but I'll do that in another diff.
Differential Revision: https://reviews.llvm.org/D91679
Print LLVM's pretty stack trace when lldb-vscode crashes. Also removes
the unnecessary call to PrintStackTraceOnErrorSignal in lldb-server as
it's already part of InitLLVM.
Differential revision: https://reviews.llvm.org/D99535
LLDB can often appear deadlocked to users that use IDEs when it is indexing DWARF, or parsing symbol tables. These long running operations can make a debug session appear to be doing nothing even though a lot of work is going on inside LLDB. This patch adds a public API to allow clients to listen to debugger events that report progress and will allow UI to create an activity window or display that can show users what is going on and keep them informed of expensive operations that are going on inside LLDB.
Differential Revision: https://reviews.llvm.org/D97739
Call `os_log_fault` when an lldb assert fails. We piggyback off
`LLVM_SUPPORT_XCODE_SIGNPOSTS`, which also depends on `os_log`, to avoid
having to introduce another CMake check and corresponding define.
This patch also adds a small test using lldb-test that verifies we abort
with a "regular" assertion when asserts are enabled.
Differential revision: https://reviews.llvm.org/D98987
Summary:
The request "evaluate" supports a "context" attribute, which is sent by VSCode. The attribute is defined here https://microsoft.github.io/debug-adapter-protocol/specification#Requests_Evaluate
The "clipboard" context is not yet supported by lldb-vscode, so we can forget about it for now. The 'repl' (i.e. Debug Console) and 'watch' (i.e. Watch Expression) contexts must use the expression parser in case the frame's variable path is not enough, as the user expects these expressions to never fail. On the other hand, the 'hover' expression is invoked whenever the user hovers on any keyword on the UI and the user is fine with the expression not being fully resolved, as they know that the 'repl' case is the fallback they can rely on.
Given that the 'hover' expression is invoked many many times without the user noticing it due to it being triggered by the mouse, I'm making it use only the frame's variable path functionality and not the expression parser. This should speed up tremendously the responsiveness of a debug session when the user only sets source breakpoints and inspect local variables, as the entire debug info is not needed to be parsed.
Regarding tests, I've tried to be as comprehensive as possible considering a multi-file project. Fortunately, the results from the "hover" case are enough most of the times.
Differential Revision: https://reviews.llvm.org/D98656
This fixes the following two warnings in code that's only compiled on
arm64:
- warning: cast from 'const void *' to 'unsigned char *' drops const
qualifier [-Wcast-qual]
- warning: embedding a directive within macro arguments has undefined
behavior [-Wembedded-directive]
Fix the logic to find the app bundle in a path by correctly accounting
for paths containing multiple occurrences of `.app`. The new logic will
correctly extract `com.app.Foo.app` from `com.app.Foo.app/com.app.Foo`.
rdar://74666208
Differential revision: https://reviews.llvm.org/D97441
VSCode was not being informed whenever a location had been resolved (after being initated as non-resolved), so even though it was actually resolved, the IDE would show a hollow dot (instead of a red dot) because it didn't know about the change.
Differential Revision: https://reviews.llvm.org/D96680
Our code for locating the shared library directory works via dladdr (or
the windows equivalent) to locate the path of an address known to reside
in liblldb. This works great for C++ programs, but there's a catch.
When (lib)lldb is used from python (like in our test suite), this dladdr
call will return a path to the _lldb.so (or such) file in the python
directory. To compensate for this, we have code which attempts to
resolve this symlink, to ensure we get the canonical location. However,
here's the second catch.
On windows, this file is not a symlink (but a copy), so this logic
fails. Since most of our other paths are derived from the liblldb
location, all of these paths will be wrong, when running the test suite.
One effect of this was the failure to find lldb-server in D96202.
To fix this issue, I add some windows-specific code to locate the
liblldb directory. Since it cannot rely on symlinks, it works by
manually walking the directory tree -- essentially doing the opposite of
what we do when computing the python directory.
To avoid python leaking back into the host code, I implement this with
the help of a callback which can be passed to HostInfo::Initialize in
order to assist with the directory location. The callback lives inside
the python plugin.
I also strenghten the existing path test to ensure the returned path is
the right one.
Differential Revision: https://reviews.llvm.org/D96779
The new FreeBSDRemote plugin has reached feature parity with the legacy
plugin, so we can finally remove the latter. The new plugin will
be renamed to FreeBSD in a separate commit to avoid confusion.
Differential Revision: https://reviews.llvm.org/D96555
@mstorsjo found a mistake that I made when trying to fix some Windows
compilation errors encountered by @stella.stamenova.
I was incorrectly using the LLVM_ON_UNIX macro. In any case, proper use
of
#if defined(_WIN32)
should be the actual fix.
Differential Revision: https://reviews.llvm.org/D96060
@stella.stamenova found out that lldb-vscode's Win32 macros were failing
when building on windows targetings POSIX platforms.
I'm changing these macros for LLVM_ON_UNIX, which should be more
accurate.
stella.stemenova mentioned in https://reviews.llvm.org/D93951 failures on Windows for this test.
I'm fixing the macro definitions and disabling the tests for python
versions lower than 3.7. I'll figure out that actual issue with
python3.6 after the buildbots are fine again.
Depends on D93874.
runInTerminal was using --wait-for, but it was some problems because it uses process polling looking for a single instance of the debuggee:
- it gets to know of the target late, which renders breakpoints in the main function almost impossible
- polling might fail if there are already other processes with the same name
- polling might also fail on some linux machine, as it's implemented with the ps command, and the ps command's args and output are not standard everywhere
As a better way to implement this so that it works well on Darwin and Linux, I'm using now the following process:
- lldb-vscode notices the runInTerminal, so it spawns lldb-vscode with a special flag --launch-target <target>. This flags tells lldb-vscode to wait to be attached and then it execs the target program. I'm using lldb-vscode itself to do this, because it makes finding the launcher program easier. Also no CMAKE INSTALL scripts are needed.
- Besides this, the debugger creates a temporary FIFO file where the launcher program will write its pid to. That way the debugger will be sure of which program to attach.
- Once attach happend, the debugger creates a second temporary file to notify the launcher program that it has been attached, so that it can then exec. I'm using this instead of using a signal or a similar mechanism because I don't want the launcher program to wait indefinitely to be attached in case the debugger crashed. That would pollute the process list with a lot of hanging processes. Instead, I'm setting a 20 seconds timeout (that's an overkill) and the launcher program seeks in intervals the second tepmorary file.
Some notes:
- I preferred not to use sockets because it requires a lot of code and I only need a pid. It would also require a lot of code when windows support is implemented.
- I didn't add Windows support, as I don't have a windows machine, but adding support for it should be easy, as the FIFO file can be implemented with a named pipe, which is standard on Windows and works pretty much the same way.
The existing test which didn't pass on Linux, now passes.
Differential Revision: https://reviews.llvm.org/D93951
Having this 4MB buffer with a compile-time initialized string forced it
into the DATA section and it took up 4MB of space in the binary, which
accounts for like 80% of debugserver's footprint on disk. Change it to
BSS and strcpy in the initial value at runtime instead.
<rdar://problem/73503892>
lldb-vsdode was communicating the list of modules to the IDE with events, which in practice ended up having some drawbacks
- when debugging large targets, the number of these events were easily 10k, which polluted the messages being transmitted, which caused the following: a harder time debugging the messages, a lag after terminated the process because of these messages being processes (this could easily take several seconds). The latter was specially bad, as users were complaining about it even when they didn't check the modules view.
- these events were rarely used, as users only check the modules view when something is wrong and they try to debug things.
After getting some feedback from users, we realized that it's better to not used events but make this simply a request and is triggered by users whenever they needed.
This diff achieves that and does some small clean up in the existing code.
Differential Revision: https://reviews.llvm.org/D94033