Commit Graph

260 Commits

Author SHA1 Message Date
NAKAMURA Takumi fd92154b20 Reformat blank lines.
llvm-svn: 273131
2016-06-20 01:05:15 +00:00
NAKAMURA Takumi fe1202c4cb Untabify.
llvm-svn: 273129
2016-06-20 00:37:41 +00:00
Changpeng Fang 3e06e1edac AMDGPU/SI: Propagate the Kill flag in storeRegToStackSlot and eliminateFrameIndex
Reviewers: arsenm, tstellarAMD

Differential Revision:  http://reviews.llvm.org/21438

llvm-svn: 272958
2016-06-16 21:20:47 +00:00
Tom Stellard bf3e6e5bb4 AMDGPU/SI: Refactor fixup handling for constant addrspace variables
Summary:
We now use a standard fixup type applying the pc-relative address of
constant address space variables, and we have the GlobalAddress lowering
code add the required 4 byte offset to the global address rather than
doing it as part of the fixup.

This refactoring will make it easier to use the same code for global
address space variables and also simplifies the code.

Re-commit this after fixing a bug where we were trying to use a
reference to a Triple object that had already been destroyed.

Reviewers: arsenm, kzhuravl

Subscribers: arsenm, kzhuravl, llvm-commits

Differential Revision: http://reviews.llvm.org/D21154

llvm-svn: 272705
2016-06-14 20:29:59 +00:00
Tom Stellard b1a523fa68 Revert "AMDGPU/SI: Refactor fixup handling for constant addrspace variables"
This reverts commit r272675.

llvm-svn: 272677
2016-06-14 15:16:35 +00:00
Tom Stellard 5e6298b0f2 AMDGPU/SI: Refactor fixup handling for constant addrspace variables
Summary:
We now use a standard fixup type applying the pc-relative address of
constant address space variables, and we have the GlobalAddress lowering
code add the required 4 byte offset to the global address rather than
doing it as part of the fixup.

This refactoring will make it easier to use the same code for global
address space variables and also simplifies the code.

Reviewers: arsenm, kzhuravl

Subscribers: arsenm, kzhuravl, llvm-commits

Differential Revision: http://reviews.llvm.org/D21154

llvm-svn: 272675
2016-06-14 15:11:01 +00:00
Marek Olsak e93f6d6923 AMDGPU/SI: Set INDEX_STRIDE for scratch coalescing
Summary:
Mesa and other users must set this to enable coalescing:
- STRIDE = 0
- SWIZZLE_ENABLE = 1

This makes one particular compute shader 8x faster.

Reviewers: tstellarAMD, arsenm

Subscribers: arsenm, kzhuravl

Differential Revision: http://reviews.llvm.org/D21136

llvm-svn: 272556
2016-06-13 16:05:57 +00:00
Matt Arsenault 80bc355048 AMDGPU: Fix post-RA verifier errors with trackLivenessAfterRegAlloc
The condition reg of the cndmask_b64 expansion can't be killed by
the first one, and the implicit super register implicit def is needed.

llvm-svn: 272554
2016-06-13 15:53:52 +00:00
Benjamin Kramer bdc4956bac Pass DebugLoc and SDLoc by const ref.
This used to be free, copying and moving DebugLocs became expensive
after the metadata rewrite. Passing by reference eliminates a ton of
track/untrack operations. No functionality change intended.

llvm-svn: 272512
2016-06-12 15:39:02 +00:00
Matt Arsenault 02458c2d27 AMDGPU: Add function for getting instruction size
llvm-svn: 271936
2016-06-06 20:10:33 +00:00
Matt Arsenault 43578ec2a8 AMDGPU: Handle flat in getMemOpBaseRegImmOfs
It can still report the base register, and the uses give up when it
fails.

llvm-svn: 271575
2016-06-02 20:05:20 +00:00
Matt Arsenault 598f55387a AMDGPU: Fix incorrectly setting kill flag when copying register tuples
This fixes some verifier errors when trackLivenessAfterRegAlloc is
enabled.

llvm-svn: 271446
2016-06-02 00:04:30 +00:00
Matt Arsenault b6e1cc2a92 AMDGPU: Fix verifier error when spilling SGPRs
The current SGPR spilling test does not stress this
because it is using s_buffer_load instructions to
increase SGPR pressure and spill, but their output
operands have the same SReg_32_XM0 constraint. This fixes
an error when the SReg_32 output from most instructions
is spilled.

llvm-svn: 270301
2016-05-21 00:53:42 +00:00
Matt Arsenault 4945905f5f AMDGPU: Handle cbranch vccz/vccnz
llvm-svn: 270297
2016-05-21 00:29:40 +00:00
Matt Arsenault 72fcd5f597 AMDGPU: Implement ReverseBranchCondition
llvm-svn: 270296
2016-05-21 00:29:34 +00:00
Matt Arsenault 6d09380532 AMDGPU: Implement AnalyzeBranch
Original patch by Tom Stellard

llvm-svn: 270295
2016-05-21 00:29:27 +00:00
Matt Arsenault 999f7dd84c AMDGPU: Remove verifier check for scc live ins
We only really need this to be true for SIFixSGPRCopies.
I'm not sure there's any way this could happen before that point.

Fixes a case where MachineCSE could introduce a cross block
scc use.

llvm-svn: 269391
2016-05-13 04:15:48 +00:00
Tom Stellard 341e293d67 AMDGPU/SI: Fix bug in SIInstrInfo::insertWaitStates() uncovered by r268260
We can't use MI->getDebugLoc() when MI is an iterator that could be
MBB.end().

llvm-svn: 268265
2016-05-02 18:02:24 +00:00
Tom Stellard cb6ba62d6f AMDGPU/SI: Enable the post-ra scheduler
Summary:
This includes a hazard recognizer implementation to replace some of
the hazard handling we had during frame index elimination.

Reviewers: arsenm

Subscribers: qcolombet, arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D18602

llvm-svn: 268143
2016-04-30 00:23:06 +00:00
Tom Stellard 92b24f324b AMDGPU/SI: Add offset field to ds_permute/ds_bpermute instructions
Summary:
These instructions can add an immediate offset to the address, like other
ds instructions.

Reviewers: arsenm

Subscribers: arsenm, scchan

Differential Revision: http://reviews.llvm.org/D19233

llvm-svn: 268043
2016-04-29 14:34:26 +00:00
Etienne Bergeron 06c14ec31e Fix incorrect redundant expression in target AMDGPU.
Summary:
The expression is detected as a redundant expression.
Turn out, this is probably a bug.

```
/home/etienneb/llvm/llvm/lib/Target/AMDGPU/SIInstrInfo.cpp:306:26: warning: both side of operator are equivalent [misc-redundant-expression]
  if (isSMRD(*FirstLdSt) && isSMRD(*FirstLdSt)) {
```

Reviewers: rnk, tstellarAMD

Subscribers: arsenm, cfe-commits

Differential Revision: http://reviews.llvm.org/D19460

llvm-svn: 267415
2016-04-25 15:06:33 +00:00
Nicolai Haehnle b0c9748709 AMDGPU/SI: add llvm.amdgcn.ps.live intrinsic
Summary:
This intrinsic returns true if the current thread belongs to a live pixel
and false if it belongs to a pixel that we are executing only for derivative
computation. It will be used by Mesa to implement gl_HelperInvocation.

Note that for pixels that are killed during the shader, this implementation
also returns true, but it doesn't matter because those pixels are always
disabled in the EXEC mask.

This unearthed a corner case in the instruction verifier, which complained
about a v_cndmask 0, 1, exec, exec<imp-use> instruction. That's stupid but
correct code, so make the verifier accept it as such.

Reviewers: arsenm, tstellarAMD

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D19191

llvm-svn: 267102
2016-04-22 04:04:08 +00:00
Nicolai Haehnle e2dda4f750 AMDGPU: Guard VOPC instructions against incorrect commute
Summary:
The added testcase, which triggered this, was derived from a shader-db case
via bugpoint. A separate question is why scalar branching wasn't used.

Reviewers: arsenm, tstellarAMD

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D19208

llvm-svn: 266825
2016-04-19 21:58:22 +00:00
Jun Bum Lim 4c5bd58ebe [MachineScheduler]Add support for store clustering
Perform store clustering just like load clustering. This change add
StoreClusterMutation in machine-scheduler. To control StoreClusterMutation,
added enableClusterStores() in TargetInstrInfo.h. This is enabled only on
AArch64 for now.

This change also add support for unscaled stores which were not handled in
getMemOpBaseRegImmOfs().

llvm-svn: 266437
2016-04-15 14:58:38 +00:00
Matt Arsenault 3d1c1deb04 AMDGPU: Run SIFoldOperands after PeepholeOptimizer
PeepholeOptimizer cleans up redundant copies, which makes
the operand folding more effective.

shader-db stats:

Totals:
SGPRS: 34200 -> 34336 (0.40 %)
VGPRS: 22118 -> 21655 (-2.09 %)
Code Size: 632144 -> 633460 (0.21 %) bytes
LDS: 11 -> 11 (0.00 %) blocks
Scratch: 10240 -> 11264 (10.00 %) bytes per wave
Max Waves: 8822 -> 8918 (1.09 %)
Wait states: 0 -> 0 (0.00 %)

Totals from affected shaders:
SGPRS: 7704 -> 7840 (1.77 %)
VGPRS: 5169 -> 4706 (-8.96 %)
Code Size: 234444 -> 235760 (0.56 %) bytes
LDS: 2 -> 2 (0.00 %) blocks
Scratch: 0 -> 1024 (0.00 %) bytes per wave
Max Waves: 1188 -> 1284 (8.08 %)
Wait states: 0 -> 0 (0.00 %)

Increases:
SGPRS: 35 (0.01 %)
VGPRS: 1 (0.00 %)
Code Size: 59 (0.02 %)
LDS: 0 (0.00 %)
Scratch: 1 (0.00 %)
Max Waves: 48 (0.02 %)
Wait states: 0 (0.00 %)

Decreases:
SGPRS: 26 (0.01 %)
VGPRS: 54 (0.02 %)
Code Size: 68 (0.03 %)
LDS: 0 (0.00 %)
Scratch: 0 (0.00 %)
Max Waves: 4 (0.00 %)
Wait states: 0 (0.00 %)

llvm-svn: 266378
2016-04-14 21:58:24 +00:00
Tom Stellard 703b2ec43f AMDGPU/SI: Fix spilling of 96-bit registers
Summary:
It seems like this was broken in r252327.  I thought we had test cases
for this, but it's really hard to tirgger spills of this exact register
size since they aren't used very much.

Reviewers: arsenm, nhaehnle

Subscribers: nhaehnle, arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D19021

llvm-svn: 266152
2016-04-12 23:57:30 +00:00
Tom Stellard d37630e461 AMDGPU/SI: Add MachineBasicBlock parameter to SIInstrInfo::insertWaitStates
Summary: This makes it possible to insert nops at the end of blocks.

Reviewers: arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D18549

llvm-svn: 265678
2016-04-07 14:47:07 +00:00
Nicolai Haehnle df3a20cd80 AMDGPU: Add a shader calling convention
This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.

Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>

Differential Revision: http://reviews.llvm.org/D18559

llvm-svn: 265589
2016-04-06 19:40:20 +00:00
Matthias Braun 7dc03f060e RegisterScavenger: Take a reference as enterBasicBlock() argument.
Make it obvious that the argument cannot be nullptr.
Remove an unnecessary nullptr check in initRegState.

llvm-svn: 265511
2016-04-06 02:47:09 +00:00
Tom Stellard a76bcc2ea1 AMDGPU/SI: Limit load clustering to 16 bytes instead of 4 instructions
Summary:
This helps prevent load clustering from drastically increasing register
pressure by trying to cluster 4 SMRDx8 loads together.  The limit of 16
bytes was chosen, because it seems like that was the original intent
of setting the limit to 4 instructions, but more analysis could show
that a different limit is better.

This fixes yields small decreases in register usage with shader-db, but
also helps avoid a large increase in register usage when lane mask
tracking is enabled in the machine scheduler, because lane mask tracking
enables more opportunities for load clustering.

shader-db stats:

2379 shaders in 477 tests
Totals:
SGPRS: 49744 -> 48600 (-2.30 %)
VGPRS: 34120 -> 34076 (-0.13 %)
Code Size: 1282888 -> 1283184 (0.02 %) bytes
LDS: 28 -> 28 (0.00 %) blocks
Scratch: 495616 -> 492544 (-0.62 %) bytes per wave
Max Waves: 6843 -> 6853 (0.15 %)
Wait states: 0 -> 0 (0.00 %)

Reviewers: nhaehnle, arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D18451

llvm-svn: 264589
2016-03-28 16:10:13 +00:00
Nicolai Haehnle 213e87f2ee AMDGPU: Add SIWholeQuadMode pass
Summary:
Whole quad mode is already enabled for pixel shaders that compute
derivatives, but it must be suspended for instructions that cause a
shader to have side effects (i.e. stores and atomics).

This pass addresses the issue by storing the real (initial) live mask
in a register, masking EXEC before instructions that require exact
execution and (re-)enabling WQM where required.

This pass is run before register coalescing so that we can use
machine SSA for analysis.

The changes in this patch expose a problem with the second machine
scheduling pass: target independent instructions like COPY implicitly
use EXEC when they operate on VGPRs, but this fact is not encoded in
the MIR. This can lead to miscompilation because instructions are
moved past changes to EXEC.

This patch fixes the problem by adding use-implicit operands to
target independent instructions. Some general codegen passes are
relaxed to work with such implicit use operands.

Reviewers: arsenm, tstellarAMD, mareko

Subscribers: MatzeB, arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D18162

llvm-svn: 263982
2016-03-21 20:28:33 +00:00
Michel Danzer beb79ceb19 AMDGPU/SI: Clean up indentation in SIInstrInfo::getDefaultRsrcDataFormat
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
llvm-svn: 263626
2016-03-16 09:10:35 +00:00
Nikolay Haustov 6560781c4f [AMDGPU] Assembler: change v_madmk operands to have same order as mad.
The constant is now at source operand 1 (previously at 2).
This is also how it is in legacy AMD sp3 assembler.
Update tests.

Differential Revision: http://reviews.llvm.org/D17984

llvm-svn: 263212
2016-03-11 09:27:25 +00:00
Chad Rosier c27a18f39f [TII] Allow getMemOpBaseRegImmOfs() to accept negative offsets. NFC.
http://reviews.llvm.org/D17967

llvm-svn: 263021
2016-03-09 16:00:35 +00:00
Tom Stellard 649b5db557 AMDGPU/SI: Add support for spiling SGPRs to scratch buffer
Summary:
This is necessary for when we run out of VGPRs and can no
longer use v_{read,write}_lane for spilling SGPRs.

Reviewers: arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D17592

llvm-svn: 262732
2016-03-04 18:31:18 +00:00
Matt Arsenault 8226fc4829 AMDGPU: Simplify boolean conditional return statements
Patch by Richard Thomson

llvm-svn: 262536
2016-03-02 23:00:21 +00:00
Matt Arsenault a266bd8760 AMDGPU: Cleanup suggested in bug 23960
llvm-svn: 262456
2016-03-02 04:05:14 +00:00
Changpeng Fang 24f035af32 AMDGPU/SI: Implement DS_PERMUTE/DS_BPERMUTE Instruction Definitions and Intrinsics
Summary:
  This patch impleemnts DS_PERMUTE/DS_BPERMUTE instruction definitions and intrinsics,
which are new since VI.

Reviewers: tstellarAMD, arsenm

Subscribers: llvm-commits, arsenm

Differential Revision: http://reviews.llvm.org/D17614

llvm-svn: 262356
2016-03-01 17:51:23 +00:00
Tom Stellard 467b5b9024 AMDGPU/SI: Use v_readfirstlane to legalize SMRD with VGPR base pointer
Summary:
Instead of trying to replace SMRD instructions with a VGPR base pointer
with an equivalent MUBUF instruction, we now copy the base pointer to
SGPRs using v_readfirstlane.

This is safe to do, because any load selected as an SMRD instruction
has been proven to have a uniform base pointer, so each thread in the
wave will have the same pointer value in VGPRs.

This will fix some errors on VI from trying to replace SMRD instructions
with addr64-enabled MUBUF instructions that don't exist.

Reviewers: arsenm, cfang, nhaehnle

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D17305

llvm-svn: 261385
2016-02-20 00:37:25 +00:00
Tom Stellard cc4c8718ed [AMDGPU] Rename $dst operand to $vdst for VOP instructions.
Summary: This change renames output operand for VOP instructions from dst to vdst. This is needed to enable decoding named operands for disassembler.

Reviewers: vpykhtin, tstellarAMD, arsenm

Subscribers: arsenm, llvm-commits, nhaustov

Projects: #llvm-amdgpu-spb

Differential Revision: http://reviews.llvm.org/D16920

llvm-svn: 260986
2016-02-16 18:14:56 +00:00
Tom Stellard bc4497b13c AMDGPU/SI: Detect uniform branches and emit s_cbranch instructions
Reviewers: arsenm

Subscribers: mareko, MatzeB, qcolombet, arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D16603

llvm-svn: 260765
2016-02-12 23:45:29 +00:00
Matt Arsenault 24ee0785dd AMDGPU: Set element_size in private resource descriptor
Introduce a subtarget feature for this, and leave the default with
the current behavior which assumes up to 16-byte loads/stores can
be used. The field also seems to have the ability to be set to 2 bytes,
but I'm not sure what that would be used for.

llvm-svn: 260651
2016-02-12 02:40:47 +00:00
Tom Stellard 1397d49ef5 AMDGPU/SI: Make sure MIMG descriptors and samplers stay in SGPRs
Summary:
It's possible to have resource descriptors and samplers stored in
VGPRs, either by a VMEM instruction or in the case of samplers,
floating-point calculations.  When this happens, we need to use
v_readfirstlane to copy these values back to sgprs.

Reviewers: mareko, arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D17102

llvm-svn: 260599
2016-02-11 21:45:07 +00:00
Tom Stellard fa8f204c5b AMDGPU/SI: When splitting SMRD instructions, add its users to VALU worklist
Summary:
When we split SMRD instructions into two MUBUFs we were adding the users
of the newly created MUBUFs to the VALU worklist.  However, the only
users these instructions had was the REG_SEQUENCE that was inserted
by splitSMRD when the original SMRD instruction was split.

We need to make sure to add the users of the original SMRD to the VALU
worklist before it is split.

I have a test case, but it requires one other bug fix, so it will be
added in a later commt.

Reviewers: mareko, arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D17101

llvm-svn: 260588
2016-02-11 21:14:34 +00:00
Matt Arsenault fcb345f172 AMDGPU: Fix constant bus use check with subregisters
If the two operands to an instruction were both
subregisters of the same super register, it would incorrectly
think this counted as the same constant bus use.

This fixes the verifier error in fmin_legacy.ll which
was missing -verify-machineinstrs.

llvm-svn: 260495
2016-02-11 06:15:39 +00:00
Tom Stellard 1242ce9695 AMDGPU: Remove some purely R600 functions from AMDGPUInstrInfo
Reviewers: arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D16862

llvm-svn: 259900
2016-02-05 18:44:57 +00:00
Tom Stellard 2ff726272a AMDGPU: Move subtarget specific code out of AMDGPUInstrInfo.cpp
Summary:
Also delete all the stub functions that are identical to the
implementations in TargetInstrInfo.cpp.

Reviewers: arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D16609

llvm-svn: 259054
2016-01-28 16:04:37 +00:00
Nicolai Haehnle 02c3291566 AMDGPU/SI: Add SI Machine Scheduler
Summary:
It is off by default, but can be used
with --misched=si

Patch by: Axel Davy

Reviewers: arsenm, tstellarAMD, nhaehnle

Subscribers: nhaehnle, solenskiner, arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D11885

llvm-svn: 257609
2016-01-13 16:10:10 +00:00
Nicolai Haehnle 82fc962c20 AMDGPU/SI: Fold operands with sub-registers
Summary:
Multi-dword constant loads generated unnecessary moves from SGPRs into VGPRs,
increasing the code size and VGPR pressure. These moves are now folded away.

Note that this lack of operand folding was not a problem for VMEM loads,
because COPY nodes from VReg_Nnn to VGPR32 are eliminated by the register
coalescer.

Some tests are updated, note that the fsub.ll test explicitly checks that
the move is elided.

With the IR generated by current Mesa, the changes are obviously relatively
minor:

7063 shaders in 3531 tests
Totals:
SGPRS: 351872 -> 352560 (0.20 %)
VGPRS: 199984 -> 200732 (0.37 %)
Code Size: 9876968 -> 9881112 (0.04 %) bytes
LDS: 91 -> 91 (0.00 %) blocks
Scratch: 1779712 -> 1767424 (-0.69 %) bytes per wave
Wait states: 295164 -> 295337 (0.06 %)

Totals from affected shaders:
SGPRS: 65784 -> 66472 (1.05 %)
VGPRS: 38064 -> 38812 (1.97 %)
Code Size: 1993828 -> 1997972 (0.21 %) bytes
LDS: 42 -> 42 (0.00 %) blocks
Scratch: 795648 -> 783360 (-1.54 %) bytes per wave
Wait states: 54026 -> 54199 (0.32 %)

Reviewers: tstellarAMD, arsenm, mareko

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D15875

llvm-svn: 257074
2016-01-07 17:10:29 +00:00
Nicolai Haehnle 6bcf8b2890 AMDGPU/SI: use S_MOV_B64 for larger copies in copyPhysReg
Reviewers: arsenm, tstellarAMD

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D15629

llvm-svn: 256073
2015-12-19 01:36:26 +00:00
Nicolai Haehnle dd58705af6 AMDGPU: fix overlapping copies in copyPhysReg
Summary:
When copying aggregate registers within the same register class, there may
be an overlap between source and destination that forces us to do the copy
backwards.

Do the simplest possible thing that guarantees the correct order of moves
when there are overlaps, and does whatever when there is no overlap. (The
last part forces some trivial adjustments to test cases.)

Together with r255906, this fixes a VM fault in Unreal Elemental Demo.

While at it, change the generation of kill and def flags to something that
looks more reasonable. This method is used very late during compilation, so
it probably doesn't matter in practice, and to be honest, I don't know if
this change is actually correct because the semantics in connection with
aggregate registers vs. sub-registers are not clear to me.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93264

Reviewers: arsenm, tstellarAMD

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D15622

llvm-svn: 256072
2015-12-19 01:16:06 +00:00
Changpeng Fang c9963936e7 AMDGPU/SI: Test commit
Summary: This is just my first commit. Test!

    Reviewers: none

    Subscribers: none

    Differential Revision: none

llvm-svn: 256022
2015-12-18 20:04:28 +00:00
Changpeng Fang ef735b74c1 Revert "AMDGPU/SI: Test commit"
This reverts commit a493cb636e0152ad28210934a47c6c44b1437193.

llvm-svn: 256021
2015-12-18 20:04:26 +00:00
Changpeng Fang 7fdf674c2e AMDGPU/SI: Test commit
Summary: This is just my first commit. Test!

Reviewers: none

Subscribers: none

Differential Revision: none

llvm-svn: 256020
2015-12-18 19:57:41 +00:00
Nicolai Haehnle 87323da6eb AMDGPU: Fix off-by-one in SIRegisterInfo::eliminateFrameIndex
Summary:
The method insertNOPs expected the number of wait states to be passed as
parameter, while eliminateFrameIndex passed the immediate argument for the
S_NOP, leading to an off-by-one error. Rename the method to make the
meaning of its parameter clearer. The number of 4 / 5 wait states (which
is what the method has always _tried_ to do according to the comment) is
correct according to the hardware docs.

I stumbled upon this while trying to track down the cause of
https://bugs.freedesktop.org/show_bug.cgi?id=93264. While clearly needed,
this patch unfortunately does not fix that bug...

Reviewers: arsenm, tstellarAMD

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D15542

llvm-svn: 255906
2015-12-17 16:46:42 +00:00
Tom Stellard c93fc11f36 AMDGPU/SI: Emit constant arrays in the .text section
Summary:
This allows us to remove the END_OF_TEXT_LABEL hack we had been using
and simplifies the fixups used to compute the address of constant
arrays.

Reviewers: arsenm

Subscribers: arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D15257

llvm-svn: 255204
2015-12-10 02:13:01 +00:00
Matt Arsenault 856d1928a8 AMDGPU: Optimize VOP2 operand legalization
Don't use commuteInstruction, and don't commute if
doing so will not improve legality. Skip the more
complex checks for literal operands and constant bus restrictions,
which are not a concern for VOP2 instructions because src1
does not accept SGPRs or constants and few implicitly
read vcc.

This gets called quite a few times and the
attempts at commuting are a significant fraction
of the time spent in SIFixSGPRCopies, so it's
somewhat worthwhile to optimize. With this patch and others
leading up to it, this reduces the compile time of SIFixSGPRCopies
on some of the LuxMark 2 kernels from ~8ms to ~5ms on my system.

llvm-svn: 254452
2015-12-01 19:57:17 +00:00
Matt Arsenault 26f8f3db39 AMDGPU: Rework how private buffer passed for HSA
If we know we have stack objects, we reserve the registers
that the private buffer resource and wave offset are passed
and use them directly.

If not, reserve the last 5 SGPRs just in case we need to spill.
After register allocation, try to pick the next available registers
instead of the last SGPRs, and then insert copies from the inputs
to the reserved registers in the progloue.

This also only selectively enables all of the input registers
which are really required instead of always enabling them.

llvm-svn: 254331
2015-11-30 21:16:03 +00:00
Matt Arsenault ac234b604d AMDGPU: Rename enums to be consistent with HSA code object terminology
llvm-svn: 254330
2015-11-30 21:15:57 +00:00
Matt Arsenault 0e3d38937e AMDGPU: Remove SIPrepareScratchRegs
It does not work because of emergency stack slots.
This pass was supposed to eliminate dummy registers for the
spill instructions, but the register scavenger can introduce
more during PrologEpilogInserter, so some would end up
left behind if they were needed.

The potential for spilling the scratch resource descriptor
and offset register makes doing something like this
overly complicated. Reserve registers to use for the resource
descriptor and use them directly in eliminateFrameIndex.

Also removes creating another scratch resource descriptor
when directly selecting scratch MUBUF instructions.

The choice of which registers are reserved is temporary.
For now it attempts to pick the next available registers
after the user and system SGPRs.

llvm-svn: 254329
2015-11-30 21:15:53 +00:00
Marek Olsak 7ed6b2f414 AMDGPU/SI: select S_ABS_I32 when possible (v2)
v2: added more tests, moved the SALU->VALU conversion to a separate function

It looks like it's not possible to get subregisters in the S_ABS lowering
code, and I don't feel like guessing without testing what the correct code
would look like.

llvm-svn: 254095
2015-11-25 21:22:45 +00:00
Matt Arsenault 0c90e9501e AMDGPU: Create emergency stack slots during frame lowering
Test has a bogus verifier error which will be fixed by later commits.

llvm-svn: 252327
2015-11-06 18:17:45 +00:00
Matt Arsenault 08f14de244 AMDGPU: Remove unused scratch resource operands
The SGPR spill pseudos don't actually use them.

llvm-svn: 252324
2015-11-06 18:07:53 +00:00
Matt Arsenault 4dc7a5a5c6 AMDGPU: Fix hardcoded alignment of spill.
Instead of forcing 4 alignment when spilled, set register class
alignments.

llvm-svn: 252322
2015-11-06 17:54:47 +00:00
Matt Arsenault 5b22dfa65d AMDGPU: Also track whether SGPRs were spilled
llvm-svn: 252145
2015-11-05 05:27:10 +00:00
Matt Arsenault a40450cba2 AMDGPU: Fix assert when legalizing atomic operands
The operand layout is slightly different for the atomic
opcodes from the usual MUBUF loads and stores.

This should only fix it on SI/CI. VI is still broken
because it still emits the addr64 replacement.

llvm-svn: 252140
2015-11-05 02:46:56 +00:00
Matt Arsenault 6c0674112a AMDGPU: Make findUsedSGPR more readable
Add more comments etc.

llvm-svn: 251996
2015-11-03 22:30:15 +00:00
Matt Arsenault 6005fcbe12 AMDGPU: Simplify VOP3 operand legalization.
This was checking for a variety of situations that should
never happen. This saves a tiny bit of compile time.

We should not be selecting instructions with invalid operands in the
first place. Most of the time for registers copys are inserted
to the correct operand register class.

For VOP3, since all operand types are supported and literal
constants never are, we just need to verify the constant bus
requirements (all immediates should be legal inline ones).

The only possibly tricky case to maybe worry about is if when
legalizing operands in moveToVALU with s_add_i32 and similar
instructions. If the original s_add_i32 had a literal constant
and we need to replace it with v_add_i32_e64 we would have an
unsupported literal operand.  However, I don't think we should worry
about that because SIFoldOperands should handle folding literal
constant operands into the SALU instructions based on the uses.
At SIFoldOperands time, the legality and profitability of
operand types is a bit different.

llvm-svn: 250951
2015-10-21 21:51:02 +00:00
Matt Arsenault e223cebd10 AMDGPU: Fix not checking implicit operands in verifyInstruction
When verifying constant bus restrictions, this wasn't catching
uses in implicit operands.

llvm-svn: 250948
2015-10-21 21:15:01 +00:00
Matt Arsenault 3add6439d0 AMDGPU: Add MachineInstr overloads for instruction format tests
llvm-svn: 250797
2015-10-20 04:35:43 +00:00
Matt Arsenault 284192730a AMDGPU: Use explicit register size indirect pseudos
This stops using an unknown reg class operand.

Currently build_vector selection has a broken looking check
where it tries to use a VGPR reg class and an SGPR one if it
sees an SGPR use.

With the source operand has an explicit VGPR class,
illegal copies will be inserted that SIFixSGPRCopies will take care
of normally later, which will allow removing the weird check
of build_vector users. Without this, when removed v_movrels_b32 would
still be emitted even though all of the values were only stored in
SGPRs.

llvm-svn: 249494
2015-10-07 00:42:51 +00:00
Matt Arsenault d092a068ba AMDGPU/SI: Add verifier check for exec reads
Make sure we aren't accidentally not setting
these in the instruction definitions.

llvm-svn: 249170
2015-10-02 18:58:37 +00:00
Marek Olsak d1a69a2839 AMDGPU/SI: Don't set DATA_FORMAT if ADD_TID_ENABLE is set
to prevent setting a huge stride, because DATA_FORMAT has a different
meaning if ADD_TID_ENABLE is set.

This is a candidate for stable llvm 3.7.

Tested-and-Reviewed-by: Christian König <christian.koenig@amd.com>
llvm-svn: 248858
2015-09-29 23:37:32 +00:00
Matt Arsenault ba6aae785a AMDGPU: Factor switch into separate function
llvm-svn: 248742
2015-09-28 20:54:57 +00:00
Matt Arsenault 73aa8f687a AMDGPU: Fix splitting x16 SMRD loads
When used recursively, this would set the kill flag
on the intermediate step from first splitting
x16 to x8.

llvm-svn: 248741
2015-09-28 20:54:52 +00:00
Matt Arsenault e5d042cd56 AMDGPU: Fix moving SMRD loads with literal offsets on CI
llvm-svn: 248740
2015-09-28 20:54:46 +00:00
Matt Arsenault dd49c5fc1b AMDGPU: Fix splitting SMRD with large offset
The splitting of > 4 dword SMRD instructions
if using an offset in an SGPR instead of an immediate
was not setting the destination register,
resulting an an instruction missing an operand
which would assert later.

Test will be included in a following commit
which fixes a related issue.

llvm-svn: 248739
2015-09-28 20:54:42 +00:00
Andrew Kaylor 16c4da03d5 Improved the interface of methods commuting operands, improved X86-FMA3 mem-folding&coalescing.
Patch by Slava Klochkov (vyacheslav.n.klochkov@intel.com)

Differential Revision: http://reviews.llvm.org/D11370

llvm-svn: 248735
2015-09-28 20:33:22 +00:00
Matt Arsenault e229c0c45e AMDGPU: Construct new buffer instruction when moving SMRD
It's easier to understand creating a full instruction
than the current situation where sometimes a new
instruction is created and sometimes it is awkwardly
mutated in place.

llvm-svn: 248627
2015-09-25 22:21:19 +00:00
Matt Arsenault 2d6fdb8495 AMDGPU: Re-justify workaround and fix worked around problem
When buffer resource descriptors were built, the upper two components
of the descriptor were first composed into a 64-bit register because
legalizeOperands assumed all operands had the same register class.
Fix that problem, but keep the workaround. I'm not sure anything
actually is actually emitting such a REG_SEQUENCE now.

If multiple resource descriptors are set up with different base
pointers, this is copied with a single s_mov_b64. We probably
should fix this better by recognizing a pair of s_mov_b32 later,
but for now delete the dead code.

llvm-svn: 248585
2015-09-25 17:08:42 +00:00
Matt Arsenault 3ad55ec946 AMDGPU: Don't create REG_SEQUENCE with SGPR dest and VGPR sources
This avoids needting to re-legalize the new REG_SEQUENCE.

llvm-svn: 248584
2015-09-25 17:08:40 +00:00
Matt Arsenault e068f9a263 AMDGPU: Return after instruction is processed.
llvm-svn: 248476
2015-09-24 07:51:28 +00:00
Matt Arsenault 708586faa2 AMDGPU: Remove another unnecessary check from commuteInstruction
llvm-svn: 248475
2015-09-24 07:51:25 +00:00
Matt Arsenault c8e2ce4046 AMDGPU: Reduce number of copies emitted
Instead of always inserting a copy in case
the super register is itself a subregister,
only extract to the super reg class if this is
actually the case.

This shouldn't really change codegen, but
makes looking at the output of SIFixSGPRCopies
easier to read.

llvm-svn: 248467
2015-09-24 07:16:37 +00:00
Matt Arsenault f11e7489e1 AMDGPU: Remove unnecessary check
If the instruction doesn't have enough operands, it
either shouldn't be marked as isCommutable or is malformed.

llvm-svn: 248242
2015-09-22 04:17:45 +00:00
Matt Arsenault 80f766a032 AMDGPU/SI: Fix more cases of losing exec operands
llvm-svn: 247230
2015-09-10 01:23:28 +00:00
Matt Arsenault ef67d76869 AMDGPU: Extract full 64-bit subregister and use subregs
Instead of extracting both 32-bit components from the 128-bit
register. This produces fewer copies and is easier for
the copy peephole optimizer to understand and see the actual uses
as extracts from a reg_sequence.

This avoids needing to handle subregister composing in the
PeepholeOptimizer's ValueTracker for this case.

llvm-svn: 247162
2015-09-09 17:03:29 +00:00
Matt Arsenault 51d2d0f668 AMDGPU: Fix adding redundant implicit operands
These are already added during the MachineInstr construction,
so this was adding the implicit registers twice.

llvm-svn: 246525
2015-09-01 02:02:21 +00:00
Matt Arsenault 9a32cd3d3b AMDGPU: Set mem operands for spill instructions
llvm-svn: 246357
2015-08-29 06:48:57 +00:00
Matt Arsenault 5c004a7c61 AMDGPU: Fix dropping mem operands when moving to VALU
Without a memory operand, mayLoad or mayStore instructions
are treated as hasUnorderedMemRef, which results in much worse
scheduling.

We really should have a verifier check that any
non-side effecting mayLoad or mayStore has a memory operand.
There are a few instructions (interp and images) which I'm
not sure what / where to add these.

llvm-svn: 246356
2015-08-29 06:48:46 +00:00
Matt Arsenault 8a067121f8 AMDGPU: Delete dead code
There is no context where s_mov_b64 is emitted
and could potentially be moved to the VALU.
It is currently only emitted for materializing
immediates, which can't be dependent on vector sources.

The immediate splitting is already done when selecting
constants. I'm not sure what contexts if any the register
splitting would have been used before.

Also clean up using s_mov_b64 in place of v_mov_b64_pseudo,
although this isn't required and just skips the extra step
of eliminating the copy from the SReg_64.

llvm-svn: 246080
2015-08-26 20:48:08 +00:00
Matt Arsenault 5e7f95e567 AMDGPU: Don't reprocess instructions when splitting i64 bcnt
llvm-svn: 246079
2015-08-26 20:48:04 +00:00
Matt Arsenault 445833cc91 AMDGPU: Fix not moving users of s_bfe_i64 to VALU
This wouldn't propagate to users of the original BFE
and would hit a verifier error.

llvm-svn: 246078
2015-08-26 20:47:58 +00:00
Matt Arsenault f003c38e1e AMDGPU: Don't create intermediate SALU instructions
When splitting 64-bit operations, create the correct
VALU instructions immediately.

This was splitting things like s_or_b64 into the two
s_or_b32s and then pushing the new instructions
onto the worklist. There's no reason we need
to do this intermediate step.

llvm-svn: 246077
2015-08-26 20:47:50 +00:00
Benjamin Kramer df005cbe19 Fix some comment typos.
llvm-svn: 244402
2015-08-08 18:27:36 +00:00
Matt Arsenault 4635915504 AMDGPU/SI: Remove VCCReg
llvm-svn: 244380
2015-08-08 00:41:48 +00:00
Matt Arsenault 95f0606e62 AMDGPU/SI: Remove EXECReg
For the same reasons as the other physical registers.

llvm-svn: 244062
2015-08-05 16:42:57 +00:00
Alex Lorenz b4d0d6a345 AMDGPU/SI: Add implicit register operands in the correct order.
This commit fixes a bug in the class 'SIInstrInfo' where the implicit register
machine operands were added to a machine instruction in an incorrect order -
the implicit uses were added before the implicit defs.

I found this bug while working on moving the implicit register operand
verification code from the MIR parser to the machine verifier.

This commit also makes the method 'addImplicitDefUseOperands' in the machine
instruction class public so that it can be reused in the 'SIInstrInfo' class.

Reviewers: Matt Arsenault

Differential Revision: http://reviews.llvm.org/D11689

llvm-svn: 243799
2015-07-31 23:30:09 +00:00
Tom Stellard 4229aa942d AMDGPU/SI: Simplify moveSMRDToVALU()
Summary:
Replace the switch on instruction opcode with a switch on register size.
This way we don't need to update the switch statement when we add new
SMRD variants.

Reviewers: arsenm

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D11601

llvm-svn: 243652
2015-07-30 16:20:42 +00:00
Tom Stellard 9d74076065 AMDGPU/SI: Remove isTriviallyReMaterializable() function from SIInstrInfo
Summary:
This function is never called.  isReallyTriviallyReMaterializable() is
the function that should be implemented instead.

Reviewers: arsenm

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D11620

llvm-svn: 243651
2015-07-30 16:20:40 +00:00
Matt Arsenault 84db5d97b0 AMDGPU/SI: Fix read2 merging into a super register.
If the read2 produced was supposed to be writing into a
super register, it would use the wrong subregister indices.
Fix this by inserting copies, so we only ever write to a vreg_64.
Run the register coalescer again to clean this up, although this
isn't ideal and often does result in an extra move.

Also remove the assert that offset1 > offset0.

There isn't a real reason to not allow this other than a minor
convenience in the compiler, and it doesn't seem worth the effort
of avoiding it.

llvm-svn: 242174
2015-07-14 17:57:36 +00:00
Tom Stellard db5a11f698 AMDGPU/SI: Select mad patterns to v_mac_f32
The two-address instruction pass will convert these back to v_mad_f32
if necessary.

Differential Revision: http://reviews.llvm.org/D11060

llvm-svn: 242038
2015-07-13 15:47:57 +00:00
Tom Stellard 9ebf7ca2f0 AMDGPU/SI: Fix crash on physical registers in SIInstrInfo::isOperandLegal()
No test case for this.  I ran into it while working on some improvements
to SIShrinkInstructions.cpp.

llvm-svn: 241816
2015-07-09 16:30:27 +00:00
Tom Stellard 4694ed0a14 AMDPGU/SI: Use correct resource descriptors for VI on HSA
Summary: We need to set MTYPE = 2 for VI shaders when targeting the HSA runtime.

Reviewers: arsenm

Differential Revision: http://reviews.llvm.org/D10777

llvm-svn: 240841
2015-06-26 21:58:42 +00:00
Marek Olsak cfbdba2d0b AMDGPU: really don't commute REV opcodes if the target variant doesn't exist
If pseudoToMCOpcode failed, we would return the original opcode, so operands
would be swapped, but the instruction would remain the same.
It resulted in LSHLREV a, b ---> LSHLREV b, a.

This fixes Glamor text rendering and
piglit/arb_sample_shading-builtin-gl-sample-mask on VI.

This is a candidate for stable branches.

v2: the test was simplified by Tom Stellard
llvm-svn: 240824
2015-06-26 20:29:10 +00:00
Eric Christopher 572e03a396 Fix "the the" in comments.
llvm-svn: 240112
2015-06-19 01:53:21 +00:00
Sanjoy Das b666ea369c [TargetInstrInfo] Rename getLdStBaseRegImmOfs and implement for x86.
Summary:

TargetInstrInfo::getLdStBaseRegImmOfs to
TargetInstrInfo::getMemOpBaseRegImmOfs and implement for x86.  The
implementation only handles a few easy cases now and will be made more
sophisticated in the future.

This is NFCI: the only user of `getLdStBaseRegImmOfs` (now
`getmemOpBaseRegImmOfs`) is `LoadClusterMotion` and `LoadClusterMotion`
is disabled for x86.

Reviewers: reames, ab, MatzeB, atrick

Reviewed By: MatzeB, atrick

Subscribers: llvm-commits

Differential Revision: http://reviews.llvm.org/D10199

llvm-svn: 239741
2015-06-15 18:44:14 +00:00
Tom Stellard 45bb48ea19 R600 -> AMDGPU rename
llvm-svn: 239657
2015-06-13 03:28:10 +00:00
Tom Stellard 1be1aa84ec Revert "AMDGPU: Add core backend files for R600/SI codegen v6"
This reverts commit 4ea70107c5e51230e9e60f0bf58a0f74aa4885ea.

llvm-svn: 160303
2012-07-16 18:19:53 +00:00
Tom Stellard bcce80fa95 AMDGPU: Add core backend files for R600/SI codegen v6
llvm-svn: 160270
2012-07-16 14:17:08 +00:00