Summary:
We now use a standard fixup type applying the pc-relative address of
constant address space variables, and we have the GlobalAddress lowering
code add the required 4 byte offset to the global address rather than
doing it as part of the fixup.
This refactoring will make it easier to use the same code for global
address space variables and also simplifies the code.
Re-commit this after fixing a bug where we were trying to use a
reference to a Triple object that had already been destroyed.
Reviewers: arsenm, kzhuravl
Subscribers: arsenm, kzhuravl, llvm-commits
Differential Revision: http://reviews.llvm.org/D21154
llvm-svn: 272705
Summary:
We now use a standard fixup type applying the pc-relative address of
constant address space variables, and we have the GlobalAddress lowering
code add the required 4 byte offset to the global address rather than
doing it as part of the fixup.
This refactoring will make it easier to use the same code for global
address space variables and also simplifies the code.
Reviewers: arsenm, kzhuravl
Subscribers: arsenm, kzhuravl, llvm-commits
Differential Revision: http://reviews.llvm.org/D21154
llvm-svn: 272675
Summary:
Mesa and other users must set this to enable coalescing:
- STRIDE = 0
- SWIZZLE_ENABLE = 1
This makes one particular compute shader 8x faster.
Reviewers: tstellarAMD, arsenm
Subscribers: arsenm, kzhuravl
Differential Revision: http://reviews.llvm.org/D21136
llvm-svn: 272556
The condition reg of the cndmask_b64 expansion can't be killed by
the first one, and the implicit super register implicit def is needed.
llvm-svn: 272554
This used to be free, copying and moving DebugLocs became expensive
after the metadata rewrite. Passing by reference eliminates a ton of
track/untrack operations. No functionality change intended.
llvm-svn: 272512
The current SGPR spilling test does not stress this
because it is using s_buffer_load instructions to
increase SGPR pressure and spill, but their output
operands have the same SReg_32_XM0 constraint. This fixes
an error when the SReg_32 output from most instructions
is spilled.
llvm-svn: 270301
We only really need this to be true for SIFixSGPRCopies.
I'm not sure there's any way this could happen before that point.
Fixes a case where MachineCSE could introduce a cross block
scc use.
llvm-svn: 269391
Summary:
This includes a hazard recognizer implementation to replace some of
the hazard handling we had during frame index elimination.
Reviewers: arsenm
Subscribers: qcolombet, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18602
llvm-svn: 268143
Summary:
These instructions can add an immediate offset to the address, like other
ds instructions.
Reviewers: arsenm
Subscribers: arsenm, scchan
Differential Revision: http://reviews.llvm.org/D19233
llvm-svn: 268043
Summary:
The expression is detected as a redundant expression.
Turn out, this is probably a bug.
```
/home/etienneb/llvm/llvm/lib/Target/AMDGPU/SIInstrInfo.cpp:306:26: warning: both side of operator are equivalent [misc-redundant-expression]
if (isSMRD(*FirstLdSt) && isSMRD(*FirstLdSt)) {
```
Reviewers: rnk, tstellarAMD
Subscribers: arsenm, cfe-commits
Differential Revision: http://reviews.llvm.org/D19460
llvm-svn: 267415
Summary:
This intrinsic returns true if the current thread belongs to a live pixel
and false if it belongs to a pixel that we are executing only for derivative
computation. It will be used by Mesa to implement gl_HelperInvocation.
Note that for pixels that are killed during the shader, this implementation
also returns true, but it doesn't matter because those pixels are always
disabled in the EXEC mask.
This unearthed a corner case in the instruction verifier, which complained
about a v_cndmask 0, 1, exec, exec<imp-use> instruction. That's stupid but
correct code, so make the verifier accept it as such.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19191
llvm-svn: 267102
Summary:
The added testcase, which triggered this, was derived from a shader-db case
via bugpoint. A separate question is why scalar branching wasn't used.
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19208
llvm-svn: 266825
Perform store clustering just like load clustering. This change add
StoreClusterMutation in machine-scheduler. To control StoreClusterMutation,
added enableClusterStores() in TargetInstrInfo.h. This is enabled only on
AArch64 for now.
This change also add support for unscaled stores which were not handled in
getMemOpBaseRegImmOfs().
llvm-svn: 266437
Summary:
It seems like this was broken in r252327. I thought we had test cases
for this, but it's really hard to tirgger spills of this exact register
size since they aren't used very much.
Reviewers: arsenm, nhaehnle
Subscribers: nhaehnle, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D19021
llvm-svn: 266152
Summary: This makes it possible to insert nops at the end of blocks.
Reviewers: arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18549
llvm-svn: 265678
This makes it possible to distinguish between mesa shaders
and other kernels even in the presence of compute shaders.
Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Differential Revision: http://reviews.llvm.org/D18559
llvm-svn: 265589
Summary:
This helps prevent load clustering from drastically increasing register
pressure by trying to cluster 4 SMRDx8 loads together. The limit of 16
bytes was chosen, because it seems like that was the original intent
of setting the limit to 4 instructions, but more analysis could show
that a different limit is better.
This fixes yields small decreases in register usage with shader-db, but
also helps avoid a large increase in register usage when lane mask
tracking is enabled in the machine scheduler, because lane mask tracking
enables more opportunities for load clustering.
shader-db stats:
2379 shaders in 477 tests
Totals:
SGPRS: 49744 -> 48600 (-2.30 %)
VGPRS: 34120 -> 34076 (-0.13 %)
Code Size: 1282888 -> 1283184 (0.02 %) bytes
LDS: 28 -> 28 (0.00 %) blocks
Scratch: 495616 -> 492544 (-0.62 %) bytes per wave
Max Waves: 6843 -> 6853 (0.15 %)
Wait states: 0 -> 0 (0.00 %)
Reviewers: nhaehnle, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18451
llvm-svn: 264589
Summary:
Whole quad mode is already enabled for pixel shaders that compute
derivatives, but it must be suspended for instructions that cause a
shader to have side effects (i.e. stores and atomics).
This pass addresses the issue by storing the real (initial) live mask
in a register, masking EXEC before instructions that require exact
execution and (re-)enabling WQM where required.
This pass is run before register coalescing so that we can use
machine SSA for analysis.
The changes in this patch expose a problem with the second machine
scheduling pass: target independent instructions like COPY implicitly
use EXEC when they operate on VGPRs, but this fact is not encoded in
the MIR. This can lead to miscompilation because instructions are
moved past changes to EXEC.
This patch fixes the problem by adding use-implicit operands to
target independent instructions. Some general codegen passes are
relaxed to work with such implicit use operands.
Reviewers: arsenm, tstellarAMD, mareko
Subscribers: MatzeB, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D18162
llvm-svn: 263982
The constant is now at source operand 1 (previously at 2).
This is also how it is in legacy AMD sp3 assembler.
Update tests.
Differential Revision: http://reviews.llvm.org/D17984
llvm-svn: 263212
Summary:
This is necessary for when we run out of VGPRs and can no
longer use v_{read,write}_lane for spilling SGPRs.
Reviewers: arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D17592
llvm-svn: 262732
Summary:
This patch impleemnts DS_PERMUTE/DS_BPERMUTE instruction definitions and intrinsics,
which are new since VI.
Reviewers: tstellarAMD, arsenm
Subscribers: llvm-commits, arsenm
Differential Revision: http://reviews.llvm.org/D17614
llvm-svn: 262356
Summary:
Instead of trying to replace SMRD instructions with a VGPR base pointer
with an equivalent MUBUF instruction, we now copy the base pointer to
SGPRs using v_readfirstlane.
This is safe to do, because any load selected as an SMRD instruction
has been proven to have a uniform base pointer, so each thread in the
wave will have the same pointer value in VGPRs.
This will fix some errors on VI from trying to replace SMRD instructions
with addr64-enabled MUBUF instructions that don't exist.
Reviewers: arsenm, cfang, nhaehnle
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D17305
llvm-svn: 261385
Summary: This change renames output operand for VOP instructions from dst to vdst. This is needed to enable decoding named operands for disassembler.
Reviewers: vpykhtin, tstellarAMD, arsenm
Subscribers: arsenm, llvm-commits, nhaustov
Projects: #llvm-amdgpu-spb
Differential Revision: http://reviews.llvm.org/D16920
llvm-svn: 260986
Introduce a subtarget feature for this, and leave the default with
the current behavior which assumes up to 16-byte loads/stores can
be used. The field also seems to have the ability to be set to 2 bytes,
but I'm not sure what that would be used for.
llvm-svn: 260651
Summary:
It's possible to have resource descriptors and samplers stored in
VGPRs, either by a VMEM instruction or in the case of samplers,
floating-point calculations. When this happens, we need to use
v_readfirstlane to copy these values back to sgprs.
Reviewers: mareko, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D17102
llvm-svn: 260599
Summary:
When we split SMRD instructions into two MUBUFs we were adding the users
of the newly created MUBUFs to the VALU worklist. However, the only
users these instructions had was the REG_SEQUENCE that was inserted
by splitSMRD when the original SMRD instruction was split.
We need to make sure to add the users of the original SMRD to the VALU
worklist before it is split.
I have a test case, but it requires one other bug fix, so it will be
added in a later commt.
Reviewers: mareko, arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D17101
llvm-svn: 260588
If the two operands to an instruction were both
subregisters of the same super register, it would incorrectly
think this counted as the same constant bus use.
This fixes the verifier error in fmin_legacy.ll which
was missing -verify-machineinstrs.
llvm-svn: 260495
Summary:
Also delete all the stub functions that are identical to the
implementations in TargetInstrInfo.cpp.
Reviewers: arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D16609
llvm-svn: 259054
Summary:
It is off by default, but can be used
with --misched=si
Patch by: Axel Davy
Reviewers: arsenm, tstellarAMD, nhaehnle
Subscribers: nhaehnle, solenskiner, arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D11885
llvm-svn: 257609
Summary:
Multi-dword constant loads generated unnecessary moves from SGPRs into VGPRs,
increasing the code size and VGPR pressure. These moves are now folded away.
Note that this lack of operand folding was not a problem for VMEM loads,
because COPY nodes from VReg_Nnn to VGPR32 are eliminated by the register
coalescer.
Some tests are updated, note that the fsub.ll test explicitly checks that
the move is elided.
With the IR generated by current Mesa, the changes are obviously relatively
minor:
7063 shaders in 3531 tests
Totals:
SGPRS: 351872 -> 352560 (0.20 %)
VGPRS: 199984 -> 200732 (0.37 %)
Code Size: 9876968 -> 9881112 (0.04 %) bytes
LDS: 91 -> 91 (0.00 %) blocks
Scratch: 1779712 -> 1767424 (-0.69 %) bytes per wave
Wait states: 295164 -> 295337 (0.06 %)
Totals from affected shaders:
SGPRS: 65784 -> 66472 (1.05 %)
VGPRS: 38064 -> 38812 (1.97 %)
Code Size: 1993828 -> 1997972 (0.21 %) bytes
LDS: 42 -> 42 (0.00 %) blocks
Scratch: 795648 -> 783360 (-1.54 %) bytes per wave
Wait states: 54026 -> 54199 (0.32 %)
Reviewers: tstellarAMD, arsenm, mareko
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15875
llvm-svn: 257074
Summary:
When copying aggregate registers within the same register class, there may
be an overlap between source and destination that forces us to do the copy
backwards.
Do the simplest possible thing that guarantees the correct order of moves
when there are overlaps, and does whatever when there is no overlap. (The
last part forces some trivial adjustments to test cases.)
Together with r255906, this fixes a VM fault in Unreal Elemental Demo.
While at it, change the generation of kill and def flags to something that
looks more reasonable. This method is used very late during compilation, so
it probably doesn't matter in practice, and to be honest, I don't know if
this change is actually correct because the semantics in connection with
aggregate registers vs. sub-registers are not clear to me.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93264
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15622
llvm-svn: 256072
Summary:
The method insertNOPs expected the number of wait states to be passed as
parameter, while eliminateFrameIndex passed the immediate argument for the
S_NOP, leading to an off-by-one error. Rename the method to make the
meaning of its parameter clearer. The number of 4 / 5 wait states (which
is what the method has always _tried_ to do according to the comment) is
correct according to the hardware docs.
I stumbled upon this while trying to track down the cause of
https://bugs.freedesktop.org/show_bug.cgi?id=93264. While clearly needed,
this patch unfortunately does not fix that bug...
Reviewers: arsenm, tstellarAMD
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15542
llvm-svn: 255906
Summary:
This allows us to remove the END_OF_TEXT_LABEL hack we had been using
and simplifies the fixups used to compute the address of constant
arrays.
Reviewers: arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15257
llvm-svn: 255204
Don't use commuteInstruction, and don't commute if
doing so will not improve legality. Skip the more
complex checks for literal operands and constant bus restrictions,
which are not a concern for VOP2 instructions because src1
does not accept SGPRs or constants and few implicitly
read vcc.
This gets called quite a few times and the
attempts at commuting are a significant fraction
of the time spent in SIFixSGPRCopies, so it's
somewhat worthwhile to optimize. With this patch and others
leading up to it, this reduces the compile time of SIFixSGPRCopies
on some of the LuxMark 2 kernels from ~8ms to ~5ms on my system.
llvm-svn: 254452
If we know we have stack objects, we reserve the registers
that the private buffer resource and wave offset are passed
and use them directly.
If not, reserve the last 5 SGPRs just in case we need to spill.
After register allocation, try to pick the next available registers
instead of the last SGPRs, and then insert copies from the inputs
to the reserved registers in the progloue.
This also only selectively enables all of the input registers
which are really required instead of always enabling them.
llvm-svn: 254331
It does not work because of emergency stack slots.
This pass was supposed to eliminate dummy registers for the
spill instructions, but the register scavenger can introduce
more during PrologEpilogInserter, so some would end up
left behind if they were needed.
The potential for spilling the scratch resource descriptor
and offset register makes doing something like this
overly complicated. Reserve registers to use for the resource
descriptor and use them directly in eliminateFrameIndex.
Also removes creating another scratch resource descriptor
when directly selecting scratch MUBUF instructions.
The choice of which registers are reserved is temporary.
For now it attempts to pick the next available registers
after the user and system SGPRs.
llvm-svn: 254329
v2: added more tests, moved the SALU->VALU conversion to a separate function
It looks like it's not possible to get subregisters in the S_ABS lowering
code, and I don't feel like guessing without testing what the correct code
would look like.
llvm-svn: 254095
The operand layout is slightly different for the atomic
opcodes from the usual MUBUF loads and stores.
This should only fix it on SI/CI. VI is still broken
because it still emits the addr64 replacement.
llvm-svn: 252140
This was checking for a variety of situations that should
never happen. This saves a tiny bit of compile time.
We should not be selecting instructions with invalid operands in the
first place. Most of the time for registers copys are inserted
to the correct operand register class.
For VOP3, since all operand types are supported and literal
constants never are, we just need to verify the constant bus
requirements (all immediates should be legal inline ones).
The only possibly tricky case to maybe worry about is if when
legalizing operands in moveToVALU with s_add_i32 and similar
instructions. If the original s_add_i32 had a literal constant
and we need to replace it with v_add_i32_e64 we would have an
unsupported literal operand. However, I don't think we should worry
about that because SIFoldOperands should handle folding literal
constant operands into the SALU instructions based on the uses.
At SIFoldOperands time, the legality and profitability of
operand types is a bit different.
llvm-svn: 250951
This stops using an unknown reg class operand.
Currently build_vector selection has a broken looking check
where it tries to use a VGPR reg class and an SGPR one if it
sees an SGPR use.
With the source operand has an explicit VGPR class,
illegal copies will be inserted that SIFixSGPRCopies will take care
of normally later, which will allow removing the weird check
of build_vector users. Without this, when removed v_movrels_b32 would
still be emitted even though all of the values were only stored in
SGPRs.
llvm-svn: 249494
to prevent setting a huge stride, because DATA_FORMAT has a different
meaning if ADD_TID_ENABLE is set.
This is a candidate for stable llvm 3.7.
Tested-and-Reviewed-by: Christian König <christian.koenig@amd.com>
llvm-svn: 248858
The splitting of > 4 dword SMRD instructions
if using an offset in an SGPR instead of an immediate
was not setting the destination register,
resulting an an instruction missing an operand
which would assert later.
Test will be included in a following commit
which fixes a related issue.
llvm-svn: 248739
It's easier to understand creating a full instruction
than the current situation where sometimes a new
instruction is created and sometimes it is awkwardly
mutated in place.
llvm-svn: 248627
When buffer resource descriptors were built, the upper two components
of the descriptor were first composed into a 64-bit register because
legalizeOperands assumed all operands had the same register class.
Fix that problem, but keep the workaround. I'm not sure anything
actually is actually emitting such a REG_SEQUENCE now.
If multiple resource descriptors are set up with different base
pointers, this is copied with a single s_mov_b64. We probably
should fix this better by recognizing a pair of s_mov_b32 later,
but for now delete the dead code.
llvm-svn: 248585
Instead of always inserting a copy in case
the super register is itself a subregister,
only extract to the super reg class if this is
actually the case.
This shouldn't really change codegen, but
makes looking at the output of SIFixSGPRCopies
easier to read.
llvm-svn: 248467
Instead of extracting both 32-bit components from the 128-bit
register. This produces fewer copies and is easier for
the copy peephole optimizer to understand and see the actual uses
as extracts from a reg_sequence.
This avoids needing to handle subregister composing in the
PeepholeOptimizer's ValueTracker for this case.
llvm-svn: 247162
Without a memory operand, mayLoad or mayStore instructions
are treated as hasUnorderedMemRef, which results in much worse
scheduling.
We really should have a verifier check that any
non-side effecting mayLoad or mayStore has a memory operand.
There are a few instructions (interp and images) which I'm
not sure what / where to add these.
llvm-svn: 246356
There is no context where s_mov_b64 is emitted
and could potentially be moved to the VALU.
It is currently only emitted for materializing
immediates, which can't be dependent on vector sources.
The immediate splitting is already done when selecting
constants. I'm not sure what contexts if any the register
splitting would have been used before.
Also clean up using s_mov_b64 in place of v_mov_b64_pseudo,
although this isn't required and just skips the extra step
of eliminating the copy from the SReg_64.
llvm-svn: 246080
When splitting 64-bit operations, create the correct
VALU instructions immediately.
This was splitting things like s_or_b64 into the two
s_or_b32s and then pushing the new instructions
onto the worklist. There's no reason we need
to do this intermediate step.
llvm-svn: 246077
This commit fixes a bug in the class 'SIInstrInfo' where the implicit register
machine operands were added to a machine instruction in an incorrect order -
the implicit uses were added before the implicit defs.
I found this bug while working on moving the implicit register operand
verification code from the MIR parser to the machine verifier.
This commit also makes the method 'addImplicitDefUseOperands' in the machine
instruction class public so that it can be reused in the 'SIInstrInfo' class.
Reviewers: Matt Arsenault
Differential Revision: http://reviews.llvm.org/D11689
llvm-svn: 243799
Summary:
Replace the switch on instruction opcode with a switch on register size.
This way we don't need to update the switch statement when we add new
SMRD variants.
Reviewers: arsenm
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D11601
llvm-svn: 243652
Summary:
This function is never called. isReallyTriviallyReMaterializable() is
the function that should be implemented instead.
Reviewers: arsenm
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D11620
llvm-svn: 243651
If the read2 produced was supposed to be writing into a
super register, it would use the wrong subregister indices.
Fix this by inserting copies, so we only ever write to a vreg_64.
Run the register coalescer again to clean this up, although this
isn't ideal and often does result in an extra move.
Also remove the assert that offset1 > offset0.
There isn't a real reason to not allow this other than a minor
convenience in the compiler, and it doesn't seem worth the effort
of avoiding it.
llvm-svn: 242174
The two-address instruction pass will convert these back to v_mad_f32
if necessary.
Differential Revision: http://reviews.llvm.org/D11060
llvm-svn: 242038
Summary: We need to set MTYPE = 2 for VI shaders when targeting the HSA runtime.
Reviewers: arsenm
Differential Revision: http://reviews.llvm.org/D10777
llvm-svn: 240841
If pseudoToMCOpcode failed, we would return the original opcode, so operands
would be swapped, but the instruction would remain the same.
It resulted in LSHLREV a, b ---> LSHLREV b, a.
This fixes Glamor text rendering and
piglit/arb_sample_shading-builtin-gl-sample-mask on VI.
This is a candidate for stable branches.
v2: the test was simplified by Tom Stellard
llvm-svn: 240824
Summary:
TargetInstrInfo::getLdStBaseRegImmOfs to
TargetInstrInfo::getMemOpBaseRegImmOfs and implement for x86. The
implementation only handles a few easy cases now and will be made more
sophisticated in the future.
This is NFCI: the only user of `getLdStBaseRegImmOfs` (now
`getmemOpBaseRegImmOfs`) is `LoadClusterMotion` and `LoadClusterMotion`
is disabled for x86.
Reviewers: reames, ab, MatzeB, atrick
Reviewed By: MatzeB, atrick
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D10199
llvm-svn: 239741