Commit Graph

32 Commits

Author SHA1 Message Date
Jim Ingham 513c6bb88c Initial check-in of "fancy" inlined stepping. Doesn't do anything useful unless you switch LLDB_FANCY_INLINED_STEPPING to true. With that
on, basic inlined stepping works, including step-over of inlined functions.  But for some as yet mysterious reason i386 debugging gets an
assert and dies immediately.  So for now its off.

llvm-svn: 163044
2012-09-01 01:02:41 +00:00
Greg Clayton 53eb7ad2f7 <rdar://problem/11852100>
The "stop-line-count-after" and "stop-line-count-before" settings are broken. This fixes them.

llvm-svn: 160071
2012-07-11 20:33:48 +00:00
Jim Ingham 10ebffa48a Don't expose the pthread_mutex_t underlying the Mutex & Mutex::Locker classes.
No one was using it and Locker(pthread_mutex_t *) immediately asserts for 
pthread_mutex_t's that don't come from a Mutex anyway.  Rather than try to make
that work, we should maintain the Mutex abstraction and not pass around the
platform implementation...

Make Mutex::Locker::Lock take a Mutex & or a Mutex *, and remove the constructor
taking a pthread_mutex_t *.  You no longer need to call Mutex::GetMutex to pass
your mutex to a Locker (you can't in fact, since I made it private.)

llvm-svn: 156221
2012-05-04 23:02:50 +00:00
Jim Ingham 376c485493 If the unwinder fails to make us a frame 0, make one by hand from the SP & PC.
llvm-svn: 151793
2012-03-01 02:53:40 +00:00
Jim Ingham 1692b90130 Use the correct (computed by the unwinder) CallFrameAddress as the CFA for Frame 0 rather than using the stack pointer which is not constant over the life of the frame.
llvm-svn: 151744
2012-02-29 19:58:25 +00:00
Jim Ingham b0c72a5f58 Make the StackFrameList::GetFrameAtIndex only fetch as many stack frames as needed to
get the frame requested.
<rdar://problem/10943135>

llvm-svn: 151705
2012-02-29 03:40:22 +00:00
Greg Clayton 1ac04c3088 Thread hardening part 3. Now lldb_private::Thread objects have std::weak_ptr
objects for the backlink to the lldb_private::Process. The issues we were
running into before was someone was holding onto a shared pointer to a 
lldb_private::Thread for too long, and the lldb_private::Process parent object
would get destroyed and the lldb_private::Thread had a "Process &m_process"
member which would just treat whatever memory that used to be a Process as a
valid Process. This was mostly happening for lldb_private::StackFrame objects
that had a member like "Thread &m_thread". So this completes the internal
strong/weak changes.

Documented the ExecutionContext and ExecutionContextRef classes so that our
LLDB developers can understand when and where to use ExecutionContext and 
ExecutionContextRef objects.

llvm-svn: 151009
2012-02-21 00:09:25 +00:00
Greg Clayton d9e416c0ea The second part in thread hardening the internals of LLDB where we make
the lldb_private::StackFrame objects hold onto a weak pointer to the thread
object. The lldb_private::StackFrame objects the the most volatile objects
we have as when we are doing single stepping, frames can often get lost or
thrown away, only to be re-created as another object that still refers to the
same frame. We have another bug tracking that. But we need to be able to 
have frames no longer be able to get the thread when they are not part of
a thread anymore, and this is the first step (this fix makes that possible
but doesn't implement it yet).

Also changed lldb_private::ExecutionContextScope to return shared pointers to
all objects in the execution context to further thread harden the internals.

llvm-svn: 150871
2012-02-18 05:35:26 +00:00
Greg Clayton cc4d0146b4 This checking is part one of trying to add some threading safety to our
internals. The first part of this is to use a new class:

lldb_private::ExecutionContextRef

This class holds onto weak pointers to the target, process, thread and frame
and it also contains the thread ID and frame Stack ID in case the thread and
frame objects go away and come back as new objects that represent the same
logical thread/frame. 

ExecutionContextRef objcets have accessors to access shared pointers for
the target, process, thread and frame which might return NULL if the backing
object is no longer available. This allows for references to persistent program
state without needing to hold a shared pointer to each object and potentially
keeping that object around for longer than it needs to be. 

You can also "Lock" and ExecutionContextRef (which contains weak pointers)
object into an ExecutionContext (which contains strong, or shared pointers)
with code like

ExecutionContext exe_ctx (my_obj->GetExectionContextRef().Lock());

llvm-svn: 150801
2012-02-17 07:49:44 +00:00
Greg Clayton dce502ede0 Fixed the Xcode project building of LLVM to be a bit more user friendly:
- If you download and build the sources in the Xcode project, x86_64 builds
  by default using the "llvm.zip" checkpointed LLVM.
- If you delete the "lldb/llvm.zip" and the "lldb/llvm" folder, and build the
  Xcode project will download the right LLVM sources and build them from 
  scratch
- If you have a "lldb/llvm" folder already that contains a "lldb/llvm/lib"
  directory, we will use the sources you have placed in the LLDB directory.
  
Python can now be disabled for platforms that don't support it. 

Changed the way the libllvmclang.a files get used. They now all get built into
arch specific directories and never get merged into universal binaries as this
was causing issues where you would have to go and delete the file if you wanted
to build an extra architecture slice.

llvm-svn: 143678
2011-11-04 03:34:56 +00:00
Greg Clayton 5f4c61e2d7 <rdar://problem/10226227>
Fixed the root cause of what was causing an assertion to fire during single stepping. We had an issue with the inlined stack frames where when we had inlined frames that were not in the first concrete frame where we passed the wrong PC down. We needed to decrement the PC by one for these frames to make
sure we are using the same address that did the symbol context lookup.

llvm-svn: 141349
2011-10-07 01:52:19 +00:00
Greg Clayton 252d0ede74 Fixed a crasher where the m_frames collection was being accessed without
using the mutex.

llvm-svn: 141160
2011-10-05 03:14:31 +00:00
Greg Clayton 1ed54f50c5 Cleaned up the the code that figures out the inlined stack frames given a
symbol context that represents an inlined function. This function has been
renamed internally to:

bool
SymbolContext::GetParentOfInlinedScope (const Address &curr_frame_pc, 
                                        SymbolContext &next_frame_sc, 
                                        Address &next_frame_pc) const;
                                        
And externally to:

SBSymbolContext
SBSymbolContext::GetParentOfInlinedScope (const SBAddress &curr_frame_pc, 
                                          SBAddress &parent_frame_addr) const;

The correct blocks are now correctly calculated.

Switched the stack backtracing engine (in StackFrameList) and the address
context printing over to using the internal SymbolContext::GetParentOfInlinedScope(...) 
so all inlined callstacks will match exactly.

llvm-svn: 140910
2011-10-01 00:45:15 +00:00
Jason Molenda fd54b368ea Update declarations for all functions/methods that accept printf-style
stdarg formats to use __attribute__ format so the compiler can flag
incorrect uses.  Fix all incorrect uses.  Most of these are innocuous,
a few were resulting in crashes.

llvm-svn: 140185
2011-09-20 21:44:10 +00:00
Jim Ingham b7f6b2fa3c Move the SourceManager from the Debugger to the Target. That way it can store the per-Target default Source File & Line.
Set the default Source File & line to main (if it can be found.) at startup.  Selecting the current thread & or frame resets 
the current source file & line, and "source list" as well as the breakpoint command "break set -l <NUM>" will use the 
current source file.

llvm-svn: 139323
2011-09-08 22:13:49 +00:00
Johnny Chen 2c595273e0 Fix compilation error with DEBUG_STACK_FRAMES defined, patch by Filipe Cabecinhas!
With some slight modification.

llvm-svn: 138563
2011-08-25 17:27:02 +00:00
Greg Clayton 7260f6206f Centralized a lot of the status information for processes,
threads, and stack frame down in the lldb_private::Process,
lldb_private::Thread, lldb_private::StackFrameList and the 
lldb_private::StackFrame classes. We had some command line
commands that had duplicate versions of the process status
output ("thread list" and "process status" for example). 

Removed the "file" command and placed it where it should
have been: "target create". Made an alias for "file" to
"target create" so we stay compatible with GDB commands.

We can now have multple usable targets in lldb at the
same time. This is nice for comparing two runs of a program
or debugging more than one binary at the same time. The
new command is "target select <target-idx>" and also to see
a list of the current targets you can use the new "target list"
command. The flow in a debug session can be:

(lldb) target create /path/to/exe/a.out
(lldb) breakpoint set --name main
(lldb) run
... hit breakpoint
(lldb) target create /bin/ls
(lldb) run /tmp
Process 36001 exited with status = 0 (0x00000000) 
(lldb) target list
Current targets:
  target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
* target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) target select 0
Current targets:
* target #0: /tmp/args/a.out ( arch=x86_64-apple-darwin, platform=localhost, pid=35999, state=stopped )
  target #1: /bin/ls ( arch=x86_64-apple-darwin, platform=localhost, pid=36001, state=exited )
(lldb) bt
* thread #1: tid = 0x2d03, 0x0000000100000b9a a.out`main + 42 at main.c:16, stop reason = breakpoint 1.1
  frame #0: 0x0000000100000b9a a.out`main + 42 at main.c:16
  frame #1: 0x0000000100000b64 a.out`start + 52

Above we created a target for "a.out" and ran and hit a
breakpoint at "main". Then we created a new target for /bin/ls
and ran it. Then we listed the targest and selected our original
"a.out" program, so we showed two concurent debug sessions
going on at the same time.

llvm-svn: 129695
2011-04-18 08:33:37 +00:00
Stephen Wilson 71c21d18c3 Order of initialization lists.
This patch fixes all of the warnings due to unordered initialization lists.

Patch by Marco Minutoli.

llvm-svn: 129290
2011-04-11 19:41:40 +00:00
Jim Ingham 3a195b7e78 Add GetFrameWithStackID to the StackFrameList and the Thread (which routes to its StackFrameList.)
llvm-svn: 128592
2011-03-31 00:15:49 +00:00
Greg Clayton 5ccbd294b2 Fixed issues with RegisterContext classes and the subclasses. There was
an issue with the way the UnwindLLDB was handing out RegisterContexts: it
was making shared pointers to register contexts and then handing out just
the pointers (which would get put into shared pointers in the thread and
stack frame classes) and cause double free issues. MallocScribble helped to
find these issues after I did some other cleanup. To help avoid any
RegisterContext issue in the future, all code that deals with them now
returns shared pointers to the register contexts so we don't end up with
multiple deletions. Also now that the RegisterContext class doesn't require
a stack frame, we patched a memory leak where a StackFrame object was being
created and leaked.

Made the RegisterContext class not have a pointer to a StackFrame object as
one register context class can be used for N inlined stack frames so there is
not a 1 - 1 mapping. Updates the ExecutionContextScope part of the 
RegisterContext class to never return a stack frame to indicate this when it
is asked to recreate the execution context. Now register contexts point to the
concrete frame using a concrete frame index. Concrete frames are all of the
frames that are actually formed on the stack of a thread. These concrete frames
can be turned into one or more user visible frames due to inlining. Each 
inlined stack frame has the exact same register context (shared via shared
pointers) as any parent inlined stack frames all the way up to the concrete 
frame itself.

So now the stack frames and the register contexts should behave much better.

llvm-svn: 122976
2011-01-06 22:15:06 +00:00
Greg Clayton 0603aa9dc8 There are now to new "settings set" variables that live in each debugger
instance:

settings set frame-format <string>
settings set thread-format <string>

This allows users to control the information that is seen when dumping
threads and frames. The default values are set such that they do what they
used to do prior to changing over the the user defined formats.

This allows users with terminals that can display color to make different
items different colors using the escape control codes. A few alias examples
that will colorize your thread and frame prompts are:

settings set frame-format 'frame #${frame.index}: \033[0;33m${frame.pc}\033[0m{ \033[1;4;36m${module.file.basename}\033[0;36m ${function.name}{${function.pc-offset}}\033[0m}{ \033[0;35mat \033[1;35m${line.file.basename}:${line.number}}\033[0m\n'

settings set thread-format 'thread #${thread.index}: \033[1;33mtid\033[0;33m = ${thread.id}\033[0m{, \033[0;33m${frame.pc}\033[0m}{ \033[1;4;36m${module.file.basename}\033[0;36m ${function.name}{${function.pc-offset}}\033[0m}{, \033[1;35mstop reason\033[0;35m = ${thread.stop-reason}\033[0m}{, \033[1;36mname = \033[0;36m${thread.name}\033[0m}{, \033[1;32mqueue = \033[0;32m${thread.queue}}\033[0m\n'

A quick web search for "colorize terminal output" should allow you to see what
you can do to make your output look like you want it.

The "settings set" commands above can of course be added to your ~/.lldbinit
file for permanent use.

Changed the pure virtual 
    void ExecutionContextScope::Calculate (ExecutionContext&);
To:
    void ExecutionContextScope::CalculateExecutionContext (ExecutionContext&);
    
I did this because this is a class that anything in the execution context
heirarchy inherits from and "target->Calculate (exe_ctx)" didn't always tell
you what it was really trying to do unless you look at the parameter.

llvm-svn: 115485
2010-10-04 01:05:56 +00:00
Jim Ingham e4284b719c Add GetSP to the StackFrame.
llvm-svn: 114674
2010-09-23 17:40:12 +00:00
Greg Clayton 95897c6a3a Added more API to lldb::SBBlock to allow getting the block
parent, sibling and first child block, and access to the
inline function information.

Added an accessor the StackFrame:

	Block * lldb_private::StackFrame::GetFrameBlock();
	
LLDB represents inline functions as lexical blocks that have
inlined function information in them. The function above allows
us to easily get the top most lexical block that defines a stack
frame. When there are no inline functions in function, the block
returned ends up being the top most block for the function. When
the PC is in an inlined funciton for a frame, this will return the
first parent block that has inlined function information. The
other accessor: StackFrame::GetBlock() will return the deepest block
that matches the frame's PC value. Since most debuggers want to display
all variables in the current frame, the Block returned by
StackFrame::GetFrameBlock can be used to retrieve all variables for
the current frame.

Fixed the lldb_private::Block::DumpStopContext(...) to properly
display inline frames a block should display all of its inlined
functions. Prior to this fix, one of the call sites was being skipped.
This is a separate code path from the current default where inlined
functions get their own frames.

Fixed an issue where a block would always grab variables for any
child inline function blocks.

llvm-svn: 113195
2010-09-07 04:20:48 +00:00
Greg Clayton 2cad65a595 Fixed the StackFrame to correctly resolve the StackID's SymbolContextScope.
Added extra logging for stepping.

Fixed an issue where cached stack frame data could be lost between runs when
the thread plans read a stack frame.

llvm-svn: 112973
2010-09-03 17:10:42 +00:00
Greg Clayton 6dadd508e7 Added a new bool parameter to many of the DumpStopContext() methods that
might dump file paths that allows the dumping of full paths or just the
basenames. Switched the stack frame dumping code to use just the basenames for
the files instead of the full path.

Modified the StackID class to no rely on needing the start PC for the current
function/symbol since we can use the SymbolContextScope to uniquely identify
that, unless there is no symbol context scope. In that case we can rely upon
the current PC value. This saves the StackID from having to calculate the 
start PC when the StackFrame::GetStackID() accessor is called.

Also improved the StackID less than operator to correctly handle inlined stack
frames in the same stack.

llvm-svn: 112867
2010-09-02 21:44:10 +00:00
Greg Clayton 59e8fc1c74 Clarified the intent of the SymbolContextScope class in the header
documentation. Symbol now inherits from the symbol
context scope so that the StackID can use a "SymbolContextScope *"
instead of a blockID (which could have been the same as some other
blockID from another symbol file). 

Modified the stacks that are created on subsequent stops to reuse
the previous stack frame objects which will allow for some internal
optimization using pointer comparisons during stepping. 

llvm-svn: 112495
2010-08-30 18:11:35 +00:00
Greg Clayton 68275d5e56 Made it so we update the current frames from the previous frames by doing STL
swaps on the variable list, value object list, and disassembly. This avoids
us having to try and update frame indexes and other things that were getting
out of sync.

llvm-svn: 112301
2010-08-27 21:47:54 +00:00
Greg Clayton 5082c5fdf6 Simplified the StackFrameList class down to a single frames list again
instead of trying to maintain the real frame list (unwind frames) and an
inline frame list. The information is cheap to produce when we already have
looked up a block and was making stack frame uniquing difficult when trying
to use the previous stack when making the current stack.

We now maintain the previous value object lists for common frames between
a previous and current frames so we will be able to tell when variable values
change.

llvm-svn: 112277
2010-08-27 18:24:16 +00:00
Jim Ingham 2976d00adb Change "Current" as in GetCurrentThread, GetCurrentStackFrame, etc, to "Selected" i.e. GetSelectedThread. Selected makes more sense, since these are set by some user action (a selection). I didn't change "CurrentProcess" since this is always controlled by the target, and a given target can only have one process, so it really can't be selected.
llvm-svn: 112221
2010-08-26 21:32:51 +00:00
Greg Clayton 0445d8f498 Cleaned up the inline stack frame code one more time to prepare for inlined
code stepping. Also we now store the stack frames for the current and previous
stops in the thread in std::auto_ptr objects. When we create a thread stack
frame list we pass the previous frame into it so it can re-use the frames
and maintain will allow for variable changes to be detected. I will implement
the stack frame reuse next.

llvm-svn: 112152
2010-08-26 02:28:22 +00:00
Greg Clayton 12daf946c8 Cleaned up the inline backtrace code even more by moving all stack backtracing
functionality into StackFrameList. This will allow us to copy the previous
stack backtrace from the previous stop into another variable so we can re-use
as much as possible from the previous stack backtrace.

llvm-svn: 112007
2010-08-25 00:35:26 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00