It turns out llvm::isa<> is variadic, and we could have used this at a
lot of places.
The following patterns:
x && isa<T1>(x) || isa<T2>(x) ...
Will be replaced by:
isa_and_non_null<T1, T2, ...>(x)
Sometimes it caused further simplifications, when it would cause even
more code smell.
Aside from this, keep in mind that within `assert()` or any macro
functions, we need to wrap the isa<> expression within a parenthesis,
due to the parsing of the comma.
Reviewed By: martong
Differential Revision: https://reviews.llvm.org/D111982
This commit adds a very first version of this feature.
It is off by default and has to be turned on by checking the
corresponding box. For this reason, HTML reports still keep
control notes (aka grey bubbles).
Further on, we plan on attaching arrows to events and having all arrows
not related to a currently selected event barely visible. This will
help with reports where control flow goes back and forth (eg in loops).
Right now, it can get pretty crammed with all the arrows.
Differential Revision: https://reviews.llvm.org/D92639
This patch handles the `std::swap` function specialization
for `std::unique_ptr`. Implemented to be very similar to
how `swap` method is handled
Differential Revision: https://reviews.llvm.org/D104300
`PathSensitiveBughReport` has a function to mark a symbol as interesting but
it was not possible to clear this flag. This can be useful in some cases,
so the functionality is added.
Reviewed By: NoQ
Differential Revision: https://reviews.llvm.org/D105637
D66572 separated BugReport and BugReporter into basic and path sensitive
versions. As a result, checker silencing, which worked deep in the path
sensitive report generation facilities became specific to it. DeadStoresChecker,
for instance, despite being in the static analyzer, emits non-pathsensitive
reports, and was impossible to silence.
This patch moves the corresponding code before the call to the virtual function
generateDiagnosticForConsumerMap (which is overriden by the specific kinds of
bug reporters). Although we see bug reporting as relatively lightweight compared
to the analysis, this will get rid of several steps we used to throw away.
Quoting from D65379:
At a very high level, this consists of 3 steps:
For all BugReports in the same BugReportEquivClass, collect all their error
nodes in a set. With that set, create a new, trimmed ExplodedGraph whose leafs
are all error nodes.
Until a valid report is found, construct a bug path, which is yet another
ExplodedGraph, that is linear from a given error node to the root of the graph.
Run all visitors on the constructed bug path. If in this process the report got
invalidated, start over from step 2.
Checker silencing used to kick in after all of these. Now it does before any of
them :^)
Differential Revision: https://reviews.llvm.org/D102914
Change-Id: Ice42939304516f2bebd05a1ea19878b89c96a25d
The majority of all `addVisitor` callers follow the same pattern:
addVisitor(std::make_unique<SomeVisitor>(arg1, arg2, ...));
This patches introduces additional overload for `addVisitor` to simplify
that pattern:
addVisitor<SomeVisitor>(arg1, arg2, ...);
Differential Revision: https://reviews.llvm.org/D103457
The program point created by the checker, even if it is an error node,
might not be the same as the name under which the report is emitted.
Make sure we're checking the name of the checker, because thats what
we're silencing after all.
Differential Revision: https://reviews.llvm.org/D102683
There is no syntax like {@code ...} in Doxygen, @code is a block command
that ends with @endcode, and generally these are not enclosed in braces.
The correct syntax for inline code snippets is @c <code>.
Reviewed By: aaron.ballman
Differential Revision: https://reviews.llvm.org/D98665
This patch removes the necessity to access the SourceLocation internal
representation in several places that use FoldingSet objects.
Reviewed By: dexonsmith
Differential Revision: https://reviews.llvm.org/D69844
Update clang/lib/StaticAnalyzer to stop relying on a `MemoryBuffer*`,
using the `MemoryBufferRef` from `getBufferOrNone` or the
`Optional<MemoryBufferRef>` from `getBufferOrFake`, depending on whether
there's logic for checking validity of the buffer. The change to
clang/lib/StaticAnalyzer/Core/IssueHash.cpp is potentially a
functionality change, since the logic was wrong (it checked for
`nullptr`, which was never returned by the old API), but if that was
reachable the new behaviour should be better.
Differential Revision: https://reviews.llvm.org/D89414
Hidden checkers (those marked with Hidden in Checkers.td) are meant for
development purposes only, and are only displayed under
-analyzer-checker-help-developer, so users shouldn't see reports from them.
I moved StdLibraryFunctionsArg checker to the unix package from apiModeling as
it violated this rule. I believe this change doesn't deserve a different
revision because it is in alpha, and the name is so bad anyways I don't
immediately care where it is, because we'll have to revisit it soon enough.
Differential Revision: https://reviews.llvm.org/D81750
The thrilling conclusion to the barrage of patches I uploaded lately! This is a
big milestone towards the goal set out in http://lists.llvm.org/pipermail/cfe-dev/2019-August/063070.html.
I hope to accompany this with a patch where the a coreModeling package is added,
from which package diagnostics aren't allowed either, is an implicit dependency
of all checkers, and the core package for the first time can be safely disabled.
Differential Revision: https://reviews.llvm.org/D78126
FalsePositiveRefutationBRVisitor had a bug where the constraints were not
properly collected thus crosschecked with Z3.
This patch demonstratest and fixes that bug.
Bug:
The visitor wanted to collect all the constraints on a BugPath.
Since it is a visitor, it stated the visitation of the BugPath with the node
before the ErrorNode. As a final step, it visited the ErrorNode explicitly,
before it processed the collected constraints.
In principle, the ErrorNode should have visited before every other node.
Since the constraints were collected into a map, mapping each symbol to its
RangeSet, if the map already had a mapping with the symbol, then it was skipped.
This behavior was flawed if:
We already had a constraint on a symbol, but at the end in the ErrorNode we have
a tighter constraint on that. Therefore, this visitor would not utilize that
tighter constraint during the crosscheck validation.
Differential Revision: https://reviews.llvm.org/D78457
Summary:
This reverts commit 33fb9cbe21.
That commit violates layering by adding a dependency from StaticAnalyzer/Core
back to StaticAnalyzer/FrontEnd, creating a circular dependency.
I can't see a clean way to fix it except refactoring.
Reviewers: echristo, Szelethus, martong
Subscribers: xazax.hun, baloghadamsoftware, szepet, rnkovacs, a.sidorin, mikhail.ramalho, donat.nagy, dkrupp, Charusso, ASDenysPetrov, cfe-commits
Tags: #clang
Differential Revision: https://reviews.llvm.org/D81752
The thrilling conclusion to the barrage of patches I uploaded lately! This is a
big milestone towards the goal set out in http://lists.llvm.org/pipermail/cfe-dev/2019-August/063070.html.
I hope to accompany this with a patch where the a coreModeling package is added,
from which package diagnostics aren't allowed either, is an implicit dependency
of all checkers, and the core package for the first time can be safely disabled.
Differential Revision: https://reviews.llvm.org/D78126
ExplodedGraph nodes will now have a numeric identifier stored in them
which will keep track of the order in which the nodes were created
and it will be fully deterministic both accross runs and across machines.
This is extremely useful for debugging as it allows reliably setting
conditional breakpoints by node IDs.
llvm-svn: 375186
Traditionally, clang-tidy uses the term check, and the analyzer uses checker,
but in the very early years, this wasn't the case, and code originating from the
early 2010's still incorrectly refer to checkers as checks.
This patch attempts to hunt down most of these, aiming to refer to checkers as
checkers, but preserve references to callback functions (like checkPreCall) as
checks.
Differential Revision: https://reviews.llvm.org/D67140
llvm-svn: 371760
At this point the PathDiagnostic, PathDiagnosticLocation, PathDiagnosticPiece
structures no longer rely on anything specific to Static Analyzer, so we can
move them out of it for everybody to use.
PathDiagnosticConsumers are still to be handed off.
Differential Revision: https://reviews.llvm.org/D67419
llvm-svn: 371661
This method of PathDiagnostic is a part of Static Analyzer's particular
path diagnostic construction scheme. As such, it doesn't belong to
the PathDiagnostic class, but to the Analyzer.
Differential Revision: https://reviews.llvm.org/D67418
llvm-svn: 371660
These static functions deal with ExplodedNodes which is something we don't want
the PathDiagnostic interface to know anything about, as it's planned to be
moved out of libStaticAnalyzerCore.
Differential Revision: https://reviews.llvm.org/D67382
llvm-svn: 371659
That's one of the few random entities in the PathDiagnostic interface that
are specific to the Static Analyzer. By moving them out we could let
everybody use path diagnostics without linking against Static Analyzer.
Differential Revision: https://reviews.llvm.org/D67381
llvm-svn: 371658
Checkers are now required to specify whether they're creating a
path-sensitive report or a path-insensitive report by constructing an
object of the respective type.
This makes BugReporter more independent from the rest of the Static Analyzer
because all Analyzer-specific code is now in sub-classes.
Differential Revision: https://reviews.llvm.org/D66572
llvm-svn: 371450
Allow attaching fixit hints to Static Analyzer BugReports.
Fixits are attached either to the bug report itself or to its notes
(path-sensitive event notes or path-insensitive extra notes).
Add support for fixits in text output (including the default text output that
goes without notes, as long as the fixit "belongs" to the warning).
Add support for fixits in the plist output mode.
Implement a fixit for the path-insensitive DeadStores checker. Only dead
initialization warning is currently covered.
Implement a fixit for the path-sensitive VirtualCall checker when the virtual
method is not pure virtual (in this case the "fix" is to suppress the warning
by qualifying the call).
Both fixits are under an off-by-default flag for now, because they
require more careful testing.
Differential Revision: https://reviews.llvm.org/D65182
llvm-svn: 371257
We defined (on the mailing list and here on phabricator) 2 different cases where
retrieving information about a control dependency condition is very important:
* When the condition's last write happened in a different stack frame
* When the collapse point of the condition (when we can constrain it to be
true/false) didn't happen in the actual condition.
It seems like we solved this problem with the help of expression value tracking,
and have started working on better diagnostics notes about this process.
Expression value tracking is nothing more than registering a variety of visitors
to construct reports about it. Each of the registered visitors (ReturnVisitor,
FindLastStoreVisitor, NoStoreFuncVisitor, etc) have something to go by: a
MemRegion, an SVal, an ExplodedNode, etc. For this reason, better explaining a
last write is super simple, we can always just pass on some more information to
the visitor in question (as seen in D65575).
ConditionBRVisitor is a different beast, as it was built for a different
purpose. It is responsible for constructing events at, well, conditions, and is
registered only once, and isn't a part of the "expression value tracking
family". Unfortunately, it is also the visitor to tinker with for constructing
better diagnostics about the collapse point problem.
This creates a need for alternative way to communicate with ConditionBRVisitor
that a specific condition is being tracked for for the reason of being a control
dependency. Since at almost all PathDiagnosticEventPiece construction the
visitor checks interestingness, it makes sense to pair interestingness with a
reason as to why we marked an entity as such.
Differential Revision: https://reviews.llvm.org/D65723
llvm-svn: 369583
Summary:
This patch introduces a new `analyzer-config` configuration:
`-analyzer-config silence-checkers`
which could be used to silence the given checkers.
It accepts a semicolon separated list, packed into quotation marks, e.g:
`-analyzer-config silence-checkers="core.DivideZero;core.NullDereference"`
It could be used to "disable" core checkers, so they model the analysis as
before, just if some of them are too noisy it prevents to emit reports.
This patch also adds support for that new option to the scan-build.
Passing the option `-disable-checker core.DivideZero` to the scan-build
will be transferred to `-analyzer-config silence-checkers=core.DivideZero`.
Reviewed By: NoQ, Szelethus
Differential Revision: https://reviews.llvm.org/D66042
llvm-svn: 369078
Now that we've moved to C++14, we no longer need the llvm::make_unique
implementation from STLExtras.h. This patch is a mechanical replacement
of (hopefully) all the llvm::make_unique instances across the monorepo.
Differential revision: https://reviews.llvm.org/D66259
llvm-svn: 368942
Well, what is says on the tin I guess!
Some more changes:
* Move isInevitablySinking() from BugReporter.cpp to CFGBlock's interface
* Rename and move findBlockForNode() from BugReporter.cpp to
ExplodedNode::getCFGBlock()
Differential Revision: https://reviews.llvm.org/D65287
llvm-svn: 368836
I feel this is kinda important, because in a followup patch I'm adding different
kinds of interestingness, and propagating the correct kind in BugReporter.cpp is
just one less thing to worry about.
Differential Revision: https://reviews.llvm.org/D65578
llvm-svn: 368755
Apparently this does literally nothing.
When you think about this, it makes sense. If something is really important,
we're tracking it anyways, and that system is sophisticated enough to mark
actually interesting statements as such. I wouldn't say that it's even likely
that subexpressions are also interesting (array[10 - x + x]), so I guess even
if this produced any effects, its probably undesirable.
Differential Revision: https://reviews.llvm.org/D65487
llvm-svn: 368752
In D65379, I briefly described the construction of bug paths from an
ExplodedGraph. This patch is about refactoring the code processing the bug path
into a bug report.
A part of finding a valid bug report was running all visitors on the bug path,
so we already have a (possibly empty) set of diagnostics for each ExplodedNode
in it.
Then, for each diagnostic consumer, we construct non-visitor diagnostic pieces.
* We first construct the final diagnostic piece (the warning), then
* We start ascending the bug path from the error node's predecessor (since the
error node itself was used to construct the warning event). For each node
* We check the location (whether its a CallEnter, CallExit) etc. We simultaneously
keep track of where we are with the execution by pushing CallStack when we see a
CallExit (keep in mind that everything is happening in reverse!), popping it
when we find a CallEnter, compacting them into a single PathDiagnosticCallEvent.
void f() {
bar();
}
void g() {
f();
error(); // warning
}
=== The bug path ===
(root) -> f's CallEnter -> bar() -> f's CallExit -> (error node)
=== Constructed report ===
f's CallEnter -> bar() -> f's CallExit
^ /
\ V
(root) ---> f's CallEvent --> (error node)
* We also keep track of different PathPieces different location contexts
* (CallEvent::path in the above example has f's LocationContext, while the
CallEvent itself is in g's context) in a LocationContextMap object. Construct
whatever piece, if any, is needed for the note.
* If we need to generate edges (or arrows) do so. Make sure to also connect
these pieces with the ones that visitors emitted.
* Clean up the constructed PathDiagnostic by making arrows nicer, pruning
function calls, etc.
So I complained about mile long function invocations with seemingly the same
parameters being passed around. This problem, as I see it, a natural candidate
for creating classes and tying them all together.
I tried very hard to make the implementation feel natural, like, rolling off the
tongue. I introduced 2 new classes: PathDiagnosticBuilder (I mean, I kept the
name but changed almost everything in it) contains every contextual information
(owns the bug path, the diagnostics constructed but the visitors, the BugReport
itself, etc) needed for constructing a PathDiagnostic object, and is pretty much
completely immutable. BugReportContruct is the object containing every
non-contextual information (the PathDiagnostic object we're constructing, the
current location in the bug path, the location context map and the call stack I
meantioned earlier), and is passed around all over the place as a single entity
instead of who knows how many parameters.
I tried to used constness, asserts, limiting visibility of fields to my
advantage to clean up the code big time and dramatically improve safety. Also,
whenever I found the code difficult to understand, I added comments and/or
examples.
Here's a complete list of changes and my design philosophy behind it:
* Instead of construcing a ReportInfo object (added by D65379) after finding a
valid bug report, simply return an optional PathDiagnosticBuilder object straight
away. Move findValidReport into the class as a static method. I find
GRBugReporter::generatePathDiagnostics a joy to look at now.
* Rename generatePathDiagnosticForConsumer to generate (maybe not needed, but
felt that way in the moment) and moved it to PathDiagnosticBuilder. If we don't
need to generate diagnostics, bail out straight away, like we always should have.
After that, construct a BugReportConstruct object, leaving the rest of the logic
untouched.
* Move all static methods that would use contextual information into
PathDiagnosticBuilder, reduce their parameter count drastically by simply
passing around a BugReportConstruct object.
* Glance at the code I removed: Could you tell what the original
PathDiagnosticBuilder::LC object was for? It took a gooood long while for me to
realize that nothing really. It is always equal with the LocationContext
associated with our current position in the bug path. Remove it completely.
* The original code contains the following expression quite a bit:
LCM[&PD.getActivePath()], so what does it mean? I said that we collect the
contexts associated with different PathPieces, but why would we ever modify that,
shouldn't it be set? Well, theoretically yes, but in the implementation, the
address of PathDiagnostic::getActivePath doesn't change if we move to an outer,
previously unexplored function. Add both descriptive method names and
explanations to BugReportConstruct to help on this.
* Add plenty of asserts, both for safety and as a poor man's documentation.
Differential Revision: https://reviews.llvm.org/D65484
llvm-svn: 368737
When I'm new to a file/codebase, I personally find C++'s strong static type
system to be a great aid. BugReporter.cpp is still painful to read however:
function calls are made with mile long parameter lists, seemingly all of them
taken with a non-const reference/pointer. This patch fixes nothing but this:
make a few things const, and hammer it until it compiles.
Differential Revision: https://reviews.llvm.org/D65382
llvm-svn: 368735
find clang/ -type f -exec sed -i 's/std::shared_ptr<PathDiagnosticPiece>/PathDiagnosticPieceRef/g' {} \;
git diff -U3 --no-color HEAD^ | clang-format-diff-6.0 -p1 -i
Just as C++ is meant to be refactored, right?
Differential Revision: https://reviews.llvm.org/D65381
llvm-svn: 368717
This patch refactors the utility functions and classes around the construction
of a bug path.
At a very high level, this consists of 3 steps:
* For all BugReports in the same BugReportEquivClass, collect all their error
nodes in a set. With that set, create a new, trimmed ExplodedGraph whose leafs
are all error nodes.
* Until a valid report is found, construct a bug path, which is yet another
ExplodedGraph, that is linear from a given error node to the root of the graph.
* Run all visitors on the constructed bug path. If in this process the report
got invalidated, start over from step 2.
Now, to the changes within this patch:
* Do not allow the invalidation of BugReports up to the point where the trimmed
graph is constructed. Checkers shouldn't add bug reports that are known to be
invalid, and should use visitors and argue about the entirety of the bug path if
needed.
* Do not calculate indices. I may be biased, but I personally find code like
this horrible. I'd like to point you to one of the comments in the original code:
SmallVector<const ExplodedNode *, 32> errorNodes;
for (const auto I : bugReports) {
if (I->isValid()) {
HasValid = true;
errorNodes.push_back(I->getErrorNode());
} else {
// Keep the errorNodes list in sync with the bugReports list.
errorNodes.push_back(nullptr);
}
}
Not on my watch. Instead, use a far easier to follow trick: store a pointer to
the BugReport in question, not an index to it.
* Add range iterators to ExplodedGraph's successors and predecessors, and a
visitor range to BugReporter.
* Rename TrimmedGraph to BugPathGetter. Because that is what it has always been:
no sane graph type should store an iterator-like state, or have an interface not
exposing a single graph-like functionalities.
* Rename ReportGraph to BugPathInfo, because it is only a linear path with some
other context.
* Instead of having both and out and in parameter (which I think isn't ever
excusable unless we use the out-param for caching), return a record object with
descriptive getter methods.
* Where descriptive names weren't sufficient, compliment the code with comments.
Differential Revision: https://reviews.llvm.org/D65379
llvm-svn: 368694
The goal of this refactoring effort was to better understand how interestingness
was propagated in BugReporter.cpp, which eventually turned out to be a dead end,
but with such a twist, I wouldn't even want to spoil it ahead of time. However,
I did get to learn a lot about how things are working in there.
In these series of patches, as well as cleaning up the code big time, I invite
you to study how BugReporter.cpp operates, and discuss how we could design this
file to reduce the horrible mess that it is.
This patch reverts a great part of rC162028, which holds the title "Allow
multiple PathDiagnosticConsumers to be used with a BugReporter at the same
time.". This, however doesn't imply that there's any need for multiple "layers"
or stacks of interesting symbols and regions, quite the contrary, I would argue
that we would like to generate the same amount of information for all output
types, and only process them differently.
Differential Revision: https://reviews.llvm.org/D65378
llvm-svn: 368689