This flag can be used to mark a symbol as existing only for the purpose of
enabling materialization. Such a symbol can be looked up to trigger
materialization with the lookup returning only once materialization is
complete. Symbols with this flag will never resolve however (to avoid
permanently polluting the symbol table), and should only be looked up using
the SymbolLookupFlags::WeaklyReferencedSymbol flag. The primary use case for
this flag is initialization symbols.
Lots of headers pass around MemoryBuffer objects, but very few open
them. Let those that do include FileSystem.h.
Saves ~250 includes of Chrono.h & FileSystem.h:
$ diff -u thedeps-before.txt thedeps-after.txt | grep '^[-+] ' | sort | uniq -c | sort -nr
254 - ../llvm/include/llvm/Support/FileSystem.h
253 - ../llvm/include/llvm/Support/Chrono.h
237 - ../llvm/include/llvm/Support/NativeFormatting.h
237 - ../llvm/include/llvm/Support/FormatProviders.h
192 - ../llvm/include/llvm/ADT/StringSwitch.h
190 - ../llvm/include/llvm/Support/FormatVariadicDetails.h
...
This requires duplicating the file_t typedef, which is unfortunate. I
sunk the choice of mapping mode down into the cpp file using variable
template specializations instead of class members in headers.
It was failing with
llvm/lib/ExecutionEngine/Orc/DebugUtils.cpp:56:10:
error: could not convert ‘Obj’ from ‘std::unique_ptr<llvm::MemoryBuffer>’
to ‘llvm::Expected<std::unique_ptr<llvm::MemoryBuffer> >’
return Obj;
^
Adds a DumpObjects utility that can be used to dump JIT'd objects to disk.
Instances of DebugObjects may be used by ObjectTransformLayer as no-op
transforms.
This patch also adds an ObjectTransformLayer to LLJIT and an example of how
to use this utility to dump JIT'd objects in LLJIT.