Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
- no setting auto completion
- very manual and error prone way of getting/setting variables
- tons of code duplication
- useless instance names for processes, threads
Now settings can easily be defined like option values. The new settings makes use of the "OptionValue" classes so we can re-use the option value code that we use to set settings in command options. No more instances, just "does the right thing".
llvm-svn: 162366
Record the snapshot of our watched value when the watchpoint is set or hit.
And report the old/new values when watchpoint is triggered. Add some test scenarios.
llvm-svn: 161785
libc++. We also no longer use the GNU extensions
to C++ and C (we didn't use them anyway).
This also means that the LLVM we use must be
built with the new libc++.
I will commit llvm.zip next.
<rdar://problem/11930775>
llvm-svn: 161562
Use the built in demangler for Apple builds for now which has needed demangling fixes, and make the cxa_demangle.cpp use rtti in the Xcode project settings as it requires it be enabled.
llvm-svn: 161323
Fixed a case where the install header phase in the Xcode project would not set the LLDB_VERSION #define correctly. It has now been fixed to key off of the CURRENT_PROJECT_VERSION which will get auto updated with "agvtool bump -all". This was done by adding a build setting to the install-headers makefile based target.
llvm-svn: 156535
Fixed the DisassemblerLLVMC disassembler to parse more efficiently instead of parsing opcodes over and over. The InstructionLLVMC class now only reads the opcode in the InstructionLLVMC::Decode function. This can be done very efficiently for ARM and architectures that have fixed opcode sizes. For x64 it still calls the disassembler to get the byte size.
Moved the lldb_private::Instruction::Dump(...) function up into the lldb_private::Instruction class and it now uses the function that gets the mnemonic, operandes and comments so that all disassembly is using the same code.
Added StreamString::FillLastLineToColumn() to allow filling a line up to a column with a character (which is used by the lldb_private::Instruction::Dump(...) function).
Modified the Opcode::GetData() fucntion to "do the right thing" for thumb instructions.
llvm-svn: 156532
Switch over to the "*-apple-macosx" for desktop and "*-apple-ios" for iOS triples.
Also make the selection process for auto selecting platforms based off of an arch much better.
llvm-svn: 156354
should be MasterPlans that want to stay on the plan stack. So make all plans NOT
MasterPlans by default and then have the SB API's and the CommandObjectThread step
commands set this explicitly.
Also added a "clean up" phase to the Thread::ShouldStop so that if plans get stranded
on the stack, we can remove them. This is done by adding an IsPlanStale method to the
thread plans, and if the plan can know that it is no longer relevant, it returns true,
and the plan and its sub-plans will get discarded.
llvm-svn: 156101
Fixed an issue that would happen when using debug map with DWARF in the .o files where we wouldn't ever track down the actual definition for a type when things were in namespaces. We now serialize the decl context information into an intermediate format which allows us to track down the correct definition for a type regardless of which DWARF symbol file it comes from. We do this by creating a "DWARFDeclContext" object that contains the DW_TAG + name for each item in a decl context which we can then use to veto potential accelerator table matches. For example, the accelerator tables store the basename of the type, so if you have "std::vector<int>", we would end up with an accelerator table entry for the type that contained "vector<int>", which we would then search for using a DWARFDeclContext object that contained:
[0] DW_TAG_class_type "vector<int>"
[1] DW_TAG_namespace "std"
This is currently used to track down forward declarations for things like "class a:🅱️:Foo;".
llvm-svn: 155488
spin up a temporary "private state thread" that will respond to events from the lower level process plugins. This check-in should work to do
that, but it is still buggy. However, if you don't call functions on the private state thread, these changes make no difference.
This patch also moves the code in the AppleObjCRuntime step-through-trampoline handler that might call functions (in the case where the debug
server doesn't support the memory allocate/deallocate packet) out to a safe place to do that call.
llvm-svn: 154230
This abstracts read/write locks on the current host system. It is currently backed by pthread_rwlock_t objects so it should work on all unix systems.
We also need a way to control multi-threaded access to the process through the public API when it is running. For example it isn't a good idea to try and get stack frames while the process is running. To implement this, the lldb_private::Process class now contains a ReadWriteLock member variable named m_run_lock which is used to control the public process state. The public process state represents the state of the process as the client knows it. The private is used to control the actual current process state. So the public state of the process can be stopped, yet the private state can be running when evaluating an expression for example.
Adding the read/write lock where readers are clients that want the process to stay stopped, and writers are clients that run the process, allows us to accurately control multi-threaded access to the process.
Switched the SBThread and SBFrame over to us shared pointers to the ExecutionContextRef class instead of making their own class to track this. This fixed an issue with assigning on SBFrame to another and will also centralize the code that tracks weak references to execution context objects into one location.
llvm-svn: 154099
They are truncated when generating the version
numbers seen in the headers, so for example
lldb-100.1 would have #define LLDB_VERSION=100
llvm-svn: 154074
Fixed an issue that could cause circular type parsing that will assert and kill LLDB.
Prior to this fix the DWARF parser would always create class types and not start their definitions (for both C++ and ObjC classes) until we were asked to complete the class later. When we had cases like:
class A
{
class B
{
};
};
We would alway try to complete A before specifying "A" as the decl context for B. Turns out we can just start the definition and still not complete the class since we can check the TagDecl::isCompleteDefinition() function. This only works for C++ types. This means we will not be pulling in the full definition of parent classes all the time and should help with our memory consumption and also reduce the amount of debug info we have to parse.
I also reduced redundant code that was checking in a lldb::clang_type_t was a possible C++ dynamic type since it was still completing the type, just to see if it was dynamic. This was fixed in another function that was checking for a type being dynamic as an ObjC or a C++ type, but there was dedicated fucntion for C++ that we missed.
llvm-svn: 153713
Made sure that the root XPC service validate the right before starting the service. The right is created and authenticated by clients (in this case, lldb) and transferred over for validiation.
llvm-svn: 152802
shouldn't compile any of the XPC support code.
Update macosx/Host.mm to use that define.
Add a LLDB_DISABLE_PYTHON ifdef block around a new function in
Core/FormatManager.cpp.
<rdar://problem/10942125>
llvm-svn: 152293
Added a new makefile target to help us with Apple builds where the installhdrs
will copy the headers for the shared library. Prior to this fix, the install
headers directory would contain the unix style paths to all public header
files ("#include lldb/API/SBDefines.h") instead of the fixed up framework
header paths ("#include <LLDB/SBDefines.h>").
llvm-svn: 152253
This fix really needed to happen as a previous fix I had submitted for
calculating symbol sizes made many symbols appear to have zero size since
the function that was calculating the symbol size was calling another function
that would cause the calculation to happen again. This resulted in some symbols
having zero size when they shouldn't. This could then cause infinite stack
traces and many other side affects.
llvm-svn: 152244
This was done in SBTarget:
lldb::SBInstructionList
lldb::SBTarget::ReadInstructions (lldb::SBAddress base_addr, uint32_t count);
Also cleaned up a few files in the LLDB.framework settings.
llvm-svn: 152152
"desktop" - build all binaries with XPC
"desktop_no_xcp" - build all binaries with none of the XPC binaries
"ios" - build all binaries with special iOS install settings.
Bumped the Xcode project build version for lldb-118 and debugserver-169.
llvm-svn: 151740
and also so we don't break them with our code changes.
The _only_ plug-ins that should be #ifdef'ed out and not compiled in LLDB
are those that only work when running natively on the host system.
This fixed bot the PlatformLinux and PlatformFreeBSD build breakages that
were due to ModuleSpec changes.
llvm-svn: 151539
so that we don't break it with code changes.
After doing this I was able to fix the POSIX-DYLD plug-in so that it builds
after recent ModuleSpec changes.
llvm-svn: 151536
Added a dedicated platform for the iOS simulator. This helps us to find the
correct files for a simulator binary before running and helps us select the
right arch (i386 only) for files when we load them.
llvm-svn: 151436
I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had
lldb_private::Section pointers into modules that had been removed or
replaced. This also let to grabbing stale modules from those sections.
So I needed to thread harded the Address, Section and related objects.
To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *.
Address objects now have weak references to their sections which can
safely go stale when a module gets destructed.
This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.
llvm-svn: 151336
to the __PAGEZERO segment on darwin. The dynamic loader now correctly doesn't
slide __PAGEZERO and it also registers it as an invalid region of memory. This
allows us to not make any memory requests from the local or remote debug session
for any addresses in this region. Stepping performance can improve when uninitialized
local variables that point to locations in __PAGEZERO are attempted to be read
from memory as we won't even make the memory read or write request.
llvm-svn: 151128
is not available (LLDB_DISABLE_PYTHON is defined).
Change build-swig-Python.sh to emit an empty LLDBPythonWrap.cpp file if
this build is LLDB_DISABLE_PYTHON.
Change the "Copy to Xcode.app" shell script phase in the lldb.xcodeproj
to only do this copying for Mac native builds.
llvm-svn: 151035
the lldb_private::StackFrame objects hold onto a weak pointer to the thread
object. The lldb_private::StackFrame objects the the most volatile objects
we have as when we are doing single stepping, frames can often get lost or
thrown away, only to be re-created as another object that still refers to the
same frame. We have another bug tracking that. But we need to be able to
have frames no longer be able to get the thread when they are not part of
a thread anymore, and this is the first step (this fix makes that possible
but doesn't implement it yet).
Also changed lldb_private::ExecutionContextScope to return shared pointers to
all objects in the execution context to further thread harden the internals.
llvm-svn: 150871
Adding new API calls to SBValue to be able to retrieve the associated formatters
Some refactoring to FormatNavigator::Get() in order to shrink its size down to more manageable terms (a future, massive, refactoring effort will still be needed)
Test cases added for the above
llvm-svn: 150784
New public API for handling formatters: creating, deleting, modifying categories, and formatters, and managing type/formatter association.
This provides SB classes for each of the main object types involved in providing formatter support:
SBTypeCategory
SBTypeFilter
SBTypeFormat
SBTypeSummary
SBTypeSynthetic
plus, an SBTypeNameSpecifier class that is used on the public API layer to abstract the notion that formatters can be applied to plain type-names as well as to regular expressions
For naming consistency, this patch also renames a lot of formatters-related classes.
Plus, the changes in how flags are handled that started with summaries is now extended to other classes as well. A new enum (lldb::eTypeOption) is meant to support this on the public side.
The patch also adds several new calls to the formatter infrastructure that are used to implement by-index accessing and several other design changes required to accommodate the new API layer.
An architectural change is introduced in that backing objects for formatters now become writable. On the public API layer, CoW is implemented to prevent unwanted propagation of changes.
Lastly, there are some modifications in how the "default" category is constructed and managed in relation to other categories.
llvm-svn: 150558
user space programs. The core file support is implemented by making a process
plug-in that will dress up the threads and stack frames by using the core file
memory.
Added many default implementations for the lldb_private::Process functions so
that plug-ins like the ProcessMachCore don't need to override many many
functions only to have to return an error.
Added new virtual functions to the ObjectFile class for extracting the frozen
thread states that might be stored in object files. The default implementations
return no thread information, but any platforms that support core files that
contain frozen thread states (like mach-o) can make a module using the core
file and then extract the information. The object files can enumerate the
threads and also provide the register state for each thread. Since each object
file knows how the thread registers are stored, they are responsible for
creating a suitable register context that can be used by the core file threads.
Changed the process CreateInstace callbacks to return a shared pointer and
to also take an "const FileSpec *core_file" parameter to allow for core file
support. This will also allow for lldb_private::Process subclasses to be made
that could load crash logs. This should be possible on darwin where the crash
logs contain all of the stack frames for all of the threads, yet the crash
logs only contain the registers for the crashed thrad. It should also allow
some variables to be viewed for the thread that crashed.
llvm-svn: 150154
working, but not functions). I need to check on a few things to make sure
I am registering everything correctly in the right order and in the right
contexts.
llvm-svn: 149858
all RTTI types, and since we don't use RTTI anymore since clang and llvm don't
we don't really need this header file. All shared pointer definitions have
been moved into "lldb-forward.h".
Defined std::tr1::weak_ptr definitions for all of the types that inherit from
enable_shared_from_this() in "lldb-forward.h" in preparation for thread
hardening our public API.
The first in the thread hardening check-ins. First we start with SBThread.
We have issues in our lldb::SB API right now where if you have one object
that is being used by two threads we have a race condition. Consider the
following code:
1 int
2 SBThread::SomeFunction()
3 {
4 int result = -1;
5 if (m_opaque_sp)
6 {
7 result = m_opaque_sp->DoSomething();
8 }
9 return result;
10 }
And now this happens:
Thread 1 enters any SBThread function and checks its m_opaque_sp and is about
to execute the code on line 7 but hasn't yet
Thread 2 gets to run and class sb_thread.Clear() which calls m_opaque_sp.clear()
and clears the contents of the shared pointer member
Thread 1 now crashes when it resumes.
The solution is to use std::tr1::weak_ptr. Now the SBThread class contains a
lldb::ThreadWP (weak pointer to our lldb_private::Thread class) and this
function would look like:
1 int
2 SBThread::SomeFunction()
3 {
4 int result = -1;
5 ThreadSP thread_sp(m_opaque_wp.lock());
6 if (thread_sp)
7 {
8 result = m_opaque_sp->DoSomething();
9 }
10 return result;
11 }
Now we have a solid thread safe API where we get a local copy of our thread
shared pointer from our weak_ptr and then we are guaranteed it can't go away
during our function.
So lldb::SBThread has been thread hardened, more checkins to follow shortly.
llvm-svn: 149218
due to RTTI worries since llvm and clang don't use RTTI, but I was able to
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared
pointer from just a pointer, which is also easily solved using the
std::tr1::enable_shared_from_this class.
The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.
So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).
llvm-svn: 149207
with incomplete definition data were being converted.
Now Clang attempts to complete RecordDecls before
converting them, avoiding a nasty crash.
llvm-svn: 147029
Modified the Xcode project to not strip liblldb-core.a for BuildAndIntegration builds
and to correctly strip only debug symbols from the command line binaries.
llvm-svn: 146462
PlatformDarwin.cpp -- call it from both PlatformRemoteiOS.cpp
and the native process PlatformDarwin.cpp when running on an arm
system.
Bump lldb version number to 94.
llvm-svn: 146249
for all our external AST sources that lets us associate
arbitrary flags with the types we put into the AST
contexts. Also added an API on ClangASTContext that
allows access to these flags given only an ASTContext
and a type.
Because we don't have access to RTTI, and because at
some point in the future we might encounter external
AST sources that we didn't make (so they don't subclass
ClangExternalASTSourceCommon) I added a magic number
that we check before doing anything else, so that we
can catch that problem as soon as it appears.
llvm-svn: 145748
to find Objective-C class types by looking in the
symbol tables for the individual object files.
I did this as follows:
- I added code to SymbolFileSymtab that vends
Clang types for symbols matching the pattern
"_OBJC_CLASS_$_NSMyClassName," making them
appear as Objective-C classes. This only occurs
in modules that do not have debug information,
since otherwise SymbolFileDWARF would be in
charge of looking up types.
- I made a new SymbolVendor subclass for the
Apple Objective-C runtime that is in charge of
making global lookups of Objective-C types. It
currently just sends out type lookup requests to
the appropriate SymbolFiles, but in the future we
will probably extend it to query the runtime more
completely.
I also modified a testcase whose behavior is changed
by the fact that we now actually return an Objective-C
type for __NSCFString.
llvm-svn: 145526
C++ vtables, fixing a record layout problem in the
expression parser.
Also fixed various problems with the generation
and unpacking of llvm.zip given our new better
handling of multiple architectures in the LLVM
build.
(And added a log message that will hopefully catch
record layout problems in the future.)
llvm-svn: 143741
we often nuke our "build" folder so we can do clean builds. This way if you
are building your own LLVM you won't have to rebuild LLVM when you do remove
your build folder. The new location for the LLVM build is:
lldb/llvm-build
llvm-svn: 143713
- If you download and build the sources in the Xcode project, x86_64 builds
by default using the "llvm.zip" checkpointed LLVM.
- If you delete the "lldb/llvm.zip" and the "lldb/llvm" folder, and build the
Xcode project will download the right LLVM sources and build them from
scratch
- If you have a "lldb/llvm" folder already that contains a "lldb/llvm/lib"
directory, we will use the sources you have placed in the LLDB directory.
Python can now be disabled for platforms that don't support it.
Changed the way the libllvmclang.a files get used. They now all get built into
arch specific directories and never get merged into universal binaries as this
was causing issues where you would have to go and delete the file if you wanted
to build an extra architecture slice.
llvm-svn: 143678