- Avoid sending the qfThreadInfo, qsThreadInfo packets if we have a stop reply packet with the threads already (save 2 round trip packets)
- Include the qname, qserial and qkind in the JSON info
- Report the qname, qserial and qkind to the thread so it can cache it to avoid many packets on MacOSX and iOS
- Don't clear all discoverable settings when we exec, just the ones we need to saves 1-5 packets for each exec.
llvm-svn: 240988
There are a couple of bugs in the XML register info handling which this patch fixes:
+ conflicting variable names in lambda, both capture list and parameters contains a variable called 'name'.
+ prev_reg_num, which sets the register number, should be incremented after each register is processed.
+ Windows errors regarding empty strings and the 'xi:' prefix disappearing from 'xi:include' node name.
Reviewers: clayborg
Subscribers: lldb-commits, deepak2427
Differential Revision: http://reviews.llvm.org/D10731
llvm-svn: 240768
A few extras were fixed
- Symbol::GetAddress() now returns an Address object, not a reference. There were places where people were accessing the address of a symbol when the symbol's value wasn't an address symbol. On MacOSX, undefined symbols have a value zero and some places where using the symbol's address and getting an absolute address of zero (since an Address object with no section and an m_offset whose value isn't LLDB_INVALID_ADDRESS is considered an absolute address). So fixing this required some changes to make sure people were getting what they expected.
- Since some places want to access the address as a reference, I added a few new functions to symbol:
Address &Symbol::GetAddressRef();
const Address &Symbol::GetAddressRef() const;
Linux test suite passes just fine now.
<rdar://problem/21494354>
llvm-svn: 240702
A "qSymbol::" is sent when shared libraries have been loaded by hooking into the Process::ModulesDidLoad() function from within ProcessGDBRemote. This function was made virtual so that the ProcessGDBRemote version is called, which then first calls the Process::ModulesDidLoad(), and then it queries for any symbol lookups that the remote GDB server might want to do.
This allows debugserver to request the "dispatch_queue_offsets" symbol so that it can read the queue name, queue kind and queue serial number and include this data as part of the stop reply packet. Previously each thread would have to do 3 memory reads in order to read the queue name.
This is part of reducing the number of packets that are sent between LLDB and the remote GDB server.
<rdar://problem/21494354>
llvm-svn: 240466
This patch adds a listener to the AynscThread in ProcessGDBRemote, specifically for dealing with any async notification packets.
From the broadcast our listener receives we can process the notify packet from the event data. A handler function then sets the thread stop info from this packet, and updates lldb by setting the process private state to stopped. Allowing the async thread to go back to sleep and getting the main thread to handle the implications of a state change.
When sending a vCont in nonstop mode we also get a different reply from all-stop mode, an OK response as opposed to a stop reply. So a condition is added to handle this and set the process state without the stop-reply data.
Reviewers: clayborg
Subscribers: lldb-commits, labath, ted, aidan.dodds, deepak2427
Differential Revision: http://reviews.llvm.org/D10544
llvm-svn: 240397
We have been working on reducing the packet count that is sent between LLDB and the debugserver on MacOSX and iOS. Our approach to this was to reduce the packets required when debugging multiple threads. We currently make one qThreadStopInfoXXXX call (where XXXX is the thread ID in hex) per thread except the thread that stopped with a stop reply packet. In order to implement multiple thread infos in a single reply, we need to use structured data, which means JSON. The new jThreadsInfo packet will attempt to retrieve all thread infos in a single packet. The data is very similar to the stop reply packets, but packaged in JSON and uses JSON arrays where applicable. The JSON output looks like:
[
{ "tid":1580681,
"metype":6,
"medata":[2,0],
"reason":"exception",
"qaddr":140735118423168,
"registers": {
"0":"8000000000000000",
"1":"0000000000000000",
"2":"20fabf5fff7f0000",
"3":"e8f8bf5fff7f0000",
"4":"0100000000000000",
"5":"d8f8bf5fff7f0000",
"6":"b0f8bf5fff7f0000",
"7":"20f4bf5fff7f0000",
"8":"8000000000000000",
"9":"61a8db78a61500db",
"10":"3200000000000000",
"11":"4602000000000000",
"12":"0000000000000000",
"13":"0000000000000000",
"14":"0000000000000000",
"15":"0000000000000000",
"16":"960b000001000000",
"17":"0202000000000000",
"18":"2b00000000000000",
"19":"0000000000000000",
"20":"0000000000000000"},
"memory":[
{"address":140734799804592,"bytes":"c8f8bf5fff7f0000c9a59e8cff7f0000"},
{"address":140734799804616,"bytes":"00000000000000000100000000000000"}
]
}
]
It contains an array of dicitionaries with all of the key value pairs that are normally in the stop reply packet. Including the expedited registers. Notice that is also contains expedited memory in the "memory" key. Any values in this memory will get included in a new L1 cache in lldb_private::Process where if a memory read request is made and that memory request fits into one of the L1 memory cache blocks, it will use that memory data. If a memory request fails in the L1 cache, it will fall back to the L2 cache which is the same block sized caching we were using before these changes. This allows a process to expedite memory that you are likely to use and it reduces packet count. On MacOSX with debugserver, we expedite the frame pointer backchain for a thread (up to 256 entries) by reading 2 pointers worth of bytes at the frame pointer (for the previous FP and PC), and follow the backchain. Most backtraces on MacOSX and iOS now don't require us to read any memory!
We will try these packets out and if successful, we should port these to lldb-server in the near future.
<rdar://problem/21494354>
llvm-svn: 240354
For some communication channels, sending large packets can be very
slow. In those cases, it may be faster to compress the contents of
the packet on the target device and decompress it on the debug host
system. For instance, communicating with a device using something
like Bluetooth may be an environment where this tradeoff is a good one.
This patch adds a new field to the response to the "qSupported" packet
(which returns a "qXfer:features:" response) -- SupportedCompressions
and DefaultCompressionMinSize. These tell you what the remote
stub can support.
lldb, if it wants to enable compression and can handle one of those
algorithms, it can send a QEnableCompression packet specifying the
algorithm and optionally the minimum packet size to use compression
on. lldb may have better knowledge about the best tradeoff for
a given communication channel.
I added support to debugserver an lldb to use the zlib APIs
(if -DHAVE_LIBZ=1 is in CFLAGS and -lz is in LDFLAGS) and the
libcompression APIs on Mac OS X 10.11 and later
(if -DHAVE_LIBCOMPRESSION=1). libz "zlib-deflate" compression.
libcompression can support deflate, lz4, lzma, and a proprietary
lzfse algorithm. libcompression has been hand-tuned for Apple
hardware so it should be preferred if available.
debugserver currently only adds the SupportedCompressions when
it is being run on an Apple watch (TARGET_OS_WATCH). Comment
that #if out from RNBRemote.cpp if you want to enable it to
see how it works. I haven't tested this on a native system
configuration but surely it will be slower to compress & decompress
the packets in a same-system debug session.
I haven't had a chance to add support for this to
GDBRemoteCommunciationServer.cpp yet.
<rdar://problem/21090180>
llvm-svn: 240066
In order to support asynchronous notifications for non-stop mode this patch adds a packet read thread. This is done by implementing AppendBytesToCache() from the communications class, which continually reads packets into a packet queue. To initialize this thread StartReadThread() must be called by the client, so since llgs and platform tools use the GBDRemoteCommunicatos code they must also call this function as well as ProcessGDBRemote.
When the read thread detects an async notify packet it broadcasts this event, where the matching listener will be added in the next non-stop patch.
Packets are now accessed by calling ReadPacket() which pops a packet from the queue, instead of using WaitForPacketWithTimeoutMicroSecondsNoLock()
Reviewers: vharron, clayborg
Subscribers: lldb-commits, labath, ted, domipheus, deepak2427
Differential Revision: http://reviews.llvm.org/D10085
llvm-svn: 239824
Summary:
This should solve the issue of sending denormalized paths over gdb-remote
if we stick to GetPath(false) in GDBRemoteCommunicationClient, and let the
server handle any denormalization.
Reviewers: ovyalov, zturner, vharron, clayborg
Reviewed By: clayborg
Subscribers: tberghammer, emaste, lldb-commits
Differential Revision: http://reviews.llvm.org/D9728
llvm-svn: 238604
qEcho:%s
where '%s' is any valid string. The response to this packet is the exact packet itself with no changes, just reply with what you received!
This will help us to recover from packets timing out much more gracefully. Currently if a packet times out, LLDB quickly will hose up the debug session. For example, if we send a "abc" packet and we expect "ABC" back in response, but the "abc" command takes longer than the current timeout value this will happen:
--> "abc"
<-- <<<error: timeout>>>
Now we want to send "def" and get "DEF" back:
--> "def"
<-- "ABC"
We got the wrong response for the "def" packet because we didn't sync up with the server to clear any current responses from previously issues commands.
The fix is to modify GDBRemoteCommunication::WaitForPacketWithTimeoutMicroSecondsNoLock() so that when it gets a timeout, it syncs itself up with the client by sending a "qEcho:%u" where %u is an increasing integer, one for each time we timeout. We then wait for 3 timeout periods to sync back up. So the above "abc" session would look like:
--> "abc"
<-- <<<error: timeout>>> 1 second
--> "qEcho:1"
<-- <<<error: timeout>>> 1 second
<-- <<<error: timeout>>> 1 second
<-- "abc"
<-- "qEcho:1"
The first timeout is from trying to get the response, then we know we timed out and we send the "qEcho:1" packet and wait for 3 timeout periods to get back in sync knowing that we might actually get the response for the "abc" packet in the mean time...
In this case we would actually succeed in getting the response for "abc". But lets say the remote GDB server is deadlocked and will never response, it would look like:
--> "abc"
<-- <<<error: timeout>>> 1 second
--> "qEcho:1"
<-- <<<error: timeout>>> 1 second
<-- <<<error: timeout>>> 1 second
<-- <<<error: timeout>>> 1 second
We then disconnect and say we lost connection.
We might also have a bad GDB server that just dropped the "abc" packet on the floor. We can still recover in this case and it would look like:
--> "abc"
<-- <<<error: timeout>>> 1 second
--> "qEcho:1"
<-- "qEcho:1"
Then we know our remote GDB server is still alive and well, and it just dropped the "abc" response on the floor and we can continue to debug.
<rdar://problem/21082939>
llvm-svn: 238530
We know have on API we should use for all XML within LLDB in XML.h. This API will be easy back the XML parsing by different libraries in case libxml2 doesn't work on all platforms. It also allows the only place for #ifdef ...XML... to be in XML.h and XML.cpp. The API is designed so it will still compile with or without XML support and there is a static function "bool XMLDocument::XMLEnabled()" that can be called to see if XML is currently supported. All APIs will return errors, false, or nothing when XML isn't enabled.
Converted all locations that used XML over to using the host XML implementation.
Added target.xml support to debugserver. Extended the XML register format to work for LLDB by including extra attributes and elements where needed. This allows the target.xml to replace the qRegisterInfo packets and allows us to fetch all register info in a single packet.
<rdar://problem/21090173>
llvm-svn: 238224
Summary:
The test in TestPlatformCommand which runs "platform process list" has
been timing out for Android when running running dosep.py with
LLDB_TEST_THREADS=8. This patch increases the packet timeout to a large
value of 1min to accommodate the long time required for a response for
the qfProcessInfo packet on Android.
Test Plan: LLDB_TEST_THREADS=8 ./dosep.py on Android.
Reviewers: chaoren
Reviewed By: chaoren
Subscribers: tberghammer, lldb-commits
Differential Revision: http://reviews.llvm.org/D9866
llvm-svn: 237752
Summary:
This patch is the beginnings of support for Non-stop mode in the remote protocol. Letting a user examine stopped threads, while other threads execute freely.
Non-stop mode is enabled using the setting target.non-stop-mode, which sends a QNonStop packet when establishing the remote connection.
Changes are also made to treat the '?' stop reply packet differently in non-stop mode, according to spec https://sourceware.org/gdb/current/onlinedocs/gdb/Remote-Non_002dStop.html#Remote-Non_002dStop.
A setting for querying the remote for default thread on setup is also included.
Handling of '%' async notification packets will be added next.
Reviewers: clayborg
Subscribers: lldb-commits, ADodds, ted, deepak2427
Differential Revision: http://reviews.llvm.org/D9656
llvm-svn: 237239
Previously the remote module sepcification was fetched only from the
remote platform. With this CL if we have a remote process then we ask it
if it have any information from a given module. It is required because
on android the dynamic linker only reports the name of the SO file and
the platform can't always find it without a full path (the process can
do it based on /proc/<pid>/maps).
Differential revision: http://reviews.llvm.org/D8547
llvm-svn: 233061
This moves the conversion of the open options to the target platform. On mac fcntl.h has different values for O_CREAT and O_TRUNC than on linux so by transmitting the standardized lldb open options we can correctly convert them on the target platform.
Test Plan:
On linux:
lldb-server p --listen *:1234
On mac:
lldb
platform select remote-linux
platform connect connect://ip-of-linux-box:1234
target create ~/path/to/linux/binary
b main
process launch
Binary is successfully pushed to linux remote, process successfully launches and break in the main method.
Differential Revision: http://reviews.llvm.org/D8395
llvm-svn: 232634
Summary:
Before this fix the FileSpec::GetPath() returned string which might be without '\0' at the end.
It could have happened if the size of buffer for path was less than actual path.
Test case:
```
FileSpec test("/path/to/file", false);
char buf[]="!!!!!!";
test.GetPath(buf, 3);
```
Before fix:
```
233 FileSpec test("/path/to/file", false);
234 char buf[]="!!!!!!";
235 test.GetPath(buf, 3);
236
-> 237 if (core_file)
238 {
239 if (!core_file.Exists())
240 {
(lldb) print buf
(char [7]) $0 = "/pa!!!"
```
After fix:
```
233 FileSpec test("/path/to/file", false);
234 char buf[]="!!!!!!";
235 test.GetPath(buf, 3);
236
-> 237 if (core_file)
238 {
239 if (!core_file.Exists())
240 {
(lldb) print buf
(char [7]) $0 = "/p"
```
Reviewers: zturner, abidh, clayborg
Reviewed By: abidh, clayborg
Subscribers: tberghammer, vharron, lldb-commits, clayborg, zturner, abidh
Differential Revision: http://reviews.llvm.org/D7553
llvm-svn: 230787
This new class makes it easier to change the timeout of a
GDBRemoteCommunication instance for a short time and then restore it to
its original value.
Differential revision: http://reviews.llvm.org/D7826
llvm-svn: 230319
With the previous implementation the protocol used by the client and the
server for the response was different and worked only by an accident.
With this change the communication is fixed and the return code from
mkdir and chmod correctly captured by lldb. The change also add
documentation for the qPlatform__[mkdir,chmod] packages.
Differential revision: http://reviews.llvm.org/D7786
llvm-svn: 230213
Processes running on a remote target can already send $O messages
to send stdout but there is no way to send stdin to a remote
inferior.
This allows processes using the API to pump stdin into a remote
inferior process.
It fixes a hang in TestProcessIO.py when running against a remote
target.
llvm-svn: 228419
Make sure the selected platform is always used
Make sure that the host uses the connect://hostname to connect to both
the lldb-platform and the lldb-gdbserver rather than what the platform
reports as the hostname of the lldb-gdbserver
Make sure that lldb-platform uses the IP address on it's connection
back to the host instead of the hostname that the host sends to it
when launching lldb-gdbserver with the remote host information
Tested on OSX and Linux
llvm-svn: 226712
The refactor was motivated by some comments that Greg made
http://reviews.llvm.org/D6918
and also to break a dependency cascade that caused functions linking
in string->int conversion functions to pull in most of lldb
llvm-svn: 226199
As part of getting ConnectionFileDescriptor working on Windows,
there is going to be alot of platform specific work to be done.
As a result, the implementation is moving into Host. This patch
performs the code move and fixes up call-sites appropriately.
Reviewed by: Greg Clayton
Differential Revision: http://reviews.llvm.org/D5548
llvm-svn: 219143
Instead of forcing the remote arch type to MachO all the time, we
inspect the OS/vendor that the remote debug server reports and use it to
set the arch type to MachO, ELF or COFF accordingly.
See thread here for more context:
http://lists.cs.uiuc.edu/pipermail/lldb-commits/Week-of-Mon-20140915/012968.html
Change by Stephane Sezer.
Tested:
MacOSX 10.9.4 x86_64
Ubuntu 14.04 x86_64
llvm-svn: 217779
This is useful for checking inconsistencies between what the remote debug server thinks we are debugging and we think we are debugging. This follows the check for pointer byte size done just above.
Change by Stephane Sezer.
Tested:
Ubuntu 14.04 x86_64, llvm-3.5-built lldb
MacOSX 10.9.4, Xcode-Beta(2014-09-09)-built lldb.
llvm-svn: 217773
This change addresses this bug:
http://llvm.org/bugs/show_bug.cgi?id=20755
This change:
* Modifies llgs to send triple instead of cputype and cpusubtype when not on Apple platforms in qProcessInfo.
* Modifies lldb's GDBRemoteCommunicationClient to handle the triple returned from qProcessInfo if given.
When given, it will prefer to use triple over cputype and cpusubtype.
* Adds gdb-remote protocol tests to verify that cputype and cpusubtype are specified on darwin, and that triple is specified on Linux.
llvm-svn: 216470
This patch creates a HostInfo class, a static class used to answer
basic queries about the host platform. As part of this change,
some functionality is moved from Host to HostInfo, and relevant
fixups are performed in the rest of the codebase.
This is part of a larger effort to isolate more code in the Host
layer into platform-specific groups, to make it easier to make
platform specific changes for a particular Host without breaking
other hosts.
Reviewed by: Greg Clayton
Differential Revision: http://reviews.llvm.org/D4963
llvm-svn: 215992
to the remote side (QStartNoAckMode) - it may take a little longer
than normal to get a reply.
In debugserver, hardcode the priority for several threads so they
aren't de-prioritized when a user app is using system resources.
Also, set the names of the threads.
<rdar://problem/17509866>
llvm-svn: 213828