Commit Graph

2 Commits

Author SHA1 Message Date
Duncan P. N. Exon Smith ac79897019 ADT: Split out simple_ilist, a simple intrusive list
Split out a new, low-level intrusive list type with clear semantics.
Unlike iplist (and ilist), all operations on simple_ilist are intrusive,
and simple_ilist never takes ownership of its nodes.  This enables an
intuitive API that has the right defaults for intrusive lists.
- insert() takes references (not pointers!) to nodes (in iplist/ilist,
  passing a reference will cause the node to be copied).
- erase() takes only iterators (like std::list), and does not destroy
  the nodes.
- remove() takes only references and has the same behaviour as erase().
- clear() does not destroy the nodes.
- The destructor does not destroy the nodes.
- New API {erase,remove,clear}AndDispose() take an extra Disposer
  functor for callsites that want to call some disposal routine (e.g.,
  std::default_delete).

This list is not currently configurable, and has no callbacks.

The initial motivation was to fix iplist<>::sort to work correctly (even
with callbacks in ilist_traits<>).  iplist<> uses simple_ilist<>::sort
directly.  The new test in unittests/IR/ModuleTest.cpp crashes without
this commit.

Fixing sort() via a low-level layer provided a good opportunity to:
- Unit test the low-level functionality thoroughly.
- Modernize the API, largely inspired by other intrusive list
  implementations.

Here's a sketch of a longer-term plan:
- Create BumpPtrList<>, a non-intrusive list implemented using
  simple_ilist<>, and use it for the Token list in
  lib/Support/YAMLParser.cpp.  This will factor out the only real use of
  createNode().
- Evolve the iplist<> and ilist<> APIs in the direction of
  simple_ilist<>, making allocation/deallocation explicit at call sites
  (similar to simple_ilist<>::eraseAndDispose()).
- Factor out remaining calls to createNode() and deleteNode() and remove
  the customization from ilist_traits<>.
- Transition uses of iplist<>/ilist<> that don't need callbacks over to
  simple_ilist<>.

llvm-svn: 280107
2016-08-30 16:23:55 +00:00
Duncan P. N. Exon Smith 5c001c367f ADT: Give ilist<T>::reverse_iterator a handle to the current node
Reverse iterators to doubly-linked lists can be simpler (and cheaper)
than std::reverse_iterator.  Make it so.

In particular, change ilist<T>::reverse_iterator so that it is *never*
invalidated unless the node it references is deleted.  This matches the
guarantees of ilist<T>::iterator.

(Note: MachineBasicBlock::iterator is *not* an ilist iterator, but a
MachineInstrBundleIterator<MachineInstr>.  This commit does not change
MachineBasicBlock::reverse_iterator, but it does update
MachineBasicBlock::reverse_instr_iterator.  See note at end of commit
message for details on bundle iterators.)

Given the list (with the Sentinel showing twice for simplicity):

     [Sentinel] <-> A <-> B <-> [Sentinel]

the following is now true:
 1. begin() represents A.
 2. begin() holds the pointer for A.
 3. end() represents [Sentinel].
 4. end() holds the poitner for [Sentinel].
 5. rbegin() represents B.
 6. rbegin() holds the pointer for B.
 7. rend() represents [Sentinel].
 8. rend() holds the pointer for [Sentinel].

The changes are #6 and #8.  Here are some properties from the old
scheme (which used std::reverse_iterator):
- rbegin() held the pointer for [Sentinel] and rend() held the pointer
  for A;
- operator*() cost two dereferences instead of one;
- converting from a valid iterator to its valid reverse_iterator
  involved a confusing increment; and
- "RI++->erase()" left RI invalid.  The unintuitive replacement was
  "RI->erase(), RE = end()".

With vector-like data structures these properties are hard to avoid
(since past-the-beginning is not a valid pointer), and don't impose a
real cost (since there's still only one dereference, and all iterators
are invalidated on erase).  But with lists, this was a poor design.

Specifically, the following code (which obviously works with normal
iterators) now works with ilist::reverse_iterator as well:

    for (auto RI = L.rbegin(), RE = L.rend(); RI != RE;)
      fooThatMightRemoveArgFromList(*RI++);

Converting between iterator and reverse_iterator for the same node uses
the getReverse() function.

    reverse_iterator iterator::getReverse();
    iterator reverse_iterator::getReverse();

Why doesn't iterator <=> reverse_iterator conversion use constructors?

In order to catch and update old code, reverse_iterator does not even
have an explicit conversion from iterator.  It wouldn't be safe because
there would be no reasonable way to catch all the bugs from the changed
semantic (see the changes at call sites that are part of this patch).

Old code used this API:

    std::reverse_iterator::reverse_iterator(iterator);
    iterator std::reverse_iterator::base();

Here's how to update from old code to new (that incorporates the
semantic change), assuming I is an ilist<>::iterator and RI is an
ilist<>::reverse_iterator:

            [Old]         ==>          [New]
    reverse_iterator(I)       (--I).getReverse()
    reverse_iterator(I)         ++I.getReverse()
  --reverse_iterator(I)           I.getReverse()
    reverse_iterator(++I)         I.getReverse()
          RI.base()          (--RI).getReverse()
          RI.base()            ++RI.getReverse()
        --RI.base()              RI.getReverse()
      (++RI).base()              RI.getReverse()
  delete &*RI, RE = end()         delete &*RI++
  RI->erase(), RE = end()         RI++->erase()

=======================================
Note: bundle iterators are out of scope
=======================================

MachineBasicBlock::iterator, also known as
MachineInstrBundleIterator<MachineInstr>, is a wrapper to represent
MachineInstr bundles.  The idea is that each operator++ takes you to the
beginning of the next bundle.  Implementing a sane reverse iterator for
this is harder than ilist.  Here are the options:
- Use std::reverse_iterator<MBB::i>.  Store a handle to the beginning of
  the next bundle.  A call to operator*() runs a loop (usually
  operator--() will be called 1 time, for unbundled instructions).
  Increment/decrement just works.  This is the status quo.
- Store a handle to the final node in the bundle.  A call to operator*()
  still runs a loop, but it iterates one time fewer (usually
  operator--() will be called 0 times, for unbundled instructions).
  Increment/decrement just works.
- Make the ilist_sentinel<MachineInstr> *always* store that it's the
  sentinel (instead of just in asserts mode).  Then the bundle iterator
  can sniff the sentinel bit in operator++().

I initially tried implementing the end() option as part of this commit,
but updating iterator/reverse_iterator conversion call sites was
error-prone.  I have a WIP series of patches that implements the final
option.

llvm-svn: 280032
2016-08-30 00:13:12 +00:00