Currently we either define SANITIZER_GO for Go or don't define it at all for C++.
This works fine with preprocessor (ifdef/ifndef/defined), but does not work
for C++ if statements (e.g. if (SANITIZER_GO) {...}). Also this is different
from majority of SANITIZER_FOO macros which are always defined to either 0 or 1.
Always define SANITIZER_GO to either 0 or 1.
This allows to use SANITIZER_GO in expressions and in flag default values.
Also remove kGoMode and kCppMode, which were meant to be used in expressions,
but they are not defined in sanitizer_common code, so SANITIZER_GO become prevalent.
Also convert some preprocessor checks to C++ if's or ternary expressions.
Majority of this change is done mechanically with:
sed "s#ifdef SANITIZER_GO#if SANITIZER_GO#g"
sed "s#ifndef SANITIZER_GO#if \!SANITIZER_GO#g"
sed "s#defined(SANITIZER_GO)#SANITIZER_GO#g"
llvm-svn: 285443
We're not building the Go runtime with -mmacosx-version-min, which means it'll have a minimum deployment target set to the system you're building on. Let's make the code compile (and link) with -mmacosx-version-min=10.7.
Differential Revision: http://reviews.llvm.org/D20670
llvm-svn: 271833
Summary:
As suggested by kcc@ in http://reviews.llvm.org/D20084#441418, move the CheckFailed and Die functions, and their associated callback functionalities in their own separate file.
I expended the build rules to include a new rule that would not include those termination functions, so that another project can define their own.
The tests check-{a,t,m,ub,l,e,df}san are all passing.
Reviewers: llvm-commits, kcc
Subscribers: kubabrecka
Differential Revision: http://reviews.llvm.org/D20742
llvm-svn: 271055
This is reincarnation of http://reviews.llvm.org/D17648 with the bug fix pointed out by Adhemerval (zatrazz).
Currently ThreadState holds both logical state (required for race-detection algorithm, user-visible)
and physical state (various caches, most notably malloc cache). Move physical state in a new
Process entity. Besides just being the right thing from abstraction point of view, this solves several
problems:
Cache everything on P level in Go. Currently we cache on a mix of goroutine and OS thread levels.
This unnecessary increases memory consumption.
Properly handle free operations in Go. Frees are issue by GC which don't have goroutine context.
As the result we could not do anything more than just clearing shadow. For example, we leaked
sync objects and heap block descriptors.
This will allow to get rid of libc malloc in Go (now we have Processor context for internal allocator cache).
This in turn will allow to get rid of dependency on libc entirely.
Potentially we can make Processor per-CPU in C++ mode instead of per-thread, which will
reduce resource consumption.
The distinction between Thread and Processor is currently used only by Go, C++ creates Processor per OS thread,
which is equivalent to the current scheme.
llvm-svn: 267678
Currently ThreadState holds both logical state (required for race-detection algorithm, user-visible)
and physical state (various caches, most notably malloc cache). Move physical state in a new
Process entity. Besides just being the right thing from abstraction point of view, this solves several
problems:
1. Cache everything on P level in Go. Currently we cache on a mix of goroutine and OS thread levels.
This unnecessary increases memory consumption.
2. Properly handle free operations in Go. Frees are issue by GC which don't have goroutine context.
As the result we could not do anything more than just clearing shadow. For example, we leaked
sync objects and heap block descriptors.
3. This will allow to get rid of libc malloc in Go (now we have Processor context for internal allocator cache).
This in turn will allow to get rid of dependency on libc entirely.
4. Potentially we can make Processor per-CPU in C++ mode instead of per-thread, which will
reduce resource consumption.
The distinction between Thread and Processor is currently used only by Go, C++ creates Processor per OS thread,
which is equivalent to the current scheme.
llvm-svn: 262037
FreeBSD also needs to have sanitizer_linux_libcdep.cc included,
otherwise linking will fail with "undefined reference to
`__sanitizer::GetRSS()'".
While here, tabify the FreeBSD part, similar to the other parts.
llvm-svn: 260839
When ASan currently detects a bug, by default it will only print out the text
of the report to stderr. This patch changes this behavior and writes the full
text of the report to syslog before we terminate the process. It also calls
os_trace (Activity Tracing available on OS X and iOS) with a message saying
that the report is available in syslog. This is useful, because this message
will be shown in the crash log.
For this to work, the patch makes sure we store the full report into
error_message_buffer unconditionally, and it also strips out ANSI escape
sequences from the report (they are used when producing colored reports).
I've initially tried to log to syslog during printing, which is done on Android
right now. The advantage is that if we crash during error reporting or the
produced error does not go through ScopedInErrorReport, we would still get a
(partial) message in the syslog. However, that solution is very problematic on
OS X. One issue is that the logging routine uses GCD, which may spawn a new
thread on its behalf. In many cases, the reporting logic locks threadRegistry,
which leads to deadlocks.
Reviewed at http://reviews.llvm.org/D13452
(In addition, add sanitizer_common_libcdep.cc to buildgo.sh to avoid
build failures on Linux.)
llvm-svn: 253688
When ASan currently detects a bug, by default it will only print out the text
of the report to stderr. This patch changes this behavior and writes the full
text of the report to syslog before we terminate the process. It also calls
os_trace (Activity Tracing available on OS X and iOS) with a message saying
that the report is available in syslog. This is useful, because this message
will be shown in the crash log.
For this to work, the patch makes sure we store the full report into
error_message_buffer unconditionally, and it also strips out ANSI escape
sequences from the report (they are used when producing colored reports).
I've initially tried to log to syslog during printing, which is done on Android
right now. The advantage is that if we crash during error reporting or the
produced error does not go through ScopedInErrorReport, we would still get a
(partial) message in the syslog. However, that solution is very problematic on
OS X. One issue is that the logging routine uses GCD, which may spawn a new
thread on its behalf. In many cases, the reporting logic locks threadRegistry,
which leads to deadlocks.
Reviewed at http://reviews.llvm.org/D13452
(In addition, add sanitizer_common_libcdep.cc to buildgo.sh to avoid
build failures on Linux.)
llvm-svn: 251577
Previously, Android target had a logic of duplicating all sanitizer
output to logcat. This change extends it to all posix platforms via
the use of syslog, controlled by log_to_syslog flag. Enabled by
default on Android, off everywhere else.
A bit of cmake magic is required to allow Printf() to call a libc
function. I'm adding a stub implementation to support no-libc builds
like dfsan and safestack.
This is a second attempt. I believe I've fixed all the issues that
prompted the revert: Mac build, and all kinds of non-CMake builds
(there are 3 of those).
llvm-svn: 243051
This is done by creating a named shared memory region, unlinking it
and setting up a private (i.e. copy-on-write) mapping of that instead
of a regular anonymous mapping. I've experimented with regular
(sparse) files, but they can not be scaled to the size of MSan shadow
mapping, at least on Linux/X86_64 and ext3 fs.
Controlled by a common flag, decorate_proc_maps, disabled by default.
This patch has a few shortcomings:
* not all mappings are annotated, especially in TSan.
* our handling of memset() of shadow via mmap() puts small anonymous
mappings inside larger named mappings, which looks ugly and can, in
theory, hit the mapping number limit.
llvm-svn: 238621
In Go mode the background thread is not started (internal_thread_start is empty).
There is no sense in having this code compiled in.
Also removes dependency on sanitizer_linux_libcdep.cc which is good,
ideally Go runtime does not depend on libc at all.
llvm-svn: 229396
TSAN_SHADOW_COUNT is defined to 4 in all environments.
Other values of TSAN_SHADOW_COUNT were never tested and
were broken by recent changes to shadow mapping.
Remove it as there is no reason to fix nor maintain it.
llvm-svn: 226466
Return a linked list of AddressInfo objects, instead of using an array of
these objects as an output parameter. This simplifies the code in callers
of this function (especially TSan).
Fix a few memory leaks from internal allocator, when the returned
AddressInfo objects were not properly cleared.
llvm-svn: 223145
The new storage (MetaMap) is based on direct shadow (instead of a hashmap + per-block lists).
This solves a number of problems:
- eliminates quadratic behaviour in SyncTab::GetAndLock (https://code.google.com/p/thread-sanitizer/issues/detail?id=26)
- eliminates contention in SyncTab
- eliminates contention in internal allocator during allocation of sync objects
- removes a bunch of ad-hoc code in java interface
- reduces java shadow from 2x to 1/2x
- allows to memorize heap block meta info for Java and Go
- allows to cleanup sync object meta info for Go
- which in turn enabled deadlock detector for Go
llvm-svn: 209810
Introduce DDetector interface between the tool and the DD itself.
It will help to experiment with other DD implementation,
as well as reuse DD in other tools.
llvm-svn: 202485
The flag allows to bound maximum process memory consumption (best effort).
If RSS reaches memory_limit_mb, tsan flushes all shadow memory.
llvm-svn: 191913