The patch is generated using this command:
tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py -fix \
-checks=-*,llvm-namespace-comment -header-filter='llvm/.*|clang/.*' \
llvm/lib/
Thanks to Eugene Kosov for the original patch!
llvm-svn: 240137
Previously, subtarget features were a bitfield with the underlying type being uint64_t.
Since several targets (X86 and ARM, in particular) have hit or were very close to hitting this bound, switching the features to use a bitset.
No functional change.
The first several times this was committed (e.g. r229831, r233055), it caused several buildbot failures.
Apparently the reason for most failures was both clang and gcc's inability to deal with large numbers (> 10K) of bitset constructor calls in tablegen-generated initializers of instruction info tables.
This should now be fixed.
llvm-svn: 238192
Previously, subtarget features were a bitfield with the underlying type being uint64_t.
Since several targets (X86 and ARM, in particular) have hit or were very close to hitting this bound, switching the features to use a bitset.
No functional change.
The first two times this was committed (r229831, r233055), it caused several buildbot failures.
At least some of the ARM and MIPS ones were due to gcc/binutils issues, and should now be fixed.
llvm-svn: 237234
This reverts commit r233055.
It still causes buildbot failures (gcc running out of memory on several platforms, and a self-host failure on arm), although less than the previous time.
llvm-svn: 233068
Previously, subtarget features were a bitfield with the underlying type being uint64_t.
Since several targets (X86 and ARM, in particular) have hit or were very close to hitting this bound, switching the features to use a bitset.
No functional change.
The first time this was committed (r229831), it caused several buildbot failures.
At least some of the ARM ones were due to gcc/binutils issues, and should now be fixed.
Differential Revision: http://reviews.llvm.org/D8542
llvm-svn: 233055
Previously, subtarget features were a bitfield with the underlying type being uint64_t.
Since several targets (X86 and ARM, in particular) have hit or were very close to hitting this bound, switching the features to use a bitset.
No functional change.
Differential Revision: http://reviews.llvm.org/D7065
llvm-svn: 229831
With this patch MCDisassembler::getInstruction takes an ArrayRef<uint8_t>
instead of a MemoryObject.
Even on X86 there is a maximum size an instruction can have. Given
that, it seems way simpler and more efficient to just pass an ArrayRef
to the disassembler instead of a MemoryObject and have it do a virtual
call every time it wants some extra bytes.
llvm-svn: 221751
This fixes a few cases of:
* Wrong variable name style.
* Lines longer than 80 columns.
* Repeated names in comments.
* clang-format of the above.
This make the next patch a lot easier to read.
llvm-svn: 221615
There are two parts here. First is to modify tablegen to adjust the encoding
type ENCODING_RM with the scaling factor.
The second is to use the new encoding types to compute the correct
displacement in the decoder.
Fixes <rdar://problem/17608489>
llvm-svn: 213281
X86_MAX_OPERANDS is changed to unsigned.
Also, add range-based for loops for affected loops. This in turn
needed an ArrayRef instead of a pointer-to-array in
InternalInstruction.
llvm-svn: 207413
system headers above the includes of generated '.inc' files that
actually contain code. In a few targets this was already done pretty
consistently, but it wasn't done *really* consistently anywhere. It is
strictly cleaner IMO and necessary in a bunch of places where the
DEBUG_TYPE is referenced from the generated code. Consistency with the
necessary places trumps. Hopefully the build bots are OK with the
movement of intrin.h...
llvm-svn: 206838
behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
llvm-svn: 206822
reason to expose a global symbol 'decodeInstruction' nor to pollute the global
scope with a bunch of external linkage entities (some of which conflict with
others elsewhere in LLVM).
This is just the initial transition to C++; more cleanups to follow.
llvm-svn: 206717
This patch re-introduces the MCContext member that was removed from
MCDisassembler in r206063, and requires that an MCContext be passed in at
MCDisassembler construction time. (Previously the MCContext member had been
initialized in an ad-hoc fashion after construction). The MCCContext member
can be used by MCDisassembler sub-classes to construct constant or
target-specific MCExprs.
This patch updates disassemblers for in-tree targets, and provides the
MCRegisterInfo instance that some disassemblers were using through the
MCContext (previously those backends were constructing their own
MCRegisterInfo instances).
llvm-svn: 206241
Aside from cleaning up the code, this also adds support for the -code16
environment and actually enables the MODE_16BIT mode that was previously
not accessible.
There is no point adding any testing for 16-bit yet though; basically
nothing will work because we aren't handling the OpSize prefix correctly
for 16-bit mode.
llvm-svn: 199649
-Assembly parser now properly check the size of the memory operation specified in intel syntax. So 'mov word ptr [5], al' is no longer accepted.
-x86-32 disassembly of these instructions no longer sign extends the 32-bit address immediate based on size.
-Intel syntax printing prints the ptr size and places brackets around the address immediate.
Known remaining issues with these instructions:
-Segment override prefix is not supported. PR16962 and PR16961.
-Immediate size should be changed by address size prefix.
llvm-svn: 189201
This is a bit tricky as the xacquire and xrelease hints use the same bytes,
0xf2 and 0xf3, as the repne and rep prefixes.
Fortunately llvm has different llvm MCInst Opcode enums for rep/xrelease
and repne/xacquire. So to make this work a boolean was added the
InternalInstruction struct as part of the Prefix state which is set with the
added logic in readPrefixes() when decoding an instruction to determine
if these prefix bytes are to be disassembled as xacquire or xrelease. Then
we let the matcher pick the normal prefix instructionID and we change the
Opcode after that when it is set into the MCInst being created.
rdar://11019859
llvm-svn: 184490
This is a basic first step towards symbolization of disassembled
instructions. This used to be done using externally provided (C API)
callbacks. This patch introduces:
- the MCSymbolizer class, that mimics the same functions that were used
in the X86 and ARM disassemblers to symbolize immediate operands and
to annotate loads based off PC (for things like c string literals).
- the MCExternalSymbolizer class, which implements the old C API.
- the MCRelocationInfo class, which provides a way for targets to
translate relocations (either object::RelocationRef, or disassembler
C API VariantKinds) to MCExprs.
- the MCObjectSymbolizer class, which does symbolization using what it
finds in an object::ObjectFile. This makes simple symbolization (with
no fancy relocation stuff) work for all object formats!
- x86-64 Mach-O and ELF MCRelocationInfos.
- A basic ARM Mach-O MCRelocationInfo, that provides just enough to
support the C API VariantKinds.
Most of what works in otool (the only user of the old symbolization API
that I know of) for x86-64 symbolic disassembly (-tvV) works, namely:
- symbol references: call _foo; jmp 15 <_foo+50>
- relocations: call _foo-_bar; call _foo-4
- __cf?string: leaq 193(%rip), %rax ## literal pool for "hello"
Stub support is the main missing part (because libObject doesn't know,
among other things, about mach-o indirect symbols).
As for the MCSymbolizer API, instead of relying on the disassemblers
to call the tryAdding* methods, maybe this could be done automagically
using InstrInfo? For instance, even though PC-relative LEAs are used
to get the address of string literals in a typical Mach-O file, a MOV
would be used in an ELF file. And right now, the explicit symbolization
only recognizes PC-relative LEAs. InstrInfo should have already have
most of what is needed to know what to symbolize, so this can
definitely be improved.
I'd also like to remove object::RelocationRef::getValueString (it seems
only used by relocation printing in objdump), as simply printing the
created MCExpr is definitely enough (and cleaner than string concats).
llvm-svn: 182625