BitPermutationSelector sets Repl32 flag for bit groups which can be (potentially) benefit from 32-bit rotate-and-mask instructions with bit replication, i.e. rlwinm/rlwimi copies lower 32 bits into upper 32 bits on 64-bit PowerPC before rotation.
However, enforcing 32-bit instruction sometimes results in redundant generated code.
For example, the following simple code is compiled into rotldi + rlwimi while it can be compiled into only rldimi instruction if Repl32 flag is not set on the bit group for (a & 0xFFFFFFFF).
uint64_t func(uint64_t a, uint64_t b) {
return (a & 0xFFFFFFFF) | (b << 32) ;
}
To avoid such problem, this patch checks the potential benefit of Repl32 flag before setting it. If a bit group does not require rotation (i.e. RLAmt == 0) and won't be merged into another group, we do not benefit from Repl32 flag on this group.
Differential Revision: https://reviews.llvm.org/D47867
llvm-svn: 334195
Currently we have a number of tests that fail with -verify-machineinstrs.
To detect this cases earlier we add the option to the testcases with the
exception of tests that will currently fail with this option. PR 27456 keeps
track of this failures.
No code review, as discussed with Hal Finkel.
llvm-svn: 277624
TableGen had been nicely generating code to print a number of instructions using
shorter aliases (and PowerPC has plenty of short mnemonics), but we were not
calling it. For some of the aliases we support in the parser, TableGen can't
infer the "inverse" alias relationship, so there is still more to do.
Thus, after some hours of updating test cases...
llvm-svn: 235616
This is the second installment of improvements to instruction selection for "bit
permutation" instruction sequences. r224318 added logic for instruction
selection for 32-bit bit permutation sequences, and this adds lowering for
64-bit sequences. The 64-bit sequences are more complicated than the 32-bit
ones because:
a) the 64-bit versions of the 32-bit rotate-and-mask instructions
work by replicating the lower 32-bits of the value-to-be-rotated into the
upper 32 bits -- and integrating this into the cost modeling for the various
bit group operations is non-trivial
b) unlike the 32-bit instructions in 32-bit mode, the rotate-and-mask instructions
cannot, in one instruction, specify the
mask starting index, the mask ending index, and the rotation factor. Also,
forming arbitrary 64-bit constants is more complicated than in 32-bit mode
because the number of instructions necessary is value dependent.
Plus, support for 'late masking' was added: it is sometimes more efficient to
treat the overall value as if it had no mandatory zero bits when planning the
bit-group insertions, and then mask them in at the very end. Unfortunately, as
the structure of the bit groups is different in the two cases, the more
feasible implementation technique was to generate both instruction sequences,
and then pick the shorter one.
And finally, we now generate reasonable code for i64 bswap:
rldicl 5, 3, 16, 0
rldicl 4, 3, 8, 0
rldicl 6, 3, 24, 0
rldimi 4, 5, 8, 48
rldicl 5, 3, 32, 0
rldimi 4, 6, 16, 40
rldicl 6, 3, 48, 0
rldimi 4, 5, 24, 32
rldicl 5, 3, 56, 0
rldimi 4, 6, 40, 16
rldimi 4, 5, 48, 8
rldimi 4, 3, 56, 0
vs. what we used to produce:
li 4, 255
rldicl 5, 3, 24, 40
rldicl 6, 3, 40, 24
rldicl 7, 3, 56, 8
sldi 8, 3, 8
sldi 10, 3, 24
sldi 12, 3, 40
rldicl 0, 3, 8, 56
sldi 9, 4, 32
sldi 11, 4, 40
sldi 4, 4, 48
andi. 5, 5, 65280
andis. 6, 6, 255
andis. 7, 7, 65280
sldi 3, 3, 56
and 8, 8, 9
and 4, 12, 4
and 9, 10, 11
or 6, 7, 6
or 5, 5, 0
or 3, 3, 4
or 7, 9, 8
or 4, 6, 5
or 3, 3, 7
or 3, 3, 4
which is 12 instructions, instead of 25, and seems optimal (at least in terms
of code size).
llvm-svn: 225056
The PowerPC backend, somewhat embarrassingly, did not generate an
optimal-length sequence of instructions for a 32-bit bswap. While adding a
pattern for the bswap intrinsic to fix this would not have been terribly
difficult, doing so would not have addressed the real problem: we had been
generating poor code for many bit-permuting operations (by which I mean things
like byte-swap that permute the bits of one or more inputs around in various
ways). Here are some initial steps toward solving this deficiency.
Bit-permuting operations are represented, at the SDAG level, using ISD::ROTL,
SHL, SRL, AND and OR (mostly with constant second operands). Looking back
through these operations, we can build up a description of the bits in the
resulting value in terms of bits of one or more input values (and constant
zeros). For each bit, we compute the rotation amount from the original value,
and then group consecutive (value, rotation factor) bits into groups. Groups
sharing these attributes are then collected and sorted, and we can then
instruction select the entire permutation using a combination of masked
rotations (rlwinm), imm ands (andi/andis), and masked rotation inserts
(rlwimi).
The result is that instead of lowering an i32 bswap as:
rlwinm 5, 3, 24, 16, 23
rlwinm 4, 3, 24, 0, 7
rlwimi 4, 3, 8, 8, 15
rlwimi 5, 3, 8, 24, 31
rlwimi 4, 5, 0, 16, 31
we now produce:
rlwinm 4, 3, 8, 0, 31
rlwimi 4, 3, 24, 16, 23
rlwimi 4, 3, 24, 0, 7
and for the 'test6' example in the PowerPC/README.txt file:
unsigned test6(unsigned x) {
return ((x & 0x00FF0000) >> 16) | ((x & 0x000000FF) << 16);
}
we used to produce:
lis 4, 255
rlwinm 3, 3, 16, 0, 31
ori 4, 4, 255
and 3, 3, 4
and now we produce:
rlwinm 4, 3, 16, 24, 31
rlwimi 4, 3, 16, 8, 15
and, as a nice bonus, this fixes the FIXME in
test/CodeGen/PowerPC/rlwimi-and.ll.
This commit does not include instruction-selection for i64 operations, those
will come later.
llvm-svn: 224318