Commit Graph

15 Commits

Author SHA1 Message Date
Greg Clayton 96816e4848 Resolve source paths that start with ~ when doing substitutions.
llvm-svn: 160158
2012-07-13 01:20:25 +00:00
Greg Clayton fed39aa653 Added the ability to read the dSYM plist file with source remappings even when DebugSymbols isn't used to find the dSYM. We now parse the plist as XML in the MacOSX symbol vendor.
Added the ability to get a section load address given a target which is needed for a previous checking which saves crashlogs.

llvm-svn: 159298
2012-06-27 22:22:28 +00:00
Sean Callanan 5677536bff Committed a change to the SectionList that introduces
a cache of address ranges for child sections,
accelerating lookups.  This cache is built during
object file loading, and is then set in stone once
the object files are done loading.  (In Debug builds,
we ensure that the cache is never invalidated after
that.)

llvm-svn: 158188
2012-06-08 02:16:08 +00:00
Greg Clayton d804d28556 <rdar://problem/8196933>
Use the metadata in the dSYM bundle Info.plist to remap source paths when they keys are available.

llvm-svn: 152836
2012-03-15 21:01:31 +00:00
Greg Clayton b9a01b3990 Made a ModuleSpec class in Module.h which can specify a module using one or
more of the local path, platform path, associated symbol file, UUID, arch,
object name and object offset. This allows many of the calls that were
GetSharedModule to reduce the number of arguments that were used in a call
to these functions. It also allows a module to be created with a ModuleSpec
which allows many things to be specified prior to any accessors being called
on the Module class itself. 

I was running into problems when adding support for "target symbol add"
where you can specify a stand alone debug info file after debugging has started
where I needed to specify the associated symbol file path and if I waited until
after construction, the wrong  symbol file had already been located. By using
the ModuleSpec it allows us to construct a module with as little or as much
information as needed and not have to change the parameter list.

llvm-svn: 151476
2012-02-26 05:51:37 +00:00
Greg Clayton e72dfb321c <rdar://problem/10103468>
I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had 
lldb_private::Section pointers into modules that had been removed or 
replaced. This also let to grabbing stale modules from those sections. 
So I needed to thread harded the Address, Section and related objects.

To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *. 

Address objects now have weak references to their sections which can
safely go stale when a module gets destructed. 

This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.

llvm-svn: 151336
2012-02-24 01:59:29 +00:00
Greg Clayton e1cd1be6d6 Switching back to using std::tr1::shared_ptr. We originally switched away
due to RTTI worries since llvm and clang don't use RTTI, but I was able to 
switch back with no issues as far as I can tell. Once the RTTI issue wasn't
an issue, we were looking for a way to properly track weak pointers to objects
to solve some of the threading issues we have been running into which naturally
led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared 
pointer from just a pointer, which is also easily solved using the 
std::tr1::enable_shared_from_this class. 

The main reason for this move back is so we can start properly having weak
references to objects. Currently a lldb_private::Thread class has a refrence
to its parent lldb_private::Process. This doesn't work well when we now hand
out a SBThread object that contains a shared pointer to a lldb_private::Thread
as this SBThread can be held onto by external clients and if they end up
using one of these objects we can easily crash.

So the next task is to start adopting std::tr1::weak_ptr where ever it makes
sense which we can do with lldb_private::Debugger, lldb_private::Target,
lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and
many more objects now that they are no longer using intrusive ref counted
pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive
pointers).

llvm-svn: 149207
2012-01-29 20:56:30 +00:00
Greg Clayton 44435ed07a Big change in the way ObjectFile file contents are managed. We now
mmap() the entire object file contents into memory with MAP_PRIVATE.
We do this because object file contents can change on us and currently
this helps alleviate this situation. It also make the code for accessing
object file data much easier to manage and we don't end up opening the
file, reading some data and closing the file over and over.

llvm-svn: 148017
2012-01-12 05:25:17 +00:00
Jim Ingham 7d1c115d2e Correct typo in method name (AddSymbolFileRepresendation...)
llvm-svn: 145884
2011-12-06 01:07:22 +00:00
Greg Clayton 762f7135e2 Don't put modules for .o files into the global shared module list. We
used to do this because we needed to find the shared pointer for a .o
file when the .o file's module was needed in a SymbolContext since the
module in a symbol context was a shared pointer. Now that we are using
intrusive pointers we don't have this limitation anymore since any
instrusive shared pointer can be made from a pointer to an object
all on its own.

Also switched over to having the Module and SymbolVendor use shared 
pointers to their object files as had a leak on MacOSX when the 
SymbolVendor's object file wasn't the same as the Module's (debug info
in a stand along file (dSYM file)). Now everything will correctly clean
itself up when the module goes away after an executable gets rebuilt.

Now we correctly get rid of .o files that are used with the DWARF with 
debug map executables on subsequent runs since the only shared pointer
to the object files in from the DWARF symbol file debug map parser, and
when the module gets replaced, it destroys to old one along with all .o 
files. 

Also added a small optimization when using BSD archives where we will
remove old BSD containers from the shared list when they are outdated.

llvm-svn: 140002
2011-09-18 18:59:15 +00:00
Greg Clayton e996fd30be LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is 
  an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
  should be selected. This helps the native x86 platform on MacOSX select the
  correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
  specific bundles (macosx uses .app bundles that contain files) and also
  selecting the appropriate slice of universal files for a given platform.

So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx

This allows LLDB to be well setup to do remote debugging and also once 
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>

The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.

llvm-svn: 127286
2011-03-08 22:40:15 +00:00
Greg Clayton 6083026822 Applied a fix to qualify "UUID" with the lldb_private namespace to fix
build issues on MinGW.

llvm-svn: 124888
2011-02-04 18:53:10 +00:00
Greg Clayton e1a916a74d Change over to using the definitions for mach-o types and defines to the
defines that are in "llvm/Support/MachO.h". This should allow ObjectFileMachO
and ObjectContainerUniversalMachO to be able to be cross compiled in Linux.

Also did some cleanup on the ASTType by renaming it to ClangASTType and
renaming the header file. Moved a lot of "AST * + opaque clang type *"
functionality from lldb_private::Type over into ClangASTType.

llvm-svn: 109046
2010-07-21 22:12:05 +00:00
Greg Clayton c982c768d2 Merged Eli Friedman's linux build changes where he added Makefile files that
enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.

llvm-svn: 108009
2010-07-09 20:39:50 +00:00
Chris Lattner 30fdc8d841 Initial checkin of lldb code from internal Apple repo.
llvm-svn: 105619
2010-06-08 16:52:24 +00:00