There are various places in LLVM where the definition of StackID is not
properly honoured, for example in PEI where objects with a StackID > 0 are
allocated on the default stack (StackID0). This patch enforces that PEI
only considers allocating objects to StackID 0.
Reviewers: arsenm, thegameg, MatzeB
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D60062
llvm-svn: 357460
to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
The DEBUG() macro is very generic so it might clash with other projects.
The renaming was done as follows:
- git grep -l 'DEBUG' | xargs sed -i 's/\bDEBUG\s\?(/LLVM_DEBUG(/g'
- git diff -U0 master | ../clang/tools/clang-format/clang-format-diff.py -i -p1 -style LLVM
- Manual change to APInt
- Manually chage DOCS as regex doesn't match it.
In the transition period the DEBUG() macro is still present and aliased
to the LLVM_DEBUG() one.
Differential Revision: https://reviews.llvm.org/D43624
llvm-svn: 332240
See r331124 for how I made a list of files missing the include.
I then ran this Python script:
for f in open('filelist.txt'):
f = f.strip()
fl = open(f).readlines()
found = False
for i in xrange(len(fl)):
p = '#include "llvm/'
if not fl[i].startswith(p):
continue
if fl[i][len(p):] > 'Config':
fl.insert(i, '#include "llvm/Config/llvm-config.h"\n')
found = True
break
if not found:
print 'not found', f
else:
open(f, 'w').write(''.join(fl))
and then looked through everything with `svn diff | diffstat -l | xargs -n 1000 gvim -p`
and tried to fix include ordering and whatnot.
No intended behavior change.
llvm-svn: 331184
Consistently use the same parameter names as the names of the affected
fields. This avoids some unintuitive abbreviations like `isSS`.
llvm-svn: 319722
All these headers already depend on CodeGen headers so moving them into
CodeGen fixes the layering (since CodeGen depends on Target, not the
other way around).
llvm-svn: 318490
This header includes CodeGen headers, and is not, itself, included by
any Target headers, so move it into CodeGen to match the layering of its
implementation.
llvm-svn: 317647
This header already includes a CodeGen header and is implemented in
lib/CodeGen, so move the header there to match.
This fixes a link error with modular codegeneration builds - where a
header and its implementation are circularly dependent and so need to be
in the same library, not split between two like this.
llvm-svn: 317379
Summary:
Add LLVM_FORCE_ENABLE_DUMP cmake option, and use it along with
LLVM_ENABLE_ASSERTIONS to set LLVM_ENABLE_DUMP.
Remove NDEBUG and only use LLVM_ENABLE_DUMP to enable dump methods.
Move definition of LLVM_ENABLE_DUMP from config.h to llvm-config.h so
it'll be picked up by public headers.
Differential Revision: https://reviews.llvm.org/D38406
llvm-svn: 315590
On AMDGPU SGPR spills are really spilled to another register.
The spiller creates the spills to new frame index objects,
which is used as a placeholder.
This will eventually be replaced with a reference to a position
in a VGPR to write to and the frame index deleted. It is
most likely not a real stack location that can be shared
with another stack object.
This is a problem when StackSlotColoring decides it should
combine a frame index used for a normal VGPR spill with
a real stack location and a frame index used for an SGPR.
Add an ID field so that StackSlotColoring has a way
of knowing the different frame index types are
incompatible.
llvm-svn: 308673
This exposes a method in MachineFrameInfo that calculates
MaxCallFrameSize and calls it after instruction selection in the ARM
target.
This avoids
ARMBaseRegisterInfo::canRealignStack()/ARMFrameLowering::hasReservedCallFrame()
giving different answers in early/late phases of codegen.
The testcase shows a particular nasty example result of that where we
would fail to properly align an alloca.
Differential Revision: https://reviews.llvm.org/D32622
llvm-svn: 302303