This gets rid of our hacky "get_random_port()" which would grab a random port and tell debugserver to open that port. Now LLDB creates, binds, listens and accepts a connection by binding to port zero and sending the correctly bound port down as the host:port to connect back to.
Fixed the "ConnectionFileDescriptor" to be able to correctly listen for connections from a specified host, localhost, or any host. Prior to this fix "listen://" only accepted the following format:
listen://<port>
But now it can accept:
listen://<port> // Listen for connection from localhost on port <port>
listen://<host>:<port> // Listen for connection from <host> and <port>
listen://*:<port> // Listen for connection from any host on port <port>
llvm-svn: 196547
lldb_private::Debugger was #including some "lldb/API" header files which causes tools (lldb-platform and lldb-gdbserver) that link against the internals only (no API layer) to fail to link depending on which calls were being used.
Also fixed the current working directory so that it gets set correctly for remote test suite runs. Now the remote working directory is set to: "ARCH/TESTNUM/..." where ARCH is the current architecture name and "TESTNUM" is the current test number.
Fixed the "lldb-platform" and "lldb-gdbserver" to not warn about mismatched visibility settings by having each have their own exports file which contains nothing. This forces all symbols to not be exported, and also quiets the linker warnings.
llvm-svn: 196141
Improved the detection of a valid GDB server where we actually can connect to a socket, but then it doesn't read or write anything (which happens with some USB mux software).
Host::MakeDirectory() now can make as many intermediate directories as needed.
The testsuite now has very initial support for remote test suite running. When running on a remote platform, the setUp function for the test will make a new directory and select it as the working directory on the remote host.
Added a common function that can be used to create the short option string for getopt_long calls.
llvm-svn: 195541
--gdbserver-port PORT
--min-gdbserver-port PORT
--max-gdbserver-port PORT
The --gdbserver-port option can be specified multiple times to tell lldb-platform which ports it can use when launching child GDB server processes.
The --min-gdbserver-port and --max-gdbserver-port options allow a range of ports to be specified for use when launching child GDB server processes.
Fixed the code to manage these ports correctly in GDBRemoteCommunicationServer.
Also changed GDBRemoteCommunicationClient to not set a port when sending the "qLaunchGDBServer" packet so that the remote lldb-platform can decide which ports to use. If the lldb-platform was launched with no --gdbserver-port or --min-gdbserver-port/--max-gdbserver-port options, then port 0 is always used and a unix socket is used between the lldb-platform and child GDB server process to coordinate the use of valid port.
llvm-svn: 195300
Example code:
remote_platform = lldb.SBPlatform("remote-macosx");
remote_platform.SetWorkingDirectory("/private/tmp")
debugger.SetSelectedPlatform(remote_platform)
connect_options = lldb.SBPlatformConnectOptions("connect://localhost:1111");
err = remote_platform.ConnectRemote(connect_options)
if err.Success():
print >> result, 'Connected to remote platform:'
print >> result, 'hostname: %s' % (remote_platform.GetHostname())
src = lldb.SBFileSpec("/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework", False)
dst = lldb.SBFileSpec()
# copy src to platform working directory since "dst" is empty
err = remote_platform.Install(src, dst);
if err.Success():
print >> result, '%s installed successfully' % (src)
else:
print >> result, 'error: failed to install "%s": %s' % (src, err)
Implemented many calls needed in lldb-platform to be able to install a directory that contains symlinks, file and directories.
The remote lldb-platform can now launch GDB servers on the remote system so that remote debugging can be spawned through the remote platform when connected to a remote platform.
The API in SBPlatform is subject to change and will be getting many new functions.
llvm-svn: 195273
Summary:
This merge brings in the improved 'platform' command that knows how to
interface with remote machines; that is, query OS/kernel information, push
and pull files, run shell commands, etc... and implementation for the new
communication packets that back that interface, at least on Darwin based
operating systems via the POSIXPlatform class. Linux support is coming soon.
Verified the test suite runs cleanly on Linux (x86_64), build OK on Mac OS
X Mountain Lion.
Additional improvements (not in the source SVN branch 'lldb-platform-work'):
- cmake build scripts for lldb-platform
- cleanup test suite
- documentation stub for qPlatform_RunCommand
- use log class instead of printf() directly
- reverted work-in-progress-looking changes from test/types/TestAbstract.py that work towards running the test suite remotely.
- add new logging category 'platform'
Reviewers: Matt Kopec, Greg Clayton
Review: http://llvm-reviews.chandlerc.com/D1493
llvm-svn: 189295
The build system is currently miss-identifying GNU/kFreeBSD as FreeBSD.
This kind of simplification is sometimes useful, but in general it's not correct.
As GNU/kFreeBSD is an hybrid system, for kernel-related issues we want to match the
build definitions used for FreeBSD, whereas for userland-related issues we want to
match the definitions used for other systems with Glibc.
The current modification adjusts the build system so that they can be distinguished,
and explicitly adds GNU/kFreeBSD to the build checks in which it belongs.
Fixes bug #16446.
Patch by Robert Millan in the context of Debian.
llvm-svn: 185313
LLDB now can use a single dash for all long options for all commands form the command line and from the command interpreter. This involved just switching all calls from getopt_long() to getopt_long_only().
llvm-svn: 178789
- add new header lldb-python.h to be included before other system headers
- short term fix (eventually python dependencies must be cleaned up)
Patch by Matt Kopec!
llvm-svn: 169341
variables prior to running your binary. Zero filled sections now get
section data correctly filled with zeroes when Target::ReadMemory
reads from the object file section data.
Added new option groups and option values for file lists. I still need
to hook up all of the options to "target variable" to allow more complete
introspection by file and shlib.
Added the ability for ValueObjectVariable objects to be created with
only the target as the execution context. This allows them to be read
from the object files through Target::ReadMemory(...).
Added a "virtual Module * GetModule()" function to the ValueObject
class. By default it will look to the parent variable object and
return its module. The module is needed when we have global variables
that have file addresses (virtual addresses that are specific to
module object files) and in turn allows global variables to be displayed
prior to running.
Removed all of the unused proxy object support that bit rotted in
lldb_private::Value.
Replaced a lot of places that used "FileSpec::Compare (lhs, rhs) == 0" code
with the more efficient "FileSpec::Equal (lhs, rhs)".
Improved logging in GDB remote plug-in.
llvm-svn: 134579
darwin (not sure about other platforms).
Modified the communication and connection classes to not require the
BytesAvailable function. Now the "Read(...)" function has a timeout in
microseconds.
Fixed a lot of assertions that were firing off in certain cases and replaced
them with error output and code that can deal with the assertion case.
llvm-svn: 133224
the CommandInterpreter where it was always being used.
Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).
Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.
Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.
Fixed an issue where lldb_private::Args had implicitly defined copy
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.
Make sure we don't add empty ModuleSP entries to a module list.
Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.
Abstracted many more calls from in ProcessGDBRemote down into the
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.
Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.
Debugserver can now start up with a --unix-socket (-u for short) and can
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.
llvm-svn: 129351
GDBRemoteCommunicationServer classes. This involved adding a new packet
named "qSpeedTest" which can test the speed of a packet send/response pairs
using a wide variety of send/recv packet sizes.
Added a few new connection classes: one for shared memory, and one for using
mach messages (Apple only). The mach message stuff is experimental and not
working yet, but added so I don't lose the code. The shared memory stuff
uses pretty standard calls to setup shared memory.
llvm-svn: 128837
On Mac OS X we now have 3 platforms:
PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs
but this implements all the common functionality between
remote-macosx and remote-ios. It also allows for another
platform to be used (remote-gdb-server for now) when doing
remote connections. Keeping this pluggable will allow for
flexibility.
PlatformMacOSX - Now implements both local and remote macosx desktop platforms.
PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the
cached SDK locations on the host.
A new agnostic platform has been created:
PlatformRemoteGDBServer - this implements the platform using the GDB remote
protocol and uses the built in lldb_private::Host
static functions to implement many queries.
llvm-svn: 128193
platform connect <args>
platform disconnect
Each platform can decide the args they want to use for "platform connect". I
will need to add a function that gets the connect options for the current
platform as each one can have different options and argument counts.
Hooked up more functionality in the PlatformMacOSX and PlatformRemoteiOS.
Also started an platform agnostic PlatformRemoteGDBServer.cpp which can end
up being used by one or more actual platforms. It can also be specialized and
allow for platform specific commands.
llvm-svn: 128123
GDBRemoteCommunication - The base GDB remote communication class
GDBRemoteCommunicationClient - designed to be used for clients the connect to
a remote GDB server
GDBRemoteCommunicationServer - designed to be used on the server side of a
GDB server implementation.
llvm-svn: 128070