Handle this in the exact same way as IMAGE_REL_AMD64_SECREL
and IMAGE_REL_I386_SECREL.
Differential revision: https://reviews.llvm.org/D24608
llvm-svn: 282531
Don't blindly OR in the new value, but clear the existing one, since it can be
nonzero. Read out the existing value before, and add into the desired offset.
(The add is done outside of the applyMOV, to handle potential overflow between
the two.)
Patch by Martin Storsjö!
llvm-svn: 277846
The opcode for the bl branches can initially be F000 F800, i.e.
the J1 and J2 bits are already set. Therefore mask these bits out
before or'ing in the new bits.
Patch by Martin Storsjö!
llvm-svn: 277836
Only live symbols are written to the symbol table. Because isLive()
returned false if dead-stripping was disabled entirely, only
non-COMDAT sections were written to the symbol table. This patch fixes
the issue.
llvm-svn: 247856
This is more convenient than the offset from the start of the file as we
don't have to worry about it changing when we move the output section.
This is a port of r245008 from ELF.
llvm-svn: 245018
This has a few advantages
* Less C++ code (about 300 lines less).
* Less machine code (about 14 KB of text on a linux x86_64 build).
* It is more debugger friendly. Just set a breakpoint on the exit function and
you get the complete lld stack trace of when the error was found.
* It is a more robust API. The errors are handled early and we don't get a
std::error_code hot potato being passed around.
* In most cases the error function in a better position to print diagnostics
(it has more context).
llvm-svn: 244215
I don't remember why I thought that only functions are subject
of garbage collection, but the comment here said so, which is
not correct. Moreover, the code just below the comment does not
do what the comment says -- it handles non-COMDAT, non-function
sections as GC root. As a result, it just handles non-COMDAT
sections as GC root.
This patch cleans that up by removing SectionChunk::isRoot and
use isCOMDAT instead.
llvm-svn: 243700
Windows ARM is the thumb ARM environment, and pointers to thumb code
needs to have its LSB set. When we apply relocations, we need to
adjust the LSB if it points to an executable section.
llvm-svn: 243560
SECREL should sets the 32-bit offset of the target from the beginning
of *target's* output section. Previously, the offset from the beginning
of source's output section was used instead.
SECTION means the target section's index, and not the source section's
index. This patch fixes that issue too.
llvm-svn: 243535
On x64 and x86, we use only one base relocation type, so we handled
base relocations just as a list of RVAs. That doesn't work well for
ARM becuase we have to handle two types of base relocations on ARM.
This patch changes the type of base relocation from uint32_t to
{reltype, uint32_t} to make it easy to port this code to ARM.
llvm-svn: 243197
In many places we assumed that is64() means AMD64 and i386 otherwise.
This assumption is not sound because Windows also supports ARM.
The linker doesn't support ARM yet, but this is a first step.
llvm-svn: 243188
An object file compatible with Safe SEH contains a .sxdata section.
The section contains a list of symbol table indices, each of which
is an exception handler function. A safe SEH-enabled executable
contains a list of exception handler RVAs. So, what the linker has
to do to support Safe SEH is basically to read the .sxdata section,
interpret the contents as a list of symbol indices, unique-fy and
sort their RVAs, and then emit that list to .rdata. This patch
implements that feature.
llvm-svn: 243182
__ImageBase is a special symbol whose value is the image base address.
Previously, we handled __ImageBase symbol as an absolute symbol.
Absolute symbols point to specific locations in memory and the locations
never change even if an image is base-relocated. That means that we
don't have base relocation entries for absolute symbols.
This is not a case for __ImageBase. If an image is base-relocated, its
base address changes, and __ImageBase needs to be shifted as well.
So we have to have base relocations for __ImageBase. That means that
__ImageBase is not really an absolute symbol but a different kind of
symbol.
In this patch, I introduced a new type of symbol -- DefinedRelative.
DefinedRelative is similar to DefinedAbsolute, but it has not a VA but RVA
and is a subject of base relocation. Currently only __ImageBase is of
the new symbol type.
llvm-svn: 243176
Because thunks for dllimported symbols contain absolute addresses on x86,
they need to be relocated at load-time. This bug was a cause of crashes
in DLL initialization routines.
llvm-svn: 242259
With this patch, LLD is now able to self-link an .exe file for x86
that runs correctly, although I don't think some headers (particularly
SEH) are not correct. DLL support is coming soon.
llvm-svn: 241857
Providing a symbol table in the executable is quite useful when
debugging a fully-linked executable without having to reconstruct one
from DWARF.
Differential Revision: http://reviews.llvm.org/D11023
llvm-svn: 241689
Previously, pointers pointed by locally-imported symbols were broken.
It has only 4 bytes although the correct size is 8 byte. This patch
fixes that bug.
llvm-svn: 241295
This flattens the entire liveness walk from a recursive mark approach to
a worklist approach. It also sinks the worklist management completely
out of the SectionChunk and into the Writer by exposing the ability to
iterato over children of a chunk and over the symbol bodies of relocated
symbols. I'm not 100% happy with the API names, so suggestions welcome
there.
This allows us to use a single worklist for the entire recursive walk
and would also be a natural place to take advantage of parallelism at
some future point.
With this, we completely inline away the GC walk into the
Writer::markLive function and it makes it very easy to profile what is
slow. Currently, time is being wasted checking whether a Chunk isa
SectionChunk (it essentially always is), finding (or skipping)
a replacement for a symbol, and chasing pointers between symbols and
their chunks. There are a bunch of things we can do to fix this, and its
easier to do them after this change IMO.
This change alone saves 1-2% of the time for my self-link of lld.exe
(which I'm running and benchmarking on Linux ironically).
Perhaps more notably, we'll no longer blow out the stack for large
links. =]
Just as an FYI, at this point, I/O is starting to really dominate the
profile. Well over 10% of the time appears to be inside the kernel doing
page table silliness. I think a decent chunk of this can be nuked as
well, but it's a little odd as cross-linking in this way isn't really
the primary goal here.
Differential Revision: http://reviews.llvm.org/D10790
llvm-svn: 240995
method to get a SymbolBody and into the callers, and kill now dead
includes.
This removes the need to have the SymbolBody definition when we're
defining the inline method and makes it a better inline method. That was
the only reason for a lot of header includes here. Removing these and
using forward declarations actually uncovers a bunch of cross-header
dependencies that I've fixed while I'm here, and will allow me to
introduce some *important* inline code into Chunks.h that requires the
definition of ObjectFile.
No functionality changed at this point.
Differential Revision: http://reviews.llvm.org/D10789
llvm-svn: 240982