This patch fixes std::allocator, and more specifically, all users
of __libcpp_allocate and __libcpp_deallocate, to support over-aligned
types.
__libcpp_allocate/deallocate now take an alignment parameter, and when
the specified alignment is greater than that supported by malloc/new,
the aligned version of operator new is called (assuming it's available).
When aligned new isn't available, the old behavior has been kept, and the
alignment parameter is ignored.
This patch depends on recent changes to __builtin_operator_new/delete which
allow them to be used to call any regular new/delete operator. By using
__builtin_operator_new/delete when possible, the new/delete erasure optimization
is maintained.
llvm-svn: 328180
Summary:
On Windows the identifier `__deallocate` is defined as a macro by one of the Windows system headers. Previously libc++ worked around this by `#undef __deallocate` and generating a warning. However this causes the WIN32 version of `__threading_support` to always generate a warning on Windows. This is not OK.
This patch renames all usages of `__deallocate` internally as to not conflict with the macro.
Reviewers: mclow.lists, majnemer, rnk, rsmith, smeenai, compnerd
Subscribers: cfe-commits
Differential Revision: https://reviews.llvm.org/D28426
llvm-svn: 291332
Visual Studio's SAL extension uses a macro named __deallocate. This macro is
used pervasively, and gets included through various different ways. This
conflicts with the similarly named interfaces in libc++. Introduce a undef
header similar to __undef_min_max to handle this. This fixes a number of errors
due to the macro replacing the function name.
llvm-svn: 229162