- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
llvm-svn: 82794
naming scheme used in SelectionDAG, where there are multiple kinds
of "target" nodes, but "machine" nodes are nodes which represent
a MachineInstr.
llvm-svn: 82790
the MCInst path of the asmprinter. Instead, pull comment printing
out of the autogenerated asmprinter into each target that uses the
autogenerated asmprinter. This causes code duplication into each
target, but in a way that will be easier to clean up later when more
asmprinter stuff is commonized into the base AsmPrinter class.
This also fixes an xcore strangeness where it inserted two tabs
before every instruction.
llvm-svn: 81396
- Prefer short-imm instructions over ext-imm, when possible
- Prefer Z10 instructions over Z9, when possible
This hopefully should fix some dejagnu test fails on solaris
llvm-svn: 79741
pair instead of from a virtual method on TargetMachine. This cuts the final
ties of TargetAsmInfo to TargetMachine, meaning that MC can now use
TargetAsmInfo.
llvm-svn: 78802
Instead of awkwardly encoding calling-convention information with ISD::CALL,
ISD::FORMAL_ARGUMENTS, ISD::RET, and ISD::ARG_FLAGS nodes, TargetLowering
provides three virtual functions for targets to override:
LowerFormalArguments, LowerCall, and LowerRet, which replace the custom
lowering done on the special nodes. They provide the same information, but
in a more immediately usable format.
This also reworks much of the target-independent tail call logic. The
decision of whether or not to perform a tail call is now cleanly split
between target-independent portions, and the target dependent portion
in IsEligibleForTailCallOptimization.
This also synchronizes all in-tree targets, to help enable future
refactoring and feature work.
llvm-svn: 78142
calls were originally put in place because errs() at one time was
not unbuffered, and these print routines are commonly used with errs()
for debugging. However, errs() is now properly unbuffered, so the
flush calls are no longer needed. This significantly reduces the
number of write(2) calls for regular asm printing when there are many
small functions.
llvm-svn: 78137
Module*.
Also, dropped uses of TargetMachine where unnecessary. The only target which
still takes a TargetMachine& is Mips, I would appreciate it if someone would
normalize this to match other targets.
llvm-svn: 77918
it is highly specific to the object file that will be generated in the end,
this introduces a new TargetLoweringObjectFile interface that is implemented
for each of ELF/MachO/COFF/Alpha/PIC16 and XCore.
Though still is still a brutal and ugly refactoring, this is a major step
towards goodness.
This patch also:
1. fixes a bunch of dangling pointer problems in the PIC16 backend.
2. disables the TargetLowering copy ctor which PIC16 was accidentally using.
3. gets us closer to xcore having its own crazy target section flags and
pic16 not having to shadow sections with its own objects.
4. fixes wierdness where ELF targets would set CStringSection but not
CStringSection_. Factor the code better.
5. fixes some bugs in string lowering on ELF targets.
llvm-svn: 77294
'unnamed' bss section, but some impls would want a named one. Since
they don't have consistent behavior, just make each target do their
own thing, instead of doing something "sortof common" then having
targets change immutable objects later.
llvm-svn: 77165