In a UI such as XCode, LLVM source files are in 'libraries' while clang
files are in 'clang libraries'.
This change moves the lld source to 'lld libraries' to make code browsing easier.
It should be NFC as the build itself is still the same, just the structure in a
UI differs.
llvm-svn: 257001
MSVC linker considers PDB files created with this patch valid.
So you don't have to remove PDB files created by lld before
running MSVC linker.
This patch has no test since llvm-pdbdump dislikes PDB files
with no metadata streams.
llvm-svn: 255039
Before this patch, we created an empty PDB file if /debug option is
specified. For MSVC linker, such PDB file is completely broken, and
linker exits without doing anything as soon as it finds an empty PDB
file.
A PDB file created in this patch has the correct file signature.
MSVC linker still thinks that the file is broken, but it then removes
and replaces with its output.
This is an initial patch to support PDB in LLD. We aim to support
PDB in order to make it 100% compatible with MSVC linker. PDB support
is the last missing piece.
llvm-svn: 254796
If a section symbol is not external, that COMDAT section should never
be merge with other sections in other compilation unit. Previously,
we didn't take visibility into account.
Note that COMDAT sections with non-external visibility makes sense
because they can be removed by dead-stripping.
Fixes https://llvm.org/bugs/show_bug.cgi?id=25686
llvm-svn: 254578
There was a threading issue in the ICF code for COFF. That seems like
a venign bug in the sense that it doesn't produce an incorrect output,
but it oftentimes misses reducible sections. As a result, mergeable
sections could remain in outputs, which makes the output nondeterministic.
Basically the algorithm we are using for ICF is this: We group sections
so that identical sections will eventually be in the same group. Initially,
all sections are in one group. We split the group by relocation targets
until we get a convergence (if relocation targets are in different gruops,
the sections are different). Once a group is split, they will never be
merged.
Each section has a group ID. That variable itself is atomic, so there's
no threading issue at the level that we can use thread sanitizer.
The point is, when we split a group, we re-assign new group IDs to group
of sections. That are multiple separate writes to atomic varaibles.
Thus, splitting a group is not an atomic operation, and there's a small
chance that the other thread observes inconsistent group IDs.
Over-splitting is always "safe", so it will never create incorrect output.
I suspect that the nondeterminism stems from that point. However, I
cannot prove or fix that at this moment, so I'm going to avoid using
threads here.
llvm-svn: 251300
There's actually a room to improve this patch. Instead of not merging
sections that have different alignements, we can choose the section that
has the largest alignment requirement among all sections that are otherwise
considered the same. Then all section alignments are satisfied, so we can
merge them.
I don't know if that improvement could make any difference for real-world
input, so I'll leave it alone. Would be interesting to revisit later.
llvm-svn: 248581
This is an LLD extension to MSVC link.exe command line. MSVC linker
does not write symbol tables for executables. We do unless no /debug
option is given.
There's a situation that we want to enable debug info but don't want
to emit the symbol table. One example is when we are comparing output
file size. With this patch, you can tell the linker to not create
a symbol table by just specifying /nosymtab.
llvm-svn: 248225
std::distance(C->Relocs.end(), C->Relocs.begin()) is the same as NumRelocs
which is already added to the hash value. What we are missing here is the
section size.
llvm-svn: 248202
This patch fixes a regression introduced by r247964. Relocations that
are referring the same symbol should be considered equal, but they
were not if they were pointing to non-section chunks.
llvm-svn: 248132
Previously, InputFile::parse() was run in batch. We construct a list
of all input files and call parse() on each file using parallel_for_each.
That means we cannot start parsing files until we get a complete list
of input files, although InputFile::parse() is safe to call from anywhere.
This patch makes it asynchronous. As soon as we add a file to the symbol
table, we now start parsing the file using std::async().
This change shortens self-hosting time (650 ms) by 28 ms. It's about 4%
improvement.
llvm-svn: 248109
I made the field an atomic pointer in hope that we would be able to
parallelize the symbol resolver soon, but that's not going to happen
soon. This patch reverts that change for the sake of readability.
llvm-svn: 248104
InputFile::parse() can be called in parallel with other calls of
the same function. By doing that, time to self-link improves from
741 ms to 654 ms or 12% faster.
This is probably the last low hanging fruit in terms of parallelism.
Input file parsing and symbol table insertion takes 450 ms in total.
If we want to optimize further, we probably have to parallelize
symbol table insertion using concurrent hashmap or something.
That's doable, but that's not easy, especially if you want to keep
the exact same semantics and linking order. I'm not going to do that
at least soon.
Anyway, compared to r248019 (the change before the first attempt for
parallelism), we achieved 36% performance improvement from 1022 ms
to 654 ms. MSVC linker takes 3.3 seconds to link the same program.
MSVC's ICF feature is very slow for some reason, but even if we
disable the feature, it still takes about 1.2 seconds.
Our number is probably good enough.
llvm-svn: 248078
Self-hosting took 801 ms on my machine. Of which this function took
69 ms. Now it takes 37 ms. That is about 4% overall performance
improvement.
llvm-svn: 248052
The LLD's ICF algorithm is highly parallelizable. This patch does that
using parallel_for_each.
ICF accounted for about one third of total execution time. Previously,
it took 324 ms when self-hosting. Now it takes only 62 ms.
Of course your mileage may vary. My machine is a beefy 24-core Xeon machine,
so you may not see this much speedup. But this optimization should be
effective even for 2-core machine, since I saw speedup (324 ms -> 189 ms)
when setting parallelism parameter to 2.
llvm-svn: 248038
Previously, ICF created a vector for each SectionChunk. The vector
contained pointers to successors, which are namely associative sections
and COMDAT relocation targets. The reason I created vectors is because
I thought that that would make section comparison faster.
It did make the comparison faster. When self-linking, for example, it
saved about 10 ms on each iteration. The time we spent on constructing
the vectors was 124 ms. If we iterate more than 12 times, return from
the investment exceeds the initial cost.
In reality, it usually needs 5 iterations. So we shouldn't construct
the vectors.
llvm-svn: 247963
equalsConstants() is the heaviest function in ICF, and that consumes
more than half of total ICF execution time. Of which, section content
comparison accounts for roughly one third.
Previously, we compared section contents at the beginning of the
function after comparing their checksums. The comparison is very
likely to succeed because when the control reaches that comparison,
their checksums are always equal. And because checksums are 64-bit
CRC, they are unlikely to collide.
We compared relocations and associative sections after that.
If they are different, the time we spent on byte-by-byte comparison
of section contents were wasted.
This patch moves the comparison at the end of function. If the
comparison fails, the time we spent on relocation comparison are
wasted, but as I wrote it's very unlikely to happen.
LLD took 1198 ms to link itself to produce a 27.11 MB executable.
Of which, ICF accounted for 536 ms. This patch cuts it by 90 ms,
which is 17% speedup of ICF and 7.5% speedup overall. All numbers
are median of ten runs.
llvm-svn: 247961
Basically the concept of "liveness" is for sections (or chunks in LLD
terminology) and not for symbols. Symbols are always available or live,
or otherwise it indicates a link failure.
Previously, we had isLive() and markLive() methods for DefinedSymbol.
They are confusing methods. What they actually did is to act as a proxy
to backing section chunks. We can simplify eliminate these methods
and call section chunk's methods directly.
llvm-svn: 247869
Only live symbols are written to the symbol table. Because isLive()
returned false if dead-stripping was disabled entirely, only
non-COMDAT sections were written to the symbol table. This patch fixes
the issue.
llvm-svn: 247856