Applied modernize-use-equals-default clang-tidy check over LLDB.
This check is already present in the lldb/.clang-tidy config.
Differential Revision: https://reviews.llvm.org/D121844
In certain occasions times, like when LLDB is initializing and
evaluating the .lldbinit files, it tries to print to stderr and stdout
directly. This confuses the IDE with malformed data, as it talks to
lldb-vscode using stdin and stdout following the JSON RPC protocol. This
ends up terminating the debug session with the user unaware of what's
going on. There might be other situations in which this can happen, and
they will be harder to debug than the .lldbinit case.
After several discussions with @clayborg, @yinghuitan and @aadsm, we
realized that the best course of action is to simply redirect stdout and
stderr to the console, without modifying LLDB itself. This will prove to
be resilient to future bugs or features.
I made the simplest possible redirection logic I could come up with. It
only works for POSIX, and to make it work with Windows should be merely
changing pipe and dup2 for the windows equivalents like _pipe and _dup2.
Sadly I don't have a Windows machine, so I'll do it later once my office
reopens, or maybe someone else can do it.
I'm intentionally not adding a stop-redirecting logic, as I don't see it
useful for the lldb-vscode case (why would we want to do that, really?).
I added a test.
Note: this is a simpler version of D80659. I first tried to implement a
RIIA version of it, but it was problematic to manage the state of the
thread and reverting the redirection came with some non trivial
complexities, like what to do with unflushed data after the debug
session has finished on the IDE's side.
@mstorsjo found a mistake that I made when trying to fix some Windows
compilation errors encountered by @stella.stamenova.
I was incorrectly using the LLVM_ON_UNIX macro. In any case, proper use
of
#if defined(_WIN32)
should be the actual fix.
Differential Revision: https://reviews.llvm.org/D96060
@stella.stamenova found out that lldb-vscode's Win32 macros were failing
when building on windows targetings POSIX platforms.
I'm changing these macros for LLVM_ON_UNIX, which should be more
accurate.
I changed the variable to an unsigned to get rid of a signed and
unsigned compare without realizing the value could be negative. This
fixes the assert instead.
llvm-svn: 355708
Windows can't use standard i/o system calls such as read and write
to work with sockets, it instead needs to use the specific send
and recv calls. This complicates matters for the debug adapter,
since it needs to be able to work in both server mode where it
communicates over a socket, as well as non-server mode where it
communicates via stdin and stdout. To abstract this out, I've
introduced a class IOStream which hides all these details and
exposes a read/write interface that does the right on each
platform.
Differential Revision: https://reviews.llvm.org/D59104
llvm-svn: 355637