This patch builds on some existing code to do CFG reconstruction from
a disassembled binary:
- MCModule represents the binary, and has a list of MCAtoms.
- MCAtom represents either disassembled instructions (MCTextAtom), or
contiguous data (MCDataAtom), and covers a specific range of addresses.
- MCBasicBlock and MCFunction form the reconstructed CFG. An MCBB is
backed by an MCTextAtom, and has the usual successors/predecessors.
- MCObjectDisassembler creates a module from an ObjectFile using a
disassembler. It first builds an atom for each section. It can also
construct the CFG, and this splits the text atoms into basic blocks.
MCModule and MCAtom were only sketched out; MCFunction and MCBB were
implemented under the experimental "-cfg" llvm-objdump -macho option.
This cleans them up for further use; llvm-objdump -d -cfg now generates
graphviz files for each function found in the binary.
In the future, MCObjectDisassembler may be the right place to do
"intelligent" disassembly: for example, handling constant islands is just
a matter of splitting the atom, using information that may be available
in the ObjectFile. Also, better initial atom formation than just using
sections is possible using symbols (and things like Mach-O's
function_starts load command).
This brings two minor regressions in llvm-objdump -macho -cfg:
- The printing of a relocation's referenced symbol.
- An annotation on loop BBs, i.e., which are their own successor.
Relocation printing is replaced by the MCSymbolizer; the basic CFG
annotation will be superseded by more related functionality.
llvm-svn: 182628
This is a basic first step towards symbolization of disassembled
instructions. This used to be done using externally provided (C API)
callbacks. This patch introduces:
- the MCSymbolizer class, that mimics the same functions that were used
in the X86 and ARM disassemblers to symbolize immediate operands and
to annotate loads based off PC (for things like c string literals).
- the MCExternalSymbolizer class, which implements the old C API.
- the MCRelocationInfo class, which provides a way for targets to
translate relocations (either object::RelocationRef, or disassembler
C API VariantKinds) to MCExprs.
- the MCObjectSymbolizer class, which does symbolization using what it
finds in an object::ObjectFile. This makes simple symbolization (with
no fancy relocation stuff) work for all object formats!
- x86-64 Mach-O and ELF MCRelocationInfos.
- A basic ARM Mach-O MCRelocationInfo, that provides just enough to
support the C API VariantKinds.
Most of what works in otool (the only user of the old symbolization API
that I know of) for x86-64 symbolic disassembly (-tvV) works, namely:
- symbol references: call _foo; jmp 15 <_foo+50>
- relocations: call _foo-_bar; call _foo-4
- __cf?string: leaq 193(%rip), %rax ## literal pool for "hello"
Stub support is the main missing part (because libObject doesn't know,
among other things, about mach-o indirect symbols).
As for the MCSymbolizer API, instead of relying on the disassemblers
to call the tryAdding* methods, maybe this could be done automagically
using InstrInfo? For instance, even though PC-relative LEAs are used
to get the address of string literals in a typical Mach-O file, a MOV
would be used in an ELF file. And right now, the explicit symbolization
only recognizes PC-relative LEAs. InstrInfo should have already have
most of what is needed to know what to symbolize, so this can
definitely be improved.
I'd also like to remove object::RelocationRef::getValueString (it seems
only used by relocation printing in objdump), as simply printing the
created MCExpr is definitely enough (and cleaner than string concats).
llvm-svn: 182625
specified in the same file that the library itself is created. This is
more idiomatic for CMake builds, and also allows us to correctly specify
dependencies that are missed due to bugs in the GenLibDeps perl script,
or change from compiler to compiler. On Linux, this returns CMake to
a place where it can relably rebuild several targets of LLVM.
I have tried not to change the dependencies from the ones in the current
auto-generated file. The only places I've really diverged are in places
where I was seeing link failures, and added a dependency. The goal of
this patch is not to start changing the dependencies, merely to move
them into the correct location, and an explicit form that we can control
and change when necessary.
This also removes a serialization point in the build because we don't
have to scan all the libraries before we begin building various tools.
We no longer have a step of the build that regenerates a file inside the
source tree. A few other associated cleanups fall out of this.
This isn't really finished yet though. After talking to dgregor he urged
switching to a single CMake macro to construct libraries with both
sources and dependencies in the arguments. Migrating from the two macros
to that style will be a follow-up patch.
Also, llvm-config is still generated with GenLibDeps.pl, which means it
still has slightly buggy dependencies. The internal CMake
'llvm-config-like' macro uses the correct explicitly specified
dependencies however. A future patch will switch llvm-config generation
(when using CMake) to be based on these deps as well.
This may well break Windows. I'm getting a machine set up now to dig
into any failures there. If anyone can chime in with problems they see
or ideas of how to solve them for Windows, much appreciated.
llvm-svn: 136433
(including compilation, assembly). Move relocation model Reloc::Model from
TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine.
llvm-svn: 135468
itineraries.
- Refactor TargetSubtarget to be based on MCSubtargetInfo.
- Change tablegen generated subtarget info to initialize MCSubtargetInfo
and hide more details from targets.
llvm-svn: 134257
the info from the .file directive and makes file and directory tables that
will eventually be put out as part of the dwarf info in the output file.
llvm-svn: 109651