Dynamic linking on PPC64 has had problems since we had to move the top-down
hazard-detection logic post-ra. For dynamic linking to work there needs to be
a nop placed after every call. It turns out that it is really hard to guarantee
that nothing will be placed in between the call (bl) and the nop during post-ra
scheduling. Previous attempts at fixing this by placing logic inside the
hazard detector only partially worked.
This is now fixed in a different way: call+nop codegen-only instructions. As far
as CodeGen is concerned the pair is now a single instruction and cannot be split.
This solution works much better than previous attempts.
The scoreboard hazard detector is also renamed to be more generic, there is currently
no cpu-specific logic in it.
llvm-svn: 153816
the processor keeps a return addresses stack (RAS) which stores the address
and the instruction execution state of the instruction after a function-call
type branch instruction.
Calling a "noreturn" function with normal call instructions (e.g. bl) can
corrupt RAS and causes 100% return misprediction so LLVM should use a
unconditional branch instead. i.e.
mov lr, pc
b _foo
The "mov lr, pc" is issued in order to get proper backtrace.
rdar://8979299
llvm-svn: 151623
with a vector condition); such selects become VSELECT codegen nodes.
This patch also removes VSETCC codegen nodes, unifying them with SETCC
nodes (codegen was actually often using SETCC for vector SETCC already).
This ensures that various DAG combiner optimizations kick in for vector
comparisons. Passes dragonegg bootstrap with no testsuite regressions
(nightly testsuite as well as "make check-all"). Patch mostly by
Nadav Rotem.
llvm-svn: 139159
init.trampoline and adjust.trampoline intrinsics, into two intrinsics
like in GCC. While having one combined intrinsic is tempting, it is
not natural because typically the trampoline initialization needs to
be done in one function, and the result of adjust trampoline is needed
in a different (nested) function. To get around this llvm-gcc hacks the
nested function lowering code to insert an additional parent variable
holding the adjust.trampoline result that can be accessed from the child
function. Dragonegg doesn't have the luxury of tweaking GCC code, so it
stored the result of adjust.trampoline in the memory GCC set aside for
the trampoline itself (this is always available in the child function),
and set up some new memory (using an alloca) to hold the trampoline.
Unfortunately this breaks Go which allocates trampoline memory on the
heap and wants to use it even after the parent has exited (!). Rather
than doing even more hacks to get Go working, it seemed best to just use
two intrinsics like in GCC. Patch mostly by Sanjoy Das.
llvm-svn: 139140
nodes to indicate when ha16/lo16 modifiers should be used. This lets
us pass PowerPC/indirectbr.ll.
The one annoying thing about this patch is that the MCSymbolExpr isn't
expressive enough to represent ha16(label1-label2) which we need on
PowerPC. I have a terrible hack in the meantime, but this will have
to be revisited at some point.
Last major conversion item left is global variable references.
llvm-svn: 119105
for an "i" constraint should get lowered; PR 6309. While
this argument was passed around a lot, this is the only
place it was used, so it goes away from a lot of other
places.
llvm-svn: 106893
registers. Currently it is not so marked, which leads to
VCMPEQ instructions that feed into it getting deleted.
If it is so marked, local RA complains about this sequence:
vreg = MCRF CR0
MFCR <kill of whatever preg got assigned to vreg>
All current uses of this instruction are only interested in
one of the 8 CR registers, so redefine MFCR to be a normal
unary instruction with a CR input (which is emitted only as
a comment). That avoids all problems. 7739628.
llvm-svn: 104238
const_casts, and it reinforces the design of the Target classes being
immutable.
SelectionDAGISel::IsLegalToFold is now a static member function, because
PIC16 uses it in an unconventional way. There is more room for API
cleanup here.
And PIC16's AsmPrinter no longer uses TargetLowering.
llvm-svn: 101635
1. Makes it possible to lower with floating point loads and stores.
2. Avoid unaligned loads / stores unless it's fast.
3. Fix some memcpy lowering logic bug related to when to optimize a
load from constant string into a constant.
4. Adjust x86 memcpy lowering threshold to make it more sane.
5. Fix x86 target hook so it uses vector and floating point memory
ops more effectively.
rdar://7774704
llvm-svn: 100090
Target independent isel should always pass along the "tail call" property. Change
target hook LowerCall's parameter "isTailCall" into a refernce. If the target
decides it's impossible to honor the tail call request, it should set isTailCall
to false to make target independent isel happy.
llvm-svn: 94626
- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
llvm-svn: 82794
encodings.
- Make some of the values emitted by the FDEs dependent upon the pointer
size. This is in line with how GCC does things. And it has the benefit of
working for Darwin in 64-bit mode now.
llvm-svn: 80428
The Link Register is volatile when using the 32-bit SVR4 ABI.
Make it possible to use the 64-bit SVR4 ABI.
Add non-volatile registers for the 64-bit SVR4 ABI.
Make sure r2 is a reserved register when using the 64-bit SVR4 ABI.
Update PPCFrameInfo for the 64-bit SVR4 ABI.
Add FIXME for 64-bit Darwin PPC.
Insert NOP instruction after direct function calls.
Emit official procedure descriptors.
Create TOC entries for GlobalAddress references.
Spill 64-bit non-volatile registers to the correct slots.
Only custom lower VAARG when using the 32-bit SVR4 ABI.
Use simple VASTART lowering for the 64-bit SVR4 ABI.
llvm-svn: 79091
Instead of awkwardly encoding calling-convention information with ISD::CALL,
ISD::FORMAL_ARGUMENTS, ISD::RET, and ISD::ARG_FLAGS nodes, TargetLowering
provides three virtual functions for targets to override:
LowerFormalArguments, LowerCall, and LowerRet, which replace the custom
lowering done on the special nodes. They provide the same information, but
in a more immediately usable format.
This also reworks much of the target-independent tail call logic. The
decision of whether or not to perform a tail call is now cleanly split
between target-independent portions, and the target dependent portion
in IsEligibleForTailCallOptimization.
This also synchronizes all in-tree targets, to help enable future
refactoring and feature work.
llvm-svn: 78142
Make CalculateParameterAndLinkageAreaSize() Darwin-specific.
Remove SVR4 specific code from LowerCALL_Darwin() and LowerFORMAL_ARGUMENTS_Darwin().
Rename MachoABI to DarwinABI for consistency.
Rename ELF ABI to SVR4 ABI for consistency.
Factor out common call return lowering between the Darwin and SVR4 ABI.
Factor out common call lowering between the Darwin and SVR4 ABI.
llvm-svn: 74766
Implement LowerFORMAL_ARGUMENTS_SVR4().
Implement LowerCALL_SVR4().
Add support for split arguments.
Implement by value parameter passing for aggregates.
Add support for variable argument lists.
Create the spill area for argument registers of variable argument functions no longer at a fixed offset.
Make sure callee saved registers are spilled to the correct stack offsets.
Change allocation order of non-volatile floating-point registers.
Add VRSAVE to the list of callee-saved registers, add CallConvLowering for vararg calls.
Add support for variable argument calls with Vector arguments.
Add support for VR and VRSAVE save area, improve allocation order for non-volatile vector registers.
Stop creating illegal i8 values in LowerVASTART().
Add memory access width hints.
Make sure to reserve space on the stack for the frame pointer.
When using the SVR4 ABI, reserve r13 for the Small Data Area pointer.
Assure that the frame pointer is spilled to the correct location on the stack.
Some FP registers were not marked as volatile.
Make sure the i64 words from a long double are passed either both in registers or both on the stack.
Only put integer arguments in registers which are not marked with the inreg flag.
llvm-svn: 74765
Small refactoring in LowerFORMAL_ARGUMENTS().
Correct minor formatting issues.
Remove size argument of CreateCopyOfByValArgument().
Remove dead argument from CalculateStackSlotSize().
Remove unused variable ReturnAddrIndex from various targets.
llvm-svn: 74763
have the alignment be calculated up front, and have the back-ends obey whatever
alignment is decided upon.
This allows for future work that would allow for precise no-op placement and the
like.
llvm-svn: 74564
using Promote which won't work because i64 isn't
a legal type. It's easy enough to use Custom, but
then we have the problem that when the type
legalizer is promoting FP_TO_UINT->i16, it has no
way of telling it should prefer FP_TO_SINT->i32
to FP_TO_UINT->i32. I have uncomfortably hacked
this by making the type legalizer choose FP_TO_SINT
when both are Custom.
This fixes several regressions in the testsuite.
llvm-svn: 72891
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
llvm-svn: 70225