a generically extensible collection of extra info attached to
a `MachineInstr`.
The primary change here is cleaning up the APIs used for setting and
manipulating the `MachineMemOperand` pointer arrays so chat we can
change how they are allocated.
Then we introduce an extra info object that using the trailing object
pattern to attach some number of MMOs but also other extra info. The
design of this is specifically so that this extra info has a fixed
necessary cost (the header tracking what extra info is included) and
everything else can be tail allocated. This pattern works especially
well with a `BumpPtrAllocator` which we use here.
I've also added the basic scaffolding for putting interesting pointers
into this, namely pre- and post-instruction symbols. These aren't used
anywhere yet, they're just there to ensure I've actually gotten the data
structure types correct. I'll flesh out support for these in
a subsequent patch (MIR dumping, parsing, the works).
Finally, I've included an optimization where we store any single pointer
inline in the `MachineInstr` to avoid the allocation overhead. This is
expected to be the overwhelmingly most common case and so should avoid
any memory usage growth due to slightly less clever / dense allocation
when dealing with >1 MMO. This did require several ergonomic
improvements to the `PointerSumType` to reasonably support the various
usage models.
This also has a side effect of freeing up 8 bits within the
`MachineInstr` which could be repurposed for something else.
The suggested direction here came largely from Hal Finkel. I hope it was
worth it. ;] It does hopefully clear a path for subsequent extensions
w/o nearly as much leg work. Lots of thanks to Reid and Justin for
careful reviews and ideas about how to do all of this.
Differential Revision: https://reviews.llvm.org/D50701
llvm-svn: 339940
`MachineMemOperand` pointers attached to `MachineSDNodes` and instead
have the `SelectionDAG` fully manage the memory for this array.
Prior to this change, the memory management was deeply confusing here --
The way the MI was built relied on the `SelectionDAG` allocating memory
for these arrays of pointers using the `MachineFunction`'s allocator so
that the raw pointer to the array could be blindly copied into an
eventual `MachineInstr`. This creates a hard coupling between how
`MachineInstr`s allocate their array of `MachineMemOperand` pointers and
how the `MachineSDNode` does.
This change is motivated in large part by a change I am making to how
`MachineFunction` allocates these pointers, but it seems like a layering
improvement as well.
This would run the risk of increasing allocations overall, but I've
implemented an optimization that should avoid that by storing a single
`MachineMemOperand` pointer directly instead of allocating anything.
This is expected to be a net win because the vast majority of uses of
these only need a single pointer.
As a side-effect, this makes the API for updating a `MachineSDNode` and
a `MachineInstr` reasonably different which seems nice to avoid
unexpected coupling of these two layers. We can map between them, but we
shouldn't be *surprised* at where that occurs. =]
Differential Revision: https://reviews.llvm.org/D50680
llvm-svn: 339740
This re-applies r336929 with a fix to accomodate for the Mips target
scheduling multiple SelectionDAG instances into the pass pipeline.
PrologEpilogInserter and StackColoring depend on the StackProtector analysis
being alive from the point it is run until PEI, which requires that they are all
scheduled in the same FunctionPassManager. Inserting a (machine) ModulePass
between StackProtector and PEI results in these passes being in separate
FunctionPassManagers and the StackProtector is not available for PEI.
PEI and StackColoring don't use much information from the StackProtector pass,
so transfering the required information to MachineFrameInfo is cleaner than
keeping the StackProtector pass around. This commit moves the SSP layout
information to MFI instead of keeping it in the pass.
This patch set (D37580, D37581, D37582, D37583, D37584, D37585, D37586, D37587)
is a first draft of the pagerando implementation described in
http://lists.llvm.org/pipermail/llvm-dev/2017-June/113794.html.
Patch by Stephen Crane <sjc@immunant.com>
Differential Revision: https://reviews.llvm.org/D49256
llvm-svn: 336964
PrologEpilogInserter and StackColoring depend on the StackProtector analysis
being alive from the point it is run until PEI, which requires that they are all
scheduled in the same FunctionPassManager. Inserting a (machine) ModulePass
between StackProtector and PEI results in these passes being in separate
FunctionPassManagers and the StackProtector is not available for PEI.
PEI and StackColoring don't use much information from the StackProtector pass,
so transfering the required information to MachineFrameInfo is cleaner than
keeping the StackProtector pass around. This commit moves the SSP layout
information to MFI instead of keeping it in the pass.
This patch set (D37580, D37581, D37582, D37583, D37584, D37585, D37586, D37587)
is a first draft of the pagerando implementation described in
http://lists.llvm.org/pipermail/llvm-dev/2017-June/113794.html.
Patch by Stephen Crane <sjc@immunant.com>
Differential Revision: https://reviews.llvm.org/D49256
llvm-svn: 336929
Summary:
Avoid assert/crash during liveness calculation in situations
where the incoming machine function has statically unreachable BBs.
Second attempt at submitting; this version of the change includes
a revised testcase.
Fixes PR37130.
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D47372
llvm-svn: 333416
This is a revert of the changes from https://reviews.llvm.org/D46265;
the new test introduced (test/CodeGen/X86/PR37310.mir) causes buildbot
failures.
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D47061
llvm-svn: 332742
Summary:
Avoid assert/crash during liveness calculation in situations where the
incoming machine function has statically unreachable BBs.
Fixes PR37130.
Subscribers: llvm-commits
Differential Revision: https://reviews.llvm.org/D46265
llvm-svn: 332707
The DEBUG() macro is very generic so it might clash with other projects.
The renaming was done as follows:
- git grep -l 'DEBUG' | xargs sed -i 's/\bDEBUG\s\?(/LLVM_DEBUG(/g'
- git diff -U0 master | ../clang/tools/clang-format/clang-format-diff.py -i -p1 -style LLVM
- Manual change to APInt
- Manually chage DOCS as regex doesn't match it.
In the transition period the DEBUG() macro is still present and aliased
to the LLVM_DEBUG() one.
Differential Revision: https://reviews.llvm.org/D43624
llvm-svn: 332240
Because we create a new kind of debug instruction, DBG_LABEL, we need to
check all passes which use isDebugValue() to check MachineInstr is debug
instruction or not. When expelling debug instructions, we should expel
both DBG_VALUE and DBG_LABEL. So, I create a new function,
isDebugInstr(), in MachineInstr to check whether the MachineInstr is
debug instruction or not.
This patch has no new test case. I have run regression test and there is
no difference in regression test.
Differential Revision: https://reviews.llvm.org/D45342
Patch by Hsiangkai Wang.
llvm-svn: 331844
See r331124 for how I made a list of files missing the include.
I then ran this Python script:
for f in open('filelist.txt'):
f = f.strip()
fl = open(f).readlines()
found = False
for i in xrange(len(fl)):
p = '#include "llvm/'
if not fl[i].startswith(p):
continue
if fl[i][len(p):] > 'Config':
fl.insert(i, '#include "llvm/Config/llvm-config.h"\n')
found = True
break
if not found:
print 'not found', f
else:
open(f, 'w').write(''.join(fl))
and then looked through everything with `svn diff | diffstat -l | xargs -n 1000 gvim -p`
and tried to fix include ordering and whatnot.
No intended behavior change.
llvm-svn: 331184
Summary:
r327219 added wrappers to std::sort which randomly shuffle the container before sorting.
This will help in uncovering non-determinism caused due to undefined sorting
order of objects having the same key.
To make use of that infrastructure we need to invoke llvm::sort instead of std::sort.
Note: This patch is one of a series of patches to replace *all* std::sort to llvm::sort.
Refer the comments section in D44363 for a list of all the required patches.
Reviewers: bogner, rnk, MatzeB, RKSimon
Reviewed By: rnk
Subscribers: JDevlieghere, javed.absar, llvm-commits
Differential Revision: https://reviews.llvm.org/D45133
llvm-svn: 329435
As part of the unification of the debug format and the MIR format, print
MBB references as '%bb.5'.
The MIR printer prints the IR name of a MBB only for block definitions.
* find . \( -name "*.mir" -o -name "*.cpp" -o -name "*.h" -o -name "*.ll" \) -type f -print0 | xargs -0 sed -i '' -E 's/BB#" << ([a-zA-Z0-9_]+)->getNumber\(\)/" << printMBBReference(*\1)/g'
* find . \( -name "*.mir" -o -name "*.cpp" -o -name "*.h" -o -name "*.ll" \) -type f -print0 | xargs -0 sed -i '' -E 's/BB#" << ([a-zA-Z0-9_]+)\.getNumber\(\)/" << printMBBReference(\1)/g'
* find . \( -name "*.txt" -o -name "*.s" -o -name "*.mir" -o -name "*.cpp" -o -name "*.h" -o -name "*.ll" \) -type f -print0 | xargs -0 sed -i '' -E 's/BB#([0-9]+)/%bb.\1/g'
* grep -nr 'BB#' and fix
Differential Revision: https://reviews.llvm.org/D40422
llvm-svn: 319665
All these headers already depend on CodeGen headers so moving them into
CodeGen fixes the layering (since CodeGen depends on Target, not the
other way around).
llvm-svn: 318490
Summary:
Add LLVM_FORCE_ENABLE_DUMP cmake option, and use it along with
LLVM_ENABLE_ASSERTIONS to set LLVM_ENABLE_DUMP.
Remove NDEBUG and only use LLVM_ENABLE_DUMP to enable dump methods.
Move definition of LLVM_ENABLE_DUMP from config.h to llvm-config.h so
it'll be picked up by public headers.
Differential Revision: https://reviews.llvm.org/D38406
llvm-svn: 315590
This patch is update after the first patch (https://reviews.llvm.org/rL309651) based on the post-commit comments.
Stack coloring pass need to maintain AliasAnalysis information when merging stack slots of different types.
Actually, there is a FIXME comment in StackColoring.cpp
// FIXME: In order to enable the use of TBAA when using AA in CodeGen,
// we'll also need to update the TBAA nodes in MMOs with values
// derived from the merged allocas.
But, TBAA has been already enabled in CodeGen without fixing this pass.
The incorrect TBAA metadata results in recent failures in bootstrap test on ppc64le (PR33928) by allowing unsafe instruction scheduling.
Although we observed the problem on ppc64le, this is a platform neutral issue.
This patch makes the stack coloring pass maintains AliasAnalysis information when merging multiple stack slots.
This patch fixes PR33928.
llvm-svn: 309849
Stack coloring pass need to maintain AliasAnalysis information when merging stack slots of different types.
Actually, there is a FIXME comment in StackColoring.cpp
// FIXME: In order to enable the use of TBAA when using AA in CodeGen,
// we'll also need to update the TBAA nodes in MMOs with values
// derived from the merged allocas.
But, TBAA has been already enabled in CodeGen without fixing this pass.
The incorrect TBAA metadata results in recent failures in bootstrap test on ppc64le (PR33928) by allowing unsafe instruction scheduling.
Although we observed the problem on ppc64le, this is a platform neutral issue.
This patch makes the stack coloring pass maintains AliasAnalysis information when merging multiple stack slots.
llvm-svn: 309651
Summary:
The old check for slot overlap treated 2 slots `S` and `T` as
overlapping if there existed a CFG node in which both of the slots could
possibly be active. That is overly conservative and caused stack blowups
in Rust programs. Instead, check whether there is a single CFG node in
which both of the slots are possibly active *together*.
Fixes PR32488.
Patch by Ariel Ben-Yehuda <ariel.byd@gmail.com>
Reviewers: thanm, nagisa, llvm-commits, efriedma, rnk
Reviewed By: thanm
Subscribers: dotdash
Differential Revision: https://reviews.llvm.org/D31583
llvm-svn: 305193
Rename the DEBUG_TYPE to match the names of corresponding passes where
it makes sense. Also establish the pattern of simply referencing
DEBUG_TYPE instead of repeating the passname where possible.
llvm-svn: 303921
We had various variants of defining dump() functions in LLVM. Normalize
them (this should just consistently implement the things discussed in
http://lists.llvm.org/pipermail/cfe-dev/2014-January/034323.html
For reference:
- Public headers should just declare the dump() method but not use
LLVM_DUMP_METHOD or #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
- The definition of a dump method should look like this:
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD void MyClass::dump() {
// print stuff to dbgs()...
}
#endif
llvm-svn: 293359
VariableDbgInfo is per function data, so it makes sense to have it with
the function instead of the module.
This is a necessary step to have machine module passes work properly.
Differential Revision: https://reviews.llvm.org/D27186
llvm-svn: 288292
Summary:
Re-enable lifetime-start-on-first-use for stack coloring,
but explicitly disable it for slots with more than one start
or end lifetime marker.
Bug: 27903
Reviewers: wmi, tejohnson, qcolombet, gbiv
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D20739
llvm-svn: 271412
Summary:
Turn off lifetime-start-on-first-use enhancement for the moment
pending a fix for bug 27903.
Bug: 27903
Reviewers: tejohnson, wmi, qcolombet, gbiv
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D20731
llvm-svn: 271003
Replace bidirectional flow analysis to compute liveness with forward
analysis pass. Treat lifetimes as starting when there is a first
reference to the stack slot, as opposed to starting at the point of the
lifetime.start intrinsic, so as to increase the number of stack
variables we can overlap.
Reviewers: gbiv, qcolumbet, wmi
Differential Revision: http://reviews.llvm.org/D18827
Bug: 25776
llvm-svn: 270559
Summary:
Refactor debugging routines to reduce code duplication. Remove a couple
of #include's that were not needed. Don't require MachineDominator as a
prereq for this pass (not needed).
These changes split off from http://reviews.llvm.org/D18827.
Reviewers: wmi, gbiv, qcolombet
Subscribers: llvm-commits, davidxl, jevinskie
Differential Revision: http://reviews.llvm.org/D18992
llvm-svn: 267766
The original commit was reverted because of a buildbot problem with LazyCallGraph::SCC handling (not related to the OptBisect handling).
Differential Revision: http://reviews.llvm.org/D19172
llvm-svn: 267231
This patch implements a optimization bisect feature, which will allow optimizations to be selectively disabled at compile time in order to track down test failures that are caused by incorrect optimizations.
The bisection is enabled using a new command line option (-opt-bisect-limit). Individual passes that may be skipped call the OptBisect object (via an LLVMContext) to see if they should be skipped based on the bisect limit. A finer level of control (disabling individual transformations) can be managed through an addition OptBisect method, but this is not yet used.
The skip checking in this implementation is based on (and replaces) the skipOptnoneFunction check. Where that check was being called, a new call has been inserted in its place which checks the bisect limit and the optnone attribute. A new function call has been added for module and SCC passes that behaves in a similar way.
Differential Revision: http://reviews.llvm.org/D19172
llvm-svn: 267022
Removed some unused headers, replaced some headers with forward class declarations.
Found using simple scripts like this one:
clear && ack --cpp -l '#include "llvm/ADT/IndexedMap.h"' | xargs grep -L 'IndexedMap[<]' | xargs grep -n --color=auto 'IndexedMap'
Patch by Eugene Kosov <claprix@yandex.ru>
Differential Revision: http://reviews.llvm.org/D19219
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 266595
Catch objects with a displacement of zero do not initialize a catch
object. The displacement is relative to %rsp at the end of the
function's prologue for x86_64 targets.
If we place an object at the top-of-stack, we will end up wit a
displacement of zero resulting in our catch object remaining
uninitialized.
Address this by creating our catch objects as fixed objects. We will
ensure that the UnwindHelp object is created after the catch objects so
that no catch object will have a displacement of zero.
Differential Revision: http://reviews.llvm.org/D17823
llvm-svn: 262546
Take MachineInstr by reference instead of by pointer in SlotIndexes and
the SlotIndex wrappers in LiveIntervals. The MachineInstrs here are
never null, so this cleans up the API a bit. It also incidentally
removes a few implicit conversions from MachineInstrBundleIterator to
MachineInstr* (see PR26753).
At a couple of call sites it was convenient to convert to a range-based
for loop over MachineBasicBlock::instr_begin/instr_end, so I added
MachineBasicBlock::instrs.
llvm-svn: 262115
I originally reapplied this in 257550, but had to revert again due to bot
breakage. The only change in this version is to allow either the TypeSize
or the TypeAllocSize of the variable to be the one represented in debug info
(hopefully in the future we can figure out how to encode the difference).
Additionally, several bot failures following r257550, were due to
optimizer bugs now fixed in r257787 and r257795.
r257550 commit message was:
```
The follow extra changes were made to test cases:
Manually making the variable be the actual type instead of a pointer
to avoid pointer-size differences in generic code:
LLVM :: DebugInfo/Generic/2010-03-24-MemberFn.ll
LLVM :: DebugInfo/Generic/2010-04-06-NestedFnDbgInfo.ll
LLVM :: DebugInfo/Generic/2010-05-03-DisableFramePtr.ll
LLVM :: DebugInfo/Generic/varargs.ll
Delete sizing information from debug info for the same reason
(but the presence of the pointer was important to the test case):
LLVM :: DebugInfo/Generic/restrict.ll
LLVM :: DebugInfo/Generic/tu-composite.ll
LLVM :: Linker/type-unique-type-array-a.ll
LLVM :: Linker/type-unique-simple2.ll
Fixing an incorrect DW_OP_deref
LLVM :: DebugInfo/Generic/2010-05-03-OriginDIE.ll
Fixing a missing DW_OP_deref
LLVM :: DebugInfo/Generic/incorrect-variable-debugloc.ll
Additionally, clang should no longer complain during bootstrap should no
longer happen after r257534.
The original commit message was:
``
Summary:
Teach the Verifier to make sure that the storage size given to llvm.dbg.declare
or the value size given to llvm.dbg.value agree with what is declared in
DebugInfo. This is implicitly assumed in a number of passes (e.g. in SROA).
Additionally this catches a number of common mistakes, such as passing a
pointer when a value was intended or vice versa.
One complication comes from stack coloring which modifies the original IR when
it merges allocas in order to make sure that if AA falls back to the IR it gets
the correct result. However, given this new invariant, indiscriminately
replacing one alloca by a different (differently sized one) is no longer valid.
Fix this by just undefing out any use of the alloca in a dbg.declare in this
case.
Additionally, I had to fix a number of test cases. Of particular note:
- I regenerated dbg-changes-codegen-branch-folding.ll from the given source as
it was affected by the bug fixed in r256077
- two-cus-from-same-file.ll was changed to avoid having a variable-typed debug
variable as that would depend on the target, even though this test is
supposed to be generic
- I had to manually declared size/align for reference type. See also the
discussion for D14275/r253186.
- fpstack-debuginstr-kill.ll required changing `double` to `long double`
- most others were just a question of adding OP_deref
``
```
llvm-svn: 257850
The follow extra changes were made to test cases:
Manually making the variable be the actual type instead of a pointer
to avoid pointer-size differences in generic code:
LLVM :: DebugInfo/Generic/2010-03-24-MemberFn.ll
LLVM :: DebugInfo/Generic/2010-04-06-NestedFnDbgInfo.ll
LLVM :: DebugInfo/Generic/2010-05-03-DisableFramePtr.ll
LLVM :: DebugInfo/Generic/varargs.ll
Delete sizing information from debug info for the same reason
(but the presence of the pointer was important to the test case):
LLVM :: DebugInfo/Generic/restrict.ll
LLVM :: DebugInfo/Generic/tu-composite.ll
LLVM :: Linker/type-unique-type-array-a.ll
LLVM :: Linker/type-unique-simple2.ll
Fixing an incorrect DW_OP_deref
LLVM :: DebugInfo/Generic/2010-05-03-OriginDIE.ll
Fixing a missing DW_OP_deref
LLVM :: DebugInfo/Generic/incorrect-variable-debugloc.ll
Additionally, clang should no longer complain during bootstrap should no
longer happen after r257534.
The original commit message was:
```
Summary:
Teach the Verifier to make sure that the storage size given to llvm.dbg.declare
or the value size given to llvm.dbg.value agree with what is declared in
DebugInfo. This is implicitly assumed in a number of passes (e.g. in SROA).
Additionally this catches a number of common mistakes, such as passing a
pointer when a value was intended or vice versa.
One complication comes from stack coloring which modifies the original IR when
it merges allocas in order to make sure that if AA falls back to the IR it gets
the correct result. However, given this new invariant, indiscriminately
replacing one alloca by a different (differently sized one) is no longer valid.
Fix this by just undefing out any use of the alloca in a dbg.declare in this
case.
Additionally, I had to fix a number of test cases. Of particular note:
- I regenerated dbg-changes-codegen-branch-folding.ll from the given source as
it was affected by the bug fixed in r256077
- two-cus-from-same-file.ll was changed to avoid having a variable-typed debug
variable as that would depend on the target, even though this test is
supposed to be generic
- I had to manually declared size/align for reference type. See also the
discussion for D14275/r253186.
- fpstack-debuginstr-kill.ll required changing `double` to `long double`
- most others were just a question of adding OP_deref
```
llvm-svn: 257550
StackColoring rewrites the frame indicies of operations involving
allocas if it can find that the life time of two objects do not overlap.
MSVC EH needs to be kept aware of this if happens in the event that a
catch object has moved around. However, we represent the non-existance
of a catch object with a sentinel frame index (INT_MAX). This sentinel
also happens to be the EmptyKey of the SlotRemap DenseMap. Testing for
whether or not we need to translate the frame index fails in this case
because we call the count method on the DenseMap with the EmptyKey,
leading to assertions. Instead, check if it is our sentinel value
before trying to look into the DenseMap.
This fixes PR26073.
llvm-svn: 257182
Windows EH keeping track of which frame index corresponds to a catchpad
in order to inform the runtime where the catch parameter should be
initialized. LLVM's optimizations are able to prove that the memory
used by the catch parameter can be reused with another memory
optimization, changing it's frame index.
We need to keep WinEHFuncInfo up to date with respect to this or we will
miscompile/assert.
This fixes PR26069.
llvm-svn: 257158