representation. This eliminates the 'DILocation' MDNodes for
file/line/col tuples from -O0 -g codegen.
This remove the old DebugLoc class, making it a typedef for DebugLoc,
I'll rename NewDebugLoc next.
I didn't update the JIT to use the new apis, so it will continue to
work, but be as slow as before. Someone should eventually do this
or, better yet, rip out the JIT debug info stuff and build the JIT
on top of MC.
llvm-svn: 100209
- Eliminate TargetInstrInfo::isIdentical and replace it with produceSameValue. In the default case, produceSameValue just checks whether two machine instructions are identical (except for virtual register defs). But targets may override it to check for unusual cases (e.g. ARM pic loads from constant pools).
llvm-svn: 97628
into TargetOpcodes.h. #include the new TargetOpcodes.h
into MachineInstr. Add new inline accessors (like isPHI())
to MachineInstr, and start using them throughout the
codebase.
llvm-svn: 95687
An instruction like this:
%reg1097:1<def> = VMOVSR %R3<kill>, 14, %reg0
Must be replaced with this when substituting physical registers:
%S0<def> = VMOVSR %R3<kill>, 14, %reg0, %D0<imp-def>
llvm-svn: 92812
- Be consistent when referring to MachineBasicBlocks: BB#0.
- Be consistent when referring to virtual registers: %reg1024.
- Be consistent when referring to unknown physical registers: %physreg10.
- Be consistent when referring to known physical registers: %RAX
- Be consistent when referring to register 0: %reg0
- Be consistent when printing alignments: align=16
- Print jump table contents.
- Don't print host addresses, in general.
- and various other cleanups.
llvm-svn: 85682
is trivially rematerializable and integrate it into
TargetInstrInfo::isTriviallyReMaterializable. This way, all places that
need to know whether an instruction is rematerializable will get the
same answer.
This enables the useful parts of the aggressive-remat option by
default -- using AliasAnalysis to determine whether a memory location
is invariant, and removes the questionable parts -- rematting operations
with virtual register inputs that may not be live everywhere.
llvm-svn: 83687
implementations with a new MachineInstr::isInvariantLoad, which uses
MachineMemOperands and is target-independent. This brings MachineLICM
and other functionality to targets which previously lacked an
isInvariantLoad implementation.
llvm-svn: 83475
the new predicates I added) instead of going through a context and doing a
pointer comparison. Besides being cheaper, this allows a smart compiler
to turn the if sequence into a switch.
llvm-svn: 83297
- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
llvm-svn: 82794