This patch pipes down the `-a|--load-all` crashlog command option to the
Scripted Process initializer to load all the images used by crashed
process instead of only loading the images related to the crashed
thread.
This allows us to recreate artificial frames also for the non-crashed
scripted threads.
rdar://90396265
Differential Revision: https://reviews.llvm.org/D121826
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch makes the crashlog interactive mode show the scripted process
status with the crashed scripted thread backtrace after launching it.
rdar://89634338
Differential Revision: https://reviews.llvm.org/D121038
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch should fix the test failure on scripted_crashlog_json.test.
The failure is happening because crash reporter will obfuscate the
executable path in the crashlog, if it is located inside the user's
home directory and replace it with `/USER/*/` as a placeholder.
To fix that, we can patch the placeholder with the executable path
before loading the crashlog in lldb.
This also fixes a bug where we would create another target when loading
the crashlog in a scripted process, even if lldb already had a target
for it. Now, crashlog will only create a target if there is none in lldb.
Differential Revision: https://reviews.llvm.org/D120598
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch adds requirement for the `scripted_crashlog_json` test to
make sure it only runs on apple silicon systems.
This should fix the following green dragon failure:
https://green.lab.llvm.org/green/view/LLDB/job/lldb-cmake/41454
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
This patch introduces a new type of ScriptedProcess: CrashLogScriptedProcess.
It takes advantage of lldb's crashlog parsers and Scripted Processes to
reconstruct a static debugging session with symbolicated stackframes, instead
of just dumping out everything in the user's terminal.
The crashlog command also has an interactive mode that only provide a
very limited experience. This is why this patch removes all the logic
for this interactive mode and creates CrashLogScriptedProcess instead.
This will fetch and load all the libraries that were used by the crashed
thread and re-create all the frames artificially.
rdar://88721117
Differential Revision: https://reviews.llvm.org/D119501
Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
Previously, importing `crashlog` resulted in a message being printed. The
message was about other commands (those in heap.py), not `crashlog`. The
changes in D117237 made it so that the heap.py messages were printed only when
importing `lldb.macosx.heap`, not when importing `lldb.macosx.crashlog`. Some
users may see no output and think `crashlog` wasn't successfully loaded. This
ensures users see that `crashlog` is loaded.
rdar://88283132
Differential Revision: https://reviews.llvm.org/D119155
As Pavel pointed out, on Apple Silicon "b main" stops at a point after
the variable has already been initialized. This patch updates the test
case to avoids that. I've also split the test into separate files so its
easier to reproduce the individual scenarios without having to build any
shared state.
Make sure that the shell tests use the same python interpreter as the
rest of the build instead of picking up `python` from the PATH.
It would be nice if we could use the _disallow helper, but that triggers
on invocations that specify python as the scripting language.
Rosetta crashlogs can have their own thread register state. Unlike the
other registers which ware directly listed under "threadState", the
Rosetta registers are nested under their own key in the JSON, as
illustrated below:
{
"threadState":
{
"rosetta":
{
"tmp2":
{
"value": 4935057216
},
"tmp1":
{
"value": 4365863188
},
"tmp0":
{
"value": 18446744073709551615
}
}
}
}
JSON crashlogs have an optional field named reportNotes that contains
any potential errors encountered by the crash reporter when generating
the crashlog. Parse and display them in LLDB.
Differential revision: https://reviews.llvm.org/D111339
Gracefully deal with JSON crashlogs that don't have thread state
available and print an error saying as much: "No thread state (register
information) available".
rdar://83955858
Differential revision: https://reviews.llvm.org/D111341
JSON crashlogs normally start with a single line of meta data that we
strip unconditionally. Some producers started omitting the meta data
which tripped up crashlog. Be more resilient by only removing the first
line when we know it really is meta data.
rdar://82641662
I'm not entirely sure this is the problem, but the Windows bot doesn't
seem to like this test. Let's do something similar to
command_import.test which doesn't have that issue.
Add the ability to silence command script import. The motivation for
this change is being able to add command script import -s
lldb.macosx.crashlog to your ~/.lldbinit without it printing the
following message at the beginning of every debug session.
"malloc_info", "ptr_refs", "cstr_refs", "find_variable", and
"objc_refs" commands have been installed, use the "--help" options on
these commands for detailed help.
In addition to forwarding the silent option to LoadScriptingModule, this
also changes ScriptInterpreterPythonImpl::ExecuteOneLineWithReturn and
ScriptInterpreterPythonImpl::ExecuteMultipleLines to honor the enable IO
option in ExecuteScriptOptions, which until now was ignored.
Note that IO is only enabled (or disabled) at the start of a session,
and for this particular use case, that's done when taking the Python
lock in LoadScriptingModule, which means that the changes to these two
functions are not strictly necessary, but (IMO) desirable nonetheless.
Differential revision: https://reviews.llvm.org/D105327
When executing a script command in HandleCommand(s) we currently print
its output twice
You can see this issue in action when adding a breakpoint command:
(lldb) b main
Breakpoint 1: where = main.out`main + 13 at main.cpp:2:3, address = 0x0000000100003fad
(lldb) break command add 1 -o "script print(\"Hey!\")"
(lldb) r
Process 76041 launched: '/tmp/main.out' (x86_64)
Hey!
(lldb) script print("Hey!")
Hey!
Process 76041 stopped
The issue is caused by HandleCommands using a temporary
CommandReturnObject and one of the commands (`script` in this case)
setting an immediate output stream. This causes the result to be printed
twice: once directly to the immediate output stream and once when
printing the result of HandleCommands.
This patch fixes the issue by introducing a new option to suppress
immediate output for temporary CommandReturnObjects.
Differential revision: https://reviews.llvm.org/D103349
- The register encoding state in the JSON crashlog format changes.
Update the parser accordingly.
- Print the register state when printing the symbolicated thread.
LLDB does not like to import Python files with dashes or dots in their
name. While the former are technically allowed, it is discouraged. Dots
are allowed for subpackages but not in module names. This patch improves
the user experience by printing a useful error.
Before this patch:
error: module importing failed: SyntaxError('invalid syntax',
('<string>', 1, 11, 'import foo-bar\n'))
After this patch:
error: module importing failed: Python discourages dashes in module
names: foo-bar
rdar://74263511
[1] https://www.python.org/dev/peps/pep-0008/#package-and-module-names
Differential revision: https://reviews.llvm.org/D96833
Adds support for running a Lua function when a breakpoint is hit.
Example:
breakpoint command add -s lua -F abc
The above runs the Lua function 'abc' passing 2 arguments. 'frame', 'bp_loc' and 'extra_args'.
A third parameter 'extra_args' is only present when there is structured data
declared in the command line.
Example:
breakpoint command add -s lua -F abc -k foo -v bar
Differential Revision: https://reviews.llvm.org/D93649
1 - Partial Statements
The interpreter loop runs every line it receives, so partial
Lua statements are not being handled properly. This is a problem for
multiline breakpoint scripts since the interpreter loop, for this
particular case, is just an abstraction to a partially parsed function
body declaration.
This patch addresses this issue and as a side effect improves the
general Lua interpreter loop as well. It's now possible to write partial
statements in the 'script' command.
Example:
(lldb) script
>>> do
..> local a = 123
..> print(a)
..> end
123
The technique implemented is the same as the one employed by Lua's own REPL implementation.
Partial statements always errors out with the '<eof>' tag in the error
message.
2 - CheckSyntax in Lua.h
In order to support (1), we need an API for just checking the syntax of string buffers.
3 - Multiline scripted breakpoints
Finally, with all the base features implemented this feature is
straightforward. The interpreter loop behaves exactly the same, the
difference is that it will aggregate all Lua statements into the body of
the breakpoint function. An explicit 'quit' statement is needed to exit the
interpreter loop.
Example:
(lldb) breakpoint command add -s lua
Enter your Lua command(s). Type 'quit' to end.
The commands are compiled as the body of the following Lua function
function (frame, bp_loc, ...) end
..> print(456)
..> a = 123
..> quit
Differential Revision: https://reviews.llvm.org/D93481
LLDB is ignoring compilation errors for one-line breakpoint scripts.
This patch fixes the issues and now the error message of the
ScriptInterpreter is shown to the user.
I had to remove a new-line character for the Lua interpreter since it
was duplicated.
Differential Revision: https://reviews.llvm.org/D92729
The code that gets the ScriptInterpreter was not considering the
case that it receives a Lua interpreter.
Differential Revision: https://reviews.llvm.org/D92249
These callbacks are set using the following:
breakpoint command add -s lua -o "print('hello world!')"
The user supplied script is executed as:
function (frame, bp_loc, ...)
<body>
end
So the local variables 'frame', 'bp_loc' and vararg are all accessible.
Any global variables declared will persist in the Lua interpreter.
A user should never hold 'frame' and 'bp_loc' in a global variable as
these userdatas are context dependent.
Differential Revision: https://reviews.llvm.org/D91508
Add a parser for JSON crashlogs. The CrashLogParser now defers to either
the JSONCrashLogParser or the TextCrashLogParser. It first tries to
interpret the input as JSON, and if that fails falling back to the
textual parser.
Differential revision: https://reviews.llvm.org/D91130
This test requires running under the Python we built against (which is
easy) and setting up the PYTHONPATH (which is not worth it for this
simple test).
This patch changes the implementation of Lua's `print()` function to
respect `io.stdout`.
The original implementation uses `lua_writestring()` internally, which is
hardcoded to `stdout`.
Reviewed By: JDevlieghere
Differential Revision: https://reviews.llvm.org/D90787
Make it possible to use a relative path in command script import to the
location of the file being sourced. This allows the user to put Python
scripts next to LLDB command files and importing them without having to
specify an absolute path.
To enable this behavior pass `-c` to `command script import`. The
argument can only be used when sourcing the command from a file.
rdar://68310384
Differential revision: https://reviews.llvm.org/D89334
Make it possible to run the script command with a different language
than currently selected.
$ ./bin/lldb -l python
(lldb) script -l lua
>>> io.stdout:write("Hello, World!\n")
Hello, World!
When passing the language option and a raw command, you need to separate
the flag from the script code with --.
$ ./bin/lldb -l python
(lldb) script -l lua -- io.stdout:write("Hello, World!\n")
Hello, World!
Differential revision: https://reviews.llvm.org/D86996
Add support for changing the stdout and stderr file in Lua's I/O library
and hook it up with the debugger's output and error file respectively
for the interactive Lua interpreter.
https://reviews.llvm.org/D82273
Add a way to quit the interactive script interpreter from a shell tests.
Currently, the only way (that I know) to exit the interactive Lua
interpreter is to send a EOF with CTRL-D. I noticed that the embedded
Python script interpreter accepts quit (while the regular python
interpreter doesn't). I've added a special case to the Lua interpreter
to do the same.
Differential revision: https://reviews.llvm.org/D82272
Executing commands below will get you bombarded by a wall of Python
command prompts (>>> ).
$ echo 'foo' | ./bin/lldb -o script
$ cat /tmp/script
script
print("foo")
$ lldb --source /tmp/script
The issue is that our custom input reader doesn't handle EOF. According
to the Python documentation, file.readline always includes a trailing
newline character unless the file ends with an incomplete line. An empty
string signals EOF. This patch raises an EOFError when that happens.
[1] https://docs.python.org/2/library/stdtypes.html#file.readline
Differential revision: https://reviews.llvm.org/D81898
Several SBAddress properties use the lldb.target or lldb.process
convenience variables which are only set under the interactive script
interpreter. Unfortunately, users have been using these properties in
Python script and commands. This patch raises a Python exception to
force users to use GetLoadAddress instead.
Differential revision: https://reviews.llvm.org/D80848
The reproducers currently only shadow the command interpreter. It would
be possible to make it work for the Lua interpreter which uses the
IOHandlerEditline under the hood, but the Python one runs a REPL in
Python itself so there's no (straightforward) way to shadow that.
Given that we already capture any API calls, this isn't super high on my
list of priorities.