This implements a solution for constant initializers suggested
by Vadim Girlin, where we store the data after the shader code
and then use the S_GETPC instruction to compute its address.
This saves use the trouble of creating a new buffer for constant data
and then having to pass the pointer to the kernel via user SGPRs or the
input buffer.
llvm-svn: 213530
This will allow us to use a single MachineInstr to represent
instructions which behave the same but have different encodings
on some subtargets.
llvm-svn: 209028
into their new header subdirectory: include/llvm/IR. This matches the
directory structure of lib, and begins to correct a long standing point
of file layout clutter in LLVM.
There are still more header files to move here, but I wanted to handle
them in separate commits to make tracking what files make sense at each
layer easier.
The only really questionable files here are the target intrinsic
tablegen files. But that's a battle I'd rather not fight today.
I've updated both CMake and Makefile build systems (I think, and my
tests think, but I may have missed something).
I've also re-sorted the includes throughout the project. I'll be
committing updates to Clang, DragonEgg, and Polly momentarily.
llvm-svn: 171366
utils/sort_includes.py script.
Most of these are updating the new R600 target and fixing up a few
regressions that have creeped in since the last time I sorted the
includes.
llvm-svn: 171362
Patch by: Christian König
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Christian König <deathsimple@vodafone.de>
llvm-svn: 170342