Move some utility TableGen defs, classes, etc. into a common file so
they may be used my multiple pattern files. We will use this for
the AVX specification to help with the transition from the current
SSE specification.
llvm-svn: 95727
bunch of associated comments, because it doesn't have anything to do
with DAGs or scheduling. This is another step in decoupling MachineInstr
emitting from scheduling.
llvm-svn: 85517
- Used to mark fake instructions which don't correspond to an actual machine
instruction (or are duplicates of a real instruction). This is to be used for
"special cases" in the .td files, which should be ignored by things like the
assembler and disassembler. We still need a good solution to handle pervasive
duplication, like with the Int_ instructions.
- Set the bit on fake "mov 0" style instructions, which allows turning an
assembler matcher warning into a hard error.
- -2 FIXMEs.
llvm-svn: 78731
instructions, which implies that there is an explicit memory operand. There is
(however) no explicit memory operand; although this is a store, the only memory
operand is implicit, indicated by DS:EDI. This causes the table-generation code
for the disassembler to report an error."
Patch by Sean Callanan!
llvm-svn: 73989
nodes for vectors with an i16 element type. Add an optimization for
building a vector which is all zeros/undef except for the bottom
element, where the bottom element is an i8 or i16.
llvm-svn: 72988
the Intel manual (screenshot) says it should be 0b11110110 (f6). The existing
encoding causes a disassembly conflict with MMX_PAVGBrm, which really should be
0f e0."
Patch by Sean Callanan!
llvm-svn: 72508
PR2957
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
llvm-svn: 70225
ISD::VECTOR_SHUFFLE now stores an array of integers representing the shuffle
mask internal to the node, rather than taking a BUILD_VECTOR of ConstantSDNodes
as the shuffle mask. A value of -1 represents UNDEF.
In addition to eliminating the creation of illegal BUILD_VECTORS just to
represent shuffle masks, we are better about canonicalizing the shuffle mask,
resulting in substantially better code for some classes of shuffles.
A clean up of x86 shuffle code, and some canonicalizing in DAGCombiner is next.
llvm-svn: 69952