As it's causing some bot failures (and per request from kbarton).
This reverts commit r358543/ab70da07286e618016e78247e4a24fcb84077fda.
llvm-svn: 358546
It causes regressions in various OpenGL test suites.
Keep the test cases introduced by r321751 as XFAIL, and add a test case
for the regression.
Change-Id: I90b4cc354f68cebe5fcef1f2422dc8fe1c6d3514
Bugzilla: https://bugs.llvm.org/show_bug.cgi?id=36015
llvm-svn: 323355
The work order was changed in r228186 from SCC order
to RPO with an arbitrary sorting function. The sorting
function attempted to move inner loop nodes earlier. This
was was apparently relying on an assumption that every block
in a given loop / the same loop depth would be seen before
visiting another loop. In the broken testcase, a block
outside of the loop was encountered before moving onto
another block in the same loop. The testcase would then
structurize such that one blocks unconditional successor
could never be reached.
Revert to plain RPO for the analysis phase. This fixes
detecting edges as backedges that aren't really.
The processing phase does use another visited set, and
I'm unclear on whether the order there is as important.
An arbitrary order doesn't work, and triggers some infinite
loops. The reversed RPO list seems to work and is closer
to the order that was used before, minus the arbitary
custom sorting.
A few of the changed tests now produce smaller code,
and a few are slightly worse looking.
llvm-svn: 321751
We were previously doing a post-order traversal and operating on the
list in reverse, however this would occasionaly cause backedges for
loops to be visited before some of the other blocks in the loop.
We know use a reverse post-order traversal, which avoids this issue.
The reverse post-order traversal is not completely ideal, so we need
to manually fixup the list to ensure that inner loop backedges are
visited before outer loop backedges.
llvm-svn: 228186