This switches from the prototype syntax in P0273R0 ('module' and 'module
implementation') to the consensus syntax 'export module' and 'module'.
In passing, drop the "module declaration must be first" enforcement, since EWG
seems to have changed its mind on that.
llvm-svn: 301056
The driver needs to know whether it's building a module interface or
implementation unit because it affects which outputs it produces and how it
builds the command pipeline. But the frontend doesn't need to know and should
not care: all it needs to know is what action it is being asked to perform on
the input.
(This is in preparation for permitting -emit-obj to be used on a module
interface unit to produce object code without going via a "full" PCM file.)
llvm-svn: 300611
r280133. Original commit message:
C++ Modules TS: driver support for building modules.
This works as follows: we add --precompile to the existing gamut of options for
specifying how far to go when compiling an input (-E, -c, -S, etc.). This flag
specifies that an input is taken to the precompilation step and no further, and
this can be specified when building a .pcm from a module interface or when
building a .pch from a header file.
The .cppm extension (and some related extensions) are implicitly recognized as
C++ module interface files. If --precompile is /not/ specified, the file is
compiled (via a .pcm) to a .o file containing the code for the module (and then
potentially also assembled and linked, if -S, -c, etc. are not specified). We
do not yet suppress the emission of object code for other users of the module
interface, so for now this will only work if everything in the .cppm file has
vague linkage.
As with the existing support for module-map modules, prebuilt modules can be
provided as compiler inputs either via the -fmodule-file= command-line argument
or via files named ModuleName.pcm in one of the directories specified via
-fprebuilt-module-path=.
This also exposes the -fmodules-ts cc1 flag in the driver. This is still
experimental, and in particular, the concrete syntax is subject to change as
the Modules TS evolves in the C++ committee. Unlike -fmodules, this flag does
not enable support for implicitly loading module maps nor building modules via
the module cache, but those features can be turned on separately and used in
conjunction with the Modules TS support.
llvm-svn: 280134
This works as follows: we add --precompile to the existing gamut of options for
specifying how far to go when compiling an input (-E, -c, -S, etc.). This flag
specifies that an input is taken to the precompilation step and no further, and
this can be specified when building a .pcm from a module interface or when
building a .pch from a header file.
The .cppm extension (and some related extensions) are implicitly recognized as
C++ module interface files. If --precompile is /not/ specified, the file is
compiled (via a .pcm) to a .o file containing the code for the module (and then
potentially also assembled and linked, if -S, -c, etc. are not specified). We
do not yet suppress the emission of object code for other users of the module
interface, so for now this will only work if everything in the .cppm file has
vague linkage.
As with the existing support for module-map modules, prebuilt modules can be
provided as compiler inputs either via the -fmodule-file= command-line argument
or via files named ModuleName.pcm in one of the directories specified via
-fprebuilt-module-path=.
This also exposes the -fmodules-ts cc1 flag in the driver. This is still
experimental, and in particular, the concrete syntax is subject to change as
the Modules TS evolves in the C++ committee. Unlike -fmodules, this flag does
not enable support for implicitly loading module maps nor building modules via
the module cache, but those features can be turned on separately and used in
conjunction with the Modules TS support.
llvm-svn: 280035