More specifically, this change can be summarized as follows:
1) Makes an lldbHostPosix library which contains code common to
all posix platforms.
2) Creates Host/FileSystem.h which defines a common FileSystem
interface.
3) Implements FileSystem.h in Host/windows and Host/posix.
4) Creates Host/FileCache.h, implemented in Host/common, which
defines a class useful for storing handles to open files needed
by the debugger.
Differential Revision: http://reviews.llvm.org/D4889
llvm-svn: 215775
This reverses out the options validators changes. We'll get these
back in once the changes to the output can be resolved.
Restores broken tests on FreeBSD, Linux, MacOSX.
Changes reverted: r212500, r212317, r212290.
llvm-svn: 212543
The purpose of the OptionValidator is to determine, based on some
arbitrary set of conditions, whether or not a command option is
valid for a given debugger state. An example of this might be
to selectively disable or enable certain command options that
don't apply to a particular platform.
This patch contains no functional change, and does not actually
make use of an OptionValidator for any purpose yet. A follow-up
patch will begin to add the logic and users of OptionValidator.
Reviewed by: Greg Clayton, Jim Ingham
Differential Revision: http://reviews.llvm.org/D4369
llvm-svn: 212290
This change brings in lldb-gdbserver (llgs) specifically for Linux x86_64.
(More architectures coming soon).
Not every debugserver option is covered yet. Currently
the lldb-gdbserver command line can start unattached,
start attached to a pid (process-name attach not supported yet),
or accept lldb attaching and launching a process or connecting
by process id.
The history of this large change can be found here:
https://github.com/tfiala/lldb/tree/dev-tfiala-native-protocol-linux-x86_64
Until mid/late April, I was not sharing the work and continued
to rebase it off of head (developed via id tfiala@google.com). I switched over to
user todd.fiala@gmail.com in the middle, and once I went to github, I did
merges rather than rebasing so I could share with others.
llvm-svn: 212069
This fixes a number of trivial warnings in the Windows build. This is part of a larger effort to make the Windows build warning-free.
See http://reviews.llvm.org/D3914 for more details.
Change by Zachary Turner
llvm-svn: 209749
This is a purely mechanical change explicitly casting any parameters for printf
style conversion. This cleans up the warnings emitted by gcc 4.8 on Linux.
llvm-svn: 205607
add a new pure virtual CalculateTrapHandlerSymbolNames() that Platform
subclasses must implement which fills in the function name list with any
trap handlers that are expected on that platform.
llvm-svn: 201364
aka asynchronous signal handlers, which subclasses should fill
in as appropriate. For most Unix user process environments,
the one entry in this list is _sigtramp. For bare-board and
kernel environments, there will be different sets of trap
handlers.
The unwinder needs to know when a frame is a trap handler
because the rules it enforces for the frame "above" the
trap handler is different from most middle-of-the-stack frames.
<rdar://problem/15835846>
llvm-svn: 201300
The many many benefits include:
1 - Input/Output/Error streams are now handled as real streams not a push style input
2 - auto completion in python embedded interpreter
3 - multi-line input for "script" and "expression" commands now allow you to edit previous/next lines using up and down arrow keys and this makes multi-line input actually a viable thing to use
4 - it is now possible to use curses to drive LLDB (please try the "gui" command)
We will need to deal with and fix any buildbot failures and tests and arise now that input/output and error are correctly hooked up in all cases.
llvm-svn: 200263
This rename was suggested by gclayton as a way to silence gcc
warnings; the warning is emitted when there is an overloaded function
in a base class (Platform) for which a derived class redefines one of
the overloads but not the other (because doing so hides the other
overload from users of the derived class). By giving the two methods
different names, the situation is avoided.
llvm-svn: 199504
lldb_private::Debugger was #including some "lldb/API" header files which causes tools (lldb-platform and lldb-gdbserver) that link against the internals only (no API layer) to fail to link depending on which calls were being used.
Also fixed the current working directory so that it gets set correctly for remote test suite runs. Now the remote working directory is set to: "ARCH/TESTNUM/..." where ARCH is the current architecture name and "TESTNUM" is the current test number.
Fixed the "lldb-platform" and "lldb-gdbserver" to not warn about mismatched visibility settings by having each have their own exports file which contains nothing. This forces all symbols to not be exported, and also quiets the linker warnings.
llvm-svn: 196141
Added _WIN32 guards to new platform features. Using correct SetErrorStringWithFormat within Host when LLDB_DISABLE_POSIX is defined. Also fixed an if defined block.
llvm-svn: 195766
Example code:
remote_platform = lldb.SBPlatform("remote-macosx");
remote_platform.SetWorkingDirectory("/private/tmp")
debugger.SetSelectedPlatform(remote_platform)
connect_options = lldb.SBPlatformConnectOptions("connect://localhost:1111");
err = remote_platform.ConnectRemote(connect_options)
if err.Success():
print >> result, 'Connected to remote platform:'
print >> result, 'hostname: %s' % (remote_platform.GetHostname())
src = lldb.SBFileSpec("/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework", False)
dst = lldb.SBFileSpec()
# copy src to platform working directory since "dst" is empty
err = remote_platform.Install(src, dst);
if err.Success():
print >> result, '%s installed successfully' % (src)
else:
print >> result, 'error: failed to install "%s": %s' % (src, err)
Implemented many calls needed in lldb-platform to be able to install a directory that contains symlinks, file and directories.
The remote lldb-platform can now launch GDB servers on the remote system so that remote debugging can be spawned through the remote platform when connected to a remote platform.
The API in SBPlatform is subject to change and will be getting many new functions.
llvm-svn: 195273
setting of the environment variable COMMAND_MODE. Changed the Platform::GetResumeCountForShell
to Platform::GetResumeCountForLaunchInfo, and check both the shell and in the case of
/bin/sh the environment as well.
llvm-svn: 190538
that /bin/sh re-exec's itself to /bin/bash, so it needs one more resume when you
are using it as the shell than /bin/bash did or you will stop at the start of your
program, rather than running it.
So I added a Platform API to get the number of resumes needed when launching with
a particular shell, and set the right values for Mac OS X.
<rdar://problem/14935282>
llvm-svn: 190381
Summary:
This merge brings in the improved 'platform' command that knows how to
interface with remote machines; that is, query OS/kernel information, push
and pull files, run shell commands, etc... and implementation for the new
communication packets that back that interface, at least on Darwin based
operating systems via the POSIXPlatform class. Linux support is coming soon.
Verified the test suite runs cleanly on Linux (x86_64), build OK on Mac OS
X Mountain Lion.
Additional improvements (not in the source SVN branch 'lldb-platform-work'):
- cmake build scripts for lldb-platform
- cleanup test suite
- documentation stub for qPlatform_RunCommand
- use log class instead of printf() directly
- reverted work-in-progress-looking changes from test/types/TestAbstract.py that work towards running the test suite remotely.
- add new logging category 'platform'
Reviewers: Matt Kopec, Greg Clayton
Review: http://llvm-reviews.chandlerc.com/D1493
llvm-svn: 189295
<rdar://problem/13594769>
Main changes in this patch include:
- cleanup plug-in interface and use ConstStrings for plug-in names
- Modfiied the BSD Archive plug-in to be able to pick out the correct .o file when .a files contain multiple .o files with the same name by using the timestamp
- Modified SymbolFileDWARFDebugMap to properly verify the timestamp on .o files it loads to ensure we don't load updated .o files and cause problems when debugging
The plug-in interface changes:
Modified the lldb_private::PluginInterface class that all plug-ins inherit from:
Changed:
virtual const char * GetPluginName() = 0;
To:
virtual ConstString GetPluginName() = 0;
Removed:
virtual const char * GetShortPluginName() = 0;
- Fixed up all plug-in to adhere to the new interface and to return lldb_private::ConstString values for the plug-in names.
- Fixed all plug-ins to return simple names with no prefixes. Some plug-ins had prefixes and most ones didn't, so now they all don't have prefixed names, just simple names like "linux", "gdb-remote", etc.
llvm-svn: 181631
std::string
Module::GetSpecificationDescription () const;
This returns the module as "/usr/lib/libfoo.dylib" for normal files (calls "std::string FileSpec::GetPath()" on m_file) but it also might include the object name in case the module is for a .o file in a BSD archive ("/usr/lib/libfoo.a(bar.o)"). Cleaned up necessary logging code to use it.
llvm-svn: 180717
plugin will index the kext bundles on the local filesystem when
created. During a kernel debug session, when the DynamicLoader
plugin needs to locate a kext by name like
"com.apple.com.apple.filesystems.autofs", the Platform can quickly
look for a UUID match in those kernel debug kit directories it
previously indexed.
I'm still working on profiling the performance impact of the inital
kext bundle scan; there will likely need to be a switch to enable
or disable this plugin's scan.
This only affects Mac kernel debugging and the code is only built
on Apple systems because of some use of low-level CoreFoundation
to parse plists.
<rdar://problem/13503583>
llvm-svn: 178827
LLDB is crashing when logging is enabled from lldb-perf-clang. This has to do with the global destructor chain as the process and its threads are being torn down.
All logging channels now make one and only one instance that is kept in a global pointer which is never freed. This guarantees that logging can correctly continue as the process tears itself down.
llvm-svn: 178191
Fixed an issue with the auto loading of script resources in debug info files. Any platform can add support for this, and on MacOSX we allow dSYM files to contain python modules that get automatically loaded when a dSYM file is associated with an executable or shared library.
The modifications will now:
- Let the module locate the symbol file naturally instead of using a function that only works in certain cases. This helps us to locate the script resources as long as the dSYM file can be found.
- Don't try and do any of this if the script interpreter has scripting disabled.
- Allow more than one scripting resource to be found in a symbol file by returning the list
- Load the scripting resources when a symbol file is added via the "target symbols add" command.
- Be smarter about matching the dSYM mach-o file to an existing executable in the target images by stripping extensions on the symfile basname if needed.
llvm-svn: 172275
Fixed an issue where the platform auto select code was changing the architecture and causing the wrong architecture to be assigned to the target.
llvm-svn: 172251
equality can be strict or loose and we want code to
explicitly choose one or the other.
Also renamed the Compare function to IsEqualTo, to
avoid confusion.
<rdar://problem/12856749>
llvm-svn: 170152
This commit does three things:
(a) introduces a new notification model for adding/removing/changing modules to a ModuleList, and applies it to the Target's ModuleList, so that we make sure to always trigger the right set of actions
whenever modules come and go in a target. Certain spots in the code still need to "manually" notify the Target for several reasons, so this is a work in progress
(b) adds a new capability to the Platforms: locating a scripting resources associated to a module. A scripting resource is a Python file that can load commands, formatters, ... and any other action
of interest corresponding to the loading of a module. At the moment, this is only implemented on Mac OS X and only for files inside .dSYM bundles - the next step is going to be letting
the frameworks themselves hold their scripting resources. Implementors of platforms for other systems are free to implement "the right thing" for their own worlds
(c) hooking up items (a) and (b) so that targets auto-load the scripting resources as the corresponding modules get loaded in a target. This has a few caveats at the moment:
- the user needs to manually add the .py file to the dSYM (soon, it will also work in the framework itself)
- if two modules with the same name show up during the lifetime of an LLDB session, the second one won't be able to load its scripting resource, but will otherwise work just fine
llvm-svn: 167569
Partial fix for the above radar where we now resolve dsym mach-o files within the dSYM bundle when using "add-dsym" through the platform.
llvm-svn: 163676
Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
- no setting auto completion
- very manual and error prone way of getting/setting variables
- tons of code duplication
- useless instance names for processes, threads
Now settings can easily be defined like option values. The new settings makes use of the "OptionValue" classes so we can re-use the option value code that we use to set settings in command options. No more instances, just "does the right thing".
llvm-svn: 162366
Switch over to the "*-apple-macosx" for desktop and "*-apple-ios" for iOS triples.
Also make the selection process for auto selecting platforms based off of an arch much better.
llvm-svn: 156354
Error
Host::RunShellCommand (const char *command,
const char *working_dir,
int *status_ptr,
int *signo_ptr,
std::string *command_output_ptr,
uint32_t timeout_sec);
This will allow us to use this functionality in the host lldb_private::Platform, and also use it in our lldb-platform binary. It leverages the existing code in Host::LaunchProcess and ProcessLaunchInfo.
llvm-svn: 154730
Fixed type lookups to "do the right thing". Prior to this fix, looking up a type using "foo::bar" would result in a type list that contains all types that had "bar" as a basename unless the symbol file was able to match fully qualified names (which our DWARF parser does not).
This fix will allow type matches to be made based on the basename and then have the types that don't match filtered out. Types by name can be fully qualified, or partially qualified with the new "bool exact_match" parameter to the Module::FindTypes() method.
This fixes some issue that we discovered with dynamic type resolution as well as improves the overall type lookups in LLDB.
llvm-svn: 153482
Each platform now knows if it can handle an architecture and a platform can be found using an architecture. Each platform can look at the arch, vendor and OS and know if it should be used or not.
llvm-svn: 153104
more of the local path, platform path, associated symbol file, UUID, arch,
object name and object offset. This allows many of the calls that were
GetSharedModule to reduce the number of arguments that were used in a call
to these functions. It also allows a module to be created with a ModuleSpec
which allows many things to be specified prior to any accessors being called
on the Module class itself.
I was running into problems when adding support for "target symbol add"
where you can specify a stand alone debug info file after debugging has started
where I needed to specify the associated symbol file path and if I waited until
after construction, the wrong symbol file had already been located. By using
the ModuleSpec it allows us to construct a module with as little or as much
information as needed and not have to change the parameter list.
llvm-svn: 151476
Tracking modules down when you have a UUID and a path has been improved.
DynamicLoaderDarwinKernel no longer parses mach-o load commands and it
now uses the memory based modules now that we can load modules from memory.
Added a target setting named "target.exec-search-paths" which can be used
to supply a list of directories to use when trying to look for executables.
This allows one or more directories to be used when searching for modules
that may not exist in the SDK/PDK. The target automatically adds the directory
for the main executable to this list so this should help us in tracking down
shared libraries and other binaries.
llvm-svn: 150426
turned out to be unitialized data in the ProcessLaunchInfo default constructor.
Turning on MallocScribble in the environment helped track this down.
When we launch and attach using the host layer, we now inform the process that
it shouldn't detach when by calling an accessor.
llvm-svn: 144882
info for us to attach by pid, or by name and will also allow us to eventually
do a lot more powerful attaches. If you look at the options for the "platform
process list" command, there are many options which we should be able to
specify. This will allow us to do things like "attach to a process named 'tcsh'
that has a parent process ID of 123", or "attach to a process named 'x' which
has an effective user ID of 345".
I finished up the --shell implementation so that it can be used without the
--tty option in "process launch". The "--shell" option now can take an
optional argument which is the path to the shell to use (or a partial name
like "sh" which we will find using the current PATH environment variable).
Modified the Process::Attach to use the new ProcessAttachInfo as the sole
argument and centralized a lot of code that was in the "process attach"
Execute function so that everyone can take advantage of the powerful new
attach functionality.
llvm-svn: 144615
Filipe was attempting to do a:
(lldb) process load ~/path/foo.dylib
But the process load command wasn't resolving the path. We have to be careful
about resolving the path here because we want to do it in terms of the platform
we are using. the "~/" can mean a completely different path if you are remotely
debugging on another machine as another user. So to support this, platforms now
can resolve remote paths:
bool
Platform::ResolveRemotePath (const FileSpec &platform_path,
FileSpec &resolved_platform_path);
The host/local platform will just resolve the path.
llvm-svn: 137307
libraries and headers exist. This can be specified using the platform select
function:
platform select --sysroot /Volumes/remote-root remote-macosx
Each platform subclass is free to interpret the sysroot as needed.
Expose the new SDK root directory through the SBDebugger class.
Fixed an issue with the GDB remote protocol where unimplemented packets were
not being handled correctly.
llvm-svn: 133231
Modified the OptionGroupOptions to be able to specify only some of the options
that should be appended by using the usage_mask in the group defintions and
also provided a way to remap them to a new usage mask after the copy. This
allows options to be re-used and also targetted for specific option groups.
Modfied the CommandArgumentType to have a new eArgTypePlatform enumeration.
Taught the option parser to be able to automatically use the appropriate
auto completion for a given options if nothing is explicitly specified
in the option definition. So you don't have to specify it in the option
definition tables.
Renamed the default host platform name to "host", and the default platform
hostname to be "localhost".
Modified the "file" and "platform select" commands to make sure all options
and args are good prior to creating a new platform. Also defer the computation
of the architecture in the file command until all options are parsed and the
platform has either not been specified or reset to a new value to avoid
computing the arch more than once.
Switch the PluginManager code over to using llvm::StringRef for string
comparisons and got rid of all the AccessorXXX functions in lieu of the newer
mutex + collection singleton accessors.
llvm-svn: 129483
the CommandInterpreter where it was always being used.
Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).
Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.
Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.
Fixed an issue where lldb_private::Args had implicitly defined copy
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.
Make sure we don't add empty ModuleSP entries to a module list.
Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.
Abstracted many more calls from in ProcessGDBRemote down into the
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.
Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.
Debugserver can now start up with a --unix-socket (-u for short) and can
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.
llvm-svn: 129351