The default rounding mode to initialize the mode register needs
to be reported to the runtime. Fill in other bits a kernel
may be interested in setting for future use.
llvm-svn: 211791
Now that non-leaf ComplexPatterns are allowed we can fold all the MUBUF
store patterns into the instruction definition. We will also be able to
reuse this new ComplexPattern for MUBUF loads and atomic operations.
llvm-svn: 211644
R600 was using a clamped version of rsq, but SI was not. Add a
new rsq_clamped intrinsic and use them consistently.
It's unclear to me from the documentation what behavior
the R600 instructions have, so I assume they have the legacy behavior
described by the SI documents. For R600, use RECIPSQRT_IEEE
for both llvm.AMDGPU.rsq.legacy and llvm.AMDGPU.rsq. R600 also
has RECIPSQRT_FF, which I'm not sure how it fits in here.
llvm-svn: 211637
Instead of separate SDIV/SREM. SDIV used UDIV which in turn used UDIVREM anyway.
SREM used SDIV(UDIV->UDIVREM)+MUL+SUB, using UDIVREM directly is more efficient.
v2: Don't use all caps names
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
llvm-svn: 211477
Mixing of AddAvailableValue and GetValueAtEndOfBlock methods of SSAUpdater
leaded to the endless loop generation when the nested loops annotated.
This fixes a bug in the OCL_ML/KNN OpenCV test. The test case is too
complex for FileCheck and would be very fragile.
Patch by: Elena Denisova
llvm-svn: 211374
These will be used for custom lowering and for library
implementations of various math functions, so it's useful
to expose these as builtins.
llvm-svn: 211247
The difference from rint isn't really relevant here,
so treat them as equivalent. OpenCL doesn't have nearbyint,
so this is sort of pointless other than for completeness.
llvm-svn: 211229
This contains all the previous patches + getlod support on top of it.
It doesn't use SDNodes anymore, so it's quite small.
It also adds v16i8 to SReg_128, which is used for the sampler descriptor.
Reviewed-by: Tom Stellard
llvm-svn: 211228
We need to store a value greater than or equal to the number of LDS
bytes allocated by the shader in the m0 register in order for LDS
instructions to work correctly.
We always initialize m0 at the beginning of a shader, but this register
is also used for indirect addressing offsets, so we need to
re-initialize it any time we use indirect addressing.
llvm-svn: 211107
This would assert if a constant address space was extern
and therefore didn't have an initializer. If the initializer
was undef, it would hit the unreachable unhandled initializer case.
An extern global should never really occur since we don't have
machine linking, but bugpoint likes to remove initializers.
llvm-svn: 210967
Move / delete some of the more obviously wrong
setOperationAction calls. Most of these are setting Expand
for types that aren't legal which is the default anyway.
Leave stuff that might require more thought on whether it's
junk or not as it is.
No functionality change.
llvm-svn: 210922
CondCode actions are set with setCondCodeAction.
This should have been a harmless bug since the values seem to only
collide only with nodes that don't need to be handled, and these are
already correctly setup elsewhere.
llvm-svn: 210888
Delete all unused ones, and add new AMDGPU named intrinsics for
the ones that are. Handle the old AMDIL names for comptability (although
remove their GCCBuiltin names) and add tests since there weren't any
for these before.
llvm-svn: 210827
We weren't doing this before, so all instruction using the *Helper
classes were considered for any ALU slot.
This fixes a hang in the builtin-char-clz-1.0.generated.cl piglit test.
llvm-svn: 210703
This is the same problem fixed in r210664 for more types.
The test passes without this fix. For some reason
I'm only hitting this when creating selects lowered
to v2i32 selects.
llvm-svn: 210692
There seem to be only 2 places that produce these,
and it's kind of tricky to hit them.
Also fixes failure to bitcast between i64 and v2f32,
although this for some reason wasn't actually broken in the
simple bitcast testcase, but did in the scalar_to_vector one.
llvm-svn: 210664
I can't get VGPR spilling to work reliable, so for now just emit
an error when the register allocator tries to spill VGPRs.
v2:
- Fix build
v3:
- Added crash fix when spilling SPGRs
v4:
- Use V_MOV_B32 as a dummy instruction instead of S_NOP
Patch by: Darren Powell
https://bugs.freedesktop.org/show_bug.cgi?id=75276
llvm-svn: 210588
We need to make sure only one new instruction is added when spilling
otherwise the register allocator may crash.
This fixes a crash in the game Antichamber.
https://bugs.freedesktop.org/show_bug.cgi?id=75276
llvm-svn: 210587