After having committed https://reviews.llvm.org/D72226, 2 buildbots
running GCC 5.4.0 began failing. The cause was the order in which those
compilers evaluated the left- and right-hand sides of the expression
`RC.SCCIndices[C] = RC.SCCIndices.size();`. This commit splits the
expression into multiple statements to avoid ambiguity, and adds a test
case that exercises the code that caused the test failures on those
older compilers (which was originally included in the reviewed patch,
https://reviews.llvm.org/D72226).
Summary:
Depends on https://reviews.llvm.org/D70927.
`LazyCallGraph::addNewFunctionIntoSCC` allows users to insert a new
function node into a call graph, into a specific, existing SCC.
Extend this interface such that functions can be added even when they do
not belong in any existing SCC, but instead in a new SCC within an
existing RefSCC.
The ability to insert new functions as part of a RefSCC is necessary for
outlined functions that do not form a strongly connected cycle with the
function they are outlined from. An example of such a function would be the
coroutine funclets 'f.resume', etc., which are outlined from a coroutine 'f'.
Coroutine 'f' only references the funclets' addresses, it does not call
them directly.
Reviewers: jdoerfert, chandlerc, wenlei, hfinkel
Reviewed By: jdoerfert
Subscribers: hfinkel, JonChesterfield, mehdi_amini, hiraditya, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D72226
The CallGraphUpdater is a helper that simplifies the process of updating
the call graph, both old and new style, while running an CGSCC pass.
The uses are contained in different commits, e.g. D70767.
More functionality is added as we need it.
Reviewed By: modocache, hfinkel
Differential Revision: https://reviews.llvm.org/D70927
This is how it should've been and brings it more in line with
std::string_view. There should be no functional change here.
This is mostly mechanical from a custom clang-tidy check, with a lot of
manual fixups. It uncovers a lot of minor inefficiencies.
This doesn't actually modify StringRef yet, I'll do that in a follow-up.
Summary:
This commits is a rework of the patch in
https://reviews.llvm.org/D67572.
The rework was requested to prevent out-of-tree performance regression
when vectorizing out-of-tree IR intrinsics. The vectorization of such
intrinsics is enquired via the static function `isTLIScalarize`. For
detail see the discussion in https://reviews.llvm.org/D67572.
Reviewers: uabelho, fhahn, sdesmalen
Subscribers: hiraditya, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D72734
This reverts commit 0be81968a2.
The VFDatabase needs some rework to be able to handle vectorization
and subsequent scalarization of intrinsics in out-of-tree versions of
the compiler. For more details, see the discussion in
https://reviews.llvm.org/D67572.
This patch introduced the VFDatabase, the framework proposed in
http://lists.llvm.org/pipermail/llvm-dev/2019-June/133484.html. [*]
In this patch the VFDatabase is used to bridge the TargetLibraryInfo
(TLI) calls that were previously used to query for the availability of
vector counterparts of scalar functions.
The VFISAKind field `ISA` of VFShape have been moved into into VFInfo,
under the assumption that different vector ISAs may provide the same
vector signature. At the moment, the vectorizer accepts any of the
available ISAs as long as the signature provided by the VFDatabase
matches the one expected in the vectorization process. For example,
when targeting AVX or AVX2, which both have 256-bit registers, the IR
signature of the two vector functions associated to the two ISAs is
the same. The `getVectorizedFunction` method at the moment returns the
first available match. We will need to add more heuristics to the
search system to decide which of the available version (TLI, AVX,
AVX2, ...) the system should prefer, when multiple versions with the
same VFShape are present.
Some of the code in this patch is based on the work done by Sumedh
Arani in https://reviews.llvm.org/D66025.
[*] Notice that in the proposal the VFDatabase was called SVFS. The
name VFDatabase is more in line with LLVM recommendations for
naming classes and variables.
Differential Revision: https://reviews.llvm.org/D67572
Doing this makes MSVC complain that `empty(someRange)` could refer to
either C++17's std::empty or LLVM's llvm::empty, which previously we
avoided via SFINAE because std::empty is defined in terms of an empty
member rather than begin and end. So, switch callers over to the new
method as it is added.
https://reviews.llvm.org/D68439
llvm-svn: 373935
Summary:
This is the first change to enable the TLI to be built per-function so
that -fno-builtin* handling can be migrated to use function attributes.
See discussion on D61634 for background. This is an enabler for fixing
handling of these options for LTO, for example.
This change should not affect behavior, as the provided function is not
yet used to build a specifically per-function TLI, but rather enables
that migration.
Most of the changes were very mechanical, e.g. passing a Function to the
legacy analysis pass's getTLI interface, or in Module level cases,
adding a callback. This is similar to the way the per-function TTI
analysis works.
There was one place where we were looking for builtins but not in the
context of a specific function. See FindCXAAtExit in
lib/Transforms/IPO/GlobalOpt.cpp. I'm somewhat concerned my workaround
could provide the wrong behavior in some corner cases. Suggestions
welcome.
Reviewers: chandlerc, hfinkel
Subscribers: arsenm, dschuff, jvesely, nhaehnle, mehdi_amini, javed.absar, sbc100, jgravelle-google, eraman, aheejin, steven_wu, george.burgess.iv, dexonsmith, jfb, asbirlea, gchatelet, llvm-commits
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D66428
llvm-svn: 371284
For indirect call sites having a small set of possible callees,
!callees metadata can be used to indicate what those callees are.
This patch updates the call graph and lazy call graph analyses so
that they consider this metadata when encountering call sites. For
the call graph, it adds a new external call graph node to the graph
for each unique !callees metadata node. A call graph edge connects
an indirect call site with the external node associated with the
!callees metadata that is attached to it. And there is an edge from
this external node to each of the callees indicated by the metadata.
Similarly, for the lazy call graph, the patch adds Ref edges from a
caller to the possible callees indicated by the metadata.
The primary purpose of the patch is to facilitate iterating over the
functions in a module such that all of the callees indicated by a
given !callees metadata node will be visited prior to the functions
containing call sites annotated by that node. This property is
required by optimizations performing a bottom-up traversal of the
SCC DAG. For example, the inliner can be made to inline through an
indirect call. If the call site is annotated with !callees metadata,
this patch ensures that the inliner will have visited all of the
callees prior to the caller, allowing it to reliably compute the
cost of inlining one or more of the potential callees.
Original patch by @mssimpso. I've made some small changes to get it
to apply, build, and pass tests on the top of tree, as well as
some minor tweaks to formatting and functionality.
Subscribers: mehdi_amini, hiraditya, llvm-commits, mssimpso
Tags: #llvm
Differential Revision: https://reviews.llvm.org/D39339
llvm-svn: 369025
Current LCG doesn't check aliased functions. So if an internal function has a public alias it will not be added to CG SCC, but it is still reachable from outside through the alias.
So this patch adds aliased functions to SCC.
Differential Revision: https://reviews.llvm.org/D59898
llvm-svn: 357795
to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
r332057 introduced distance() for ranges. Based on post-commit feedback,
this renames distance() to size(). The new size() is also only enabled
when the operation is O(1).
Differential Revision: https://reviews.llvm.org/D46976
llvm-svn: 332551
The DEBUG() macro is very generic so it might clash with other projects.
The renaming was done as follows:
- git grep -l 'DEBUG' | xargs sed -i 's/\bDEBUG\s\?(/LLVM_DEBUG(/g'
- git diff -U0 master | ../clang/tools/clang-format/clang-format-diff.py -i -p1 -style LLVM
- Manual change to APInt
- Manually chage DOCS as regex doesn't match it.
In the transition period the DEBUG() macro is still present and aliased
to the LLVM_DEBUG() one.
Differential Revision: https://reviews.llvm.org/D43624
llvm-svn: 332240
This commit adds a wrapper for std::distance() which works with ranges.
As it would be a common case to write `distance(predecessors(BB))`, this
also introduces `pred_size()` and `succ_size()` helpers to make that
easier to write.
Differential Revision: https://reviews.llvm.org/D46668
llvm-svn: 332057
See r331124 for how I made a list of files missing the include.
I then ran this Python script:
for f in open('filelist.txt'):
f = f.strip()
fl = open(f).readlines()
found = False
for i in xrange(len(fl)):
p = '#include "llvm/'
if not fl[i].startswith(p):
continue
if fl[i][len(p):] > 'Config':
fl.insert(i, '#include "llvm/Config/llvm-config.h"\n')
found = True
break
if not found:
print 'not found', f
else:
open(f, 'w').write(''.join(fl))
and then looked through everything with `svn diff | diffstat -l | xargs -n 1000 gvim -p`
and tried to fix include ordering and whatnot.
No intended behavior change.
llvm-svn: 331184
Summary:
Add LLVM_FORCE_ENABLE_DUMP cmake option, and use it along with
LLVM_ENABLE_ASSERTIONS to set LLVM_ENABLE_DUMP.
Remove NDEBUG and only use LLVM_ENABLE_DUMP to enable dump methods.
Move definition of LLVM_ENABLE_DUMP from config.h to llvm-config.h so
it'll be picked up by public headers.
Differential Revision: https://reviews.llvm.org/D38406
llvm-svn: 315590
of the returned value.
Checking the returned value from inside of a scoped exit isn't actually
valid. It happens to work when NRVO fires and the stars align, which
they reliably do with Clang but don't, for example, on MSVC builds.
llvm-svn: 310547
to Nodes when removing ref edges from a RefSCC.
This map based association turns out to be pretty expensive for large
RefSCCs and pointless as we already have embedded data members inside
nodes that we use to track the DFS state. We can reuse one of those and
the map becomes unnecessary.
This also fuses the update of those numbers into the scan across the
pending stack of nodes so that we don't walk the nodes twice during the
DFS.
With this I expect the new PM to be faster than the old PM for the test
case I have been optimizing. That said, it also seems simpler and more
direct in many ways. The side storage was always pretty awkward.
The last remaining hot-spot in the profile of the LCG once this is done
will be the edge iterator walk in the DFS. I'll take a look at improving
that next.
llvm-svn: 310456
that RefSCC still connected.
This is common and can be handled much more efficiently. As soon as we
know we've covered every node in the RefSCC with the DFS, we can simply
reset our state and return. This avoids numerous data structure updates
and other complexity.
On top of other changes, this appears to get new PM back to parity with
the old PM for a large protocol buffer message source code. The dense
map updates are very hot in this function.
llvm-svn: 310451
limited batch updates.
Specifically, allow removing multiple reference edges starting from
a common source node. There are a few constraints that play into
supporting this form of batching:
1) The way updates occur during the CGSCC walk, about the most we can
functionally batch together are those with a common source node. This
also makes the batching simpler to implement, so it seems
a worthwhile restriction.
2) The far and away hottest function for large C++ files I measured
(generated code for protocol buffers) showed a huge amount of time
was spent removing ref edges specifically, so it seems worth focusing
there.
3) The algorithm for removing ref edges is very amenable to this
restricted batching. There are just both API and implementation
special casing for the non-batch case that gets in the way. Once
removed, supporting batches is nearly trivial.
This does modify the API in an interesting way -- now, we only preserve
the target RefSCC when the RefSCC structure is unchanged. In the face of
any splits, we create brand new RefSCC objects. However, all of the
users were OK with it that I could find. Only the unittest needed
interesting updates here.
How much does batching these updates help? I instrumented the compiler
when run over a very large generated source file for a protocol buffer
and found that the majority of updates are intrinsically updating one
function at a time. However, nearly 40% of the total ref edges removed
are removed as part of a batch of removals greater than one, so these
are the cases batching can help with.
When compiling the IR for this file with 'opt' and 'O3', this patch
reduces the total time by 8-9%.
Differential Revision: https://reviews.llvm.org/D36352
llvm-svn: 310450
After the previous series of patches, this is now trivial and deletes
a pretty astonishing amount of complexity. This has been a long time
coming, as the move toward a PO sequence of RefSCCs started eroding the
underlying use cases for this half of the data structure.
Among the biggest advantages here is that now there aren't two
independent data structures that need to stay in sync.
Some of my profiling has also indicated that updating the parent sets
was among the most expensive parts of the lazy call graph. Eliminating
it whole sale is likely to be a nice win in terms of compile time.
Last but not least, I had discussed with some folks previously keeping
it around for asserts and other correctness checking, but once the
fundamentals of the parent and child checking were implemented without
the parent sets their value in correctness checking was tiny and no
where near worth the cost of the complexity required to keep everything
up-to-date.
llvm-svn: 310171
isDescendantOf methods on RefSCCs in terms of the forward edges rather
than the parent sets.
This is technically slower, but probably not interestingly slower, and
all of these routines were already so expensive that they're guarded
behind both !NDEBUG and EXPENSIVE_CHECKS.
This removes another non-critical usage of parent sets.
I've also added some comments to try and help clarify to any potential
users the costs of these routines. They're mostly useful for debugging,
asserts, or other queries.
llvm-svn: 310170
walk over the parent set.
When removing a single function from the call graph, we previously would
walk the entire RefSCC's parent set and then walk every outgoing edge
just to find the ones to remove. In addition to this being quite high
complexity in theory, it is also the last fundamental use of the parent
sets.
With this change, when we remove a function we transform the node
containing it to be recognizably "dead" and then teach the edge
iterators to recognize edges to such nodes and skip them the same way
they skip null edges.
We can't move fully to using "dead" nodes -- when disconnecting two live
nodes we need to null out the edge. But the complexity this adds to the
edge sequence isn't too bad and the simplification of lazily handling
this seems like a significant win.
llvm-svn: 310169
The definition of 'false' here was already pretty vague and debatable,
and I'm about to add another potential 'false' that would actually make
much more sense in a bool operator. Especially given how rarely this is
used, a nicely named method seems better.
llvm-svn: 310165
structures, actually null out the graph pointers as well. We won't ever
update these, and we certainly shouldn't be calling any methods on them,
so it seems good to defensively nuke them.
llvm-svn: 310164
pointers in node objects, just walk the map from function to node.
It doesn't have stable ordering, but works just as well and is much
simpler. We don't need ordering when just updating internal pointers.
llvm-svn: 310163
merging RefSCCs.
The logic to directly use the reference edges is simpler and not
substantially slower (despite the comments to the contrary) because this
is not actually an especially hot part of LCG in practice.
llvm-svn: 310161
functions.
In the prior commit, we provide ordering to the LCG between functions
and library function definitions that they might begin to call through
transformations. But we still would delete these library functions from
the call graph if they became dead during inlining.
While this immediately crashed, it also exposed a loss of information.
We shouldn't remove definitions of library functions that can still
usefully participate in the LCG-powered CGSCC optimization process. If
new call edges are formed, we want to have definitions to be called.
We can still remove these functions if truly dead using global-dce, etc,
but removing them during the CGSCC walk is premature.
This fixes a crash in the new PM when optimizing some unusual libraries
that end up with "internal" lib functions such as the code in the "R"
language's libraries.
llvm-svn: 308417
function to every defined function known to LLVM as a library function.
LLVM can introduce calls to these functions either by replacing other
library calls or by recognizing patterns (such as memset_pattern or
vector math patterns) and replacing those with calls. When these library
functions are actually defined in the module, we need to have reference
edges to them initially so that we visit them during the CGSCC walk in
the right order and can effectively rebuild the call graph afterward.
This was discovered when building code with Fortify enabled as that is
a common case of both inline definitions of library calls and
simplifications of code into calling them.
This can in extreme cases of LTO-ing with libc introduce *many* more
reference edges. I discussed a bunch of different options with folks but
all of them are unsatisfying. They either make the graph operations
substantially more complex even when there are *no* defined libfuncs, or
they introduce some other complexity into the callgraph. So this patch
goes with the simplest possible solution of actual synthetic reference
edges. If this proves to be a memory problem, I'm happy to implement one
of the clever techniques to save memory here.
llvm-svn: 308088
invalidation of analyses when merging SCCs.
While I've added a bunch of testing of this, it takes something much
more like the inliner to really trigger this as you need to have
partially-analyzed SCCs with updates at just the right time. So I've
added a direct test for this using the inliner and verifying the
domtree. Without the changes here, this test ends up finding a stale
dominator tree.
However, to handle this properly, we need to invalidate analyses
*before* merging the SCCs. After talking to Philip and Sanjoy about this
they convinced me this was the right approach. To do this, we need
a callback mechanism when merging SCCs so we can observe the cycle that
will be merged before the merge happens. This API update ended up being
surprisingly easy.
With this commit, the new PM passes the test-suite again. It hadn't
since MemorySSA was enabled for EarlyCSE as that also will find this bug
very quickly.
llvm-svn: 307498
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.
I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.
This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.
Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).
llvm-svn: 304787
Somewhat amazingly, this only requires teaching it to clean them up when
deleting a dead function from the graph. And we already have exactly the
necessary data structures to do that in the parent RefSCCs.
This allows ArgPromote to work in a much simpler way be merely letting
reference edges linger in the graph after the causing IR is deleted. We
will clean up these edges when we run any function pass over the IR, but
don't remove them eagerly.
This avoids all of the quadratic update issues both in the current pass
manager and in my previous attempt with the new pass manager.
Differential Revision: https://reviews.llvm.org/D29579
llvm-svn: 294663
disturbing the graph or having to update edges.
This is motivated by porting argument promotion to the new pass manager.
Because of how LLVM IR Function objects work, in order to change their
signature a new object needs to be created. This is efficient and
straight forward in the IR but previously was very hard to implement in
LCG. We could easily replace the function a node in the graph
represents. The challenging part is how to handle updating the edges in
the graph.
LCG previously used an edge to a raw function to represent a node that
had not yet been scanned for calls and references. This was the core
of its laziness. However, that model causes this kind of update to be
very hard:
1) The keys to lookup an edge need to be `Function*`s that would all
need to be updated when we update the node.
2) There will be some unknown number of edges that haven't transitioned
from `Function*` edges to `Node*` edges.
All of this complexity isn't necessary. Instead, we can always build
a node around any function, always pointing edges at it and always using
it as the key to lookup an edge. To maintain the laziness, we need to
sink the *edges* of a node into a secondary object and explicitly model
transitioning a node from empty to populated by scanning the function.
This design seems much cleaner in a number of ways, but importantly
there is now exactly *one* place where the `Function*` has to be
updated!
Some other cleanups that fall out of this include having something to
model the *entry* edges more accurately. Rather than hand rolling parts
of the node in the graph itself, we have an explicit `EdgeSequence`
object that gives us exactly the functionality needed. We also have
a consistent place to define the edge iterators and can use them for
both the entry edges and the internal edges of the graph.
The API used to model the separation between a node and its edges is
intentionally very thin as most clients are expected to deal with nodes
that have populated edges. We model this exactly as an optional does
with an additional method to populate the edges when that is
a reasonable thing for a client to do. This is based on API design
suggestions from Richard Smith and David Blaikie, credit goes to them
for helping pick how to model this without it being either too explicit
or too implicit.
The patch is somewhat noisy due to shifting around iterator types and
new syntax for walking the edges of a node, but most of the
functionality change is in the `Edge`, `EdgeSequence`, and `Node` types.
Differential Revision: https://reviews.llvm.org/D29577
llvm-svn: 294653