Windows can't use standard i/o system calls such as read and write
to work with sockets, it instead needs to use the specific send
and recv calls. This complicates matters for the debug adapter,
since it needs to be able to work in both server mode where it
communicates over a socket, as well as non-server mode where it
communicates via stdin and stdout. To abstract this out, I've
introduced a class IOStream which hides all these details and
exposes a read/write interface that does the right on each
platform.
Differential Revision: https://reviews.llvm.org/D59104
llvm-svn: 355637
This patch adds a new lldb-vscode tool that speaks the Microsoft Visual Studio Code debug adaptor protocol. It has full unit tests that test all packets.
This tool can be easily packaged up into a native extension and used with Visual Studio Code, and it can also be used by Nuclide
Differential Revision: https://reviews.llvm.org/D50365
llvm-svn: 339911