The complement interval may overlap the other intervals created, so use
a separate LiveRangeCalc instance to compute its live range.
A LiveRangeCalc instance can only be shared among non-overlapping
intervals.
llvm-svn: 139603
SplitKit will soon need two copies of these data structures, and the
algorithms will also be useful when LiveIntervalAnalysis becomes
independent of LiveVariables.
llvm-svn: 139572
Splitting a landing pad takes considerable care because of PHIs and other
nasties. The problem is that the jump table needs to jump to the landing pad
block. However, the landing pad block can be jumped to only by an invoke
instruction. So we clone the landingpad instruction into its own basic block,
have the invoke jump to there. The landingpad instruction's basic block's
successor is now the target for the jump table.
But because of PHI nodes, we need to create another basic block for the jump
table to jump to. This is definitely a hack, because the values for the PHI
nodes may not be defined on the edge from the jump table. But that's okay,
because the jump table is simply a construct to mimic what is happening in the
CFG. So the values are mysteriously there, even though there is no value for the
PHI from the jump table's edge (hence calling this a hack).
llvm-svn: 139545
No tests; these changes aren't really interesting in the sense that the logic is the same for volatile and atomic.
I believe this completes all of the changes necessary for the optimizer to handle loads and stores correctly. I'm going to try and come up with some additional testing, though.
llvm-svn: 139533
However with this fix it does now.
Basically the operand order for the x86 target specific node
is not the same as the instruction, but since the intrinsic need that
specific order at the instruction definition, just change the order
during legalization. Also, there were some wrong invertions of condition
codes, such as GE => LE, GT => LT, fix that too. Fix PR10907.
llvm-svn: 139528
SplitKit always computes a complement live range to cover the places
where the original live range was live, but no explicit region has been
allocated.
Currently, the complement live range is created to be as small as
possible - it never overlaps any of the regions. This minimizes
register pressure, but if the complement is going to be spilled anyway,
that is not very important. The spiller will eliminate redundant
spills, and hoist others by making the spill slot live range overlap
some of the regions created by splitting. Stack slots are cheap.
This patch adds the interface to enable spill modes in SplitKit. In
spill mode, SplitKit will assume that the complement is going to spill,
so it will allow it to overlap regions in order to avoid back-copies.
By doing some of the spiller's work early, the complement live range
becomes simpler. In some cases, it can become much simpler because no
extra PHI-defs are required. This will speed up both splitting and
spilling.
This is only the interface to enable spill modes, no implementation yet.
llvm-svn: 139500