It's fishy to be changing the `std::vector<>` owned by the iterator, and
no one actual does it, so I'm going to remove the ability in a
subsequent commit. First, update the users.
<rdar://problem/14292693>
llvm-svn: 207252
system headers above the includes of generated '.inc' files that
actually contain code. In a few targets this was already done pretty
consistently, but it wasn't done *really* consistently anywhere. It is
strictly cleaner IMO and necessary in a bunch of places where the
DEBUG_TYPE is referenced from the generated code. Consistency with the
necessary places trumps. Hopefully the build bots are OK with the
movement of intrin.h...
llvm-svn: 206838
behavior based on other files defining DEBUG_TYPE, which means it cannot
define DEBUG_TYPE at all. This is actually better IMO as it forces folks
to define relevant DEBUG_TYPEs for their files. However, it requires all
files that currently use DEBUG(...) to define a DEBUG_TYPE if they don't
already. I've updated all such files in LLVM and will do the same for
other upstream projects.
This still leaves one important change in how LLVM uses the DEBUG_TYPE
macro going forward: we need to only define the macro *after* header
files have been #include-ed. Previously, this wasn't possible because
Debug.h required the macro to be pre-defined. This commit removes that.
By defining DEBUG_TYPE after the includes two things are fixed:
- Header files that need to provide a DEBUG_TYPE for some inline code
can do so by defining the macro before their inline code and undef-ing
it afterward so the macro does not escape.
- We no longer have rampant ODR violations due to including headers with
different DEBUG_TYPE definitions. This may be mostly an academic
violation today, but with modules these types of violations are easy
to check for and potentially very relevant.
Where necessary to suppor headers with DEBUG_TYPE, I have moved the
definitions below the includes in this commit. I plan to move the rest
of the DEBUG_TYPE macros in LLVM in subsequent commits; this one is big
enough.
The comments in Debug.h, which were hilariously out of date already,
have been updated to reflect the recommended practice going forward.
llvm-svn: 206822
Use scalar BFE with constant shift and offset when possible.
This is complicated by the fact that the scalar version packs
the two operands of the vector version into one.
llvm-svn: 206558
Having i128 as a legal type complicates the legalization phase. v4i32
is already a legal type, so we will use that instead.
This fixes several piglit tests.
llvm-svn: 206500
Setting vector types to expand will result in scalarization on pre SI hw,
as those gpus don't have vector shifts either.
Expand also i32 vectors, this helps llvm make the correct decision
about scalarizing the vector ops.
v2: move setOperation() calls to R600ISelLowering.cpp.
cleanup the SI code to make it obvious that this patch does is nop for SI
Patch by: Jan Vesely <jan.vesely@rutgers.edu>
llvm-svn: 206348
Print in decimal for inline immediates, and hex otherwise. Use hex
always for offsets in addressing offsets.
This approximately matches what the shader compiler does.
llvm-svn: 206335
Through some oddity where truncate (sextload x) isn't folded into
an anyextload for vectors, the sextload remains if the
vector isn't immediately scalarized. This keeps the expected
zextload instructions in the kernel-args test when small type
vectors aren't scalarized.
llvm-svn: 206070
Also updated as many loops as I could find using df_begin/idf_begin -
strangely I found no uses of idf_begin. Is that just used out of tree?
Also a few places couldn't use df_begin because either they used the
member functions of the depth first iterators or had specific ordering
constraints (I added a comment in the latter case).
Based on a patch by Jim Grosbach. (Jim - you just had iterator_range<T>
where you needed iterator_range<idf_iterator<T>>)
llvm-svn: 206016
Moving these patterns from TableGen files to PerformDAGCombine()
should allow us to generate better code by eliminating unnecessary
shifts and extensions earlier.
This also fixes a bug where the MAD pattern was calling
SimplifyDemandedBits with a 24-bit mask on the first operand
even when the full pattern wasn't being matched. This occasionally
resulted in some instructions being incorrectly deleted from the
program.
v2:
- Fix bug with 64-bit mul
llvm-svn: 205731