An obfuscated splat is where the frontend poorly generates code for a splat
using several different shuffles to create the splat, i.e.,
%A = load <4 x float>* %in_ptr, align 16
%B = shufflevector <4 x float> %A, <4 x float> undef, <4 x i32> <i32 0, i32 0, i32 undef, i32 undef>
%C = shufflevector <4 x float> %B, <4 x float> %A, <4 x i32> <i32 0, i32 1, i32 4, i32 undef>
%D = shufflevector <4 x float> %C, <4 x float> %A, <4 x i32> <i32 0, i32 1, i32 2, i32 4>
llvm-svn: 166061
This code had previously used 2*N, where N is the mask length, to represent
undef. That is not safe because the shufflevector operands may have more
than N elements -- they don't have to match the result type.
llvm-svn: 117721
Allow splats even if they don't match either of the original shuffles,
possibly due to undef entries in the shuffles masks. Radar 8597790.
Also fix some 80-column violations.
llvm-svn: 117719
patterns generated by clang for transpose of a matrix in generic vectors. This is made
of two parts:
1) Propagating vector extracts of hi/lo half into their users
2) Recognizing an insertion of even elements followed by the odd elements as an unpack.
Testcase to come, but this shrinks the # of shuffle instructions generated on x86 from ~40 to the minimal 8.
llvm-svn: 110734