On SparcV8, it was previously the case that a variable-sized alloca
might overlap by 4-bytes the last fixed stack variable, effectively
because 92 (the number of bytes reserved for the register spill area) !=
96 (the offset added to SP for where to start a DYNAMIC_STACKALLOC).
It's not as simple as changing 96 to 92, because variables that should
be 8-byte aligned would then be misaligned.
For now, simply increase the allocation size by 8 bytes for each dynamic
allocation -- wastes space, but at least doesn't overlap. As the large
comment says, doing this more efficiently will require larger changes in
llvm.
Also adds some test cases showing that we continue to not support
dynamic stack allocation and over-alignment in the same function.
llvm-svn: 285131
If you're going to realign %sp to get object alignment properly (which
the code does), and stack offsets and alignments are calculated going
down from %fp (which they are), then the total stack size had better
be a multiple of the alignment. LLVM did indeed ensure that.
And then, after aligning, the sparc frame code added 96 (for sparcv8)
to the frame size, making any requested alignment of 64-bytes or
higher *guaranteed* to be misaligned. The test case added with r245668
even tests this exact scenario, and asserted the incorrect behavior,
which I somehow failed to notice. D'oh.
This change fixes the frame lowering code to align the stack size
*after* adding the spill area, instead.
Differential Revision: http://reviews.llvm.org/D12349
llvm-svn: 246042
Note: I do not implement a base pointer, so it's still impossible to
have dynamic realignment AND dynamic alloca in the same function.
This also moves the code for determining the frame index reference
into getFrameIndexReference, where it belongs, instead of inline in
eliminateFrameIndex.
[Begin long-winded screed]
Now, stack realignment for Sparc is actually a silly thing to support,
because the Sparc ABI has no need for it -- unlike the situation on
x86, the stack is ALWAYS aligned to the required alignment for the CPU
instructions: 8 bytes on sparcv8, and 16 bytes on sparcv9.
However, LLVM unfortunately implements user-specified overalignment
using stack realignment support, so for now, I'm going to go along
with that tradition. GCC instead treats objects which have alignment
specification greater than the maximum CPU-required alignment for the
target as a separate block of stack memory, with their own virtual
base pointer (which gets aligned). Doing it that way avoids needing to
implement per-target support for stack realignment, except for the
targets which *actually* have an ABI-specified stack alignment which
is too small for the CPU's requirements.
Further unfortunately in LLVM, the default canRealignStack for all
targets effectively returns true, despite that implementing that is
something a target needs to do specifically. So, the previous behavior
on Sparc was to silently ignore the user's specified stack
alignment. Ugh.
Yet MORE unfortunate, if a target actually does return false from
canRealignStack, that also causes the user-specified alignment to be
*silently ignored*, rather than emitting an error.
(I started looking into fixing that last, but it broke a bunch of
tests, because LLVM actually *depends* on having it silently ignored:
some architectures (e.g. non-linux i386) have smaller stack alignment
than spilled-register alignment. But, the fact that a register needs
spilling is not known until within the register allocator. And by that
point, the decision to not reserve the frame pointer has been frozen
in place. And without a frame pointer, stack realignment is not
possible. So, canRealignStack() returns false, and
needsStackRealignment() then returns false, assuming everyone can just
go on their merry way assuming the alignment requirements were
probably just suggestions after-all. Sigh...)
Differential Revision: http://reviews.llvm.org/D12208
llvm-svn: 245668