Commit Graph

10 Commits

Author SHA1 Message Date
Matt Arsenault e8ed8e59e5 AMDGPU: Change private_element_size to 4
llvm-svn: 269145
2016-05-11 00:28:54 +00:00
Tom Stellard cb6ba62d6f AMDGPU/SI: Enable the post-ra scheduler
Summary:
This includes a hazard recognizer implementation to replace some of
the hazard handling we had during frame index elimination.

Reviewers: arsenm

Subscribers: qcolombet, arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D18602

llvm-svn: 268143
2016-04-30 00:23:06 +00:00
Nikolay Haustov 4f672a34ed AMDGPU/SI: Assembler: Unify parsing/printing of operands.
Summary:
The goal is for each operand type to have its own parse function and
at the same time share common code for tracking state as different
instruction types share operand types (e.g. glc/glc_flat, etc).

Introduce parseAMDGPUOperand which can parse any optional operand.
DPP and Clamp/OMod have custom handling for now. Sam also suggested
to have class hierarchy for operand types instead of table. This
can be done in separate change.

Remove parseVOP3OptionalOps, parseDS*OptionalOps, parseFlatOptionalOps,
parseMubufOptionalOps, parseDPPOptionalOps.
Reduce number of definitions of AsmOperand's and MatchClasses' by using common base class.
Rename AsmMatcher/InstPrinter methods accordingly.
Print immediate type when printing parsed immediate operand.
Use 'off' if offset/index register is unused instead of skipping it to make it more readable (also agreed with SP3).
Update tests.

Reviewers: tstellarAMD, SamWot, artem.tamazov

Subscribers: qcolombet, arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D19584

llvm-svn: 268015
2016-04-29 09:02:30 +00:00
Matt Arsenault f2ddbf00ed AMDGPU: Prepare for reducing private element size.
Tests for the new scalarize all private access options will be
included with a future commit.

The only functional change is to make the split/scalarize behavior
for private access of > 4 element vectors to be consistent
with the flat/global handling. This makes the spilling worse
in the two changed tests.

llvm-svn: 260804
2016-02-13 04:18:53 +00:00
Tom Stellard bc4497b13c AMDGPU/SI: Detect uniform branches and emit s_cbranch instructions
Reviewers: arsenm

Subscribers: mareko, MatzeB, qcolombet, arsenm, llvm-commits

Differential Revision: http://reviews.llvm.org/D16603

llvm-svn: 260765
2016-02-12 23:45:29 +00:00
Matt Arsenault 296b849163 AMDGPU: Set flat_scratch from flat_scratch_init reg
This was hardcoded to the static private size, but this
would be missing the offset and additional size for someday
when we have dynamic sizing.

Also stops always initializing flat_scratch even when unused.

In the future we should stop emitting this unless flat instructions
are used to access private memory. For example this will initialize
it almost always on VI because flat is used for global access.

llvm-svn: 260658
2016-02-12 06:31:30 +00:00
Matt Arsenault 24ee0785dd AMDGPU: Set element_size in private resource descriptor
Introduce a subtarget feature for this, and leave the default with
the current behavior which assumes up to 16-byte loads/stores can
be used. The field also seems to have the ability to be set to 2 bytes,
but I'm not sure what that would be used for.

llvm-svn: 260651
2016-02-12 02:40:47 +00:00
Matt Arsenault 9c47dd583a AMDGPU: Remove some old intrinsic uses from tests
llvm-svn: 260493
2016-02-11 06:02:01 +00:00
Matt Arsenault 26f8f3db39 AMDGPU: Rework how private buffer passed for HSA
If we know we have stack objects, we reserve the registers
that the private buffer resource and wave offset are passed
and use them directly.

If not, reserve the last 5 SGPRs just in case we need to spill.
After register allocation, try to pick the next available registers
instead of the last SGPRs, and then insert copies from the inputs
to the reserved registers in the progloue.

This also only selectively enables all of the input registers
which are really required instead of always enabling them.

llvm-svn: 254331
2015-11-30 21:16:03 +00:00
Matt Arsenault 0e3d38937e AMDGPU: Remove SIPrepareScratchRegs
It does not work because of emergency stack slots.
This pass was supposed to eliminate dummy registers for the
spill instructions, but the register scavenger can introduce
more during PrologEpilogInserter, so some would end up
left behind if they were needed.

The potential for spilling the scratch resource descriptor
and offset register makes doing something like this
overly complicated. Reserve registers to use for the resource
descriptor and use them directly in eliminateFrameIndex.

Also removes creating another scratch resource descriptor
when directly selecting scratch MUBUF instructions.

The choice of which registers are reserved is temporary.
For now it attempts to pick the next available registers
after the user and system SGPRs.

llvm-svn: 254329
2015-11-30 21:15:53 +00:00