Summary:
DataLayout keeps the string used for its creation.
As a side effect it is no longer needed in the Module.
This is "almost" NFC, the string is no longer
canonicalized, you can't rely on two "equals" DataLayout
having the same string returned by getStringRepresentation().
Get rid of DataLayoutPass: the DataLayout is in the Module
The DataLayout is "per-module", let's enforce this by not
duplicating it more than necessary.
One more step toward non-optionality of the DataLayout in the
module.
Make DataLayout Non-Optional in the Module
Module->getDataLayout() will never returns nullptr anymore.
Reviewers: echristo
Subscribers: resistor, llvm-commits, jholewinski
Differential Revision: http://reviews.llvm.org/D7992
From: Mehdi Amini <mehdi.amini@apple.com>
llvm-svn: 231270
This required plumbing a TargetRegisterInfo through computeRegisterProperties
and into findRepresentativeClass which uses it for register class
iteration. This required passing a subtarget into a few target specific
initializations of TargetLowering.
llvm-svn: 230583
Everyone except R600 was manually passing the length of a static array
at each callsite, calculated in a variety of interesting ways. Far
easier to let ArrayRef handle that.
There should be no functional change, but out of tree targets may have
to tweak their calls as with these examples.
llvm-svn: 230118
The expansion code does the same thing. Since
the operands were not defined with the correct
types, this has the side effect of fixing operand
folding since the expanded pseudo would never use
SGPRs or inline immediates.
llvm-svn: 230072
This enables a few useful combines that used to only
use fma.
Also since v_mad_f32 apparently does not support denormals,
disable the existing cases that are custom handled if they are
requested.
llvm-svn: 230071
Previously, subtarget features were a bitfield with the underlying type being uint64_t.
Since several targets (X86 and ARM, in particular) have hit or were very close to hitting this bound, switching the features to use a bitset.
No functional change.
Differential Revision: http://reviews.llvm.org/D7065
llvm-svn: 229831
VOP2 declares vsrc1, but VOP3 declares src1.
We can't use the same "ins" if the operands have different names in VOP2
and VOP3 encodings.
This fixes a hang in geometry shaders which spill M0 on VI.
(BTW it doesn't look like M0 needs spilling and the spilling seems
duplicated 3 times)
llvm-svn: 229752
Some formats capitalized these, but most didn't. Change
them all to be consistently lowercase.
Now, non-encoding fields and convenience bits are capitalized.
Also remove weird looking empty line in some of the formats.
llvm-svn: 229613
This adds a safe interface to the machine independent InputArg struct
for accessing the index of the original (IR-level) argument. When a
non-native return type is lowered, we generate the hidden
machine-level sret argument on-the-fly. Before this fix, we were
representing this argument as OrigArgIndex == 0, which is an outright
lie. In particular this crashed in the AArch64 backend where we
actually try to access the type of the original argument.
Now we use a sentinel value for machine arguments that have no
original argument index. AArch64, ARM, Mips, and PPC now check for this
case before accessing the original argument.
Fixes <rdar://19792160> Null pointer assertion in AArch64TargetLowering
llvm-svn: 229413
This should allow finally fixing the f64 fdiv implementation.
Test is disabled for VI since there seems to be a problem with one
of the buffer load instructions on it.
llvm-svn: 229236
Canonicalize access to function attributes to use the simpler API.
getAttributes().getAttribute(AttributeSet::FunctionIndex, Kind)
=> getFnAttribute(Kind)
getAttributes().hasAttribute(AttributeSet::FunctionIndex, Kind)
=> hasFnAttribute(Kind)
llvm-svn: 229222
LLVM's include tree and the use of using declarations to hide the
'legacy' namespace for the old pass manager.
This undoes the primary modules-hostile change I made to keep
out-of-tree targets building. I sent an email inquiring about whether
this would be reasonable to do at this phase and people seemed fine with
it, so making it a reality. This should allow us to start bootstrapping
with modules to a certain extent along with making it easier to mix and
match headers in general.
The updates to any code for users of LLVM are very mechanical. Switch
from including "llvm/PassManager.h" to "llvm/IR/LegacyPassManager.h".
Qualify the types which now produce compile errors with "legacy::". The
most common ones are "PassManager", "PassManagerBase", and
"FunctionPassManager".
llvm-svn: 229094
Doesn't seem necessary anymore. I think this was mostly compensating for
not enabling WQM for texture sampling instructions.
v2: Add test coverage
Reviewed-by: Tom Stellard <tom@stellard.net>
llvm-svn: 228373
If whole quad mode isn't enabled for these, the level of detail is
calculated incorrectly for pixels along diagonal triangle edges, causing
artifacts.
v2: Use a TSFlag instead of lots of switch cases
v3: Add test coverage
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88642
Reviewed-by: Tom Stellard <tom@stellard.net>
llvm-svn: 228372
We should be setting UnrollingPreferences::MaxCount to MAX_UINT instead
of UnrollingPreferences::Count.
Count is a 'forced unrolling factor', while MaxCount sets an upper
limit to the unrolling factor.
Setting Count to MAX_UINT was causing the loop in the testcase to be
unrolled 15 times, when it only had a maximum of 4 iterations.
llvm-svn: 228303
The llvm.SI.end.cf intrinsic is used to mark the end of if-then blocks,
if-then-else blocks, and loops. It is responsible for updating the
exec mask to re-enable threads that had been masked during the preceding
control flow block. For example:
s_mov_b64 exec, 0x3 ; Initial exec mask
s_mov_b64 s[0:1], exec ; Saved exec mask
v_cmpx_gt_u32 exec, s[2:3], v0, 0 ; llvm.SI.if
do_stuff()
s_or_b64 exec, exec, s[0:1] ; llvm.SI.end.cf
The bug fixed by this patch was one where the llvm.SI.end.cf intrinsic
was being inserted into the header of loops. This would happen when
an if block terminated in a loop header and we would end up with
code like this:
s_mov_b64 exec, 0x3 ; Initial exec mask
s_mov_b64 s[0:1], exec ; Saved exec mask
v_cmpx_gt_u32 exec, s[2:3], v0, 0 ; llvm.SI.if
do_stuff()
LOOP: ; Start of loop header
s_or_b64 exec, exec, s[0:1] ; llvm.SI.end.cf <-BUG: The exec mask has the
same value at the beginning of each loop
iteration.
do_stuff();
s_cbranch_execnz LOOP
The fix is to create a new basic block before the loop and insert the
llvm.SI.end.cf there. This way the exec mask is restored before the
start of the loop instead of at the beginning of each iteration.
llvm-svn: 228302
v2i32, i32, trunc i32 to i16, and truc i32 to i8 stores are legal for
all address spaces. We had marked them as custom in order to lower
them for the private address space, but this is no longer necessary.
This enables lowering of misaligned stores of these types in the
DAGLegalizer.
llvm-svn: 228189
What this does is that if you accidentally select these instructions on VI,
the code generation will fail, because the pseudo -> _vi mapping will be
undefined.
The idea is to be able to catch possible future bugs easily.
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
llvm-svn: 228038
This can happen when a REV instruction is commuted.
The trick is not to define the _vi versions of instructions, which has these
consequences:
- code generation will always fail if a pseudo cannot be lowered
(very useful to catch bugs where an unsupported instruction somehow makes
it to the printer)
- ability to query if a pseudo can be lowered, which is done in commuteOpcode
to prevent REV from commuting to non-REV on VI
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
llvm-svn: 227990
The getCommute* functions are only used with pseudos, so this commit doesn't
change anything.
The issue with missing non-rev versions of shift instructions on VI will fixed
separately.
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
llvm-svn: 227989
- V_MAC_LEGACY_F32 exists on VI, but it's VOP3-only.
- Define CVT_PK opcodes which are different between SI and VI. These are
unused. The idea is to define all chip differences.
v2: keep V_MUL_LO_U32
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
llvm-svn: 227988
These are VOP2 on SI and VOP3 on VI, and their pseudos are neither, which can
be a problem. In order to make isVOP2 and isVOP3 queries behave as expected,
the encoding must be determined first.
This doesn't fix any known issue, but better safe than sorry.
v2: add and use getMCOpcodeFromPseudo
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
llvm-svn: 227987
This fixes a hang when using an empty geometry shader.
v2: - don't add s_nop when followed by s_waitcnt
- comestic changes
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
llvm-svn: 227986
This is true for SI only. CI+ supports unaligned memory accesses,
but this requires driver support, so for now we disallow unaligned
accesses for all GCN targets.
llvm-svn: 227822
now that we have a correct and cached subtarget specific to the
function.
Also, finish providing a cached per-function subtarget in the core
LLVMTargetMachine -- that layer hadn't switched over yet.
The only use of the TargetMachine was to re-lookup a subtarget for
a particular function to work around the fact that TTI was immutable.
Now that it is per-function and we haved a cached subtarget, use it.
This still leaves a few interfaces with real warts on them where we were
passing Function objects through the TTI interface. I'll remove these
and clean their usage up in subsequent commits now that this isn't
necessary.
llvm-svn: 227738
intermediate TTI implementation template and instead query up to the
derived class for both the TargetMachine and the TargetLowering.
Most of the derived types had a TLI cached already and there is no need
to store a less precisely typed target machine pointer.
This will in turn make it much cleaner to look up the TLI via
a per-function subtarget instead of the generic subtarget, and it will
pave the way toward pulling the subtarget used for unroll preferences
into the same form once we are *always* using the function to look up
the correct subtarget.
llvm-svn: 227737
TargetIRAnalysis access path directly rather than implementing getTTI.
This even removes getTTI from the interface. It's more efficient for
each target to just register a precise callback that creates their
specific TTI.
As part of this, all of the targets which are building their subtargets
individually per-function now build their TTI instance with the function
and thus look up the correct subtarget and cache it. NVPTX, R600, and
XCore currently don't leverage this functionality, but its trivial for
them to add it now.
llvm-svn: 227735
null.
For some reason some of the original TTI code supported a null target
machine. This seems to have been legacy, and I made matters worse when
refactoring this code by spreading that pattern further through the
various targets.
The TargetMachine can't actually be null, and it doesn't make sense to
support that use case. I've now consistently removed it and removed all
of the code trying to cope with that situation. This is probably good,
as several targets *didn't* cope with it being null despite the null
default argument in their constructors. =]
llvm-svn: 227734
base which it adds a single analysis pass to, to instead return the type
erased TargetTransformInfo object constructed for that TargetMachine.
This removes all of the pass variants for TTI. There is now a single TTI
*pass* in the Analysis layer. All of the Analysis <-> Target
communication is through the TTI's type erased interface itself. While
the diff is large here, it is nothing more that code motion to make
types available in a header file for use in a different source file
within each target.
I've tried to keep all the doxygen comments and file boilerplate in line
with this move, but let me know if I missed anything.
With this in place, the next step to making TTI work with the new pass
manager is to introduce a really simple new-style analysis that produces
a TTI object via a callback into this routine on the target machine.
Once we have that, we'll have the building blocks necessary to accept
a function argument as well.
llvm-svn: 227685
type erased interface and a single analysis pass rather than an
extremely complex analysis group.
The end result is that the TTI analysis can contain a type erased
implementation that supports the polymorphic TTI interface. We can build
one from a target-specific implementation or from a dummy one in the IR.
I've also factored all of the code into "mix-in"-able base classes,
including CRTP base classes to facilitate calling back up to the most
specialized form when delegating horizontally across the surface. These
aren't as clean as I would like and I'm planning to work on cleaning
some of this up, but I wanted to start by putting into the right form.
There are a number of reasons for this change, and this particular
design. The first and foremost reason is that an analysis group is
complete overkill, and the chaining delegation strategy was so opaque,
confusing, and high overhead that TTI was suffering greatly for it.
Several of the TTI functions had failed to be implemented in all places
because of the chaining-based delegation making there be no checking of
this. A few other functions were implemented with incorrect delegation.
The message to me was very clear working on this -- the delegation and
analysis group structure was too confusing to be useful here.
The other reason of course is that this is *much* more natural fit for
the new pass manager. This will lay the ground work for a type-erased
per-function info object that can look up the correct subtarget and even
cache it.
Yet another benefit is that this will significantly simplify the
interaction of the pass managers and the TargetMachine. See the future
work below.
The downside of this change is that it is very, very verbose. I'm going
to work to improve that, but it is somewhat an implementation necessity
in C++ to do type erasure. =/ I discussed this design really extensively
with Eric and Hal prior to going down this path, and afterward showed
them the result. No one was really thrilled with it, but there doesn't
seem to be a substantially better alternative. Using a base class and
virtual method dispatch would make the code much shorter, but as
discussed in the update to the programmer's manual and elsewhere,
a polymorphic interface feels like the more principled approach even if
this is perhaps the least compelling example of it. ;]
Ultimately, there is still a lot more to be done here, but this was the
huge chunk that I couldn't really split things out of because this was
the interface change to TTI. I've tried to minimize all the other parts
of this. The follow up work should include at least:
1) Improving the TargetMachine interface by having it directly return
a TTI object. Because we have a non-pass object with value semantics
and an internal type erasure mechanism, we can narrow the interface
of the TargetMachine to *just* do what we need: build and return
a TTI object that we can then insert into the pass pipeline.
2) Make the TTI object be fully specialized for a particular function.
This will include splitting off a minimal form of it which is
sufficient for the inliner and the old pass manager.
3) Add a new pass manager analysis which produces TTI objects from the
target machine for each function. This may actually be done as part
of #2 in order to use the new analysis to implement #2.
4) Work on narrowing the API between TTI and the targets so that it is
easier to understand and less verbose to type erase.
5) Work on narrowing the API between TTI and its clients so that it is
easier to understand and less verbose to forward.
6) Try to improve the CRTP-based delegation. I feel like this code is
just a bit messy and exacerbating the complexity of implementing
the TTI in each target.
Many thanks to Eric and Hal for their help here. I ended up blocked on
this somewhat more abruptly than I expected, and so I appreciate getting
it sorted out very quickly.
Differential Revision: http://reviews.llvm.org/D7293
llvm-svn: 227669
Add tests for the various combines. This should
always be at least cycle neutral on all subtargets for f64,
and faster on some. For f32 we should prefer selecting
v_mad_f32 over v_fma_f32.
llvm-svn: 227484
Any code creating an MCSectionELF knows ELF and already provides the flags.
SectionKind is an abstraction used by common code that uses a plain
MCSection.
Use the flags to compute the SectionKind. This removes a lot of
guessing and boilerplate from the MCSectionELF construction.
llvm-svn: 227476
Only pseudos have patterns on them.
Also don't set the asm string for VINTRP_Pseudo. All pseudos should have empty
asm.
This matches what all other multiclasses do.
llvm-svn: 227212
This defines the SI versions only, so it shouldn't change anything.
There are no changes other than using the new multiclasses, adding missing
mayLoad/mayStore, and formatting fixes.
llvm-svn: 227208
derived classes.
Since global data alignment, layout, and mangling is often based on the
DataLayout, move it to the TargetMachine. This ensures that global
data is going to be layed out and mangled consistently if the subtarget
changes on a per function basis. Prior to this all targets(*) have
had subtarget dependent code moved out and onto the TargetMachine.
*One target hasn't been migrated as part of this change: R600. The
R600 port has, as a subtarget feature, the size of pointers and
this affects global data layout. I've currently hacked in a FIXME
to enable progress, but the port needs to be updated to either pass
the 64-bitness to the TargetMachine, or fix the DataLayout to
avoid subtarget dependent features.
llvm-svn: 227113
We used to do this promotion during DAG legalization, but this
caused an infinite loop in ExpandUnalignedLoad() because it assumed
that i64 loads were legal if i64 was a legal type.
It also seems better to report i64 loads as legal, since they actually
are and we were just promoting them to simplify our tablegen files.
llvm-svn: 226945
v2: add and enable tests for SI
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Matt Arsenault <Matthew.Arsenault@amd.com>
llvm-svn: 226881
optimizations can handle removing the Hi part operations.
The generated code is identical for R600, ~10% icount reduction for SI
v2: rebase
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Matt Arsenault <Matthew.Arsenault@amd.com>
llvm-svn: 226879
This fixes it for SI. It also removes the pattern
used previously for Evergreen for f32. I'm not sure
if the the new R600 output is better or not, but it uses
1 fewer instructions if BFI is available.
llvm-svn: 226682
We were passing the scratch buffer address to the shaders via user sgprs,
but now we use external symbols and have the driver patch the shader
using reloc information.
llvm-svn: 226586
We don't have a good way of legalizing this if the frame index offset
is more than the 12-bits, which is size of MUBUF's offset field, so
now we store the frame index in the vaddr field.
llvm-svn: 226584
The fixes are to note that AArch64 has additional restrictions on when local
relocations can be used. In particular, ld64 requires that relocations to
cstring/cfstrings use linker visible symbols.
Original message:
In an assembly expression like
bar:
.long L0 + 1
the intended semantics is that bar will contain a pointer one byte past L0.
In sections that are merged by content (strings, 4 byte constants, etc), a
single position in the section doesn't give the linker enough information.
For example, it would not be able to tell a relocation must point to the
end of a string, since that would look just like the start of the next.
The solution used in ELF to use relocation with symbols if there is a non-zero
addend.
In MachO before this patch we would just keep all symbols in some sections.
This would miss some cases (only cstrings on x86_64 were implemented) and was
inefficient since most relocations have an addend of 0 and can be represented
without the symbol.
This patch implements the non-zero addend logic for MachO too.
llvm-svn: 226503
This removes some duplicated classes and definitions.
These instructions are defined:
_e32 // pseudo
_e32_si
_e64 // pseudo
_e64_si
_e64_vi
llvm-svn: 226191
v2: modify hasVALU32BitEncoding instead
v3: - add pseudoToMCOpcode helper to AMDGPUInstInfo, which is used by both
hasVALU32BitEncoding and AMDGPUMCInstLower::lower
- report an error if a pseudo can't be lowered
llvm-svn: 226188
utils/sort_includes.py.
I clearly haven't done this in a while, so more changed than usual. This
even uncovered a missing include from the InstrProf library that I've
added. No functionality changed here, just mechanical cleanup of the
include order.
llvm-svn: 225974
Don't do the v4i8 -> v4f32 combine if the load will need to
be expanded due to alignment. This stops adding instructions
to repack into a single register that the v_cvt_ubyteN_f32
instructions read.
llvm-svn: 225926