When nodes are reassociated the vector-reduction flag gets lost.
The test case is here is what would happen if you had a sum of absolute differences loop that started with a non-zero but contant sum and that loop was unrolled. The vectorizer will generate a constant vector for the initial value. And DAGCombiner reassociate tries to move it down the addition tree erasing the vector-reduction flag. Interestingly this moves constants the opposite direction of the reassociate IR pass.
I've chosen to just punt on the reassociate, but I suppose we could maybe preserve the flag if both nodes have it set.
Differential Revision: https://reviews.llvm.org/D50827
llvm-svn: 339946
a generically extensible collection of extra info attached to
a `MachineInstr`.
The primary change here is cleaning up the APIs used for setting and
manipulating the `MachineMemOperand` pointer arrays so chat we can
change how they are allocated.
Then we introduce an extra info object that using the trailing object
pattern to attach some number of MMOs but also other extra info. The
design of this is specifically so that this extra info has a fixed
necessary cost (the header tracking what extra info is included) and
everything else can be tail allocated. This pattern works especially
well with a `BumpPtrAllocator` which we use here.
I've also added the basic scaffolding for putting interesting pointers
into this, namely pre- and post-instruction symbols. These aren't used
anywhere yet, they're just there to ensure I've actually gotten the data
structure types correct. I'll flesh out support for these in
a subsequent patch (MIR dumping, parsing, the works).
Finally, I've included an optimization where we store any single pointer
inline in the `MachineInstr` to avoid the allocation overhead. This is
expected to be the overwhelmingly most common case and so should avoid
any memory usage growth due to slightly less clever / dense allocation
when dealing with >1 MMO. This did require several ergonomic
improvements to the `PointerSumType` to reasonably support the various
usage models.
This also has a side effect of freeing up 8 bits within the
`MachineInstr` which could be repurposed for something else.
The suggested direction here came largely from Hal Finkel. I hope it was
worth it. ;] It does hopefully clear a path for subsequent extensions
w/o nearly as much leg work. Lots of thanks to Reid and Justin for
careful reviews and ideas about how to do all of this.
Differential Revision: https://reviews.llvm.org/D50701
llvm-svn: 339940
There is no way in the universe, that doing a full-width division in
software will be faster than doing overflowing multiplication in
software in the first place, especially given that this same full-width
multiplication needs to be done anyway.
This patch replaces the previous implementation with a direct lowering
into an overflowing multiplication algorithm based on half-width
operations.
Correctness of the algorithm was verified by exhaustively checking the
output of this algorithm for overflowing multiplication of 16 bit
integers against an obviously correct widening multiplication. Baring
any oversights introduced by porting the algorithm to DAG, confidence in
correctness of this algorithm is extremely high.
Following table shows the change in both t = runtime and s = space. The
change is expressed as a multiplier of original, so anything under 1 is
“better” and anything above 1 is worse.
+-------+-----------+-----------+-------------+-------------+
| Arch | u64*u64 t | u64*u64 s | u128*u128 t | u128*u128 s |
+-------+-----------+-----------+-------------+-------------+
| X64 | - | - | ~0.5 | ~0.64 |
| i686 | ~0.5 | ~0.6666 | ~0.05 | ~0.9 |
| armv7 | - | ~0.75 | - | ~1.4 |
+-------+-----------+-----------+-------------+-------------+
Performance numbers have been collected by running overflowing
multiplication in a loop under `perf` on two x86_64 (one Intel Haswell,
other AMD Ryzen) based machines. Size numbers have been collected by
looking at the size of function containing an overflowing multiply in
a loop.
All in all, it can be seen that both performance and size has improved
except in the case of armv7 where code size has regressed for 128-bit
multiply. u128*u128 overflowing multiply on 32-bit platforms seem to
benefit from this change a lot, taking only 5% of the time compared to
original algorithm to calculate the same thing.
The final benefit of this change is that LLVM is now capable of lowering
the overflowing unsigned multiply for integers of any bit-width as long
as the target is capable of lowering regular multiplication for the same
bit-width. Previously, 128-bit overflowing multiply was the widest
possible.
Patch by Simonas Kazlauskas!
Differential Revision: https://reviews.llvm.org/D50310
llvm-svn: 339922
This patch refactors the existing TargetLowering::BuildSDIV base implementation to support non-uniform constant vector denominators.
This is the last patch necessary to close PR36545
Differential Revision: https://reviews.llvm.org/D50765
llvm-svn: 339908
This patch refactors the existing BuildExactSDIV implementation to support non-uniform constant vector denominators.
Differential Revision: https://reviews.llvm.org/D50392
llvm-svn: 339756
`MachineMemOperand` pointers attached to `MachineSDNodes` and instead
have the `SelectionDAG` fully manage the memory for this array.
Prior to this change, the memory management was deeply confusing here --
The way the MI was built relied on the `SelectionDAG` allocating memory
for these arrays of pointers using the `MachineFunction`'s allocator so
that the raw pointer to the array could be blindly copied into an
eventual `MachineInstr`. This creates a hard coupling between how
`MachineInstr`s allocate their array of `MachineMemOperand` pointers and
how the `MachineSDNode` does.
This change is motivated in large part by a change I am making to how
`MachineFunction` allocates these pointers, but it seems like a layering
improvement as well.
This would run the risk of increasing allocations overall, but I've
implemented an optimization that should avoid that by storing a single
`MachineMemOperand` pointer directly instead of allocating anything.
This is expected to be a net win because the vast majority of uses of
these only need a single pointer.
As a side-effect, this makes the API for updating a `MachineSDNode` and
a `MachineInstr` reasonably different which seems nice to avoid
unexpected coupling of these two layers. We can map between them, but we
shouldn't be *surprised* at where that occurs. =]
Differential Revision: https://reviews.llvm.org/D50680
llvm-svn: 339740
Intentionally excluding nodes from the DAGCombine worklist is likely to
lead to weird optimizations and infinite loops, so it's generally a bad
idea.
To avoid the infinite loops, fix DAGCombine to use the
isDesirableToCommuteWithShift target hook before performing the
transforms in question, and implement the target hook in the ARM backend
disable the transforms in question.
Fixes https://bugs.llvm.org/show_bug.cgi?id=38530 . (I don't have a
reduced testcase for that bug. But we should have sufficient test
coverage for PerformSHLSimplify given that we're not playing weird
tricks with the worklist. I can try to bugpoint it if necessary,
though.)
Differential Revision: https://reviews.llvm.org/D50667
llvm-svn: 339734
Fix SelectionDAG::computeKnownBits asserting when handling EXTRACT_SUBVECTOR
when zero extending the demanded elements mask if it is already as long as the
source vector.
Differential Revision: https://reviews.llvm.org/D49574
llvm-svn: 339600
This is another variation of PR38533. In this case, the result type of the bitcast is legal and 16-bits wide, but not a scalar integer. So we need to emit the convert to i16 and then bitcast it to the true result type. This new bitcast will be further type legalized if necessary.
llvm-svn: 339536
Previously if the result type was a vector, we emitted a FP_TO_FP16 with a vector result type which isn't valid.
This is basically the opposite case of the root cause of PR38533.
llvm-svn: 339535
We were checking for all bits being Known by checking Known.Zero|Known.One, but if all the bits are known then the value should be a Constant and we can just check for that instead.
llvm-svn: 339509
Similar to rL337966 - if the DAGCombiner's rotate matching was
working as expected, I don't think we'd see any test diffs here.
AArch only goes right, and PPC only goes left.
x86 has both, so no diffs there.
Differential Revision: https://reviews.llvm.org/D50091
llvm-svn: 339359
Summary: This change provides a common optimization path for both Unsafe and FMF driven optimization for this fsub fold adding reassociation, as it the flag that most closely represents the translation
Reviewers: spatel, wristow, arsenm
Reviewed By: spatel
Subscribers: wdng
Differential Revision: https://reviews.llvm.org/D50195
llvm-svn: 339357
isNegatibleForFree() should not matter here (as the test diffs show)
because it's always a win to replace an fsub+fadd with fneg. The
problem in D50195 persists because either (1) we are doing these
folds in the wrong order or (2) we're missing another fold for fadd.
llvm-svn: 339299
I don't know if it's possible to expose this diff in a test,
but we should always try simplifications (no new nodes created)
before more complicated transforms for efficiency (similar to
what we do in IR).
llvm-svn: 339298
The isConstOrConstSplat result is only used in a ISD::matchUnaryPredicate call which can perform the equivalent iteration just as quickly.
llvm-svn: 339262
Provide a pass-through of the numerator for divide by one cases - this is the same approach we take in DAGCombiner::visitSDIVLike.
I investigated whether we could achieve this by magic MULHU/SRL values but nothing appeared to work as we don't have a way for MULHU(x,c) -> x
llvm-svn: 339254
As requested in D50392, this is a minor refactor to BuildExactSDIV to stop taking the uniform constant APInt divisor and instead extract it locally.
I also cleanup the operands and valuetypes to better match BuildUDiv (and BuildSDIV in the near future).
llvm-svn: 339246
Summary: Extend fix for PR34170 to support inline assembly with multiple output operands that do not naturally go in the register class it is constrained to (eg. double in a 32-bit GPR as in the PR).
Reviewers: bogner, t.p.northover, lattner, javed.absar, efriedma
Reviewed By: efriedma
Subscribers: efriedma, tra, eraman, javed.absar, llvm-commits
Differential Revision: https://reviews.llvm.org/D45437
llvm-svn: 339225
Scatter could have multiple identical indices. We need to maintain sequential order. We get this right in LegalizeVectorTypes, but not in this code.
Differential Revision: https://reviews.llvm.org/D50374
llvm-svn: 339157
This was missed in D50185.
NFC until we add actual non-uniform support to BuildSDIV (similar BuildUDIV support in D49248) - for now it just early outs.
llvm-svn: 339147
This patch refactors the existing TargetLowering::BuildUDIV base implementation to support non-uniform constant vector denominators.
It also includes a fold for MULHU by pow2 constants to SRL which can now more readily occur from BuildUDIV.
Differential Revision: https://reviews.llvm.org/D49248
llvm-svn: 339121
Src0 doesn't really convey any meaning to what the operand is. Passthru matches what's used in the documentation for the intrinsic this comes from.
llvm-svn: 339101
This assert fires when attempting to extract a subregister from the
global PIC base register. This virtual register SD node is not in the
VRBaseMap, so we shouldn't call getVR to look it up there. If this is a
RegisterSDNode, we should be able to use the virtual register directly.
Fixes PR38385
llvm-svn: 339056
In the past, DbgInfoIntrinsic has a strong assumption that these
intrinsics all have variables and expressions attached to them.
However, it is too strong to derive the class for other debug entities.
Now, it has problems for debug labels.
In order to make DbgInfoIntrinsic as a base class for 'debug info', I
create a class for 'variable debug info', DbgVariableIntrinsic.
DbgDeclareInst, DbgAddrIntrinsic, and DbgValueInst will be derived from it.
Differential Revision: https://reviews.llvm.org/D50220
llvm-svn: 338984
Add a parameter for testing specifically for
sNaNs - at least one instruction pattern on AMDGPU
needs to check specifically for this.
Also handle more cases, and add a target hook
for custom nodes, similar to the hooks for known
bits.
llvm-svn: 338910
First step towards a BuildSDIV equivalent to D49248 for non-uniform vector support - this just pushes the splat detection down into TargetLowering::BuildSDIV where its still used.
Differential Revision: https://reviews.llvm.org/D50185
llvm-svn: 338838
In expansion of FCOPYSIGN, the shift node is missing when the two
operands of FCOPYSIGN are of the same size. We should always generate
shift node (if the required shift bit is not zero) to put the sign
bit into the right position, regardless of the size of underlying
types.
Differential Revision: https://reviews.llvm.org/D49973
llvm-svn: 338665
The bug is visible in the constant-folded x86 tests. We can't use the
negated shift amount when the type is not power-of-2:
https://rise4fun.com/Alive/US1r
...so in that case, use the regular lowering that includes a select
to guard against a shift-by-bitwidth. This path is improved by only
calculating the modulo shift amount once now.
Also, improve the rotate (with power-of-2 size) lowering to use
a negate rather than subtract from bitwidth. This improves the
codegen whether we have a rotate instruction or not (although
we can still see that we're not matching to a legal rotate in
all cases).
llvm-svn: 338592
There is nothing x86-specific about this code, so it'd be nice to make this available for other targets to use in the future (and get it out of X86ISelLowering!).
Differential Revision: https://reviews.llvm.org/D50083
llvm-svn: 338586