Add support for emitting .file records. This is mostly a quality of
implementation change (more complete support for COFF file emission) that was
noticed while working on COFF file emission for Windows on ARM.
A .file record is emitted as a symbol with storage class FILE (103) and the name
".file". A series of auxiliary format 4 records follow which contain the file
name. The filename is stored as an ANSI string and is padded with NULL if the
length is not a multiple of COFF::SymbolSize (18).
llvm-svn: 206355
At one point, -fexceptions was a synonym for -fcxx-exceptions. While
the driver options still enables cxx-exceptions by default, the cc1
flag is purely about exception tables and this doesn't account for
objective C exceptions. Because of this, checking for the
cxx_exceptions feature in objective C++ often gives the wrong answer.
The cxx_exceptions feature should be based on the -fcxx-exceptions cc1
flag, not -fexceptions. Furthermore, at some point the tests were
changed to use cc1 even though they were testing the driver behaviour.
We're better off testing both the driver and cc1 here.
llvm-svn: 206352
Setting vector types to expand will result in scalarization on pre SI hw,
as those gpus don't have vector shifts either.
Expand also i32 vectors, this helps llvm make the correct decision
about scalarizing the vector ops.
v2: move setOperation() calls to R600ISelLowering.cpp.
cleanup the SI code to make it obvious that this patch does is nop for SI
Patch by: Jan Vesely <jan.vesely@rutgers.edu>
llvm-svn: 206348
Warn on std::abs() with unsigned argument.
Suggest std::abs as replacement for the C absolute value functions.
Suggest C++ headers if the specific std::abs overload is not found.
llvm-svn: 206340
Range'ify a bunch of loops, mainly. As a result, we have a variety
of objects via reference rather than by pointer, so propogate that
through the various helper functions where it makes sense.
llvm-svn: 206337
Print in decimal for inline immediates, and hex otherwise. Use hex
always for offsets in addressing offsets.
This approximately matches what the shader compiler does.
llvm-svn: 206335
because there is another (size_t, size_t) overload of Allocator, and the
only distinguishing factor is that one is a tempalte and the other
isn't. There was only one usage of this and that one was easily
converted to carry the alignment constraint in the type itself.
llvm-svn: 206325
alignment constraint rather than using the allocator function's over
alignment "feature". This was the only use of the "feature" which I plan
to remove next. =] Attaching the alignment to the type seems cleaner and
more principled anyways.
llvm-svn: 206324
handles Intrinsic::trap if TargetOptions::TrapFuncName is set.
This fixes a bug in which the trap function was not taken into consideration
when a program was compiled without optimization (at -O0).
<rdar://problem/16291933>
llvm-svn: 206323
This adds a warning that triggers when profile data doesn't match for
the source that's being compiled with -fprofile-instr-use=. This fires
only once per translation unit, as warning on every mismatched
function would be quite noisy.
llvm-svn: 206322
The following example shows a non-parallel loop
void f(int a[]) {
int i;
for (i = 0; i < 10; ++i)
A[i] = A[i+5];
}
which, in case we import a schedule that limits the iteration domain
to 0 <= i < 5, becomes parallel. Previously we crashed in such cases, now we
just recognize it as parallel.
This fixes http://llvm.org/PR19435
Reported-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
llvm-svn: 206318
When instantiating an array that has an alignment attribute on it, we
were looking through the array type and only considering the element
type for the resulting alignment. We need to make sure we take the
array's requirements into account too.
llvm-svn: 206317
This patch teaches the backend how to efficiently lower logical and
arithmetic packed shifts on both SSE and AVX/AVX2 machines.
When possible, instead of scalarizing a vector shift, the backend should try
to expand the shift into a sequence of two packed shifts by immedate count
followed by a MOVSS/MOVSD.
Example
(v4i32 (srl A, (build_vector < X, Y, Y, Y>)))
Can be rewritten as:
(v4i32 (MOVSS (srl A, <Y,Y,Y,Y>), (srl A, <X,X,X,X>)))
[with X and Y ConstantInt]
The advantage is that the two new shifts from the example would be lowered into
X86ISD::VSRLI nodes. This is always cheaper than scalarizing the vector into
four scalar shifts plus four pairs of vector insert/extract.
llvm-svn: 206316