This provides more realistic costs for the insert/extractelement instructions
(which are load/store pairs), accounts for the cheap unaligned Altivec load
sequence, and for unaligned VSX load/stores.
Bad news:
MultiSource/Applications/sgefa/sgefa - 35% slowdown (this will require more investigation)
SingleSource/Benchmarks/McGill/queens - 20% slowdown (we no longer vectorize this, but it was a constant store that was scalarized)
MultiSource/Benchmarks/FreeBench/pcompress2/pcompress2 - 2% slowdown
Good news:
SingleSource/Benchmarks/Shootout/ary3 - 54% speedup
SingleSource/Benchmarks/Shootout-C++/ary - 40% speedup
MultiSource/Benchmarks/Ptrdist/ks/ks - 35% speedup
MultiSource/Benchmarks/FreeBench/neural/neural - 30% speedup
MultiSource/Benchmarks/TSVC/Symbolics-flt/Symbolics-flt - 20% speedup
Unfortunately, estimating the costs of the stack-based scalarization sequences
is hard, and adjusting these costs is like a game of whac-a-mole :( I'll
revisit this again after we have better codegen for vector extloads and
truncstores and unaligned load/stores.
llvm-svn: 205658
When a vector type legalizes to a larger vector type, and the target does not
support the associated extending load (or truncating store), then legalization
will scalarize the load (or store) resulting in an associated scalarization
cost. BasicTTI::getMemoryOpCost needs to account for this.
Between this, and r205487, PowerPC on the P7 with VSX enabled shows:
MultiSource/Benchmarks/PAQ8p/paq8p: 43% speedup
SingleSource/Benchmarks/BenchmarkGame/puzzle: 51% speedup
SingleSource/UnitTests/Vectorizer/gcc-loops 28% speedup
(some of these are new; some of these, such as PAQ8p, just reverse regressions
that VSX support would trigger)
llvm-svn: 205495
For an cast (extension, etc.), the currently logic predicts a low cost if the
associated operation (keyed on the destination type) is legal (or promoted).
This is not true when the number of values required to legalize the type is
changing. For example, <8 x i16> being sign extended by <8 x i32> is not
generically cheap on PPC with VSX, even though sign extension to v4i32 is
legal, because two output v4i32 values are required compared to the single
v8i16 input value, and without custom logic in the target, this conversion will
scalarize.
llvm-svn: 205487
This adds a second implementation of the AArch64 architecture to LLVM,
accessible in parallel via the "arm64" triple. The plan over the
coming weeks & months is to merge the two into a single backend,
during which time thorough code review should naturally occur.
Everything will be easier with the target in-tree though, hence this
commit.
llvm-svn: 205090
the legalization cost must be included to get an accurate
estimation of the total cost of the scalarized vector.
The inaccurate cost triggered unprofitable SLP vectorization on
32-bit X86.
Summary:
Include legalization overhead when computing scalarization cost
Reviewers: hfinkel, nadav
CC: chandlerc, rnk, llvm-commits
Differential Revision: http://llvm-reviews.chandlerc.com/D2992
llvm-svn: 203509
'OK_NonUniformConstValue' to identify operands which are constants but
not constant splats.
The cost model now allows returning 'OK_NonUniformConstValue'
for non splat operands that are instances of ConstantVector or
ConstantDataVector.
With this change, targets are now able to compute different costs
for instructions with non-uniform constant operands.
For example, On X86 the cost of a vector shift may vary depending on whether
the second operand is a uniform or non-uniform constant.
This patch applies the following changes:
- The cost model computation now takes into account non-uniform constants;
- The cost of vector shift instructions has been improved in
X86TargetTransformInfo analysis pass;
- BBVectorize, SLPVectorizer and LoopVectorize now know how to distinguish
between non-uniform and uniform constant operands.
Added a new test to verify that the output of opt
'-cost-model -analyze' is valid in the following configurations: SSE2,
SSE4.1, AVX, AVX2.
llvm-svn: 201272
The most important part of this is probably adding any cost at all for
operations like zext <8 x i8> to <8 x i32>. Before they were being
recorded as extremely costly (24, I believe) which made LLVM fall back
on a 4-wide vectorisation of a loop.
It also rebalances the values for sext, zext and trunc. Lacking any
other sane metric that might work across CPU microarchitectures I went
for instructions. This seems to be in reasonable accord with the rest
of the table (sitofp, ...) though no doubt at least one value is
sub-optimal for some bizarre reason.
Finally, separate AVX and AVX2 values are provided where appropriate.
The CodeGen is quite different in many cases.
rdar://problem/15981990
llvm-svn: 200928
Upcoming SLP vectorization improvements will want to be able to estimate costs
of horizontal reductions. Add infrastructure to support this.
We model reductions as a series of (shufflevector,add) tuples ultimately
followed by an extractelement. For example, for an add-reduction of <4 x float>
we could generate the following sequence:
(v0, v1, v2, v3)
\ \ / /
\ \ /
+ +
(v0+v2, v1+v3, undef, undef)
\ /
((v0+v2) + (v1+v3), undef, undef)
%rdx.shuf = shufflevector <4 x float> %rdx, <4 x float> undef,
<4 x i32> <i32 2, i32 3, i32 undef, i32 undef>
%bin.rdx = fadd <4 x float> %rdx, %rdx.shuf
%rdx.shuf7 = shufflevector <4 x float> %bin.rdx, <4 x float> undef,
<4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
%bin.rdx8 = fadd <4 x float> %bin.rdx, %rdx.shuf7
%r = extractelement <4 x float> %bin.rdx8, i32 0
This commit adds a cost model interface "getReductionCost(Opcode, Ty, Pairwise)"
that will allow clients to ask for the cost of such a reduction (as backends
might generate more efficient code than the cost of the individual instructions
summed up). This interface is excercised by the CostModel analysis pass which
looks for reduction patterns like the one above - starting at extractelements -
and if it sees a matching sequence will call the cost model interface.
We will also support a second form of pairwise reduction that is well supported
on common architectures (haddps, vpadd, faddp).
(v0, v1, v2, v3)
\ / \ /
(v0+v1, v2+v3, undef, undef)
\ /
((v0+v1)+(v2+v3), undef, undef, undef)
%rdx.shuf.0.0 = shufflevector <4 x float> %rdx, <4 x float> undef,
<4 x i32> <i32 0, i32 2 , i32 undef, i32 undef>
%rdx.shuf.0.1 = shufflevector <4 x float> %rdx, <4 x float> undef,
<4 x i32> <i32 1, i32 3, i32 undef, i32 undef>
%bin.rdx.0 = fadd <4 x float> %rdx.shuf.0.0, %rdx.shuf.0.1
%rdx.shuf.1.0 = shufflevector <4 x float> %bin.rdx.0, <4 x float> undef,
<4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
%rdx.shuf.1.1 = shufflevector <4 x float> %bin.rdx.0, <4 x float> undef,
<4 x i32> <i32 1, i32 undef, i32 undef, i32 undef>
%bin.rdx.1 = fadd <4 x float> %rdx.shuf.1.0, %rdx.shuf.1.1
%r = extractelement <4 x float> %bin.rdx.1, i32 0
llvm-svn: 190876
- Instead of setting the suffixes in a bunch of places, just set one master
list in the top-level config. We now only modify the suffix list in a few
suites that have one particular unique suffix (.ml, .mc, .yaml, .td, .py).
- Aside from removing the need for a bunch of lit.local.cfg files, this enables
4 tests that were inadvertently being skipped (one in
Transforms/BranchFolding, a .s file each in DebugInfo/AArch64 and
CodeGen/PowerPC, and one in CodeGen/SI which is now failing and has been
XFAILED).
- This commit also fixes a bunch of config files to use config.root instead of
older copy-pasted code.
llvm-svn: 188513
This patch fixes the multiple breakages on ARM test-suite after the SLP
vectorizer was introduced by default on O3. The problem was an illegal
vector type on ARMTTI::getCmpSelInstrCost() <3 x i1> which is not simple.
The guard protects this code from breaking (cause of the problems) but
doesn't fix the issue that is generating the odd vector in the first
place, which also needs to be investigated.
llvm-svn: 187658
This fixes an oversight that Intrinsic::nearbyint was not being mapped to
ISD::FNEARBYINT (thus fixing the over-optimistic cost we were assigning to
nearbyint calls for some targets).
llvm-svn: 185783
Rather than just splitting the input type and hoping for the best, apply
a bit more cleverness. Just splitting the types until the source is
legal often leads to an illegal result time, which is then widened and a
scalarization step is introduced which leads to truly horrible code
generation. With the loop vectorizer, these sorts of operations are much
more common, and so it's worth extra effort to do them well.
Add a legalization hook for the operands of a TRUNCATE node, which will
be encountered after the result type has been legalized, but if the
operand type is still illegal. If simple splitting of both types
ends up with the result type of each half still being legal, just
do that (v16i16 -> v16i8 on ARM, for example). If, however, that would
result in an illegal result type (v8i32 -> v8i8 on ARM, for example),
we can get more clever with power-two vectors. Specifically,
split the input type, but also widen the result element size, then
concatenate the halves and truncate again. For example on ARM,
To perform a "%res = v8i8 trunc v8i32 %in" we transform to:
%inlo = v4i32 extract_subvector %in, 0
%inhi = v4i32 extract_subvector %in, 4
%lo16 = v4i16 trunc v4i32 %inlo
%hi16 = v4i16 trunc v4i32 %inhi
%in16 = v8i16 concat_vectors v4i16 %lo16, v4i16 %hi16
%res = v8i8 trunc v8i16 %in16
This allows instruction selection to generate three VMOVN instructions
instead of a sequences of moves, stores and loads.
Update the ARMTargetTransformInfo to take this improved legalization
into account.
Consider the simplified IR:
define <16 x i8> @test1(<16 x i32>* %ap) {
%a = load <16 x i32>* %ap
%tmp = trunc <16 x i32> %a to <16 x i8>
ret <16 x i8> %tmp
}
define <8 x i8> @test2(<8 x i32>* %ap) {
%a = load <8 x i32>* %ap
%tmp = trunc <8 x i32> %a to <8 x i8>
ret <8 x i8> %tmp
}
Previously, we would generate the truly hideous:
.syntax unified
.section __TEXT,__text,regular,pure_instructions
.globl _test1
.align 2
_test1: @ @test1
@ BB#0:
push {r7}
mov r7, sp
sub sp, sp, #20
bic sp, sp, #7
add r1, r0, #48
add r2, r0, #32
vld1.64 {d24, d25}, [r0:128]
vld1.64 {d16, d17}, [r1:128]
vld1.64 {d18, d19}, [r2:128]
add r1, r0, #16
vmovn.i32 d22, q8
vld1.64 {d16, d17}, [r1:128]
vmovn.i32 d20, q9
vmovn.i32 d18, q12
vmov.u16 r0, d22[3]
strb r0, [sp, #15]
vmov.u16 r0, d22[2]
strb r0, [sp, #14]
vmov.u16 r0, d22[1]
strb r0, [sp, #13]
vmov.u16 r0, d22[0]
vmovn.i32 d16, q8
strb r0, [sp, #12]
vmov.u16 r0, d20[3]
strb r0, [sp, #11]
vmov.u16 r0, d20[2]
strb r0, [sp, #10]
vmov.u16 r0, d20[1]
strb r0, [sp, #9]
vmov.u16 r0, d20[0]
strb r0, [sp, #8]
vmov.u16 r0, d18[3]
strb r0, [sp, #3]
vmov.u16 r0, d18[2]
strb r0, [sp, #2]
vmov.u16 r0, d18[1]
strb r0, [sp, #1]
vmov.u16 r0, d18[0]
strb r0, [sp]
vmov.u16 r0, d16[3]
strb r0, [sp, #7]
vmov.u16 r0, d16[2]
strb r0, [sp, #6]
vmov.u16 r0, d16[1]
strb r0, [sp, #5]
vmov.u16 r0, d16[0]
strb r0, [sp, #4]
vldmia sp, {d16, d17}
vmov r0, r1, d16
vmov r2, r3, d17
mov sp, r7
pop {r7}
bx lr
.globl _test2
.align 2
_test2: @ @test2
@ BB#0:
push {r7}
mov r7, sp
sub sp, sp, #12
bic sp, sp, #7
vld1.64 {d16, d17}, [r0:128]
add r0, r0, #16
vld1.64 {d20, d21}, [r0:128]
vmovn.i32 d18, q8
vmov.u16 r0, d18[3]
vmovn.i32 d16, q10
strb r0, [sp, #3]
vmov.u16 r0, d18[2]
strb r0, [sp, #2]
vmov.u16 r0, d18[1]
strb r0, [sp, #1]
vmov.u16 r0, d18[0]
strb r0, [sp]
vmov.u16 r0, d16[3]
strb r0, [sp, #7]
vmov.u16 r0, d16[2]
strb r0, [sp, #6]
vmov.u16 r0, d16[1]
strb r0, [sp, #5]
vmov.u16 r0, d16[0]
strb r0, [sp, #4]
ldm sp, {r0, r1}
mov sp, r7
pop {r7}
bx lr
Now, however, we generate the much more straightforward:
.syntax unified
.section __TEXT,__text,regular,pure_instructions
.globl _test1
.align 2
_test1: @ @test1
@ BB#0:
add r1, r0, #48
add r2, r0, #32
vld1.64 {d20, d21}, [r0:128]
vld1.64 {d16, d17}, [r1:128]
add r1, r0, #16
vld1.64 {d18, d19}, [r2:128]
vld1.64 {d22, d23}, [r1:128]
vmovn.i32 d17, q8
vmovn.i32 d16, q9
vmovn.i32 d18, q10
vmovn.i32 d19, q11
vmovn.i16 d17, q8
vmovn.i16 d16, q9
vmov r0, r1, d16
vmov r2, r3, d17
bx lr
.globl _test2
.align 2
_test2: @ @test2
@ BB#0:
vld1.64 {d16, d17}, [r0:128]
add r0, r0, #16
vld1.64 {d18, d19}, [r0:128]
vmovn.i32 d16, q8
vmovn.i32 d17, q9
vmovn.i16 d16, q8
vmov r0, r1, d16
bx lr
llvm-svn: 179989
The costs are overfitted so that I can still use the legalization factor.
For example the following kernel has about half the throughput vectorized than
unvectorized when compiled with SSE2. Before this patch we would vectorize it.
unsigned short A[1024];
double B[1024];
void f() {
int i;
for (i = 0; i < 1024; ++i) {
B[i] = (double) A[i];
}
}
radar://13599001
llvm-svn: 179033
The code in getTypeConversion attempts to promote the element vector type
before it trys to split or widen the vector.
After it failed finding a legal vector type by promoting it would continue using
the promoted vector element type. Thereby missing legal splitted vector types.
For example the type v32i32 that has a legal split of 4 x v3i32 on x86/sse2
would be transformed to: v32i256 and from there on successively split to:
v16i256, v8i256, v1i256 and then finally ends up as an i64 type.
By resetting the vector element type to the original vector element type that
existed before the promotion the code will attempt to split the vector type to
smaller vector widths of the same type.
llvm-svn: 178999
SSE2 has efficient support for shifts by a scalar. My previous change of making
shifts expensive did not take this into account marking all shifts as expensive.
This would prevent vectorization from happening where it is actually beneficial.
With this change we differentiate between shifts of constants and other shifts.
radar://13576547
llvm-svn: 178808
The default logic does not correctly identify costs of casts because they are
marked as custom on x86.
For some cases, where the shift amount is a scalar we would be able to generate
better code. Unfortunately, when this is the case the value (the splat) will get
hoisted out of the loop, thereby making it invisible to ISel.
radar://13130673
radar://13537826
llvm-svn: 178703
- After moving logic recognizing vector shift with scalar amount from
DAG combining into DAG lowering, we declare to customize all vector
shifts even vector shift on AVX is legal. As a result, the cost model
needs special tuning to identify these legal cases.
llvm-svn: 177586
The ARM backend currently has poor codegen for long sext/zext
operations, such as v8i8 -> v8i32. This patch addresses this
by performing a custom expansion in ARMISelLowering. It also
adds/changes the cost of such lowering in ARMTTI.
This partially addresses PR14867.
Patch by Pete Couperus
llvm-svn: 177380
The default logic marks them as too expensive.
For example, before this patch we estimated:
cost of 16 for instruction: %r = uitofp <4 x i16> %v0 to <4 x float>
While this translates to:
vmovl.u16 q8, d16
vcvt.f32.u32 q8, q8
All other costs are left to the values assigned by the fallback logic. Theses
costs are mostly reasonable in the sense that they get progressively more
expensive as the instruction sequences emitted get longer.
radar://13445992
llvm-svn: 177334
Fix cost of some "cheap" cast instructions. Before this patch we used to
estimate for example:
cost of 16 for instruction: %r = fptoui <4 x float> %v0 to <4 x i16>
While we would emit:
vcvt.s32.f32 q8, q8
vmovn.i32 d16, q8
vuzp.8 d16, d17
All other costs are left to the values assigned by the fallback logic. Theses
costs are mostly reasonable in the sense that they get progressively more
expensive as the instruction sequences emitted get longer.
radar://13434072
llvm-svn: 177333
I was too pessimistic in r177105. Vector selects that fit into a legal register
type lower just fine. I was mislead by the code fragment that I was using. The
stores/loads that I saw in those cases came from lowering the conditional off
an address.
Changing the code fragment to:
%T0_3 = type <8 x i18>
%T1_3 = type <8 x i1>
define void @func_blend3(%T0_3* %loadaddr, %T0_3* %loadaddr2,
%T1_3* %blend, %T0_3* %storeaddr) {
%v0 = load %T0_3* %loadaddr
%v1 = load %T0_3* %loadaddr2
==> FROM:
;%c = load %T1_3* %blend
==> TO:
%c = icmp slt %T0_3 %v0, %v1
==> USE:
%r = select %T1_3 %c, %T0_3 %v0, %T0_3 %v1
store %T0_3 %r, %T0_3* %storeaddr
ret void
}
revealed this mistake.
radar://13403975
llvm-svn: 177170
By terrible I mean we store/load from the stack.
This matters on PAQp8 in _Z5trainPsS_ii (which is inlined into Mixer::update)
where we decide to vectorize a loop with a VF of 8 resulting in a 25%
degradation on a cortex-a8.
LV: Found an estimated cost of 2 for VF 8 For instruction: icmp slt i32
LV: Found an estimated cost of 2 for VF 8 For instruction: select i1, i32, i32
The bug that tracks the CodeGen part is PR14868.
radar://13403975
llvm-svn: 177105
Increase the cost of v8/v16-i8 to v8/v16-i32 casts and truncates as the backend
currently lowers those using stack accesses.
This was responsible for a significant degradation on
MultiSource/Benchmarks/Trimaran/enc-pc1/enc-pc1
where we vectorize one loop to a vector factor of 16. After this patch we select
a vector factor of 4 which will generate reasonable code.
unsigned char cle[32];
void test(short c) {
unsigned short compte;
for (compte = 0; compte <= 31; compte++) {
cle[compte] = cle[compte] ^ c;
}
}
radar://13220512
llvm-svn: 176898
This matters for example in following matrix multiply:
int **mmult(int rows, int cols, int **m1, int **m2, int **m3) {
int i, j, k, val;
for (i=0; i<rows; i++) {
for (j=0; j<cols; j++) {
val = 0;
for (k=0; k<cols; k++) {
val += m1[i][k] * m2[k][j];
}
m3[i][j] = val;
}
}
return(m3);
}
Taken from the test-suite benchmark Shootout.
We estimate the cost of the multiply to be 2 while we generate 9 instructions
for it and end up being quite a bit slower than the scalar version (48% on my
machine).
Also, properly differentiate between avx1 and avx2. On avx-1 we still split the
vector into 2 128bits and handle the subvector muls like above with 9
instructions.
Only on avx-2 will we have a cost of 9 for v4i64.
I changed the test case in test/Transforms/LoopVectorize/X86/avx1.ll to use an
add instead of a mul because with a mul we now no longer vectorize. I did
verify that the mul would be indeed more expensive when vectorized with 3
kernels:
for (i ...)
r += a[i] * 3;
for (i ...)
m1[i] = m1[i] * 3; // This matches the test case in avx1.ll
and a matrix multiply.
In each case the vectorized version was considerably slower.
radar://13304919
llvm-svn: 176403
We make the cost for calling libm functions extremely high as emitting the
calls is expensive and causes spills (on x86) so performance suffers. We still
vectorize important calls like ceilf and friends on SSE4.1. and fabs.
Differential Revision: http://llvm-reviews.chandlerc.com/D466
llvm-svn: 176287
sext <4 x i1> to <4 x i64>
sext <4 x i8> to <4 x i64>
sext <4 x i16> to <4 x i64>
I'm running Combine on SIGN_EXTEND_IN_REG and revert SEXT patterns:
(sext_in_reg (v4i64 anyext (v4i32 x )), ExtraVT) -> (v4i64 sext (v4i32 sext_in_reg (v4i32 x , ExtraVT)))
The sext_in_reg (v4i32 x) may be lowered to shl+sar operations.
The "sar" does not exist on 64-bit operation, so lowering sext_in_reg (v4i64 x) has no vector solution.
I also added a cost of this operations to the AVX costs table.
llvm-svn: 175619
Thanks to help from Nadav and Hal, I have a more reasonable (and even
correct!) approach. This specifically penalizes the insertelement
and extractelement operations for the performance hit that will occur
on PowerPC processors.
llvm-svn: 174725
Adds a function to target transform info to query for the cost of address
computation. The cost model analysis pass now also queries this interface.
The code in LoopVectorize adds the cost of address computation as part of the
memory instruction cost calculation. Only there, we know whether the instruction
will be scalarized or not.
Increase the penality for inserting in to D registers on swift. This becomes
necessary because we now always assume that address computation has a cost and
three is a closer value to the architecture.
radar://13097204
llvm-svn: 174713
Swift has a renaming dependency if we load into D subregisters. We don't have a
way of distinguishing between insertelement operations of values from loads and
other values. Therefore, we are pessimistic for now (The performance problem
showed up in example 14 of gcc-loops).
radar://13096933
llvm-svn: 174300
This provides a place to add customized operation cost information and
control some other target-specific IR-level transformations.
The only non-trivial logic in this checkin assigns a higher cost to
unaligned loads and stores (covered by the included test case).
llvm-svn: 173520