CopyToReg/CopyFromReg/INLINEASM. These are annoying because
they have the same opcode before an after isel. Fix this by
setting their NodeID to -1 to indicate that they are selected,
just like what automatically happens when selecting things that
end up being machine nodes.
With that done, give IsLegalToFold a new flag that causes it to
ignore chains. This lets the HandleMergeInputChains routine be
the one place that validates chains after a match is successful,
enabling the new hotness in chain processing. This smarter
chain processing eliminates the need for "PreprocessRMW" in the
X86 and MSP430 backends and enables MSP to start matching it's
multiple mem operand instructions more aggressively.
I currently #if out the dead code in the X86 backend and MSP
backend, I'll remove it for real in a follow-on patch.
The testcase changes are:
test/CodeGen/X86/sse3.ll: we generate better code
test/CodeGen/X86/store_op_load_fold2.ll: PreprocessRMW was
miscompiling this before, we now generate correct code
Convert it to filecheck while I'm at it.
test/CodeGen/MSP430/Inst16mm.ll: Add a testcase for mem/mem
folding to make anton happy. :)
llvm-svn: 97596
was that we weren't properly handling the case when interior
nodes of a matched pattern become dead after updating chain
and flag uses. Now we handle this explicitly in
UpdateChainsAndFlags.
llvm-svn: 97561
stuff now that we don't care about emulating the old broken
behavior of the old isel. This eliminates the
'CheckChainCompatible' check (along with IsChainCompatible) which
did an incorrect and inefficient scan *up* the chain nodes which
happened as the pattern was being formed and does the validation
at the end in HandleMergeInputChains when it forms a structural
pattern. This scans "down" the graph, which means that it is
quickly bounded by nodes already selected. This also handles
token factors that get "trapped" in the dag.
Removing the CheckChainCompatible nodes also shrinks the
generated tables by about 6K for X86 (down to 83K).
There are two pieces remaining before I can nuke PreprocessRMW:
1. I xfailed a test because we're now producing worse code in a
case that has nothing to do with the change: it turns out that
our use of MorphNodeTo will leave dead nodes in the graph
which (depending on how the graph is walked) end up causing
bogus uses of chains and blocking matches. This is really
bad for other reasons, so I'll fix this in a follow-up patch.
2. CheckFoldableChainNode needs to be improved to handle the TF.
llvm-svn: 97539
ordered correctly. Previously it would get in trouble when
two patterns were too similar and give them nondet ordering.
We force this by using the record ID order as a fallback.
The testsuite diff is due to alpha patterns being ordered
slightly differently, the change is a semantic noop afaict:
< lda $0,-100($16)
---
> subq $16,100,$0
llvm-svn: 97509
payloads. APFloat's internal folding routines always make QNaNs now,
instead of sometimes making QNaNs and sometimes SNaNs depending on the
type.
llvm-svn: 97364
The PowerPC floating point registers can represent both f32 and f64 via the
two register classes F4RC and F8RC. F8RC is considered a subclass of F4RC to
allow cross-class coalescing. This coalescing only affects whether registers
are spilled as f32 or f64.
Spill slots must be accessed with load/store instructions corresponding to the
class of the spilled register. PPCInstrInfo::foldMemoryOperandImpl was looking
at the instruction opcode which is wrong.
X86 has similar floating point register classes, but doesn't try to fold
memory operands, so there is no problem there.
llvm-svn: 97262