into one. These were all performing almost identical checks, with different bugs
in each of them.
This fixes PR12806 (we weren't setting the exception specification for an
explicitly-defaulted, non-user-provided default constructor) and enforces
8.4.2/2's rule that an in-class defaulted member must exactly match the implicit
parameter type.
llvm-svn: 156802
it is placed in a position which is never ambiguous with a
reference-to-function type. This follows some recent discussion
and ensuing proposal on cxx-abi-dev. It is not necessary to
change the mangling of CV-qualifiers because you cannot
apply CV-qualification in the normal sense to a function type.
It is not necessary to change the mangling of ref-qualifiers on
method declarations because they appear in an unambiguous
location.
In addition, mangle CV-qualifiers and ref-qualifiers on function
types when they occur in positions other than member pointers
(that is, when they appear as template arguments).
This is a minor ABI break with previous releases of clang. It
is not considered critical because (1) ref-qualifiers are
relatively rare, since AFAIK we're the only implementing compiler,
and (2) they're particularly likely to come up in contexts that
do not rely on the ODR for correctness. We apologize for any
inconvenience; this is the right thing to do.
llvm-svn: 156794
Besides the weight, we also want to store up to two root registers per
unit. Most units will have a single root, the leaf register they
represent. Units created for ad hoc aliasing get two roots: The two
aliasing registers.
The root registers can be used to compute the set of overlapping
registers.
llvm-svn: 156792
The purpose of this option is to silence error messages issued by machine
verifier passes and enable them to run to the end. If this option is not
provided, -verify-machineinstrs complains when it discovers there is a
non-terminator instruction (an instruction that is in a delay slot) after the
first terminator in a basic block.
llvm-svn: 156790
so that it can be reused in MemCpyOptimizer. This analysis is needed to remove
an unnecessary memcpy when returning a struct into a local variable.
rdar://11341081
PR12686
llvm-svn: 156776
that dynamically discovers remote register context information.
o GDBRemoteRegisterContext.h:
Change the prototype of HardcodeARMRegisters() to take a boolean flag, which now becomes
void
HardcodeARMRegisters(bool from_scratch);
o GDBRemoteRegisterContext.cpp:
HardcodeARMRegisters() now checks the from_scratch flag and decides whether to add composite registers to the already
existing primordial registers based on a table called g_composites which describes the composite registers.
o ProcessGDBRemote.cpp:
Modify the logic of ProcessGDBRemote::BuildDynamicRegisterInfo() to call m_register_info.HardcodeARMRegisters()
with the newly introduced 'bool from_scrach' flag.
rdar://problem/10652076
llvm-svn: 156773
We check the address of the last element accessed, but with 0 calculating that
address results in element -1. This patch bails out early (and avoids a bunch
of other work at that).
Fixes PR12807.
llvm-svn: 156769
Returning a temporary BitVector is very expensive. If you must, create
the temporary explicitly: Use BitVector(A).flip() instead of ~A.
llvm-svn: 156768
These operators were crazy slow, calling malloc to return a temporary
result. At the same time, they look very innocent when used in code.
If you need temporary BitVectors to compute your thing, create them
explicitly, and use the inplace logical operators. This makes the high
cost explicit in the code.
llvm-svn: 156767
Register units can be used to compute if two registers overlap:
A overlaps B iff units(A) intersects units(B).
With this change, the above holds true even on targets that use ad hoc
aliasing (currently only ARM). This means that register units can be
used to implement regsOverlap() more efficiently, and the register
allocator can use the concept to model interference.
When there is no ad hoc aliasing, the register units correspond to the
maximal cliques in the register overlap graph. This is optimal, no other
register unit assignment can have fewer units.
With ad hoc aliasing, weird things are possible, and we don't try too
hard to compute the maximal cliques. The current approach is always
correct, and it works very well (probably optimally) as long as the ad
hoc aliasing doesn't have cliques larger than pairs. It seems unlikely
that any target would need more.
llvm-svn: 156763
The ad hoc aliasing specified in the 'Aliases' list in .td files is
currently only used by computeOverlaps(). It will soon be needed to
build accurate register units as well, so build the undirected graph in
CodeGenRegister::buildObjectGraph() instead.
Aliasing is a symmetric relationship with only one direction specified
in the .td files. Make sure both directions are represented in
getExplicitAliases().
llvm-svn: 156762